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author | Torbjörn Andersson | 2003-10-27 10:44:12 +0000 |
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committer | Torbjörn Andersson | 2003-10-27 10:44:12 +0000 |
commit | dde1fde95efbe71675399974991e32258ee32936 (patch) | |
tree | bd7ae7f7175e426764db9ee001cad2ef9e09b6c1 | |
parent | 48f29f8559478ca47fe007e516baab0d19aa3ad8 (diff) | |
download | scummvm-rg350-dde1fde95efbe71675399974991e32258ee32936.tar.gz scummvm-rg350-dde1fde95efbe71675399974991e32258ee32936.tar.bz2 scummvm-rg350-dde1fde95efbe71675399974991e32258ee32936.zip |
Removed TODO entry about debug class. Fingolfin's latest changes should be
pretty much what I wanted.
svn-id: r10986
-rw-r--r-- | TODO | 4 |
1 files changed, 0 insertions, 4 deletions
@@ -19,10 +19,6 @@ General * Remove various parts from GameSettings struct: "id", "version", "detectname". Those are only needed internally by the plugins, and hence shouldn't be exported. On the long run, "midi" and "features" might be removed, too. -* Make the debug class (i.e. the one that handles tab completion, command - registration, etc.) more easily available to the various game engines. At - the moment, the BS2 engine contains a stripped down copy of the SCUMM - debugger, which is a pretty lousy form of code reuse. GUI === |