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author | Johannes Schickel | 2014-05-27 00:58:25 +0200 |
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committer | Johannes Schickel | 2014-05-27 00:58:25 +0200 |
commit | db3ca8255fd0f237e2b180a94e3124e0caf00e45 (patch) | |
tree | c9e978592f866b78e1119b99e29ed496becc3d10 | |
parent | 9866aba2e43da914a17d17b695456ca25a875469 (diff) | |
download | scummvm-rg350-db3ca8255fd0f237e2b180a94e3124e0caf00e45.tar.gz scummvm-rg350-db3ca8255fd0f237e2b180a94e3124e0caf00e45.tar.bz2 scummvm-rg350-db3ca8255fd0f237e2b180a94e3124e0caf00e45.zip |
MADS: More formatting fixes.
Add space before : in inheritance.
23 files changed, 125 insertions, 125 deletions
diff --git a/engines/mads/dialogs.h b/engines/mads/dialogs.h index 6de6ea71c1..aad29f6551 100644 --- a/engines/mads/dialogs.h +++ b/engines/mads/dialogs.h @@ -96,7 +96,7 @@ public: #define TEXT_DIALOG_MAX_LINES 20 -class TextDialog: protected Dialog { +class TextDialog : protected Dialog { private: /** * Append text to the currently end line. @@ -192,7 +192,7 @@ public: virtual void show(); }; -class MessageDialog: public TextDialog { +class MessageDialog : public TextDialog { public: MessageDialog(MADSEngine *vm, int lines, ...); diff --git a/engines/mads/dragonsphere/dragonsphere_scenes.h b/engines/mads/dragonsphere/dragonsphere_scenes.h index 2d23381d25..a6c778eca7 100644 --- a/engines/mads/dragonsphere/dragonsphere_scenes.h +++ b/engines/mads/dragonsphere/dragonsphere_scenes.h @@ -677,7 +677,7 @@ public: }; // TODO: Temporary, remove once implemented properly -class DummyScene: public DragonsphereScene { +class DummyScene : public DragonsphereScene { public: DummyScene(MADSEngine *vm) : DragonsphereScene(vm) { warning("Unimplemented scene"); diff --git a/engines/mads/dragonsphere/game_dragonsphere.h b/engines/mads/dragonsphere/game_dragonsphere.h index b4c4c41d20..5147f75178 100644 --- a/engines/mads/dragonsphere/game_dragonsphere.h +++ b/engines/mads/dragonsphere/game_dragonsphere.h @@ -89,7 +89,7 @@ enum InventoryObject { }; // HACK: A stub for now, remove from here once it's implemented properly -class DragonsphereGlobals: public Globals { +class DragonsphereGlobals : public Globals { public: DragonsphereGlobals() { resize(210); // Rex has 210 globals @@ -97,7 +97,7 @@ public: virtual ~DragonsphereGlobals() {} }; -class GameDragonsphere: public Game { +class GameDragonsphere : public Game { friend class Game; protected: GameDragonsphere(MADSEngine *vm); @@ -125,7 +125,7 @@ public: }; -class Section1Handler: public SectionHandler { +class Section1Handler : public SectionHandler { public: Section1Handler(MADSEngine *vm) : SectionHandler(vm) {} diff --git a/engines/mads/game_data.h b/engines/mads/game_data.h index cf2d0bdf60..f15cd1a8f0 100644 --- a/engines/mads/game_data.h +++ b/engines/mads/game_data.h @@ -32,7 +32,7 @@ namespace MADS { class MADSEngine; class Game; -class VisitedScenes: public SynchronizedList { +class VisitedScenes : public SynchronizedList { public: /** * Stores true when a previously visited scene is revisited diff --git a/engines/mads/globals.h b/engines/mads/globals.h index 92cd0bb403..a6c9b628dd 100644 --- a/engines/mads/globals.h +++ b/engines/mads/globals.h @@ -30,7 +30,7 @@ namespace MADS { -class Globals: public SynchronizedList { +class Globals : public SynchronizedList { public: Globals() {} diff --git a/engines/mads/inventory.h b/engines/mads/inventory.h index a2f35c333d..09ed67a826 100644 --- a/engines/mads/inventory.h +++ b/engines/mads/inventory.h @@ -77,7 +77,7 @@ public: int getQuality(int qualityId) const; }; -class InventoryObjects: public Common::Array<InventoryObject> { +class InventoryObjects : public Common::Array<InventoryObject> { private: MADSEngine *_vm; diff --git a/engines/mads/messages.h b/engines/mads/messages.h index 241f493434..1eff14bfa5 100644 --- a/engines/mads/messages.h +++ b/engines/mads/messages.h @@ -72,7 +72,7 @@ struct RandomEntry { RandomEntry() { _handle = _quoteId = -1; } }; -class RandomMessages: public Common::Array<RandomEntry> { +class RandomMessages : public Common::Array<RandomEntry> { public: Common::Rect _bounds; int _randomSpacing; @@ -147,7 +147,7 @@ public: #define TEXT_DISPLAY_SIZE 40 -class TextDisplayList: public Common::Array<TextDisplay> { +class TextDisplayList : public Common::Array<TextDisplay> { private: MADSEngine *_vm; public: diff --git a/engines/mads/nebular/dialogs_nebular.h b/engines/mads/nebular/dialogs_nebular.h index 99a93f81cc..cb1ecfba28 100644 --- a/engines/mads/nebular/dialogs_nebular.h +++ b/engines/mads/nebular/dialogs_nebular.h @@ -33,7 +33,7 @@ namespace Nebular { enum CapitalizationMode { kUppercase = 0, kLowercase = 1, kUpperAndLower = 2 }; -class DialogsNebular: public Dialogs { +class DialogsNebular : public Dialogs { friend class Dialogs; private: int _dialogWidth; @@ -62,7 +62,7 @@ struct HOGANUS { Common::String _word; }; -class CopyProtectionDialog: public TextDialog { +class CopyProtectionDialog : public TextDialog { private: HOGANUS _hogEntry; diff --git a/engines/mads/nebular/game_nebular.h b/engines/mads/nebular/game_nebular.h index ee30492792..6620deaea6 100644 --- a/engines/mads/nebular/game_nebular.h +++ b/engines/mads/nebular/game_nebular.h @@ -96,7 +96,7 @@ enum InventoryObject { OBJ_LECITHIN = 54 }; -class GameNebular: public Game { +class GameNebular : public Game { friend class Game; protected: GameNebular(MADSEngine *vm); @@ -127,7 +127,7 @@ public: }; -class Section1Handler: public SectionHandler { +class Section1Handler : public SectionHandler { public: Section1Handler(MADSEngine *vm) : SectionHandler(vm) {} diff --git a/engines/mads/nebular/globals_nebular.h b/engines/mads/nebular/globals_nebular.h index 980e6ea1eb..88605a290e 100644 --- a/engines/mads/nebular/globals_nebular.h +++ b/engines/mads/nebular/globals_nebular.h @@ -280,7 +280,7 @@ enum { #define TELEPORTER_WORK_COUNT 6 // Total number that actually work -class NebularGlobals: public Globals { +class NebularGlobals : public Globals { public: SynchronizedList _spriteIndexes; SynchronizedList _sequenceIndexes; diff --git a/engines/mads/nebular/nebular_scenes1.h b/engines/mads/nebular/nebular_scenes1.h index 96d2bb95eb..1afa7fccc1 100644 --- a/engines/mads/nebular/nebular_scenes1.h +++ b/engines/mads/nebular/nebular_scenes1.h @@ -53,7 +53,7 @@ public: Scene1xx(MADSEngine *vm) : NebularScene(vm) {} }; -class Scene101: public Scene1xx { +class Scene101 : public Scene1xx { private: bool _sittingFl; bool _panelOpened; diff --git a/engines/mads/nebular/nebular_scenes2.h b/engines/mads/nebular/nebular_scenes2.h index e70444a256..c860db9470 100644 --- a/engines/mads/nebular/nebular_scenes2.h +++ b/engines/mads/nebular/nebular_scenes2.h @@ -49,7 +49,7 @@ public: Scene2xx(MADSEngine *vm) : NebularScene(vm) {} }; -class Scene201: public Scene2xx { +class Scene201 : public Scene2xx { private: bool _pterodactylFlag; @@ -63,7 +63,7 @@ public: virtual void actions(); }; -class Scene202: public Scene2xx { +class Scene202 : public Scene2xx { private: bool _activeMsgFl, _ladderTopFl, _waitingMeteoFl, _toStationFl, _toTeleportFl; int _ladderHotspotId, _lastRoute, _stationCounter, _meteoFrame; @@ -88,7 +88,7 @@ public: void setRandomKernelMessage(); }; -class Scene203: public Scene2xx { +class Scene203 : public Scene2xx { private: bool _rhotundaEat2Fl, _rhotundaEatFl; @@ -103,7 +103,7 @@ public: virtual void actions(); }; -class Scene205: public Scene2xx { +class Scene205 : public Scene2xx { private: uint32 _lastFishTime, _chickenTime; bool _beingKicked; @@ -122,7 +122,7 @@ public: virtual void actions(); }; -class Scene207: public Scene2xx { +class Scene207 : public Scene2xx { private: bool _vultureFl, _spiderFl, _eyeFl; int _spiderHotspotId, _vultureHotspotId; @@ -142,7 +142,7 @@ public: virtual void actions(); }; -class Scene208: public Scene2xx { +class Scene208 : public Scene2xx { private: bool _rhotundaTurnFl, _boundingFl; int32 _rhotundaTime; @@ -161,7 +161,7 @@ public: virtual void actions(); }; -class Scene209: public Scene2xx { +class Scene209 : public Scene2xx { private: bool _dodgeFl, _forceDodgeFl, _shouldDodgeFl; bool _pitchFl; @@ -207,7 +207,7 @@ public: virtual void actions(); }; -class Scene210: public Scene2xx { +class Scene210 : public Scene2xx { private: int _curDialogNode; int _nextHandsPlace; @@ -246,7 +246,7 @@ public: virtual void actions(); }; -class Scene211: public Scene2xx { +class Scene211 : public Scene2xx { private: bool _ambushFl, _wakeFl; int _monkeyFrame, _scrollY; @@ -263,7 +263,7 @@ public: virtual void actions(); }; -class Scene212: public Scene2xx { +class Scene212 : public Scene2xx { public: Scene212(MADSEngine *vm) : Scene2xx(vm) {} virtual void setup(); @@ -273,7 +273,7 @@ public: virtual void actions(); }; -class Scene213: public SceneTeleporter { +class Scene213 : public SceneTeleporter { public: Scene213(MADSEngine *vm) : SceneTeleporter(vm) {} @@ -283,7 +283,7 @@ public: virtual void actions(); }; -class Scene214: public Scene2xx { +class Scene214 : public Scene2xx { private: uint32 _devilTime; bool _devilRunningFl; @@ -298,7 +298,7 @@ public: virtual void actions(); }; -class Scene215: public Scene2xx { +class Scene215 : public Scene2xx { public: Scene215(MADSEngine *vm) : Scene2xx(vm) {} @@ -308,7 +308,7 @@ public: virtual void actions(); }; -class Scene216: public Scene2xx { +class Scene216 : public Scene2xx { public: Scene216(MADSEngine *vm) : Scene2xx(vm) {} diff --git a/engines/mads/nebular/nebular_scenes3.h b/engines/mads/nebular/nebular_scenes3.h index 30ab333e53..d44a81520a 100644 --- a/engines/mads/nebular/nebular_scenes3.h +++ b/engines/mads/nebular/nebular_scenes3.h @@ -80,7 +80,7 @@ public: virtual void preActions(); }; -class Scene301: public Scene3xx { +class Scene301 : public Scene3xx { public: Scene301(MADSEngine *vm) : Scene3xx(vm) {} @@ -89,7 +89,7 @@ public: virtual void step(); }; -class Scene302: public Scene3xx { +class Scene302 : public Scene3xx { private: int _oldFrame; @@ -102,7 +102,7 @@ public: virtual void step(); }; -class Scene303: public Scene3xx { +class Scene303 : public Scene3xx { public: Scene303(MADSEngine *vm) : Scene3xx(vm) {} @@ -111,7 +111,7 @@ public: virtual void step(); }; -class Scene304: public Scene3xx { +class Scene304 : public Scene3xx { private: int _explosionSpriteId; @@ -124,7 +124,7 @@ public: virtual void step(); }; -class Scene307: public Scene3xx { +class Scene307 : public Scene3xx { private: ForceField _forceField; @@ -162,7 +162,7 @@ public: virtual void actions(); }; -class Scene308: public Scene3xx { +class Scene308 : public Scene3xx { private: ForceField _forceField; @@ -175,7 +175,7 @@ public: virtual void step(); }; -class Scene309: public Scene3xx { +class Scene309 : public Scene3xx { private: ForceField _forceField; int _characterSpriteIndexes[3]; @@ -191,7 +191,7 @@ public: virtual void step(); }; -class Scene310: public Scene3xx { +class Scene310 : public Scene3xx { private: ForceField _forceField; @@ -204,7 +204,7 @@ public: virtual void step(); }; -class Scene311: public Scene3xx { +class Scene311 : public Scene3xx { private: bool _checkGuardFl; @@ -218,7 +218,7 @@ public: virtual void actions(); }; -class Scene313: public Scene3xx { +class Scene313 : public Scene3xx { public: Scene313(MADSEngine *vm) : Scene3xx(vm) {} @@ -227,7 +227,7 @@ public: virtual void actions(); }; -class Scene316: public Scene3xx { +class Scene316 : public Scene3xx { private: void handleRexInGrate(); void handleRoxInGrate(); @@ -242,7 +242,7 @@ public: virtual void actions(); }; -class Scene318: public Scene3xx { +class Scene318 : public Scene3xx { private: uint32 _dropTimer; @@ -278,7 +278,7 @@ public: virtual void actions(); }; -class Scene319: public Scene3xx { +class Scene319 : public Scene3xx { private: Conversation _dialog1, _dialog2, _dialog3; @@ -306,7 +306,7 @@ public: virtual void actions(); }; -class Scene320: public Scene300s { +class Scene320 : public Scene300s { private: void setRightView(int view); void setLeftView(int view); @@ -331,7 +331,7 @@ public: virtual void actions(); }; -class Scene321: public Scene3xx { +class Scene321 : public Scene3xx { public: Scene321(MADSEngine *vm) : Scene3xx(vm) {} @@ -340,7 +340,7 @@ public: virtual void step(); }; -class Scene322: public SceneTeleporter { +class Scene322 : public SceneTeleporter { public: Scene322(MADSEngine *vm) : SceneTeleporter(vm) {} @@ -350,7 +350,7 @@ public: virtual void actions(); }; -class Scene351: public Scene3xx { +class Scene351 : public Scene3xx { public: Scene351(MADSEngine *vm) : Scene3xx(vm) {} @@ -360,7 +360,7 @@ public: virtual void actions(); }; -class Scene352: public Scene3xx { +class Scene352 : public Scene3xx { private: bool _vaultOpenFl; bool _mustPutArmDownFl; @@ -385,7 +385,7 @@ public: virtual void actions(); }; -class Scene353: public Scene3xx { +class Scene353 : public Scene3xx { public: Scene353(MADSEngine *vm) : Scene3xx(vm) {} @@ -394,7 +394,7 @@ public: virtual void actions(); }; -class Scene354: public Scene3xx { +class Scene354 : public Scene3xx { public: Scene354(MADSEngine *vm) : Scene3xx(vm) {} @@ -404,7 +404,7 @@ public: virtual void actions(); }; -class Scene357: public Scene3xx { +class Scene357 : public Scene3xx { public: Scene357(MADSEngine *vm) : Scene3xx(vm) {} @@ -414,7 +414,7 @@ public: virtual void actions(); }; -class Scene358: public Scene3xx { +class Scene358 : public Scene3xx { public: Scene358(MADSEngine *vm) : Scene3xx(vm) {} @@ -424,7 +424,7 @@ public: virtual void actions(); }; -class Scene359: public Scene3xx { +class Scene359 : public Scene3xx { private: int _cardHotspotId; @@ -438,7 +438,7 @@ public: virtual void actions(); }; -class Scene360: public Scene3xx { +class Scene360 : public Scene3xx { public: Scene360(MADSEngine *vm) : Scene3xx(vm) {} @@ -448,7 +448,7 @@ public: virtual void actions(); }; -class Scene361: public Scene3xx { +class Scene361 : public Scene3xx { private: void handleRexAction(); void handleRoxAction(); @@ -463,7 +463,7 @@ public: virtual void actions(); }; -class Scene366: public Scene300s { +class Scene366 : public Scene300s { public: Scene366(MADSEngine *vm) : Scene300s(vm) {} @@ -472,7 +472,7 @@ public: virtual void actions(); }; -class Scene387: public Scene300s { +class Scene387 : public Scene300s { public: Scene387(MADSEngine *vm) : Scene300s(vm) {} @@ -481,7 +481,7 @@ public: virtual void actions(); }; -class Scene388: public Scene300s { +class Scene388 : public Scene300s { public: Scene388(MADSEngine *vm) : Scene300s(vm) {} @@ -490,7 +490,7 @@ public: virtual void actions(); }; -class Scene389: public Scene300s { +class Scene389 : public Scene300s { private: uint32 _monsterTime; @@ -506,7 +506,7 @@ public: virtual void actions(); }; -class Scene390: public Scene300s { +class Scene390 : public Scene300s { public: Scene390(MADSEngine *vm) : Scene300s(vm) {} @@ -515,7 +515,7 @@ public: virtual void actions(); }; -class Scene391: public Scene300s { +class Scene391 : public Scene300s { public: Scene391(MADSEngine *vm) : Scene300s(vm) {} @@ -524,7 +524,7 @@ public: virtual void actions(); }; -class Scene399: public Scene300s { +class Scene399 : public Scene300s { public: Scene399(MADSEngine *vm) : Scene300s(vm) {} diff --git a/engines/mads/nebular/nebular_scenes4.h b/engines/mads/nebular/nebular_scenes4.h index 4544e0887f..fbd5ce81f0 100644 --- a/engines/mads/nebular/nebular_scenes4.h +++ b/engines/mads/nebular/nebular_scenes4.h @@ -50,7 +50,7 @@ public: Scene4xx(MADSEngine *vm) : NebularScene(vm) {} }; -class Scene401: public Scene4xx { +class Scene401 : public Scene4xx { private: bool _northFl; Common::Point _destPos; @@ -67,7 +67,7 @@ public: virtual void actions(); }; -class Scene402: public Scene4xx { +class Scene402 : public Scene4xx { private: bool _lightOn; bool _blowingSmoke; @@ -128,7 +128,7 @@ public: virtual void actions(); }; -class Scene405: public Scene4xx { +class Scene405 : public Scene4xx { public: Scene405(MADSEngine *vm) : Scene4xx(vm) {} @@ -139,7 +139,7 @@ public: virtual void actions(); }; -class Scene406: public Scene4xx { +class Scene406 : public Scene4xx { private: bool _hitStorageDoor; @@ -154,7 +154,7 @@ public: virtual void actions(); }; -class Scene407: public Scene4xx { +class Scene407 : public Scene4xx { private: bool _fromNorth; Common::Point _destPos; @@ -170,7 +170,7 @@ public: virtual void actions(); }; -class Scene408: public Scene4xx { +class Scene408 : public Scene4xx { public: Scene408(MADSEngine *vm) : Scene4xx(vm) {} @@ -180,7 +180,7 @@ public: virtual void actions(); }; -class Scene409: public SceneTeleporter { +class Scene409 : public SceneTeleporter { public: Scene409(MADSEngine *vm) : SceneTeleporter(vm) {} @@ -190,7 +190,7 @@ public: virtual void actions(); }; -class Scene410: public Scene4xx { +class Scene410 : public Scene4xx { public: Scene410(MADSEngine *vm) : Scene4xx(vm) {} @@ -201,7 +201,7 @@ public: virtual void actions(); }; -class Scene411: public Scene4xx { +class Scene411 : public Scene4xx { private: int _curAnimationFrame; int _newIngredient; @@ -237,7 +237,7 @@ public: virtual void actions(); }; -class Scene413: public Scene4xx { +class Scene413 : public Scene4xx { private: int _rexDeath; int _canMove; diff --git a/engines/mads/nebular/nebular_scenes5.h b/engines/mads/nebular/nebular_scenes5.h index 4022f1c85b..2face26508 100644 --- a/engines/mads/nebular/nebular_scenes5.h +++ b/engines/mads/nebular/nebular_scenes5.h @@ -50,7 +50,7 @@ public: Scene5xx(MADSEngine *vm) : NebularScene(vm) {} }; -class Scene501: public Scene5xx{ +class Scene501 : public Scene5xx{ private: int _mainSequenceId; int _mainSpriteId; @@ -70,7 +70,7 @@ public: virtual void actions(); }; -class Scene502: public SceneTeleporter { +class Scene502 : public SceneTeleporter { public: Scene502(MADSEngine *vm) : SceneTeleporter(vm) {} @@ -80,7 +80,7 @@ public: virtual void actions(); }; -class Scene503: public Scene5xx{ +class Scene503 : public Scene5xx{ private: int _detonatorHotspotId; @@ -93,7 +93,7 @@ public: virtual void actions(); }; -class Scene504: public Scene5xx{ +class Scene504 : public Scene5xx{ private: int _carAnimationMode; int _carFrame; @@ -109,7 +109,7 @@ public: virtual void actions(); }; -class Scene505: public Scene5xx{ +class Scene505 : public Scene5xx{ private: int _frame; int _nextButtonId; @@ -129,7 +129,7 @@ public: virtual void actions(); }; -class Scene506: public Scene5xx{ +class Scene506 : public Scene5xx{ private: Common::Point _doorPos; Facing _heroFacing; @@ -155,7 +155,7 @@ public: virtual void actions(); }; -class Scene507: public Scene5xx{ +class Scene507 : public Scene5xx{ private: int _penlightHotspotId; @@ -168,7 +168,7 @@ public: virtual void actions(); }; -class Scene508: public Scene5xx{ +class Scene508 : public Scene5xx{ private: int _chosenObject; @@ -184,7 +184,7 @@ public: virtual void actions(); }; -class Scene511: public Scene5xx{ +class Scene511 : public Scene5xx{ private: bool _handingLine; bool _lineMoving; @@ -204,7 +204,7 @@ public: virtual void actions(); }; -class Scene512: public Scene5xx{ +class Scene512 : public Scene5xx{ private: int _fishingRodHotspotId; int _keyHotspotId; @@ -218,7 +218,7 @@ public: virtual void actions(); }; -class Scene513: public Scene5xx{ +class Scene513 : public Scene5xx{ public: Scene513(MADSEngine *vm) : Scene5xx(vm) {} @@ -228,7 +228,7 @@ public: virtual void actions(); }; -class Scene515: public Scene5xx{ +class Scene515 : public Scene5xx{ public: Scene515(MADSEngine *vm) : Scene5xx(vm) {} @@ -238,7 +238,7 @@ public: virtual void actions() {}; }; -class Scene551: public Scene5xx{ +class Scene551 : public Scene5xx{ public: Scene551(MADSEngine *vm) : Scene5xx(vm) {} diff --git a/engines/mads/nebular/nebular_scenes6.h b/engines/mads/nebular/nebular_scenes6.h index 74467858bd..c5cac56626 100644 --- a/engines/mads/nebular/nebular_scenes6.h +++ b/engines/mads/nebular/nebular_scenes6.h @@ -50,7 +50,7 @@ public: Scene6xx(MADSEngine *vm) : NebularScene(vm) {} }; -class Scene601: public Scene6xx{ +class Scene601 : public Scene6xx{ public: Scene601(MADSEngine *vm) : Scene6xx(vm) {} @@ -60,7 +60,7 @@ public: virtual void actions(); }; -class Scene602: public Scene6xx{ +class Scene602 : public Scene6xx{ private: int _lastSpriteIdx; int _lastSequenceIdx; @@ -78,7 +78,7 @@ public: virtual void actions(); }; -class Scene603: public Scene6xx{ +class Scene603 : public Scene6xx{ private: int _compactCaseHotspotId; int _noteHotspotId; @@ -92,7 +92,7 @@ public: virtual void actions(); }; -class Scene604: public Scene6xx{ +class Scene604 : public Scene6xx{ private: int _timebombHotspotId; int _bombMode; @@ -115,7 +115,7 @@ public: virtual void actions(); }; -class Scene605: public Scene6xx{ +class Scene605 : public Scene6xx{ public: Scene605(MADSEngine *vm) : Scene6xx(vm) {} @@ -125,7 +125,7 @@ public: virtual void actions(); }; -class Scene607: public Scene6xx{ +class Scene607 : public Scene6xx{ private: uint32 _dogTimer; uint32 _lastFrameTime; @@ -152,7 +152,7 @@ public: virtual void actions(); }; -class Scene608: public Scene6xx{ +class Scene608 : public Scene6xx{ private: int _carMode; int _carFrame; @@ -200,7 +200,7 @@ public: virtual void actions(); }; -class Scene609: public Scene6xx{ +class Scene609 : public Scene6xx{ private: int _videoDoorMode; @@ -217,7 +217,7 @@ public: virtual void actions(); }; -class Scene610: public Scene6xx{ +class Scene610 : public Scene6xx{ private: int _handsetHotspotId; int _checkVal; @@ -237,7 +237,7 @@ public: virtual void actions(); }; -class Scene611: public Scene6xx{ +class Scene611 : public Scene6xx{ private: bool _seenRatFl; bool _eyesRunningFl; @@ -290,7 +290,7 @@ public: virtual void actions(); }; -class Scene612: public Scene6xx{ +class Scene612 : public Scene6xx{ private: int _actionMode; int _cycleIndex; @@ -307,7 +307,7 @@ public: virtual void actions(); }; -class Scene620: public Scene6xx{ +class Scene620 : public Scene6xx{ public: Scene620(MADSEngine *vm) : Scene6xx(vm) {} diff --git a/engines/mads/nebular/nebular_scenes7.h b/engines/mads/nebular/nebular_scenes7.h index 454c76ebe9..dfb3c0f16e 100644 --- a/engines/mads/nebular/nebular_scenes7.h +++ b/engines/mads/nebular/nebular_scenes7.h @@ -50,7 +50,7 @@ public: Scene7xx(MADSEngine *vm) : NebularScene(vm) {} }; -class Scene701: public Scene7xx { +class Scene701 : public Scene7xx { private: int _fishingLineId; @@ -65,7 +65,7 @@ public: virtual void step(); }; -class Scene702: public Scene7xx { +class Scene702 : public Scene7xx { public: Scene702(MADSEngine *vm) : Scene7xx(vm) {} @@ -75,7 +75,7 @@ public: virtual void actions(); }; -class Scene703: public Scene7xx{ +class Scene703 : public Scene7xx{ private: int _monsterMode; int _boatFrame; @@ -106,7 +106,7 @@ public: virtual void actions(); }; -class Scene704: public Scene7xx{ +class Scene704 : public Scene7xx{ private: int _bottleHotspotId; int _boatCurrentFrame; @@ -131,7 +131,7 @@ public: virtual void actions(); }; -class Scene705: public Scene7xx{ +class Scene705 : public Scene7xx{ private: Conversation _dialog1; @@ -149,7 +149,7 @@ public: virtual void actions(); }; -class Scene706: public Scene7xx{ +class Scene706 : public Scene7xx{ private: int _vaseHotspotId; int _vaseMode; @@ -172,7 +172,7 @@ public: virtual void actions(); }; -class Scene707: public SceneTeleporter { +class Scene707 : public SceneTeleporter { public: Scene707(MADSEngine *vm) : SceneTeleporter(vm) {} @@ -182,7 +182,7 @@ public: virtual void actions(); }; -class Scene710: public Scene7xx { +class Scene710 : public Scene7xx { public: Scene710(MADSEngine *vm) : Scene7xx(vm) {} @@ -192,7 +192,7 @@ public: virtual void actions(); }; -class Scene711: public SceneTeleporter { +class Scene711 : public SceneTeleporter { public: Scene711(MADSEngine *vm) : SceneTeleporter(vm) {} @@ -202,7 +202,7 @@ public: virtual void actions(); }; -class Scene751: public Scene7xx{ +class Scene751 : public Scene7xx{ private: bool _rexHandingLine; @@ -217,7 +217,7 @@ public: virtual void actions(); }; -class Scene752: public Scene7xx { +class Scene752 : public Scene7xx { private: int _cardId; diff --git a/engines/mads/nebular/nebular_scenes8.h b/engines/mads/nebular/nebular_scenes8.h index 150951dcaf..39e022e31f 100644 --- a/engines/mads/nebular/nebular_scenes8.h +++ b/engines/mads/nebular/nebular_scenes8.h @@ -52,7 +52,7 @@ public: Scene8xx(MADSEngine *vm) : NebularScene(vm) {} }; -class Scene801: public Scene8xx{ +class Scene801 : public Scene8xx{ private: bool _walkThroughDoor; @@ -67,7 +67,7 @@ public: virtual void actions(); }; -class Scene802: public Scene8xx{ +class Scene802 : public Scene8xx{ public: Scene802(MADSEngine *vm) : Scene8xx(vm) {} @@ -78,7 +78,7 @@ public: virtual void actions(); }; -class Scene803: public Scene8xx{ +class Scene803 : public Scene8xx{ public: Scene803(MADSEngine *vm) : Scene8xx(vm) {} @@ -89,7 +89,7 @@ public: virtual void actions(); }; -class Scene804: public Scene8xx { +class Scene804 : public Scene8xx { private: bool _messWithThrottle; bool _movingThrottle; @@ -111,7 +111,7 @@ public: virtual void actions() {}; }; -class Scene805: public Scene8xx{ +class Scene805 : public Scene8xx{ public: Scene805(MADSEngine *vm) : Scene8xx(vm) {} @@ -122,7 +122,7 @@ public: virtual void actions(); }; -class Scene807: public SceneTeleporter { +class Scene807 : public SceneTeleporter { public: Scene807(MADSEngine *vm) : SceneTeleporter(vm) {} @@ -132,7 +132,7 @@ public: virtual void actions(); }; -class Scene808: public Scene8xx{ +class Scene808 : public Scene8xx{ private: bool _goingTo803; @@ -145,7 +145,7 @@ public: virtual void actions(); }; -class Scene810: public Scene8xx{ +class Scene810 : public Scene8xx{ private: bool _moveAllowed; diff --git a/engines/mads/nebular/sound_nebular.h b/engines/mads/nebular/sound_nebular.h index b5dee5b3ed..2113b103fb 100644 --- a/engines/mads/nebular/sound_nebular.h +++ b/engines/mads/nebular/sound_nebular.h @@ -131,7 +131,7 @@ struct RegisterValue { /** * Base class for the sound player resource files */ -class ASound: public Audio::AudioStream { +class ASound : public Audio::AudioStream { private: struct CachedDataEntry { int _offset; @@ -365,7 +365,7 @@ public: virtual int getRate() const { return 11025; } }; -class ASound1: public ASound { +class ASound1 : public ASound { private: typedef int (ASound1::*CommandPtr)(); static const CommandPtr _commandList[42]; diff --git a/engines/mads/palette.h b/engines/mads/palette.h index 0698e21a5f..8b40124f4e 100644 --- a/engines/mads/palette.h +++ b/engines/mads/palette.h @@ -246,7 +246,7 @@ public: int tickDelay, int steps); }; -class Palette: public Fader { +class Palette : public Fader { private: /** * Initialises the first 16 palette indexes with the equivalent diff --git a/engines/mads/phantom/game_phantom.h b/engines/mads/phantom/game_phantom.h index 326a1dc077..7a84ee1c72 100644 --- a/engines/mads/phantom/game_phantom.h +++ b/engines/mads/phantom/game_phantom.h @@ -65,7 +65,7 @@ enum InventoryObject { }; // HACK: A stub for now, remove from here once it's implemented properly -class PhantomGlobals: public Globals { +class PhantomGlobals : public Globals { public: PhantomGlobals() { resize(210); // Rex has 210 globals @@ -73,7 +73,7 @@ public: virtual ~PhantomGlobals() {} }; -class GamePhantom: public Game { +class GamePhantom : public Game { friend class Game; protected: GamePhantom(MADSEngine *vm); @@ -101,7 +101,7 @@ public: }; -class Section1Handler: public SectionHandler { +class Section1Handler : public SectionHandler { public: Section1Handler(MADSEngine *vm) : SectionHandler(vm) {} diff --git a/engines/mads/phantom/phantom_scenes.h b/engines/mads/phantom/phantom_scenes.h index e585ead542..cd295a28b6 100644 --- a/engines/mads/phantom/phantom_scenes.h +++ b/engines/mads/phantom/phantom_scenes.h @@ -503,7 +503,7 @@ public: }; // TODO: Temporary, remove once implemented properly -class DummyScene: public PhantomScene { +class DummyScene : public PhantomScene { public: DummyScene(MADSEngine *vm) : PhantomScene(vm) { warning("Unimplemented scene"); diff --git a/engines/mads/sprites.h b/engines/mads/sprites.h index f807e733b7..324122e348 100644 --- a/engines/mads/sprites.h +++ b/engines/mads/sprites.h @@ -107,7 +107,7 @@ struct SpriteFrameHeader { uint32 reserved8; }; -class MSprite: public MSurface { +class MSprite : public MSurface { private: void loadSprite(Common::SeekableReadStream *source, const Common::Array<RGB6> &palette); public: |