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authorPaul Gilbert2015-06-10 19:58:04 -0400
committerPaul Gilbert2015-06-10 19:58:04 -0400
commitdd1781a3f29fdcaad7b3551872e5246e4f694389 (patch)
treeef58242f358eb9c3983d281366810e986f00dd6f
parent1dda0f6c406524e1b998da27743631d2ba227505 (diff)
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SHERLOCK: Split up image file classes into their own file
-rw-r--r--engines/sherlock/events.h2
-rw-r--r--engines/sherlock/fonts.cpp2
-rw-r--r--engines/sherlock/image_file.cpp690
-rw-r--r--engines/sherlock/image_file.h140
-rw-r--r--engines/sherlock/module.mk1
-rw-r--r--engines/sherlock/objects.h2
-rw-r--r--engines/sherlock/resources.cpp661
-rw-r--r--engines/sherlock/resources.h99
-rw-r--r--engines/sherlock/scalpel/darts.h2
9 files changed, 835 insertions, 764 deletions
diff --git a/engines/sherlock/events.h b/engines/sherlock/events.h
index 653049f72a..6806cab3a6 100644
--- a/engines/sherlock/events.h
+++ b/engines/sherlock/events.h
@@ -26,7 +26,7 @@
#include "common/scummsys.h"
#include "common/events.h"
#include "common/stack.h"
-#include "sherlock/resources.h"
+#include "sherlock/image_file.h"
namespace Sherlock {
diff --git a/engines/sherlock/fonts.cpp b/engines/sherlock/fonts.cpp
index 3ef2082171..e7173f03d0 100644
--- a/engines/sherlock/fonts.cpp
+++ b/engines/sherlock/fonts.cpp
@@ -22,7 +22,7 @@
#include "common/system.h"
#include "sherlock/fonts.h"
-#include "sherlock/resources.h"
+#include "sherlock/image_file.h"
#include "sherlock/surface.h"
namespace Sherlock {
diff --git a/engines/sherlock/image_file.cpp b/engines/sherlock/image_file.cpp
new file mode 100644
index 0000000000..9981808fa6
--- /dev/null
+++ b/engines/sherlock/image_file.cpp
@@ -0,0 +1,690 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "sherlock/image_file.h"
+#include "sherlock/screen.h"
+#include "sherlock/sherlock.h"
+#include "common/debug.h"
+#include "common/memstream.h"
+
+namespace Sherlock {
+
+SherlockEngine *ImageFile::_vm;
+
+void ImageFile::setVm(SherlockEngine *vm) {
+ _vm = vm;
+}
+
+ImageFile::ImageFile(const Common::String &name, bool skipPal, bool animImages) {
+ Common::SeekableReadStream *stream = _vm->_res->load(name);
+
+ Common::fill(&_palette[0], &_palette[PALETTE_SIZE], 0);
+ load(*stream, skipPal, animImages);
+
+ delete stream;
+}
+
+ImageFile::ImageFile(Common::SeekableReadStream &stream, bool skipPal) {
+ Common::fill(&_palette[0], &_palette[PALETTE_SIZE], 0);
+ load(stream, skipPal, false);
+}
+
+ImageFile::~ImageFile() {
+ for (uint idx = 0; idx < size(); ++idx)
+ (*this)[idx]._frame.free();
+}
+
+void ImageFile::load(Common::SeekableReadStream &stream, bool skipPalette, bool animImages) {
+ loadPalette(stream);
+
+ int streamSize = stream.size();
+ while (stream.pos() < streamSize) {
+ ImageFrame frame;
+ frame._width = stream.readUint16LE() + 1;
+ frame._height = stream.readUint16LE() + 1;
+ frame._paletteBase = stream.readByte();
+
+ if (animImages) {
+ // Animation cutscene image files use a 16-bit x offset
+ frame._offset.x = stream.readUint16LE();
+ frame._rleEncoded = (frame._offset.x & 0xff) == 1;
+ frame._offset.y = stream.readByte();
+ } else {
+ // Standard image files have a separate byte for the RLE flag, and an 8-bit X offset
+ frame._rleEncoded = stream.readByte() == 1;
+ frame._offset.x = stream.readByte();
+ frame._offset.y = stream.readByte();
+ }
+
+ frame._rleEncoded = !skipPalette && frame._rleEncoded;
+
+ if (frame._paletteBase) {
+ // Nibble packed frame data
+ frame._size = (frame._width * frame._height) / 2;
+ } else if (frame._rleEncoded) {
+ // This size includes the header size, which we subtract
+ frame._size = stream.readUint16LE() - 11;
+ frame._rleMarker = stream.readByte();
+ } else {
+ // Uncompressed data
+ frame._size = frame._width * frame._height;
+ }
+
+ // Load data for frame and decompress it
+ byte *data = new byte[frame._size];
+ stream.read(data, frame._size);
+ decompressFrame(frame, data);
+ delete[] data;
+
+ push_back(frame);
+ }
+}
+
+void ImageFile::loadPalette(Common::SeekableReadStream &stream) {
+ // Check for palette
+ int v1 = stream.readUint16LE() + 1;
+ int v2 = stream.readUint16LE() + 1;
+ stream.skip(1); // Skip paletteBase byte
+ bool rleEncoded = stream.readByte() == 1;
+ int palSize = v1 * v2;
+
+ if ((palSize - 12) == PALETTE_SIZE && !rleEncoded) {
+ // Found palette, so read it in
+ stream.seek(2 + 12, SEEK_CUR);
+ for (int idx = 0; idx < PALETTE_SIZE; ++idx)
+ _palette[idx] = VGA_COLOR_TRANS(stream.readByte());
+ } else {
+ // Not a palette, so rewind to start of frame data for normal frame processing
+ stream.seek(-6, SEEK_CUR);
+ }
+}
+
+void ImageFile::decompressFrame(ImageFrame &frame, const byte *src) {
+ frame._frame.create(frame._width, frame._height, Graphics::PixelFormat::createFormatCLUT8());
+ byte *dest = (byte *)frame._frame.getPixels();
+ Common::fill(dest, dest + frame._width * frame._height, 0xff);
+
+ if (frame._paletteBase) {
+ // Nibble-packed
+ for (uint idx = 0; idx < frame._size; ++idx, ++src) {
+ *dest++ = *src & 0xF;
+ *dest++ = (*src >> 4);
+ }
+ } else if (frame._rleEncoded && _vm->getGameID() == GType_RoseTattoo) {
+ // Rose Tattoo run length encoding doesn't use the RLE marker byte
+ for (int yp = 0; yp < frame._height; ++yp) {
+ int xSize = frame._width;
+ while (xSize > 0) {
+ // Skip a given number of pixels
+ byte skip = *src++;
+ dest += skip;
+ xSize -= skip;
+ if (!xSize)
+ break;
+
+ // Get a run length, and copy the following number of pixels
+ int rleCount = *src++;
+ xSize -= rleCount;
+ while (rleCount-- > 0)
+ *dest++ = *src++;
+ }
+ assert(xSize == 0);
+ }
+ } else if (frame._rleEncoded) {
+ // RLE encoded
+ int frameSize = frame._width * frame._height;
+ while (frameSize > 0) {
+ if (*src == frame._rleMarker) {
+ byte rleColor = src[1];
+ byte rleCount = src[2];
+ src += 3;
+ frameSize -= rleCount;
+ while (rleCount--)
+ *dest++ = rleColor;
+ } else {
+ *dest++ = *src++;
+ --frameSize;
+ }
+ }
+ assert(frameSize == 0);
+ } else {
+ // Uncompressed frame
+ Common::copy(src, src + frame._width * frame._height, dest);
+ }
+}
+
+/*----------------------------------------------------------------*/
+
+int ImageFrame::sDrawXSize(int scaleVal) const {
+ int width = _width;
+ int scale = scaleVal == 0 ? 1 : scaleVal;
+
+ if (scaleVal >= SCALE_THRESHOLD)
+ --width;
+
+ int result = width * SCALE_THRESHOLD / scale;
+ if (scaleVal >= SCALE_THRESHOLD)
+ ++result;
+
+ return result;
+}
+
+int ImageFrame::sDrawYSize(int scaleVal) const {
+ int height = _height;
+ int scale = scaleVal == 0 ? 1 : scaleVal;
+
+ if (scaleVal >= SCALE_THRESHOLD)
+ --height;
+
+ int result = height * SCALE_THRESHOLD / scale;
+ if (scaleVal >= SCALE_THRESHOLD)
+ ++result;
+
+ return result;
+}
+
+int ImageFrame::sDrawXOffset(int scaleVal) const {
+ int width = _offset.x;
+ int scale = scaleVal == 0 ? 1 : scaleVal;
+
+ if (scaleVal >= SCALE_THRESHOLD)
+ --width;
+
+ int result = width * SCALE_THRESHOLD / scale;
+ if (scaleVal >= SCALE_THRESHOLD)
+ ++result;
+
+ return result;
+}
+
+int ImageFrame::sDrawYOffset(int scaleVal) const {
+ int height = _offset.y;
+ int scale = scaleVal == 0 ? 1 : scaleVal;
+
+ if (scaleVal >= SCALE_THRESHOLD)
+ --height;
+
+ int result = height * SCALE_THRESHOLD / scale;
+ if (scaleVal >= SCALE_THRESHOLD)
+ ++result;
+
+ return result;
+}
+
+// *******************************************************
+
+/*----------------------------------------------------------------*/
+
+SherlockEngine *ImageFile3DO::_vm;
+
+void ImageFile3DO::setVm(SherlockEngine *vm) {
+ _vm = vm;
+}
+
+ImageFile3DO::ImageFile3DO(const Common::String &name, bool animImages) {
+ Common::File *dataStream = new Common::File();
+
+ if (!dataStream->open(name)) {
+ error("unable to open %s\n", name.c_str());
+ }
+
+ load(*dataStream, animImages);
+
+ delete dataStream;
+}
+
+ImageFile3DO::ImageFile3DO(Common::SeekableReadStream &stream) {
+ load(stream, false);
+}
+
+ImageFile3DO::~ImageFile3DO() {
+ for (uint idx = 0; idx < size(); ++idx)
+ (*this)[idx]._frame.free();
+}
+
+void ImageFile3DO::load(Common::SeekableReadStream &stream, bool animImages) {
+ uint32 headerId = stream.readUint32BE();
+
+ assert(!stream.eos());
+
+ // Seek back to the start
+ stream.seek(-4, SEEK_CUR);
+
+ // Identify type of file
+ switch (headerId) {
+ case MKTAG('C', 'C', 'B', ' '):
+ case MKTAG('A', 'N', 'I', 'M'):
+ case MKTAG('O', 'F', 'S', 'T'): // 3DOSplash.cel
+ // 3DO .cel (title1a.cel, etc.) or animation file (walk.anim)
+ load3DOCelFile(stream);
+ break;
+
+ default:
+ // Sherlock animation file (.3da files)
+ loadAnimationFile(stream, animImages);
+ break;
+ }
+}
+
+// 3DO uses RGB555, we use RGB565 internally so that more platforms are able to run us
+inline uint16 ImageFile3DO::convertPixel(uint16 pixel3DO) {
+ byte red = (pixel3DO >> 10) & 0x1F;
+ byte green = (pixel3DO >> 5) & 0x1F;
+ byte blue = pixel3DO & 0x1F;;
+
+ return ((red << 11) | (green << 6) | (blue));
+}
+
+void ImageFile3DO::loadAnimationFile(Common::SeekableReadStream &stream, bool animImages) {
+ int streamSize = stream.size();
+ uint32 compressedSize = 0;
+
+ while (stream.pos() < streamSize) {
+ ImageFrame frame;
+
+ compressedSize = stream.readUint16BE();
+
+ frame._width = stream.readUint16BE() + 1; // 2 bytes BE width
+ frame._height = stream.readByte() + 1; // 1 byte BE height
+ frame._paletteBase = 0;
+
+ if (animImages) {
+ // Animation cutscene image files use a 16-bit x offset
+ frame._offset.x = stream.readUint16BE();
+ frame._rleEncoded = true; // always compressed
+ if (frame._width & 0x8000) {
+ frame._width &= 0x7FFF;
+ compressedSize += 0x10000;
+ }
+ frame._offset.y = stream.readByte();
+ } else {
+ // Standard image files have a separate byte for the RLE flag, and an 8-bit X offset
+ //frame._rleEncoded = stream.readByte() == 1;
+ //frame._offset.x = stream.readByte();
+ //frame._offset.y = stream.readByte();
+ }
+
+ frame._size = 0;
+
+ //warning("getting frame %d from offset %d", this->size(), stream.pos());
+
+ // Load data for frame and decompress it
+ byte *data = new byte[compressedSize];
+ stream.read(data, compressedSize);
+
+ // always 16 bits per pixel (RGB555)
+ decompress3DOCelFrame(frame, data, compressedSize, 16, NULL);
+
+ delete[] data;
+
+ push_back(frame);
+ }
+}
+
+static byte imagefile3DO_cel_bitsPerPixelLookupTable[8] = {
+ 0, 1, 2, 4, 6, 8, 16, 0
+};
+
+// Reads a 3DO .cel/.anim file
+void ImageFile3DO::load3DOCelFile(Common::SeekableReadStream &stream) {
+ int32 chunkStartPos = 0;
+ uint32 chunkTag = 0;
+ uint32 chunkSize = 0;
+ byte *chunkDataPtr = NULL;
+
+ ImageFrame imageFrame;
+
+ // ANIM chunk (animation header for animation files)
+ bool animFound = false;
+ uint32 animVersion = 0;
+ uint32 animType = 0;
+ uint32 animFrameCount = 1; // we expect 1 frame without an ANIM header
+ // CCB chunk (cel control block)
+ bool ccbFound = false;
+ uint32 ccbVersion = 0;
+ uint32 ccbFlags = 0;
+ bool ccbFlags_compressed = false;
+ uint16 ccbPPMP0 = 0;
+ uint16 ccbPPMP1 = 0;
+ uint32 ccbPRE0 = 0;
+ byte ccbPRE0_bitsPerPixel = 0;
+ uint32 ccbPRE1 = 0;
+ uint32 ccbWidth = 0;
+ uint32 ccbHeight = 0;
+ // pixel lookup table
+ bool plutFound = false;
+ uint32 plutCount = 0;
+ ImageFile3DOPixelLookupTable plutRGBlookupTable;
+
+ memset(&plutRGBlookupTable, 0, sizeof(plutRGBlookupTable));
+
+ while (!stream.err() && !stream.eos()) {
+ chunkStartPos = stream.pos();
+ chunkTag = stream.readUint32BE();
+ chunkSize = stream.readUint32BE();
+
+ if (chunkSize < 8)
+ error("load3DOCelFile: Invalid chunk size");
+
+ uint32 dataSize = chunkSize - 8;
+
+ if (stream.eos() || stream.err())
+ break;
+
+ switch (chunkTag) {
+ case MKTAG('A', 'N', 'I', 'M'):
+ // animation header
+ assert(dataSize >= 24);
+
+ if (animFound)
+ error("load3DOCelFile: multiple ANIM chunks not supported");
+
+ animFound = true;
+ animVersion = stream.readUint32BE();
+ animType = stream.readUint32BE();
+ animFrameCount = stream.readUint32BE();
+ // UINT32 - framerate (0x2000 in walk.anim???)
+ // UINT32 - starting frame (0 for walk.anim)
+ // UINT32 - number of loops (0 for walk.anim)
+
+ if (animVersion != 0)
+ error("load3DOCelFile: Unsupported animation file version");
+ if (animType != 1)
+ error("load3DOCelFile: Only single CCB animation files are supported");
+ break;
+
+ case MKTAG('C', 'C', 'B', ' '):
+ // CEL control block
+ assert(dataSize >= 72);
+
+ if (ccbFound)
+ error("load3DOCelFile: multiple CCB chunks not supported");
+
+ ccbFound = true;
+ ccbVersion = stream.readUint32BE();
+ ccbFlags = stream.readUint32BE();
+ stream.skip(3 * 4); // skip over 3 pointer fields, which are used in memory only by 3DO hardware
+ stream.skip(8 * 4); // skip over 8 offset fields
+ ccbPPMP0 = stream.readUint16BE();
+ ccbPPMP1 = stream.readUint16BE();
+ ccbPRE0 = stream.readUint32BE();
+ ccbPRE1 = stream.readUint32BE();
+ ccbWidth = stream.readUint32BE();
+ ccbHeight = stream.readUint32BE();
+
+ if (ccbVersion != 0)
+ error("load3DOCelFile: Unsupported CCB version");
+
+ if (ccbFlags & 0x200) // bit 9
+ ccbFlags_compressed = true;
+
+ // bit 5 of ccbFlags defines how RGB-black (0, 0, 0) will get treated
+ // = false -> RGB-black is treated as transparent
+ // = true -> RGB-black is treated as actual black
+ // atm we are always treating it as transparent
+ // it seems this bit is not set for any data of Sherlock Holmes
+
+ // PRE0 first 3 bits define how many bits per encoded pixel are used
+ ccbPRE0_bitsPerPixel = imagefile3DO_cel_bitsPerPixelLookupTable[ccbPRE0 & 0x07];
+ if (!ccbPRE0_bitsPerPixel)
+ error("load3DOCelFile: Invalid CCB PRE0 bits per pixel");
+ break;
+
+ case MKTAG('P', 'L', 'U', 'T'):
+ // pixel lookup table
+ // optional, not required for at least 16-bit pixel data
+ assert(dataSize >= 6);
+
+ if (!ccbFound)
+ error("load3DOCelFile: PLUT chunk found without CCB chunk");
+ if (plutFound)
+ error("load3DOCelFile: multiple PLUT chunks currently not supported");
+
+ plutFound = true;
+ plutCount = stream.readUint32BE();
+ // table follows, each entry is 16bit RGB555
+ assert(dataSize >= 4 + (plutCount * 2)); // security check
+ assert(plutCount <= 256); // security check
+
+ for (uint32 plutColor = 0; plutColor < plutCount; plutColor++) {
+ plutRGBlookupTable.pixelColor[plutColor] = stream.readUint16BE();
+ }
+ break;
+
+ case MKTAG('X', 'T', 'R', 'A'):
+ // Unknown contents, occurs right before PDAT
+ break;
+
+ case MKTAG('P', 'D', 'A', 'T'):
+ // pixel data for one frame
+ // may be compressed or uncompressed pixels
+
+ if (ccbPRE0_bitsPerPixel != 16) {
+ // We require a pixel lookup table in case bits-per-pixel is lower than 16
+ if (!plutFound)
+ error("load3DOCelFile: bits per pixel < 16, but no pixel lookup table was found");
+ } else {
+ // But we don't like it in case bits-per-pixel is 16 and we find one
+ if (plutFound)
+ error("load3DOCelFile: bits per pixel == 16, but pixel lookup table was found as well");
+ }
+ // read data into memory
+ chunkDataPtr = new byte[dataSize];
+
+ stream.read(chunkDataPtr, dataSize);
+
+ // Set up frame
+ imageFrame._width = ccbWidth;
+ imageFrame._height = ccbHeight;
+ imageFrame._paletteBase = 0;
+ imageFrame._offset.x = 0;
+ imageFrame._offset.y = 0;
+ imageFrame._rleEncoded = ccbFlags_compressed;
+ imageFrame._size = 0;
+
+ // Decompress/copy this frame
+ if (!plutFound) {
+ decompress3DOCelFrame(imageFrame, chunkDataPtr, dataSize, ccbPRE0_bitsPerPixel, NULL);
+ } else {
+ decompress3DOCelFrame(imageFrame, chunkDataPtr, dataSize, ccbPRE0_bitsPerPixel, &plutRGBlookupTable);
+ }
+
+ delete[] chunkDataPtr;
+
+ push_back(imageFrame);
+ break;
+
+ case MKTAG('O', 'F', 'S', 'T'): // 3DOSplash.cel
+ // unknown contents
+ break;
+
+ default:
+ error("Unsupported '%s' chunk in 3DO cel file", tag2str(chunkTag));
+ }
+
+ // Seek to end of chunk
+ stream.seek(chunkStartPos + chunkSize);
+ }
+}
+
+static uint16 imagefile3DO_cel_bitsMask[17] = {
+ 0,
+ 0x0001, 0x0003, 0x0007, 0x000F, 0x001F, 0x003F, 0x007F, 0x00FF,
+ 0x01FF, 0x03FF, 0x07FF, 0x0FFF, 0x1FFF, 0x3FFF, 0x7FFF, 0xFFFF
+};
+
+// gets [bitCount] bits from dataPtr, going from MSB to LSB
+inline uint16 ImageFile3DO::celGetBits(const byte *&dataPtr, byte bitCount, byte &dataBitsLeft) {
+ byte resultBitsLeft = bitCount;
+ uint16 result = 0;
+ byte currentByte = *dataPtr;
+
+ // Get bits of current byte
+ while (resultBitsLeft) {
+ if (resultBitsLeft < dataBitsLeft) {
+ // we need less than we have left
+ result |= (currentByte >> (dataBitsLeft - resultBitsLeft)) & imagefile3DO_cel_bitsMask[resultBitsLeft];
+ dataBitsLeft -= resultBitsLeft;
+ resultBitsLeft = 0;
+
+ } else {
+ // we need as much as we have left or more
+ resultBitsLeft -= dataBitsLeft;
+ result |= (currentByte & imagefile3DO_cel_bitsMask[dataBitsLeft]) << resultBitsLeft;
+
+ // Go to next byte
+ dataPtr++;
+ currentByte = *dataPtr; dataBitsLeft = 8;
+ }
+ }
+ return result;
+}
+
+// decompress/copy 3DO cel data
+void ImageFile3DO::decompress3DOCelFrame(ImageFrame &frame, const byte *dataPtr, uint32 dataSize, byte bitsPerPixel, ImageFile3DOPixelLookupTable *pixelLookupTable) {
+ frame._frame.create(frame._width, frame._height, Graphics::PixelFormat(2, 5, 6, 5, 0, 11, 5, 0, 0));
+ uint16 *dest = (uint16 *)frame._frame.getPixels();
+ Common::fill(dest, dest + frame._width * frame._height, 0);
+
+ int frameHeightLeft = frame._height;
+ int frameWidthLeft = frame._width;
+ uint16 pixelCount = 0;
+ uint16 pixel = 0;
+
+ const byte *srcLineStart = dataPtr;
+ const byte *srcLineData = dataPtr;
+ byte srcLineDataBitsLeft = 0;
+ uint16 lineDWordSize = 0;
+ uint16 lineByteSize = 0;
+
+ if (bitsPerPixel == 16) {
+ // Must not use pixel lookup table on 16-bits-per-pixel data
+ assert(!pixelLookupTable);
+ }
+
+ if (frame._rleEncoded) {
+ // compressed
+ byte compressionType = 0;
+ byte compressionPixels = 0;
+
+ while (frameHeightLeft > 0) {
+ frameWidthLeft = frame._width;
+
+ if (bitsPerPixel >= 8) {
+ lineDWordSize = READ_BE_UINT16(srcLineStart);
+ srcLineData = srcLineStart + 2;
+ } else {
+ lineDWordSize = *srcLineStart;
+ srcLineData = srcLineStart + 1;
+ }
+ srcLineDataBitsLeft = 8;
+
+ lineDWordSize += 2;
+ lineByteSize = lineDWordSize * 4; // calculate compressed data size in bytes for current line
+
+ // debug
+ //warning("offset %d: decoding line, size %d, bytesize %d", srcSeeker - src, dwordSize, lineByteSize);
+
+ while (frameWidthLeft > 0) {
+ // get 2 bits -> compressionType
+ // get 6 bits -> pixel count (0 = 1 pixel)
+ compressionType = celGetBits(srcLineData, 2, srcLineDataBitsLeft);
+ // 6 bits == length (0 = 1 pixel)
+ compressionPixels = celGetBits(srcLineData, 6, srcLineDataBitsLeft) + 1;
+
+ if (!compressionType) // end of line
+ break;
+
+ switch(compressionType) {
+ case 1: // simple copy
+ for (pixelCount = 0; pixelCount < compressionPixels; pixelCount++) {
+ pixel = celGetBits(srcLineData, bitsPerPixel, srcLineDataBitsLeft);
+ if (pixelLookupTable) {
+ pixel = pixelLookupTable->pixelColor[pixel];
+ }
+ *dest++ = convertPixel(pixel);
+ }
+ break;
+ case 2: // transparent
+ for (pixelCount = 0; pixelCount < compressionPixels; pixelCount++) {
+ *dest++ = 0;
+ }
+ break;
+ case 3: // duplicate pixels
+ pixel = celGetBits(srcLineData, bitsPerPixel, srcLineDataBitsLeft);
+ if (pixelLookupTable) {
+ pixel = pixelLookupTable->pixelColor[pixel];
+ }
+ pixel = convertPixel(pixel);
+ for (pixelCount = 0; pixelCount < compressionPixels; pixelCount++) {
+ *dest++ = pixel;
+ }
+ break;
+ default:
+ break;
+ }
+ frameWidthLeft -= compressionPixels;
+ }
+
+ assert(frameWidthLeft >= 0);
+
+ if (frameWidthLeft > 0) {
+ // still pixels left? skip them
+ dest += frameWidthLeft;
+ }
+
+ frameHeightLeft--;
+
+ // Seek to next line start
+ srcLineStart += lineByteSize;
+ }
+ } else {
+ // uncompressed
+ srcLineDataBitsLeft = 8;
+ lineDWordSize = ((frame._width * bitsPerPixel) + 31) >> 5;
+ lineByteSize = lineDWordSize * 4;
+ uint32 totalExpectedSize = lineByteSize * frame._height;
+
+ assert(totalExpectedSize <= dataSize); // security check
+
+ while (frameHeightLeft > 0) {
+ srcLineData = srcLineStart;
+ frameWidthLeft = frame._width;
+
+ while (frameWidthLeft > 0) {
+ pixel = celGetBits(srcLineData, bitsPerPixel, srcLineDataBitsLeft);
+ if (pixelLookupTable) {
+ pixel = pixelLookupTable->pixelColor[pixel];
+ }
+ *dest++ = convertPixel(pixel);
+
+ frameWidthLeft--;
+ }
+ frameHeightLeft--;
+
+ // Seek to next line start
+ srcLineStart += lineByteSize;
+ }
+ }
+}
+
+} // End of namespace Sherlock
diff --git a/engines/sherlock/image_file.h b/engines/sherlock/image_file.h
new file mode 100644
index 0000000000..5b280c45a5
--- /dev/null
+++ b/engines/sherlock/image_file.h
@@ -0,0 +1,140 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef SHERLOCK_IMAGE_FILE_H
+#define SHERLOCK_IMAGE_FILE_H
+
+#include "common/array.h"
+#include "common/file.h"
+#include "common/hashmap.h"
+#include "common/hash-str.h"
+#include "common/rect.h"
+#include "common/str.h"
+#include "common/stream.h"
+#include "graphics/surface.h"
+
+namespace Sherlock {
+
+class SherlockEngine;
+
+struct ImageFrame {
+ uint32 _size;
+ uint16 _width, _height;
+ int _paletteBase;
+ bool _rleEncoded;
+ Common::Point _offset;
+ byte _rleMarker;
+ Graphics::Surface _frame;
+
+ /**
+ * Return the frame width adjusted by a specified scale amount
+ */
+ int sDrawXSize(int scaleVal) const;
+
+ /**
+ * Return the frame height adjusted by a specified scale amount
+ */
+ int sDrawYSize(int scaleVal) const;
+
+ /**
+ * Return the frame offset x adjusted by a specified scale amount
+ */
+ int sDrawXOffset(int scaleVal) const;
+
+ /**
+ * Return the frame offset y adjusted by a specified scale amount
+ */
+ int sDrawYOffset(int scaleVal) const;
+};
+
+class ImageFile : public Common::Array<ImageFrame> {
+private:
+ static SherlockEngine *_vm;
+
+ /**
+ * Load the data of the sprite
+ */
+ void load(Common::SeekableReadStream &stream, bool skipPalette, bool animImages);
+
+ /**
+ * Gets the palette at the start of the sprite file
+ */
+ void loadPalette(Common::SeekableReadStream &stream);
+
+ /**
+ * Decompress a single frame for the sprite
+ */
+ void decompressFrame(ImageFrame &frame, const byte *src);
+public:
+ byte _palette[256 * 3];
+public:
+ ImageFile(const Common::String &name, bool skipPal = false, bool animImages = false);
+ ImageFile(Common::SeekableReadStream &stream, bool skipPal = false);
+ ~ImageFile();
+ static void setVm(SherlockEngine *vm);
+};
+
+struct ImageFile3DOPixelLookupTable {
+ uint16 pixelColor[256];
+};
+
+class ImageFile3DO : public Common::Array<ImageFrame> {
+private:
+ static SherlockEngine *_vm;
+
+ /**
+ * Load the data of the sprite
+ */
+ void load(Common::SeekableReadStream &stream, bool animImages);
+
+ /**
+ * convert pixel RGB values from RGB555 to RGB565
+ */
+ inline uint16 convertPixel(uint16 pixel3DO);
+
+ /**
+ * Load 3DO cel file
+ */
+ void load3DOCelFile(Common::SeekableReadStream &stream);
+
+ inline uint16 celGetBits(const byte *&dataPtr, byte bitCount, byte &dataBitsLeft);
+
+ /**
+ * Decompress a single frame of a 3DO cel file
+ */
+ void decompress3DOCelFrame(ImageFrame &frame, const byte *dataPtr, uint32 dataSize, byte bitsPerPixel, ImageFile3DOPixelLookupTable *pixelLookupTable);
+
+ /**
+ * Load animation graphics file
+ */
+ void loadAnimationFile(Common::SeekableReadStream &stream, bool animImages);
+
+public:
+ ImageFile3DO(const Common::String &name, bool animImages = false);
+ ImageFile3DO(Common::SeekableReadStream &stream);
+ ~ImageFile3DO();
+ static void setVm(SherlockEngine *vm);
+};
+
+} // End of namespace Sherlock
+
+#endif
diff --git a/engines/sherlock/module.mk b/engines/sherlock/module.mk
index d97fcdd8a6..9e0d14a2c1 100644
--- a/engines/sherlock/module.mk
+++ b/engines/sherlock/module.mk
@@ -26,6 +26,7 @@ MODULE_OBJS = \
detection.o \
events.o \
fonts.o \
+ image_file.o \
inventory.o \
journal.o \
map.o \
diff --git a/engines/sherlock/objects.h b/engines/sherlock/objects.h
index a21a37e580..addadccd9d 100644
--- a/engines/sherlock/objects.h
+++ b/engines/sherlock/objects.h
@@ -27,7 +27,7 @@
#include "common/rect.h"
#include "common/str-array.h"
#include "common/str.h"
-#include "sherlock/resources.h"
+#include "sherlock/image_file.h"
namespace Sherlock {
diff --git a/engines/sherlock/resources.cpp b/engines/sherlock/resources.cpp
index 8d21512d7d..d171a579f0 100644
--- a/engines/sherlock/resources.cpp
+++ b/engines/sherlock/resources.cpp
@@ -364,665 +364,4 @@ void Resources::decompressLZ(Common::SeekableReadStream &source, byte *outBuffer
} while ((outSize == -1 || outBuffer < outBufferEnd) && (inSize == -1 || source.pos() < endPos));
}
-/*----------------------------------------------------------------*/
-
-SherlockEngine *ImageFile::_vm;
-
-void ImageFile::setVm(SherlockEngine *vm) {
- _vm = vm;
-}
-
-ImageFile::ImageFile(const Common::String &name, bool skipPal, bool animImages) {
- Common::SeekableReadStream *stream = _vm->_res->load(name);
-
- Common::fill(&_palette[0], &_palette[PALETTE_SIZE], 0);
- load(*stream, skipPal, animImages);
-
- delete stream;
-}
-
-ImageFile::ImageFile(Common::SeekableReadStream &stream, bool skipPal) {
- Common::fill(&_palette[0], &_palette[PALETTE_SIZE], 0);
- load(stream, skipPal, false);
-}
-
-ImageFile::~ImageFile() {
- for (uint idx = 0; idx < size(); ++idx)
- (*this)[idx]._frame.free();
-}
-
-void ImageFile::load(Common::SeekableReadStream &stream, bool skipPalette, bool animImages) {
- loadPalette(stream);
-
- int streamSize = stream.size();
- while (stream.pos() < streamSize) {
- ImageFrame frame;
- frame._width = stream.readUint16LE() + 1;
- frame._height = stream.readUint16LE() + 1;
- frame._paletteBase = stream.readByte();
-
- if (animImages) {
- // Animation cutscene image files use a 16-bit x offset
- frame._offset.x = stream.readUint16LE();
- frame._rleEncoded = (frame._offset.x & 0xff) == 1;
- frame._offset.y = stream.readByte();
- } else {
- // Standard image files have a separate byte for the RLE flag, and an 8-bit X offset
- frame._rleEncoded = stream.readByte() == 1;
- frame._offset.x = stream.readByte();
- frame._offset.y = stream.readByte();
- }
-
- frame._rleEncoded = !skipPalette && frame._rleEncoded;
-
- if (frame._paletteBase) {
- // Nibble packed frame data
- frame._size = (frame._width * frame._height) / 2;
- } else if (frame._rleEncoded) {
- // This size includes the header size, which we subtract
- frame._size = stream.readUint16LE() - 11;
- frame._rleMarker = stream.readByte();
- } else {
- // Uncompressed data
- frame._size = frame._width * frame._height;
- }
-
- // Load data for frame and decompress it
- byte *data = new byte[frame._size];
- stream.read(data, frame._size);
- decompressFrame(frame, data);
- delete[] data;
-
- push_back(frame);
- }
-}
-
-void ImageFile::loadPalette(Common::SeekableReadStream &stream) {
- // Check for palette
- int v1 = stream.readUint16LE() + 1;
- int v2 = stream.readUint16LE() + 1;
- stream.skip(1); // Skip paletteBase byte
- bool rleEncoded = stream.readByte() == 1;
- int palSize = v1 * v2;
-
- if ((palSize - 12) == PALETTE_SIZE && !rleEncoded) {
- // Found palette, so read it in
- stream.seek(2 + 12, SEEK_CUR);
- for (int idx = 0; idx < PALETTE_SIZE; ++idx)
- _palette[idx] = VGA_COLOR_TRANS(stream.readByte());
- } else {
- // Not a palette, so rewind to start of frame data for normal frame processing
- stream.seek(-6, SEEK_CUR);
- }
-}
-
-void ImageFile::decompressFrame(ImageFrame &frame, const byte *src) {
- frame._frame.create(frame._width, frame._height, Graphics::PixelFormat::createFormatCLUT8());
- byte *dest = (byte *)frame._frame.getPixels();
- Common::fill(dest, dest + frame._width * frame._height, 0xff);
-
- if (frame._paletteBase) {
- // Nibble-packed
- for (uint idx = 0; idx < frame._size; ++idx, ++src) {
- *dest++ = *src & 0xF;
- *dest++ = (*src >> 4);
- }
- } else if (frame._rleEncoded && _vm->getGameID() == GType_RoseTattoo) {
- // Rose Tattoo run length encoding doesn't use the RLE marker byte
- for (int yp = 0; yp < frame._height; ++yp) {
- int xSize = frame._width;
- while (xSize > 0) {
- // Skip a given number of pixels
- byte skip = *src++;
- dest += skip;
- xSize -= skip;
- if (!xSize)
- break;
-
- // Get a run length, and copy the following number of pixels
- int rleCount = *src++;
- xSize -= rleCount;
- while (rleCount-- > 0)
- *dest++ = *src++;
- }
- assert(xSize == 0);
- }
- } else if (frame._rleEncoded) {
- // RLE encoded
- int frameSize = frame._width * frame._height;
- while (frameSize > 0) {
- if (*src == frame._rleMarker) {
- byte rleColor = src[1];
- byte rleCount = src[2];
- src += 3;
- frameSize -= rleCount;
- while (rleCount--)
- *dest++ = rleColor;
- } else {
- *dest++ = *src++;
- --frameSize;
- }
- }
- assert(frameSize == 0);
- } else {
- // Uncompressed frame
- Common::copy(src, src + frame._width * frame._height, dest);
- }
-}
-
-/*----------------------------------------------------------------*/
-
-int ImageFrame::sDrawXSize(int scaleVal) const {
- int width = _width;
- int scale = scaleVal == 0 ? 1 : scaleVal;
-
- if (scaleVal >= SCALE_THRESHOLD)
- --width;
-
- int result = width * SCALE_THRESHOLD / scale;
- if (scaleVal >= SCALE_THRESHOLD)
- ++result;
-
- return result;
-}
-
-int ImageFrame::sDrawYSize(int scaleVal) const {
- int height = _height;
- int scale = scaleVal == 0 ? 1 : scaleVal;
-
- if (scaleVal >= SCALE_THRESHOLD)
- --height;
-
- int result = height * SCALE_THRESHOLD / scale;
- if (scaleVal >= SCALE_THRESHOLD)
- ++result;
-
- return result;
-}
-
-int ImageFrame::sDrawXOffset(int scaleVal) const {
- int width = _offset.x;
- int scale = scaleVal == 0 ? 1 : scaleVal;
-
- if (scaleVal >= SCALE_THRESHOLD)
- --width;
-
- int result = width * SCALE_THRESHOLD / scale;
- if (scaleVal >= SCALE_THRESHOLD)
- ++result;
-
- return result;
-}
-
-int ImageFrame::sDrawYOffset(int scaleVal) const {
- int height = _offset.y;
- int scale = scaleVal == 0 ? 1 : scaleVal;
-
- if (scaleVal >= SCALE_THRESHOLD)
- --height;
-
- int result = height * SCALE_THRESHOLD / scale;
- if (scaleVal >= SCALE_THRESHOLD)
- ++result;
-
- return result;
-}
-
-// *******************************************************
-
-/*----------------------------------------------------------------*/
-
-SherlockEngine *ImageFile3DO::_vm;
-
-void ImageFile3DO::setVm(SherlockEngine *vm) {
- _vm = vm;
-}
-
-ImageFile3DO::ImageFile3DO(const Common::String &name, bool animImages) {
- Common::File *dataStream = new Common::File();
-
- if (!dataStream->open(name)) {
- error("unable to open %s\n", name.c_str());
- }
-
- load(*dataStream, animImages);
-
- delete dataStream;
-}
-
-ImageFile3DO::ImageFile3DO(Common::SeekableReadStream &stream) {
- load(stream, false);
-}
-
-ImageFile3DO::~ImageFile3DO() {
- for (uint idx = 0; idx < size(); ++idx)
- (*this)[idx]._frame.free();
-}
-
-void ImageFile3DO::load(Common::SeekableReadStream &stream, bool animImages) {
- uint32 headerId = stream.readUint32BE();
-
- assert(!stream.eos());
-
- // Seek back to the start
- stream.seek(-4, SEEK_CUR);
-
- // Identify type of file
- switch (headerId) {
- case MKTAG('C', 'C', 'B', ' '):
- case MKTAG('A', 'N', 'I', 'M'):
- case MKTAG('O', 'F', 'S', 'T'): // 3DOSplash.cel
- // 3DO .cel (title1a.cel, etc.) or animation file (walk.anim)
- load3DOCelFile(stream);
- break;
-
- default:
- // Sherlock animation file (.3da files)
- loadAnimationFile(stream, animImages);
- break;
- }
-}
-
-// 3DO uses RGB555, we use RGB565 internally so that more platforms are able to run us
-inline uint16 ImageFile3DO::convertPixel(uint16 pixel3DO) {
- byte red = (pixel3DO >> 10) & 0x1F;
- byte green = (pixel3DO >> 5) & 0x1F;
- byte blue = pixel3DO & 0x1F;;
-
- return ((red << 11) | (green << 6) | (blue));
-}
-
-void ImageFile3DO::loadAnimationFile(Common::SeekableReadStream &stream, bool animImages) {
- int streamSize = stream.size();
- uint32 compressedSize = 0;
-
- while (stream.pos() < streamSize) {
- ImageFrame frame;
-
- compressedSize = stream.readUint16BE();
-
- frame._width = stream.readUint16BE() + 1; // 2 bytes BE width
- frame._height = stream.readByte() + 1; // 1 byte BE height
- frame._paletteBase = 0;
-
- if (animImages) {
- // Animation cutscene image files use a 16-bit x offset
- frame._offset.x = stream.readUint16BE();
- frame._rleEncoded = true; // always compressed
- if (frame._width & 0x8000) {
- frame._width &= 0x7FFF;
- compressedSize += 0x10000;
- }
- frame._offset.y = stream.readByte();
- } else {
- // Standard image files have a separate byte for the RLE flag, and an 8-bit X offset
- //frame._rleEncoded = stream.readByte() == 1;
- //frame._offset.x = stream.readByte();
- //frame._offset.y = stream.readByte();
- }
-
- frame._size = 0;
-
- //warning("getting frame %d from offset %d", this->size(), stream.pos());
-
- // Load data for frame and decompress it
- byte *data = new byte[compressedSize];
- stream.read(data, compressedSize);
-
- // always 16 bits per pixel (RGB555)
- decompress3DOCelFrame(frame, data, compressedSize, 16, NULL);
-
- delete[] data;
-
- push_back(frame);
- }
-}
-
-static byte imagefile3DO_cel_bitsPerPixelLookupTable[8] = {
- 0, 1, 2, 4, 6, 8, 16, 0
-};
-
-// Reads a 3DO .cel/.anim file
-void ImageFile3DO::load3DOCelFile(Common::SeekableReadStream &stream) {
- int32 chunkStartPos = 0;
- uint32 chunkTag = 0;
- uint32 chunkSize = 0;
- byte *chunkDataPtr = NULL;
-
- ImageFrame imageFrame;
-
- // ANIM chunk (animation header for animation files)
- bool animFound = false;
- uint32 animVersion = 0;
- uint32 animType = 0;
- uint32 animFrameCount = 1; // we expect 1 frame without an ANIM header
- // CCB chunk (cel control block)
- bool ccbFound = false;
- uint32 ccbVersion = 0;
- uint32 ccbFlags = 0;
- bool ccbFlags_compressed = false;
- uint16 ccbPPMP0 = 0;
- uint16 ccbPPMP1 = 0;
- uint32 ccbPRE0 = 0;
- byte ccbPRE0_bitsPerPixel = 0;
- uint32 ccbPRE1 = 0;
- uint32 ccbWidth = 0;
- uint32 ccbHeight = 0;
- // pixel lookup table
- bool plutFound = false;
- uint32 plutCount = 0;
- ImageFile3DOPixelLookupTable plutRGBlookupTable;
-
- memset(&plutRGBlookupTable, 0, sizeof(plutRGBlookupTable));
-
- while (!stream.err() && !stream.eos()) {
- chunkStartPos = stream.pos();
- chunkTag = stream.readUint32BE();
- chunkSize = stream.readUint32BE();
-
- if (chunkSize < 8)
- error("load3DOCelFile: Invalid chunk size");
-
- uint32 dataSize = chunkSize - 8;
-
- if (stream.eos() || stream.err())
- break;
-
- switch (chunkTag) {
- case MKTAG('A', 'N', 'I', 'M'):
- // animation header
- assert(dataSize >= 24);
-
- if (animFound)
- error("load3DOCelFile: multiple ANIM chunks not supported");
-
- animFound = true;
- animVersion = stream.readUint32BE();
- animType = stream.readUint32BE();
- animFrameCount = stream.readUint32BE();
- // UINT32 - framerate (0x2000 in walk.anim???)
- // UINT32 - starting frame (0 for walk.anim)
- // UINT32 - number of loops (0 for walk.anim)
-
- if (animVersion != 0)
- error("load3DOCelFile: Unsupported animation file version");
- if (animType != 1)
- error("load3DOCelFile: Only single CCB animation files are supported");
- break;
-
- case MKTAG('C', 'C', 'B', ' '):
- // CEL control block
- assert(dataSize >= 72);
-
- if (ccbFound)
- error("load3DOCelFile: multiple CCB chunks not supported");
-
- ccbFound = true;
- ccbVersion = stream.readUint32BE();
- ccbFlags = stream.readUint32BE();
- stream.skip(3 * 4); // skip over 3 pointer fields, which are used in memory only by 3DO hardware
- stream.skip(8 * 4); // skip over 8 offset fields
- ccbPPMP0 = stream.readUint16BE();
- ccbPPMP1 = stream.readUint16BE();
- ccbPRE0 = stream.readUint32BE();
- ccbPRE1 = stream.readUint32BE();
- ccbWidth = stream.readUint32BE();
- ccbHeight = stream.readUint32BE();
-
- if (ccbVersion != 0)
- error("load3DOCelFile: Unsupported CCB version");
-
- if (ccbFlags & 0x200) // bit 9
- ccbFlags_compressed = true;
-
- // bit 5 of ccbFlags defines how RGB-black (0, 0, 0) will get treated
- // = false -> RGB-black is treated as transparent
- // = true -> RGB-black is treated as actual black
- // atm we are always treating it as transparent
- // it seems this bit is not set for any data of Sherlock Holmes
-
- // PRE0 first 3 bits define how many bits per encoded pixel are used
- ccbPRE0_bitsPerPixel = imagefile3DO_cel_bitsPerPixelLookupTable[ccbPRE0 & 0x07];
- if (!ccbPRE0_bitsPerPixel)
- error("load3DOCelFile: Invalid CCB PRE0 bits per pixel");
- break;
-
- case MKTAG('P', 'L', 'U', 'T'):
- // pixel lookup table
- // optional, not required for at least 16-bit pixel data
- assert(dataSize >= 6);
-
- if (!ccbFound)
- error("load3DOCelFile: PLUT chunk found without CCB chunk");
- if (plutFound)
- error("load3DOCelFile: multiple PLUT chunks currently not supported");
-
- plutFound = true;
- plutCount = stream.readUint32BE();
- // table follows, each entry is 16bit RGB555
- assert(dataSize >= 4 + (plutCount * 2)); // security check
- assert(plutCount <= 256); // security check
-
- for (uint32 plutColor = 0; plutColor < plutCount; plutColor++) {
- plutRGBlookupTable.pixelColor[plutColor] = stream.readUint16BE();
- }
- break;
-
- case MKTAG('X', 'T', 'R', 'A'):
- // Unknown contents, occurs right before PDAT
- break;
-
- case MKTAG('P', 'D', 'A', 'T'):
- // pixel data for one frame
- // may be compressed or uncompressed pixels
-
- if (ccbPRE0_bitsPerPixel != 16) {
- // We require a pixel lookup table in case bits-per-pixel is lower than 16
- if (!plutFound)
- error("load3DOCelFile: bits per pixel < 16, but no pixel lookup table was found");
- } else {
- // But we don't like it in case bits-per-pixel is 16 and we find one
- if (plutFound)
- error("load3DOCelFile: bits per pixel == 16, but pixel lookup table was found as well");
- }
- // read data into memory
- chunkDataPtr = new byte[dataSize];
-
- stream.read(chunkDataPtr, dataSize);
-
- // Set up frame
- imageFrame._width = ccbWidth;
- imageFrame._height = ccbHeight;
- imageFrame._paletteBase = 0;
- imageFrame._offset.x = 0;
- imageFrame._offset.y = 0;
- imageFrame._rleEncoded = ccbFlags_compressed;
- imageFrame._size = 0;
-
- // Decompress/copy this frame
- if (!plutFound) {
- decompress3DOCelFrame(imageFrame, chunkDataPtr, dataSize, ccbPRE0_bitsPerPixel, NULL);
- } else {
- decompress3DOCelFrame(imageFrame, chunkDataPtr, dataSize, ccbPRE0_bitsPerPixel, &plutRGBlookupTable);
- }
-
- delete[] chunkDataPtr;
-
- push_back(imageFrame);
- break;
-
- case MKTAG('O', 'F', 'S', 'T'): // 3DOSplash.cel
- // unknown contents
- break;
-
- default:
- error("Unsupported '%s' chunk in 3DO cel file", tag2str(chunkTag));
- }
-
- // Seek to end of chunk
- stream.seek(chunkStartPos + chunkSize);
- }
-}
-
-static uint16 imagefile3DO_cel_bitsMask[17] = {
- 0,
- 0x0001, 0x0003, 0x0007, 0x000F, 0x001F, 0x003F, 0x007F, 0x00FF,
- 0x01FF, 0x03FF, 0x07FF, 0x0FFF, 0x1FFF, 0x3FFF, 0x7FFF, 0xFFFF
-};
-
-// gets [bitCount] bits from dataPtr, going from MSB to LSB
-inline uint16 ImageFile3DO::celGetBits(const byte *&dataPtr, byte bitCount, byte &dataBitsLeft) {
- byte resultBitsLeft = bitCount;
- uint16 result = 0;
- byte currentByte = *dataPtr;
-
- // Get bits of current byte
- while (resultBitsLeft) {
- if (resultBitsLeft < dataBitsLeft) {
- // we need less than we have left
- result |= (currentByte >> (dataBitsLeft - resultBitsLeft)) & imagefile3DO_cel_bitsMask[resultBitsLeft];
- dataBitsLeft -= resultBitsLeft;
- resultBitsLeft = 0;
-
- } else {
- // we need as much as we have left or more
- resultBitsLeft -= dataBitsLeft;
- result |= (currentByte & imagefile3DO_cel_bitsMask[dataBitsLeft]) << resultBitsLeft;
-
- // Go to next byte
- dataPtr++;
- currentByte = *dataPtr; dataBitsLeft = 8;
- }
- }
- return result;
-}
-
-// decompress/copy 3DO cel data
-void ImageFile3DO::decompress3DOCelFrame(ImageFrame &frame, const byte *dataPtr, uint32 dataSize, byte bitsPerPixel, ImageFile3DOPixelLookupTable *pixelLookupTable) {
- frame._frame.create(frame._width, frame._height, Graphics::PixelFormat(2, 5, 6, 5, 0, 11, 5, 0, 0));
- uint16 *dest = (uint16 *)frame._frame.getPixels();
- Common::fill(dest, dest + frame._width * frame._height, 0);
-
- int frameHeightLeft = frame._height;
- int frameWidthLeft = frame._width;
- uint16 pixelCount = 0;
- uint16 pixel = 0;
-
- const byte *srcLineStart = dataPtr;
- const byte *srcLineData = dataPtr;
- byte srcLineDataBitsLeft = 0;
- uint16 lineDWordSize = 0;
- uint16 lineByteSize = 0;
-
- if (bitsPerPixel == 16) {
- // Must not use pixel lookup table on 16-bits-per-pixel data
- assert(!pixelLookupTable);
- }
-
- if (frame._rleEncoded) {
- // compressed
- byte compressionType = 0;
- byte compressionPixels = 0;
-
- while (frameHeightLeft > 0) {
- frameWidthLeft = frame._width;
-
- if (bitsPerPixel >= 8) {
- lineDWordSize = READ_BE_UINT16(srcLineStart);
- srcLineData = srcLineStart + 2;
- } else {
- lineDWordSize = *srcLineStart;
- srcLineData = srcLineStart + 1;
- }
- srcLineDataBitsLeft = 8;
-
- lineDWordSize += 2;
- lineByteSize = lineDWordSize * 4; // calculate compressed data size in bytes for current line
-
- // debug
- //warning("offset %d: decoding line, size %d, bytesize %d", srcSeeker - src, dwordSize, lineByteSize);
-
- while (frameWidthLeft > 0) {
- // get 2 bits -> compressionType
- // get 6 bits -> pixel count (0 = 1 pixel)
- compressionType = celGetBits(srcLineData, 2, srcLineDataBitsLeft);
- // 6 bits == length (0 = 1 pixel)
- compressionPixels = celGetBits(srcLineData, 6, srcLineDataBitsLeft) + 1;
-
- if (!compressionType) // end of line
- break;
-
- switch(compressionType) {
- case 1: // simple copy
- for (pixelCount = 0; pixelCount < compressionPixels; pixelCount++) {
- pixel = celGetBits(srcLineData, bitsPerPixel, srcLineDataBitsLeft);
- if (pixelLookupTable) {
- pixel = pixelLookupTable->pixelColor[pixel];
- }
- *dest++ = convertPixel(pixel);
- }
- break;
- case 2: // transparent
- for (pixelCount = 0; pixelCount < compressionPixels; pixelCount++) {
- *dest++ = 0;
- }
- break;
- case 3: // duplicate pixels
- pixel = celGetBits(srcLineData, bitsPerPixel, srcLineDataBitsLeft);
- if (pixelLookupTable) {
- pixel = pixelLookupTable->pixelColor[pixel];
- }
- pixel = convertPixel(pixel);
- for (pixelCount = 0; pixelCount < compressionPixels; pixelCount++) {
- *dest++ = pixel;
- }
- break;
- default:
- break;
- }
- frameWidthLeft -= compressionPixels;
- }
-
- assert(frameWidthLeft >= 0);
-
- if (frameWidthLeft > 0) {
- // still pixels left? skip them
- dest += frameWidthLeft;
- }
-
- frameHeightLeft--;
-
- // Seek to next line start
- srcLineStart += lineByteSize;
- }
- } else {
- // uncompressed
- srcLineDataBitsLeft = 8;
- lineDWordSize = ((frame._width * bitsPerPixel) + 31) >> 5;
- lineByteSize = lineDWordSize * 4;
- uint32 totalExpectedSize = lineByteSize * frame._height;
-
- assert(totalExpectedSize <= dataSize); // security check
-
- while (frameHeightLeft > 0) {
- srcLineData = srcLineStart;
- frameWidthLeft = frame._width;
-
- while (frameWidthLeft > 0) {
- pixel = celGetBits(srcLineData, bitsPerPixel, srcLineDataBitsLeft);
- if (pixelLookupTable) {
- pixel = pixelLookupTable->pixelColor[pixel];
- }
- *dest++ = convertPixel(pixel);
-
- frameWidthLeft--;
- }
- frameHeightLeft--;
-
- // Seek to next line start
- srcLineStart += lineByteSize;
- }
- }
-}
-
} // End of namespace Sherlock
diff --git a/engines/sherlock/resources.h b/engines/sherlock/resources.h
index 4f786ee04b..8e0216d69d 100644
--- a/engines/sherlock/resources.h
+++ b/engines/sherlock/resources.h
@@ -165,105 +165,6 @@ public:
static void decompressLZ(Common::SeekableReadStream &source, byte *outBuffer, int32 outSize, int32 inSize);
};
-struct ImageFrame {
- uint32 _size;
- uint16 _width, _height;
- int _paletteBase;
- bool _rleEncoded;
- Common::Point _offset;
- byte _rleMarker;
- Graphics::Surface _frame;
-
- /**
- * Return the frame width adjusted by a specified scale amount
- */
- int sDrawXSize(int scaleVal) const;
-
- /**
- * Return the frame height adjusted by a specified scale amount
- */
- int sDrawYSize(int scaleVal) const;
-
- /**
- * Return the frame offset x adjusted by a specified scale amount
- */
- int sDrawXOffset(int scaleVal) const;
-
- /**
- * Return the frame offset y adjusted by a specified scale amount
- */
- int sDrawYOffset(int scaleVal) const;
-};
-
-class ImageFile : public Common::Array<ImageFrame> {
-private:
- static SherlockEngine *_vm;
-
- /**
- * Load the data of the sprite
- */
- void load(Common::SeekableReadStream &stream, bool skipPalette, bool animImages);
-
- /**
- * Gets the palette at the start of the sprite file
- */
- void loadPalette(Common::SeekableReadStream &stream);
-
- /**
- * Decompress a single frame for the sprite
- */
- void decompressFrame(ImageFrame &frame, const byte *src);
-public:
- byte _palette[256 * 3];
-public:
- ImageFile(const Common::String &name, bool skipPal = false, bool animImages = false);
- ImageFile(Common::SeekableReadStream &stream, bool skipPal = false);
- ~ImageFile();
- static void setVm(SherlockEngine *vm);
-};
-
-struct ImageFile3DOPixelLookupTable {
- uint16 pixelColor[256];
-};
-
-class ImageFile3DO : public Common::Array<ImageFrame> {
-private:
- static SherlockEngine *_vm;
-
- /**
- * Load the data of the sprite
- */
- void load(Common::SeekableReadStream &stream, bool animImages);
-
- /**
- * convert pixel RGB values from RGB555 to RGB565
- */
- inline uint16 convertPixel(uint16 pixel3DO);
-
- /**
- * Load 3DO cel file
- */
- void load3DOCelFile(Common::SeekableReadStream &stream);
-
- inline uint16 celGetBits(const byte *&dataPtr, byte bitCount, byte &dataBitsLeft);
-
- /**
- * Decompress a single frame of a 3DO cel file
- */
- void decompress3DOCelFrame(ImageFrame &frame, const byte *dataPtr, uint32 dataSize, byte bitsPerPixel, ImageFile3DOPixelLookupTable *pixelLookupTable);
-
- /**
- * Load animation graphics file
- */
- void loadAnimationFile(Common::SeekableReadStream &stream, bool animImages);
-
-public:
- ImageFile3DO(const Common::String &name, bool animImages = false);
- ImageFile3DO(Common::SeekableReadStream &stream);
- ~ImageFile3DO();
- static void setVm(SherlockEngine *vm);
-};
-
} // End of namespace Sherlock
#endif
diff --git a/engines/sherlock/scalpel/darts.h b/engines/sherlock/scalpel/darts.h
index 42990f8056..d5ea07d444 100644
--- a/engines/sherlock/scalpel/darts.h
+++ b/engines/sherlock/scalpel/darts.h
@@ -23,7 +23,7 @@
#ifndef SHERLOCK_DARTS_H
#define SHERLOCK_DARTS_H
-#include "sherlock/resources.h"
+#include "sherlock/image_file.h"
namespace Sherlock {