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authorJohannes Schickel2007-10-09 08:44:45 +0000
committerJohannes Schickel2007-10-09 08:44:45 +0000
commitdd1b43a5a91da0051a32938807d7a7fa157caa2a (patch)
treea7d943acb1d03065f3e5f900e8982204065cd038
parentd73ffa3b03ba4f67aed82466951709e970141e8a (diff)
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HoF:
- More input handling (should be rather complete now, not finished but nearlly) - Implemented the following opcodes: -> o2_trySceneChange 0x0d -> o2_setHandItem 0x2a -> o2_handItemSet 0x2c -> o2_setCharPalEntry 0x3c -> o2_drawSceneShape 0x3e -> o2_update 0x4b -> o2_fadeScenePal 0x4d -> o2_enterNewSceneEx 0x50 -> o2_setZanthiaPos 0x56 -> o2_runTemporaryScript 0x6e -> o2t_defineNewShape 0x00 -> o2t_setCurrentFrame 0x01 -> o2t_setShapeFlag 0x04 svn-id: r29178
-rw-r--r--engines/kyra/animator_v2.cpp22
-rw-r--r--engines/kyra/items_v2.cpp13
-rw-r--r--engines/kyra/kyra_v2.cpp201
-rw-r--r--engines/kyra/kyra_v2.h50
-rw-r--r--engines/kyra/scene_v2.cpp9
-rw-r--r--engines/kyra/script.h4
-rw-r--r--engines/kyra/script_v2.cpp162
7 files changed, 444 insertions, 17 deletions
diff --git a/engines/kyra/animator_v2.cpp b/engines/kyra/animator_v2.cpp
index 2333a1a81b..eb1e93a6a2 100644
--- a/engines/kyra/animator_v2.cpp
+++ b/engines/kyra/animator_v2.cpp
@@ -191,6 +191,11 @@ void KyraEngine_v2::refreshAnimObjectsIfNeed() {
}
}
+void KyraEngine_v2::flagAnimObjsForRefresh() {
+ for (AnimObj *curEntry = _animList; curEntry; curEntry = curEntry->nextObject)
+ curEntry->needRefresh = 1;
+}
+
void KyraEngine_v2::updateCharFacing() {
if (_mainCharacter.x1 > _mouseX)
_mainCharacter.facing = 5;
@@ -369,4 +374,21 @@ void KyraEngine_v2::deleteItemAnimEntry(int item) {
_animList = deleteAnimListEntry(_animList, animObj);
}
+void KyraEngine_v2::setCharacterAnimDim(int w, int h) {
+ restorePage3();
+
+ _animObj0Width = _animObjects[0].width;
+ _animObj0Height = _animObjects[0].height;
+
+ _animObjects[0].width = w;
+ _animObjects[0].height = h;
+}
+
+void KyraEngine_v2::resetCharacterAnimDim() {
+ restorePage3();
+
+ _animObjects[0].width = _animObj0Width;
+ _animObjects[0].height = _animObj0Height;
+}
+
} // end of namespace Kyra
diff --git a/engines/kyra/items_v2.cpp b/engines/kyra/items_v2.cpp
index d291f69bb8..37261e1706 100644
--- a/engines/kyra/items_v2.cpp
+++ b/engines/kyra/items_v2.cpp
@@ -422,6 +422,19 @@ void KyraEngine_v2::setMouseCursor(uint16 item) {
_screen->setMouseCursor(hotX, hotY, getShapePtr(shape));
}
+void KyraEngine_v2::setHandItem(uint16 item) {
+ _screen->hideMouse();
+
+ if (item == 0xFFFF) {
+ removeHandItem();
+ } else {
+ setMouseCursor(item);
+ _itemInHand = item;
+ }
+
+ _screen->showMouse();
+}
+
void KyraEngine_v2::removeHandItem() {
_screen->hideMouse();
_screen->setMouseCursor(0, 0, _defaultShapeTable[0]);
diff --git a/engines/kyra/kyra_v2.cpp b/engines/kyra/kyra_v2.cpp
index f47357f237..e39267f962 100644
--- a/engines/kyra/kyra_v2.cpp
+++ b/engines/kyra/kyra_v2.cpp
@@ -63,6 +63,8 @@ KyraEngine_v2::KyraEngine_v2(OSystem *system, const GameFlags &flags) : KyraEngi
_unkHandleSceneChangeFlag = false;
_pathfinderFlag = 0;
_mouseX = _mouseY = 0;
+ _newShapeCount = 0;
+ _newShapeFiledata = 0;
memset(&_sceneScriptData, 0, sizeof(_sceneScriptData));
}
@@ -234,14 +236,14 @@ void KyraEngine_v2::startup() {
memset(_shapeDescTable, 0, sizeof(ShapeDesc)*55);
for (int i = 9; i <= 32; ++i) {
- _shapeDescTable[i-9].unk5 = 30;
- _shapeDescTable[i-9].unk7 = 55;
+ _shapeDescTable[i-9].width = 30;
+ _shapeDescTable[i-9].height = 55;
_shapeDescTable[i-9].xAdd = -15;
_shapeDescTable[i-9].yAdd = -50;
}
for (int i = 19; i <= 24; ++i) {
- _shapeDescTable[i-9].unk7 = 53;
+ _shapeDescTable[i-9].width = 53;
_shapeDescTable[i-9].yAdd = -51;
}
@@ -363,7 +365,7 @@ void KyraEngine_v2::handleInput(int x, int y) {
if (checkItemCollision(x, y) == -1) {
resetGameFlag(0x1EF);
- //skipHandling = sub_153D6(x, y);
+ skipHandling = handleInputUnkSub(x, y) ? 1 : 0;
if (queryGameFlag(0x1EF)) {
resetGameFlag(0x1EF);
@@ -406,6 +408,38 @@ void KyraEngine_v2::handleInput(int x, int y) {
}
}
+bool KyraEngine_v2::handleInputUnkSub(int x, int y) {
+ if (y >= 143/* || _unk1 > -1 */|| queryGameFlag(0x164))
+ return false;
+
+ if (_handItemSet <= -3 && findItem(_mainCharacter.sceneId, 13) >= 0) {
+ updateCharFacing();
+ //sub_277FA(getTableString(0xFC, _cCodeBuffer, 1), 0, 0x83, 0xFC);
+ return true;
+ } else {
+ _scriptInterpreter->initScript(&_sceneScriptState, &_sceneScriptData);
+
+ _sceneScriptState.regs[1] = x;
+ _sceneScriptState.regs[2] = y;
+ _sceneScriptState.regs[3] = 0;
+ _sceneScriptState.regs[4] = _itemInHand;
+
+ _scriptInterpreter->startScript(&_sceneScriptState, 1);
+
+ while (_scriptInterpreter->validScript(&_sceneScriptState))
+ _scriptInterpreter->runScript(&_sceneScriptState);
+
+ //XXXsys_unkKeyboad (flush? wait? whatever...)
+
+ if (queryGameFlag(0x1ED)) {
+ // XXX
+ _quitFlag = true;
+ }
+
+ return _sceneScriptState.regs[3] != 0;
+ }
+}
+
int KyraEngine_v2::update() {
updateInput();
@@ -604,6 +638,8 @@ void KyraEngine_v2::cleanup() {
delete [] _screenBuffer;
delete [] _unkBuf200kByte;
+ resetNewShapes(_newShapeCount, _newShapeFiledata);
+
for (int i = 0; i < ARRAYSIZE(_defaultShapeTable); ++i)
delete [] _defaultShapeTable[i];
freeSceneShapePtrs();
@@ -899,6 +935,49 @@ void KyraEngine_v2::loadNPCScript() {
_scriptInterpreter->loadScript(filename, &_npcScriptData, &_opcodes);
}
+void KyraEngine_v2::runTemporaryScript(const char *filename, int unk1, int unk2, int newShapes, int shapeUnload) {
+ memset(&_temporaryScriptData, 0, sizeof(_temporaryScriptData));
+ memset(&_temporaryScriptState, 0, sizeof(_temporaryScriptState));
+
+ if (!_scriptInterpreter->loadScript(filename, &_temporaryScriptData, &_opcodesTemporary))
+ error("couldn't load temporary script '%s'", filename);
+
+ _scriptInterpreter->initScript(&_temporaryScriptState, &_temporaryScriptData);
+ _scriptInterpreter->startScript(&_temporaryScriptState, 0);
+
+ _newShapeFlag = -1;
+
+ while (_scriptInterpreter->validScript(&_temporaryScriptState))
+ _scriptInterpreter->runScript(&_temporaryScriptState);
+
+ uint8 *fileData = 0;
+
+ if (newShapes) {
+ _newShapeFiledata = _res->fileData(_newShapeFilename, 0);
+ assert(_newShapeFiledata);
+ }
+
+ fileData = _newShapeFiledata;
+
+ if (!fileData)
+ return;
+
+ if (newShapes)
+ _newShapeCount = initNewShapes(fileData);
+
+ processNewShapes(unk1, unk2);
+
+ if (shapeUnload) {
+ resetNewShapes(_newShapeCount, fileData);
+ _newShapeCount = 0;
+ _newShapeFiledata = 0;
+ }
+
+ _scriptInterpreter->unloadScript(&_temporaryScriptData);
+}
+
+#pragma mark -
+
void KyraEngine_v2::resetScaleTable() {
for (int i = 0; i < ARRAYSIZE(_scaleTable); ++i)
_scaleTable[i] = 0x100;
@@ -959,6 +1038,16 @@ void KyraEngine_v2::updateCharPal(int unk1) {
}
}
+void KyraEngine_v2::setCharPalEntry(int entry, int value) {
+ if (entry > 15 || entry < 1)
+ entry = 1;
+ if (value > 8 || value < 0)
+ value = 0;
+ _charPalTable[entry] = value;
+ _useCharPal = 1;
+ _charPalEntry = 0;
+}
+
int KyraEngine_v2::inputSceneChange(int x, int y, int unk1, int unk2) {
bool refreshNPC = false;
uint16 curScene = _mainCharacter.sceneId;
@@ -1180,6 +1269,78 @@ int KyraEngine_v2::checkCharCollision(int x, int y) {
return -1;
}
+int KyraEngine_v2::initNewShapes(uint8 *filedata) {
+ const int lastEntry = MIN(_newShapeLastEntry, 31);
+ for (int i = 0; i < lastEntry; ++i) {
+ _defaultShapeTable[33+i] = _screen->getPtrToShape(filedata, i);
+ ShapeDesc *desc = &_shapeDescTable[24+i];
+ desc->xAdd = _newShapeXAdd;
+ desc->yAdd = _newShapeYAdd;
+ desc->width = _newShapeWidth;
+ desc->height = _newShapeHeight;
+ }
+ return lastEntry;
+}
+
+void KyraEngine_v2::processNewShapes(int unk1, int unk2) {
+ setCharacterAnimDim(_newShapeWidth, _newShapeHeight);
+
+ _scriptInterpreter->initScript(&_temporaryScriptState, &_temporaryScriptData);
+ _scriptInterpreter->startScript(&_temporaryScriptState, 1);
+
+ while (_scriptInterpreter->validScript(&_temporaryScriptState) && !_skipFlag) {
+ _temporaryScriptExecBit = false;
+ while (_scriptInterpreter->validScript(&_temporaryScriptState) && !_temporaryScriptExecBit)
+ _scriptInterpreter->runScript(&_temporaryScriptState);
+
+ if (_newShapeAnimFrame < 0)
+ continue;
+
+ _mainCharacter.animFrame = _newShapeAnimFrame + 33;
+ updateCharacterAnim(0);
+ //if (dword_30BB2)
+ // sub_159D6();
+ //else
+ update();
+
+ uint32 delayEnd = _system->getMillis() + _newShapeDelay * _tickLength;
+
+ while (!_skipFlag && _system->getMillis() < delayEnd) {
+ // XXX skipFlag handling, unk1 seems to make a scene not skipable
+
+ //if (dword_30BB2)
+ // sub_159D6();
+ //else
+ update();
+
+ delay(10);
+ }
+ }
+
+ if (unk2) {
+ if (_newShapeFlag >= 0) {
+ _mainCharacter.animFrame = _newShapeFlag + 33;
+ updateCharacterAnim(0);
+ //if (dword_30BB2)
+ // sub_159D6();
+ //else
+ update();
+ }
+
+ _mainCharacter.animFrame = _characterFrameTable[_mainCharacter.facing];
+ updateCharacterAnim(0);
+ }
+
+ _newShapeFlag = -1;
+ resetCharacterAnimDim();
+}
+
+void KyraEngine_v2::resetNewShapes(int count, uint8 *filedata) {
+ Common::set_to(_defaultShapeTable+33, _defaultShapeTable+33+count, (uint8*)0);
+ delete [] filedata;
+ //setNextIdleAnimTimer();
+}
+
#pragma mark -
void KyraEngine_v2::backUpGfxRect24x24(int x, int y) {
@@ -1214,7 +1375,7 @@ void KyraEngine_v2::setupOpcodeTable() {
OpcodeUnImpl(),
// 0x0c
OpcodeUnImpl(),
- OpcodeUnImpl(),
+ Opcode(o2_trySceneChange),
OpcodeUnImpl(),
OpcodeUnImpl(),
// 0x10
@@ -1250,10 +1411,10 @@ void KyraEngine_v2::setupOpcodeTable() {
// 0x28
Opcode(o2_resetGameFlag),
Opcode(o2_setGameFlag),
- OpcodeUnImpl(),
+ Opcode(o2_setHandItem),
OpcodeUnImpl(),
// 0x2c
- OpcodeUnImpl(),
+ Opcode(o2_handItemSet),
Opcode(o2_hideMouse),
Opcode(o2_addSpecialExit),
OpcodeUnImpl(),
@@ -1273,9 +1434,9 @@ void KyraEngine_v2::setupOpcodeTable() {
Opcode(o2_setScaleTableItem),
Opcode(o2_setDrawLayerTableItem),
// 0x3c
+ Opcode(o2_setCharPalEntry),
OpcodeUnImpl(),
- OpcodeUnImpl(),
- OpcodeUnImpl(),
+ Opcode(o2_drawSceneShape),
Opcode(o2_drawSceneShapeOnPage),
// 0x40
OpcodeUnImpl(),
@@ -1291,21 +1452,21 @@ void KyraEngine_v2::setupOpcodeTable() {
OpcodeUnImpl(),
OpcodeUnImpl(),
OpcodeUnImpl(),
- OpcodeUnImpl(),
+ Opcode(o2_update),
// 0x4c
OpcodeUnImpl(),
- OpcodeUnImpl(),
+ Opcode(o2_fadeScenePal),
Opcode(o2_dummy),
Opcode(o2_dummy),
// 0x50
- OpcodeUnImpl(),
+ Opcode(o2_enterNewSceneEx),
OpcodeUnImpl(),
OpcodeUnImpl(),
OpcodeUnImpl(),
// 0x54
OpcodeUnImpl(),
Opcode(o2_setLayerFlag),
- OpcodeUnImpl(),
+ Opcode(o2_setZanthiaPos),
OpcodeUnImpl(),
// 0x58
OpcodeUnImpl(),
@@ -1335,7 +1496,7 @@ void KyraEngine_v2::setupOpcodeTable() {
// 0x6c
Opcode(o2_encodeShape),
Opcode(o2_defineRoomEntrance),
- OpcodeUnImpl(),
+ Opcode(o2_runTemporaryScript),
Opcode(o2_setSpecialSceneScriptRunTime),
// 0x70
Opcode(o2_defineSceneAnim),
@@ -1421,6 +1582,18 @@ void KyraEngine_v2::setupOpcodeTable() {
for (int i = 0; i < ARRAYSIZE(opcodeTable); ++i)
_opcodes.push_back(&opcodeTable[i]);
+
+ static const OpcodeV2 opcodeTemporaryTable[] = {
+ Opcode(o2t_defineNewShapes),
+ Opcode(o2t_setCurrentFrame),
+ OpcodeUnImpl(),
+ OpcodeUnImpl(),
+ Opcode(o2t_setShapeFlag),
+ Opcode(o2_dummy)
+ };
+
+ for (int i = 0; i < ARRAYSIZE(opcodeTemporaryTable); ++i)
+ _opcodesTemporary.push_back(&opcodeTemporaryTable[i]);
}
} // end of namespace Kyra
diff --git a/engines/kyra/kyra_v2.h b/engines/kyra/kyra_v2.h
index b8ea7234ce..e7d3f6c2d0 100644
--- a/engines/kyra/kyra_v2.h
+++ b/engines/kyra/kyra_v2.h
@@ -169,6 +169,7 @@ protected:
int checkInput(void *p);
void removeInputTop();
void handleInput(int x, int y);
+ bool handleInputUnkSub(int x, int y);
int inputSceneChange(int x, int y, int unk1, int unk2);
@@ -199,7 +200,7 @@ protected:
struct ShapeDesc {
uint8 unk0, unk1, unk2, unk3, unk4;
- uint16 unk5, unk7;
+ uint16 width, height;
int16 xAdd, yAdd;
};
@@ -243,6 +244,20 @@ protected:
int _drawLayerTable[15];
int _layerFlagTable[16]; // seems to indicate layers where items get destroyed when dropped to (TODO: check this!)
+
+ char _newShapeFilename[13];
+ int _newShapeLastEntry;
+ int _newShapeWidth, _newShapeHeight;
+ int _newShapeXAdd, _newShapeYAdd;
+ int _newShapeFlag;
+ uint8 *_newShapeFiledata;
+ int _newShapeCount;
+ int _newShapeAnimFrame;
+ int _newShapeDelay;
+
+ int initNewShapes(uint8 *filedata);
+ void processNewShapes(int unk1, int unk2);
+ void resetNewShapes(int count, uint8 *filedata);
// animator
struct AnimObj {
@@ -286,6 +301,8 @@ protected:
void refreshAnimObjects(int force);
void refreshAnimObjectsIfNeed();
+
+ void flagAnimObjsForRefresh();
void updateCharFacing();
void updateCharacterAnim(int);
@@ -293,6 +310,10 @@ protected:
void addItemToAnimList(int item);
void deleteItemAnimEntry(int item);
+
+ int _animObj0Width, _animObj0Height;
+ void setCharacterAnimDim(int w, int h);
+ void resetCharacterAnimDim();
// scene
struct SceneDesc {
@@ -323,6 +344,8 @@ protected:
void loadScenePal();
void loadSceneMsc();
+
+ void fadeScenePal(int srcIndex, int delay);
void startSceneScript(int unk1);
void runSceneScript2();
@@ -388,6 +411,7 @@ protected:
int getItemCommandStringPickUp(uint16 item);
void setMouseCursor(uint16 item);
+ void setHandItem(uint16 item);
void removeHandItem();
// inventroy
@@ -437,6 +461,7 @@ protected:
int _charPalEntry;
uint8 _charPalTable[16];
void updateCharPal(int unk1);
+ void setCharPalEntry(int entry, int value);
void moveCharacter(int facing, int x, int y);
int updateCharPos(int *table);
@@ -479,6 +504,7 @@ protected:
int o2_getCharacterY(ScriptState *script);
int o2_getCharacterFacing(ScriptState *script);
int o2_setSceneComment(ScriptState *script);
+ int o2_trySceneChange(ScriptState *script);
int o2_showChapterMessage(ScriptState *script);
int o2_wsaClose(ScriptState *script);
int o2_displayWsaFrame(ScriptState *script);
@@ -488,17 +514,27 @@ protected:
int o2_queryGameFlag(ScriptState *script);
int o2_resetGameFlag(ScriptState *script);
int o2_setGameFlag(ScriptState *script);
+ int o2_setHandItem(ScriptState *script);
+ int o2_handItemSet(ScriptState *script);
int o2_hideMouse(ScriptState *script);
int o2_addSpecialExit(ScriptState *script);
int o2_showMouse(ScriptState *script);
+ int o2_delay(ScriptState *script);
int o2_setScaleTableItem(ScriptState *script);
int o2_setDrawLayerTableItem(ScriptState *script);
+ int o2_setCharPalEntry(ScriptState *script);
+ int o2_drawSceneShape(ScriptState *script);
int o2_drawSceneShapeOnPage(ScriptState *script);
int o2_restoreBackBuffer(ScriptState *script);
+ int o2_update(ScriptState *script);
+ int o2_fadeScenePal(ScriptState *script);
+ int o2_enterNewSceneEx(ScriptState *script);
int o2_setLayerFlag(ScriptState *script);
+ int o2_setZanthiaPos(ScriptState *script);
int o2_getRand(ScriptState *script);
int o2_encodeShape(ScriptState *script);
int o2_defineRoomEntrance(ScriptState *script);
+ int o2_runTemporaryScript(ScriptState *script);
int o2_setSpecialSceneScriptRunTime(ScriptState *script);
int o2_defineSceneAnim(ScriptState *script);
int o2_updateSceneAnim(ScriptState *script);
@@ -507,6 +543,11 @@ protected:
int o2_clearSpecialSceneScriptState(ScriptState *script);
int o2_querySpecialSceneScriptState(ScriptState *script);
int o2_dummy(ScriptState *script);
+
+ // opcodes temporary
+ int o2t_defineNewShapes(ScriptState *script);
+ int o2t_setCurrentFrame(ScriptState *script);
+ int o2t_setShapeFlag(ScriptState *script);
// script
void runStartScript(int script, int unk1);
@@ -519,6 +560,13 @@ protected:
ScriptData _sceneScriptData;
ScriptState _sceneScriptState;
+ ScriptData _temporaryScriptData;
+ ScriptState _temporaryScriptState;
+ bool _temporaryScriptExecBit;
+ Common::Array<const Opcode*> _opcodesTemporary;
+
+ void runTemporaryScript(const char *filename, int unk1, int unk2, int newShapes, int shapeUnload);
+
// pathfinder
int _pathfinderFlag;
diff --git a/engines/kyra/scene_v2.cpp b/engines/kyra/scene_v2.cpp
index 002327efae..b3b4e6e3b3 100644
--- a/engines/kyra/scene_v2.cpp
+++ b/engines/kyra/scene_v2.cpp
@@ -884,4 +884,13 @@ void KyraEngine_v2::pathfinderUnk5(int *moveTable, int tableLen, int x, int y, i
}
}
+void KyraEngine_v2::fadeScenePal(int srcIndex, int delayTime) {
+ uint8 *dst = _screen->getPalette(0) + 336;
+ const uint8 *src = _scenePal + (srcIndex << 4)*3;
+ memcpy(dst, src, 48);
+
+ // TODO: original passes delay function too
+ _screen->fadePalette(_screen->getPalette(0), delayTime);
+}
+
} // end of namespace Kyra
diff --git a/engines/kyra/script.h b/engines/kyra/script.h
index 3396712a24..293f328483 100644
--- a/engines/kyra/script.h
+++ b/engines/kyra/script.h
@@ -52,8 +52,8 @@ struct ScriptState {
int16 stack[61]; // VM stack
};
-#define stackPos(x) script->stack[script->sp+x]
-#define stackPosString(x) (const char*)&script->dataPtr->text[READ_BE_UINT16(&((uint16 *)script->dataPtr->text)[stackPos(x)])]
+#define stackPos(x) (script->stack[script->sp+x])
+#define stackPosString(x) ((const char*)&script->dataPtr->text[READ_BE_UINT16(&((uint16 *)script->dataPtr->text)[stackPos(x)])])
class ScriptFileParser {
public:
diff --git a/engines/kyra/script_v2.cpp b/engines/kyra/script_v2.cpp
index 9e407e1ef2..1e17aed3c5 100644
--- a/engines/kyra/script_v2.cpp
+++ b/engines/kyra/script_v2.cpp
@@ -89,6 +89,25 @@ int KyraEngine_v2::o2_setSceneComment(ScriptState *script) {
return 0;
}
+int KyraEngine_v2::o2_trySceneChange(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "o2_trySceneChange(%p) (%d, %d, %d, %d)", (const void *)script,
+ stackPos(0), stackPos(1), stackPos(2), stackPos(3));
+
+ _unkHandleSceneChangeFlag = 1;
+ int success = inputSceneChange(stackPos(0), stackPos(1), stackPos(2), stackPos(3));
+ _unkHandleSceneChangeFlag = 0;
+
+ if (success) {
+ _scriptInterpreter->initScript(script, script->dataPtr);
+ _unk4 = 0;
+ _unk3 = -1;
+ _unk5 = 1;
+ return 0;
+ } else {
+ return (_unk4 != 0) ? 1 : 0;
+ }
+}
+
int KyraEngine_v2::o2_showChapterMessage(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o2_showChapterMessage(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
showChapterMessage(stackPos(0), stackPos(1));
@@ -230,6 +249,17 @@ int KyraEngine_v2::o2_setGameFlag(ScriptState *script) {
return setGameFlag(stackPos(0));
}
+int KyraEngine_v2::o2_setHandItem(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "o2_setHandItem(%p) (%d)", (const void *)script, stackPos(0));
+ setHandItem(stackPos(0));
+ return 0;
+}
+
+int KyraEngine_v2::o2_handItemSet(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "o2_handItemSet(%p) ()", (const void *)script);
+ return _handItemSet;
+}
+
int KyraEngine_v2::o2_hideMouse(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o2_hideMouse(%p) ()", (const void *)script);
_screen->hideMouse();
@@ -256,6 +286,15 @@ int KyraEngine_v2::o2_showMouse(ScriptState *script) {
return 0;
}
+int KyraEngine_v2::o2_delay(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "o2_delay(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
+ //if (stackPos(1))
+ // sub_27100(stackPos(0) * _tickLength);
+ //else
+ delay(stackPos(0) * _tickLength);
+ return 0;
+}
+
int KyraEngine_v2::o2_setScaleTableItem(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o2_setScaleTableItem(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
setScaleTableItem(stackPos(0), stackPos(1));
@@ -268,6 +307,37 @@ int KyraEngine_v2::o2_setDrawLayerTableItem(ScriptState *script) {
return 0;
}
+int KyraEngine_v2::o2_setCharPalEntry(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "o2_setCharPalEntry(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
+ setCharPalEntry(stackPos(0), stackPos(1));
+ return 0;
+}
+
+int KyraEngine_v2::o2_drawSceneShape(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "o2_drawSceneShape(%p) (%d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1),
+ stackPos(2), stackPos(3));
+
+ int shape = stackPos(0);
+ int x = stackPos(1);
+ int y = stackPos(2);
+ int flag = (stackPos(3) != 0) ? 1 : 0;
+
+ _screen->hideMouse();
+ restorePage3();
+
+ _screen->drawShape(2, _sceneShapeTable[shape], x, y, 2, flag);
+
+ memcpy(_gamePlayBuffer, _screen->getCPagePtr(3), 46080);
+
+ _screen->drawShape(0, _sceneShapeTable[shape], x, y, 2, flag);
+
+ //sub_B521();
+ flagAnimObjsForRefresh();
+ refreshAnimObjectsIfNeed();
+ _screen->showMouse();
+ return 0;
+}
+
int KyraEngine_v2::o2_drawSceneShapeOnPage(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o2_drawSceneShapeOnPage(%p) (%d, %d, %d, %d, %d)", (const void *)script,
stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4));
@@ -294,6 +364,45 @@ int KyraEngine_v2::o2_restoreBackBuffer(ScriptState *script) {
return 0;
}
+int KyraEngine_v2::o2_update(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "o2_update(%p) (%d)", (const void *)script, stackPos(0));
+
+ int times = stackPos(0);
+ while (times--) {
+ //if (dword_30BB2)
+ // sub_159D6();
+ //else
+ update();
+ }
+
+ return 0;
+}
+
+int KyraEngine_v2::o2_fadeScenePal(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "o2_fadeScenePal(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
+ fadeScenePal(stackPos(0), stackPos(1));
+ return 0;
+}
+
+int KyraEngine_v2::o2_enterNewSceneEx(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "o2_enterNewSceneEx(%p) (%d, %d, %d, %d, %d)", (const void *)script, stackPos(0),
+ stackPos(1), stackPos(2), stackPos(3), stackPos(4));
+
+ enterNewScene(stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4));
+
+ if (!stackPos(3))
+ runSceneScript4(0);
+
+ _unk5 = 1;
+
+ if (_mainCharX == -1 || _mainCharY == -1) {
+ _mainCharacter.animFrame = _characterFrameTable[_mainCharacter.facing];
+ updateCharacterAnim(0);
+ }
+
+ return 0;
+}
+
int KyraEngine_v2::o2_setLayerFlag(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o2_setLayerFlag(%p) (%d)", (const void *)script, stackPos(0));
int layer = stackPos(0);
@@ -302,6 +411,19 @@ int KyraEngine_v2::o2_setLayerFlag(ScriptState *script) {
return 0;
}
+int KyraEngine_v2::o2_setZanthiaPos(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "o2_setZanthiaPos(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
+ _mainCharX = stackPos(0);
+ _mainCharY = stackPos(1);
+
+ if (_mainCharX == -1 && _mainCharY == -1)
+ _mainCharacter.animFrame = 32;
+ else
+ _mainCharacter.animFrame = _characterFrameTable[_mainCharacter.facing];
+
+ return 0;
+}
+
int KyraEngine_v2::o2_getRand(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o2_getRand(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
assert(stackPos(0) < stackPos(1));
@@ -344,6 +466,15 @@ int KyraEngine_v2::o2_defineRoomEntrance(ScriptState *script) {
return 0;
}
+int KyraEngine_v2::o2_runTemporaryScript(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "o2_runTemporaryScript(%p) ('%s', %d, %d, %d)", (const void *)script, stackPosString(0), stackPos(1),
+ stackPos(2), stackPos(3));
+
+ runTemporaryScript(stackPosString(0), stackPos(2) ? 1 : 0, stackPos(1), stackPos(2), stackPos(3));
+
+ return 0;
+}
+
int KyraEngine_v2::o2_setSpecialSceneScriptRunTime(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o2_setSpecialSceneScriptRunTime(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
assert(stackPos(0) >= 0 && stackPos(0) < 10);
@@ -435,4 +566,35 @@ int KyraEngine_v2::o2_dummy(ScriptState *script) {
return 0;
}
+#pragma mark -
+
+int KyraEngine_v2::o2t_defineNewShapes(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "o2t_defineNewShapes(%p) ('%s', %d, %d, %d, %d, %d, %d)", (const void *)script, stackPosString(0),
+ stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5), stackPos(6));
+
+ strcpy(_newShapeFilename, stackPosString(0));
+ _newShapeLastEntry = stackPos(1);
+ _newShapeWidth = stackPos(2);
+ _newShapeHeight = stackPos(3);
+ _newShapeXAdd = stackPos(4);
+ _newShapeYAdd = stackPos(5);
+ //word_324EB = stackPos(6); <- never used
+
+ return 0;
+}
+
+int KyraEngine_v2::o2t_setCurrentFrame(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "o2t_setCurrentFrame(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
+ _newShapeAnimFrame = stackPos(0);
+ _newShapeDelay = stackPos(1);
+ _temporaryScriptExecBit = true;
+ return 0;
+}
+
+int KyraEngine_v2::o2t_setShapeFlag(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "o2t_setShapeFlag(%p) (%d)", (const void *)script, stackPos(0));
+ _newShapeFlag = stackPos(0);
+ return 0;
+}
+
} // end of namespace Kyra