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authorMax Horn2007-06-10 10:15:19 +0000
committerMax Horn2007-06-10 10:15:19 +0000
commitddd1869b13d76c88e8774ac0d4eb6f6aa0d3b2f5 (patch)
tree9f8c96d66bdbdceb5d9042ad25c425d92f36b8cb
parent82cf767d97cf8ae711977b34af4b38de35be7590 (diff)
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Modified version of patch #1734263: Patch for some of the TODOs in the ScummVM 0.10.0 README
svn-id: r27301
-rw-r--r--README46
1 files changed, 23 insertions, 23 deletions
diff --git a/README b/README
index 21a440d19d..8139cc6c35 100644
--- a/README
+++ b/README
@@ -1536,38 +1536,36 @@ MMX optimized versions, and they will not compile on other processors.
On Win9x/NT/XP you can define USE_WINDBG and attach WinDbg to browse debug
messages (see http://www.sysinternals.com/ntw2k/freeware/debugview.shtml).
-TODO
-TODO: The following lists is partially outdated, and incomplete.
-TODO We could either try to update it, and/or refer to the relevant
-TODO Wiki pages...
-TODO
- GCC:
- * Type ./configure
- * Type make (or gmake, or gnumake, depending on what GNU make is
+ GCC and MinGW32:
+ * Type "./configure"
+ * Type "make" (or "gmake", or "gnumake", depending on what GNU make is
called on your system) and hopefully ScummVM will compile for you.
+ * For more information refer to:
+ http://wiki.scummvm.org/index.php/Compiling_ScummVM/GCC
+ respectively
+ http://wiki.scummvm.org/index.php/Compiling_ScummVM/MinGW
Microsoft Visual C++ 6.0:
- * Open the workspace, scummwm.dsw
+ * Open the workspace file "scummwm.dsw" in the "dists\msvc6" folder.
* Enter the path to the needed libraries and includes in
- Tools|Options|Directories
+ "Tools|Options|Directories".
* Now it should compile successfully.
+ * For more information refer to:
+ http://wiki.scummvm.org/index.php/Compiling_ScummVM/VS2005
- Microsoft Visual C++ 7.0:
- * Open the solution file scummwm.sln
+ Microsoft Visual C++ 7.0/8.0:
+ * Open the solution file "scummwm.sln" in the "dists\msvc7"
+ respectively "dists\msvc8" folder.
* Enter the path to the needed libraries and includes in
- Tools|Options|Projects|VC++ Directories
+ T"ools|Options|Projects|VC++ Directories".
* Now it should compile successfully.
+ * For more information refer to:
+ http://wiki.scummvm.org/index.php/Compiling_ScummVM/VS2005
- Windows Mobile with Microsoft eMbedded Visual C++ 3 or 4 :
- * Download SDL with additional Windows Mobile tweaks:
- http://arisme.free.fr/ports/SDL.php
- * Download additional third party libraries:
- http://arisme.free.fr/ports
- * Modify your include and library paths accordingly in EVC3/EVC4.
- * Open the ScummVM project dists\msevc4\PocketSCUMM.vcw
- * Modify the libraries and config parameters if necessary.
- * Now it should compile successfully.
+ Windows Mobile:
+ * Please refer to:
+ http://wiki.scummvm.org/index.php/Compiling_ScummVM/Windows_CE
Debian GNU/Linux:
* Install the packages 'build-essential', 'fakeroot', 'debhelper',
@@ -1586,12 +1584,14 @@ TODO
way to get that is to install SDL via Fink (http://fink.sf.net).
Alternatively you could compile SDL manually from source using its
unix build system (configure && make).
- * Type ./configure in the ScummVM directory
+ * Type "./configure" in the ScummVM directory.
* You can now type 'make' to create a command line binary.
* To get a version you can run from Finder, type 'make bundle' which
will create ScummVM.app (this only works out of the box if you
installed SDL into /sw (as happens if you are using Fink). If you
have installed SDL in another way, you will have to edit the Makefile).
+ * For more information refer to:
+ http://wiki.scummvm.org/index.php/Compiling_ScummVM/MacOS_X_Crosscompiling
AmigaOS 4 (Cross-compiling with Cygwin):
* Make sure that you have SDL installed, you may also need