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authorMax Horn2008-09-24 20:31:14 +0000
committerMax Horn2008-09-24 20:31:14 +0000
commitdd433c24a29ff2520c879822235332a9fb25e87a (patch)
treed74ff6a6d436f07d8d12d0189e9bcd41c9131dfd
parentf9650f0b6a07d4f6b835f1fe0b89ced58a504fe1 (diff)
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cleanup
svn-id: r34643
-rw-r--r--engines/scumm/gfx.cpp13
1 files changed, 4 insertions, 9 deletions
diff --git a/engines/scumm/gfx.cpp b/engines/scumm/gfx.cpp
index 45b078b6f9..4e8c22479d 100644
--- a/engines/scumm/gfx.cpp
+++ b/engines/scumm/gfx.cpp
@@ -22,7 +22,6 @@
*
*/
-
#include "common/system.h"
#include "scumm/scumm.h"
#include "scumm/actor.h"
@@ -577,15 +576,12 @@ void ScummEngine::drawStripToScreen(VirtScreen *vs, int x, int width, int top, i
const byte *src = vs->getPixels(x, top);
int m = _textSurfaceMultiplier;
- byte *dst;
int vsPitch;
int pitch = vs->pitch;
if (_useCJKMode && _textSurfaceMultiplier == 2) {
- dst = _fmtownsBuf;
-
- scale2x(dst, _screenWidth * m, src, vs->pitch, width, height);
- src = dst;
+ scale2x(_fmtownsBuf, _screenWidth * m, src, vs->pitch, width, height);
+ src = _fmtownsBuf;
vsPitch = _screenWidth * m - width * m;
@@ -593,7 +589,6 @@ void ScummEngine::drawStripToScreen(VirtScreen *vs, int x, int width, int top, i
vsPitch = vs->pitch - width;
}
- dst = _compositeBuf;
if (_game.version < 7) {
// For The Dig, FT and COMI, we just blit everything to the screen at once.
@@ -613,12 +608,12 @@ void ScummEngine::drawStripToScreen(VirtScreen *vs, int x, int width, int top, i
// Compose the text over the game graphics
#ifdef USE_ARM_GFX_ASM
- asmDrawStripToScreen(height, width, text, src, dst, vs->pitch, width, _textSurface.pitch);
+ asmDrawStripToScreen(height, width, text, src, _compositeBuf, vs->pitch, width, _textSurface.pitch);
#else
// We blit four pixels at a time, for improved performance.
const uint32 *src32 = (const uint32 *)src;
const uint32 *text32 = (const uint32 *)text;
- uint32 *dst32 = (uint32 *)dst;
+ uint32 *dst32 = (uint32 *)_compositeBuf;
vsPitch >>= 2;
const int textPitch = (_textSurface.pitch - width * m) >> 2;