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authoruruk2013-06-28 12:27:14 +0200
committeruruk2013-06-28 12:27:14 +0200
commitdd40c1896b72e5ed337afbb143184028cc287dda (patch)
tree65fa28348abcf20d283ce037ad506b64cfdd1ed1
parent83982503871a042aa113102449f7a6cc8d77aa6c (diff)
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AVALANCHE: Instantiate finished classes in the engine.
-rw-r--r--engines/avalanche/avalanche.cpp3
-rw-r--r--engines/avalanche/avalanche.h6
2 files changed, 9 insertions, 0 deletions
diff --git a/engines/avalanche/avalanche.cpp b/engines/avalanche/avalanche.cpp
index b9b1b0f581..a230cf059f 100644
--- a/engines/avalanche/avalanche.cpp
+++ b/engines/avalanche/avalanche.cpp
@@ -46,6 +46,9 @@ namespace Avalanche {
_system = syst;
_console = new AvalancheConsole(this);
_rnd = 0;
+
+ _gyro.setParent(this);
+ _enhanced.setParent(this);
}
AvalancheEngine::~AvalancheEngine() {
diff --git a/engines/avalanche/avalanche.h b/engines/avalanche/avalanche.h
index fa87d8b60a..190849e50c 100644
--- a/engines/avalanche/avalanche.h
+++ b/engines/avalanche/avalanche.h
@@ -29,6 +29,8 @@
#define AVALANCHE_H
#include "avalanche/console.h"
+#include "avalanche/gyro2.h"
+#include "avalanche/enhanced2.h"
#include "engines/engine.h"
#include "engines/advancedDetector.h"
@@ -45,6 +47,10 @@ static const int kSavegameVersion = 1;
class AvalancheEngine : public Engine {
public:
+ Gyro _gyro;
+ Enhanced _enhanced;
+
+
AvalancheEngine(OSystem *syst, const AvalancheGameDescription *gd);
~AvalancheEngine();