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authorPeter Kohaut2019-01-27 00:04:06 +0100
committerPeter Kohaut2019-01-27 11:49:00 +0100
commitde1dabd072d0b24d0d2a847a290d7eefc84b7e6e (patch)
treee29aaa8c33e78905e10c9afc2b323b3a3ebd1cd6
parent2bea2307111c8ab1f072b899cbc4780f31ffd162 (diff)
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BLADERUNNER: Cleanup & fix of Lucy chase scripts
First wait-point in Hystersia Maze was incorrectly triggered
-rw-r--r--engines/bladerunner/game_constants.h36
-rw-r--r--engines/bladerunner/script/ai/early_q.cpp5
-rw-r--r--engines/bladerunner/script/ai/gordo.cpp8
-rw-r--r--engines/bladerunner/script/ai/holloway.cpp6
-rw-r--r--engines/bladerunner/script/ai/lucy.cpp322
-rw-r--r--engines/bladerunner/script/ai/steele.cpp29
-rw-r--r--engines/bladerunner/script/ai_script.h2
-rw-r--r--engines/bladerunner/script/init_script.cpp10
-rw-r--r--engines/bladerunner/script/scene/hf02.cpp4
-rw-r--r--engines/bladerunner/script/scene/hf03.cpp25
-rw-r--r--engines/bladerunner/script/scene/hf04.cpp58
-rw-r--r--engines/bladerunner/script/scene/nr01.cpp10
-rw-r--r--engines/bladerunner/script/scene/nr11.cpp2
13 files changed, 301 insertions, 216 deletions
diff --git a/engines/bladerunner/game_constants.h b/engines/bladerunner/game_constants.h
index 6ab99e79a5..be779417fa 100644
--- a/engines/bladerunner/game_constants.h
+++ b/engines/bladerunner/game_constants.h
@@ -914,6 +914,10 @@ enum Flags {
kFlagDR01toCT11 = 558,
kFlagHF03toHF04 = 566, // is never checked
kFlagHF04toHF03 = 567,
+ kFlagHF04DoorsClosed = 584,
+ kFlagHF04CloseDoors = 585,
+ kFlagHF04OpenDoors = 586,
+ kFlagLucyRanAway = 593,
kFlagKIAPrivacyAddonIntro = 599,
kFlagTB07toTB02 = 608,
kFlagTB07RachaelTalk = 612,
@@ -975,6 +979,7 @@ enum Variables {
kVariableWalkLoopActor = 37,
kVariableWalkLoopRun = 38,
kVariableDR06MannequinHeadOpened = 39,
+ kVariableBehavior = 40, // 1 dektora is replicant, 2 - ?, 3 - get caught by Baker
kVariableMcCoyDrinks = 42, // is never checked
kVariableAffectionTowards = 45, // 0 none, 1 steele, 2 dektora, 3 lucy
kVariableGunPulledInFrontOfSebastian = 46,
@@ -1102,9 +1107,9 @@ enum Scenes {
kSceneHC02 = 32, // Hawker's Circle - China bar
kSceneHC03 = 33, // Hawker's Circle - Green pawn - Inside
kSceneHF01 = 34, // Hysteria Hall - Outside
- kSceneHF02 = 35, // Hysteria Hall - Hall of Mirrors - Outside
+ kSceneHF02 = 35, // Hysteria Hall - Hall of Mirrors - Exit
kSceneHF03 = 36, // Hysteria Hall - Arcade
- kSceneHF04 = 37, // Hysteria Hall - Hall of Mirrors - Inside
+ kSceneHF04 = 37, // Hysteria Hall - Hall of Mirrors
kSceneHF05 = 38,
kSceneHF06 = 39,
kSceneHF07 = 40,
@@ -1562,6 +1567,33 @@ enum GoalClovis {
kGoalClovisBB11TalkToMcCoy = 105 // ends Chapter 2
};
+enum GoalLucy {
+ kGoalLucyDefault = 0,
+ kGoalLucyMoveAround = 200,
+ kGoalLucyWillReturnToHF03 = 201,
+ kGoalLucyGoToHF03 = 205,
+ kGoalLucyRunOutPhase1 = 210,
+ kGoalLucyRunOutPhase2 = 211,
+ kGoalLucyRunToHF041 = 212,
+ kGoalLucyRunToHF042 = 213,
+ kGoalLucyRunAwayWithHelp1 = 214,
+ kGoalLucyRunAwayWithHelp2 = 215,
+ kGoalLucyGoToFreeSlotGAG = 220,
+ kGoalLucyGoToFreeSlotGAHJ = 225,
+ kGoalLucyHF04Start = 230,
+ kGoalLucyHF04TalkToMcCoy = 232,
+ kGoalLucyHF04Run1 = 233,
+ kGoalLucyHF04Run2 = 234,
+ kGoalLucyHF04WaitForMcCoy1 = 235,
+ kGoalLucyHF04Run3 = 236,
+ kGoalLucyHF04WaitForMcCoy2 = 237,
+ kGoalLucyHF04Run4 = 238,
+ kGoalLucyHF04WalkAway = 239,
+ kGoalLucyReturnToHF03 = 250,
+ kGoalLucyGoneChapter3 = 299,
+ kGoalLucyDead = 599
+};
+
enum GoalIzo {
kGoalIzoDefault = 0,
kGoalIzoPrepareCamera = 1,
diff --git a/engines/bladerunner/script/ai/early_q.cpp b/engines/bladerunner/script/ai/early_q.cpp
index 40cd1b2722..826a339234 100644
--- a/engines/bladerunner/script/ai/early_q.cpp
+++ b/engines/bladerunner/script/ai/early_q.cpp
@@ -281,7 +281,10 @@ bool AIScriptEarlyQ::GoalChanged(int currentGoalNumber, int newGoalNumber) {
AI_Movement_Track_Flush(kActorEarlyQ);
Actor_Put_In_Set(kActorEarlyQ, kSetFreeSlotH);
Actor_Set_At_Waypoint(kActorEarlyQ, 40, 0);
- if (Game_Flag_Query(47) == 1 && Game_Flag_Query(592) && Game_Flag_Query(593)) {
+ if (Game_Flag_Query(47) == 1
+ && Game_Flag_Query(592)
+ && Game_Flag_Query(kFlagLucyRanAway)
+ ) {
Actor_Set_Goal_Number(kActorEarlyQ, 220);
} else if (Game_Flag_Query(47)) {
Actor_Set_Goal_Number(kActorEarlyQ, 230);
diff --git a/engines/bladerunner/script/ai/gordo.cpp b/engines/bladerunner/script/ai/gordo.cpp
index e5fcebbd3a..5508512546 100644
--- a/engines/bladerunner/script/ai/gordo.cpp
+++ b/engines/bladerunner/script/ai/gordo.cpp
@@ -176,7 +176,7 @@ void AIScriptGordo::CompletedMovementTrack() {
}
if (Actor_Query_Goal_Number(kActorGordo) == 222) {
if (Game_Flag_Query(kFlagGordoIsReplicant)) {
- if (Global_Variable_Query(40) == 2) {
+ if (Global_Variable_Query(kVariableBehavior) == 2) {
Actor_Set_Goal_Number(kActorGordo, 250);
} else {
Actor_Set_Goal_Number(kActorGordo, 230);
@@ -431,8 +431,8 @@ bool AIScriptGordo::GoalChanged(int currentGoalNumber, int newGoalNumber) {
AI_Movement_Track_Repeat(kActorGordo);
break;
case 200:
- if (Global_Variable_Query(40) == 2) {
- if (Game_Flag_Query(593)
+ if (Global_Variable_Query(kVariableBehavior) == 2) {
+ if (Game_Flag_Query(kFlagLucyRanAway)
&& Game_Flag_Query(591)
&& Player_Query_Current_Scene() != kSceneNR02
) {
@@ -513,7 +513,7 @@ bool AIScriptGordo::GoalChanged(int currentGoalNumber, int newGoalNumber) {
Actor_Says(kActorGordo, 850, 12);
Actor_Says(kActorGordo, 860, 15);
Actor_Says(0, 3910, 16);
- if (Global_Variable_Query(40) == 2) {
+ if (Global_Variable_Query(kVariableBehavior) == 2) {
Actor_Says(kActorGordo, 870, 16);
Sound_Play(576, 50, 0, 0, 50);
Sound_Play(319, 50, 0, 0, 50);
diff --git a/engines/bladerunner/script/ai/holloway.cpp b/engines/bladerunner/script/ai/holloway.cpp
index dc52107c1c..916706417c 100644
--- a/engines/bladerunner/script/ai/holloway.cpp
+++ b/engines/bladerunner/script/ai/holloway.cpp
@@ -49,7 +49,7 @@ bool AIScriptHolloway::Update() {
void AIScriptHolloway::TimerExpired(int timer) {
if (!timer) {
AI_Countdown_Timer_Reset(kActorHolloway, 0);
- if (Global_Variable_Query(40) == 1) {
+ if (Global_Variable_Query(kVariableBehavior) == 1) {
Player_Gains_Control();
}
Actor_Set_Goal_Number(kActorHolloway, 251);
@@ -169,7 +169,7 @@ bool AIScriptHolloway::GoalChanged(int currentGoalNumber, int newGoalNumber) {
Ambient_Sounds_Remove_All_Looping_Sounds(1);
Player_Gains_Control();
Outtake_Play(kOuttakeInterrogation, 0, 1);
- if (Global_Variable_Query(40) == 1) {
+ if (Global_Variable_Query(kVariableBehavior) == 1) {
Actor_Set_Goal_Number(kActorDektora, 245);
Actor_Change_Animation_Mode(kActorDektora, kAnimationModeIdle);
}
@@ -180,7 +180,7 @@ bool AIScriptHolloway::GoalChanged(int currentGoalNumber, int newGoalNumber) {
Actor_Put_In_Set(kActorHolloway, kSetFreeSlotI);
Actor_Set_At_Waypoint(kActorHolloway, 41, 0);
Actor_Change_Animation_Mode(kActorMcCoy, kAnimationModeIdle);
- if (Global_Variable_Query(40) != 1) {
+ if (Global_Variable_Query(kVariableBehavior) != 1) {
Player_Gains_Control();
}
Game_Flag_Set(kFlagUG03toUG04);
diff --git a/engines/bladerunner/script/ai/lucy.cpp b/engines/bladerunner/script/ai/lucy.cpp
index 0f53758b28..087e432237 100644
--- a/engines/bladerunner/script/ai/lucy.cpp
+++ b/engines/bladerunner/script/ai/lucy.cpp
@@ -36,57 +36,74 @@ void AIScriptLucy::Initialize() {
_flag = 0;
- Actor_Set_Goal_Number(kActorLucy, 0);
+ Actor_Set_Goal_Number(kActorLucy, kGoalLucyDefault);
}
bool AIScriptLucy::Update() {
float x, y, z;
- if (Global_Variable_Query(kVariableChapter) == 3 && Actor_Query_Goal_Number(kActorLucy) < 200) {
- Actor_Set_Goal_Number(kActorLucy, 200);
+ if (Global_Variable_Query(kVariableChapter) == 3
+ && Actor_Query_Goal_Number(kActorLucy) < kGoalLucyMoveAround
+ ) {
+ Actor_Set_Goal_Number(kActorLucy, kGoalLucyMoveAround);
}
- if (Actor_Query_Goal_Number(kActorLucy) == 230 && Player_Query_Current_Scene() == 37) {
- Actor_Set_Goal_Number(kActorLucy, 233);
+
+ if (Actor_Query_Goal_Number(kActorLucy) == kGoalLucyHF04Start
+ && Player_Query_Current_Scene() == kSceneHF04
+ ) {
+ Actor_Set_Goal_Number(kActorLucy, kGoalLucyHF04Run1);
}
- if (Global_Variable_Query(kVariableChapter) == 4 && Actor_Query_Goal_Number(kActorLucy) < 300) {
+
+ if (Global_Variable_Query(kVariableChapter) == 4
+ && Actor_Query_Goal_Number(kActorLucy) < 300
+ ) {
Actor_Set_Goal_Number(kActorLucy, 300);
}
+
if (Global_Variable_Query(kVariableChapter) == 4
- && Actor_Query_Goal_Number(kActorLucy) == 599
- && Actor_Query_Which_Set_In(kActorLucy) != 99) {
+ && Actor_Query_Goal_Number(kActorLucy) == kGoalLucyDead
+ && Actor_Query_Which_Set_In(kActorLucy) != 99
+ ) {
if (Actor_Query_Which_Set_In(kActorLucy) != Player_Query_Current_Set()) {
Actor_Put_In_Set(kActorLucy, kSetFreeSlotI);
Actor_Set_At_Waypoint(kActorLucy, 41, 0);
}
}
- if (Game_Flag_Query(616) && Actor_Query_Goal_Number(kActorLucy) == 201) {
+
+ if (Game_Flag_Query(616)
+ && Actor_Query_Goal_Number(kActorLucy) == kGoalLucyWillReturnToHF03
+ ) {
Actor_Put_In_Set(kActorLucy, kSetHF03);
Actor_Set_At_Waypoint(kActorLucy, 371, 156);
- Actor_Set_Goal_Number(kActorLucy, 250);
+ Actor_Set_Goal_Number(kActorLucy, kGoalLucyReturnToHF03);
}
- if (Actor_Query_Goal_Number(kActorLucy) > 229
- && Actor_Query_Goal_Number(kActorLucy) < 239
- && Actor_Query_Goal_Number(kActorLucy) != 232
- && Player_Query_Current_Scene() == 37
- && Actor_Query_Which_Set_In(kActorLucy) == 40
- && !Game_Flag_Query(701)
- && Actor_Query_Inch_Distance_From_Actor(kActorLucy, kActorMcCoy) < 84
- && !Player_Query_Combat_Mode()
- && Actor_Query_Friendliness_To_Other(kActorLucy, kActorMcCoy) > 40) {
- Actor_Set_Goal_Number(kActorLucy, 232);
+
+ if ( Actor_Query_Goal_Number(kActorLucy) > 229
+ && Actor_Query_Goal_Number(kActorLucy) < 239
+ && Actor_Query_Goal_Number(kActorLucy) != kGoalLucyHF04TalkToMcCoy
+ && Player_Query_Current_Scene() == kSceneHF04
+ && Actor_Query_Which_Set_In(kActorLucy) == kSetHF04
+ && !Game_Flag_Query(701)
+ && Actor_Query_Inch_Distance_From_Actor(kActorLucy, kActorMcCoy) < 84
+ && !Player_Query_Combat_Mode()
+ && Actor_Query_Friendliness_To_Other(kActorLucy, kActorMcCoy) > 40
+ ) {
+ Actor_Set_Goal_Number(kActorLucy, kGoalLucyHF04TalkToMcCoy); // how can this be triggered?
}
- if (Actor_Query_Goal_Number(kActorLucy) == 235) {
+
+ if (Actor_Query_Goal_Number(kActorLucy) == kGoalLucyHF04WaitForMcCoy1) {
Actor_Query_XYZ(kActorMcCoy, &x, &y, &z);
- if (z > -875.0f) {
- Game_Flag_Set(586);
- Actor_Set_Goal_Number(kActorLucy, 236);
+ if (z < -875.0f) {
+ Game_Flag_Set(kFlagHF04OpenDoors);
+ Actor_Set_Goal_Number(kActorLucy, kGoalLucyHF04Run3);
}
}
- if (Actor_Query_Goal_Number(kActorLucy) == 237) {
+
+ if (Actor_Query_Goal_Number(kActorLucy) == kGoalLucyHF04WaitForMcCoy2) {
Actor_Query_XYZ(kActorMcCoy, &x, &y, &z);
if (x > 350.0f) {
- Game_Flag_Set(585);
- Actor_Set_Goal_Number(kActorLucy, 238);
+ Game_Flag_Set(kFlagHF04CloseDoors);
+ Actor_Set_Goal_Number(kActorLucy, kGoalLucyHF04Run4);
}
}
@@ -95,86 +112,93 @@ bool AIScriptLucy::Update() {
void AIScriptLucy::TimerExpired(int timer) {
AI_Countdown_Timer_Reset(kActorLucy, 0);
- if (!timer && Actor_Query_Goal_Number(kActorLucy) == 205) {
- if (Player_Query_Current_Scene() == 36) {
+ if (timer == 0
+ && Actor_Query_Goal_Number(kActorLucy) == kGoalLucyGoToHF03
+ ) {
+ if (Player_Query_Current_Scene() == kSceneHF03) {
AI_Countdown_Timer_Start(kActorLucy, 0, 20);
} else {
- Actor_Set_Goal_Number(kActorLucy, 200);
+ Actor_Set_Goal_Number(kActorLucy, kGoalLucyMoveAround);
}
}
}
void AIScriptLucy::CompletedMovementTrack() {
switch (Actor_Query_Goal_Number(kActorLucy)) {
- case 205:
- if (!Game_Flag_Query(616) || Global_Variable_Query(40) != 3) {
- AI_Countdown_Timer_Reset(kActorLucy, 0);
- AI_Countdown_Timer_Start(kActorLucy, 0, 30);
- return; //false;
+ case kGoalLucyGoToHF03:
+ if (Game_Flag_Query(616)
+ && Global_Variable_Query(kVariableBehavior) == 3
+ ) {
+ Actor_Set_Goal_Number(kActorLucy, kGoalLucyReturnToHF03);
+ return; //true;
}
- Actor_Set_Goal_Number(kActorLucy, 250);
- return; //true;
+ AI_Countdown_Timer_Reset(kActorLucy, 0);
+ AI_Countdown_Timer_Start(kActorLucy, 0, 30);
+ break;
- case 210:
- Actor_Set_Goal_Number(kActorLucy, 211);
+ case kGoalLucyRunOutPhase1:
+ Actor_Set_Goal_Number(kActorLucy, kGoalLucyRunOutPhase2);
break;
- case 211:
- Game_Flag_Set(593);
- Actor_Set_Goal_Number(kActorLucy, 299);
+ case kGoalLucyRunOutPhase2:
+ Game_Flag_Set(kFlagLucyRanAway);
+ Actor_Set_Goal_Number(kActorLucy, kGoalLucyGoneChapter3);
break;
- case 212:
- Actor_Set_Goal_Number(kActorLucy, 213);
+ case kGoalLucyRunToHF041:
+ Actor_Set_Goal_Number(kActorLucy, kGoalLucyRunToHF042);
break;
- case 213:
- if (Actor_Clue_Query(kActorLucy, 219) && Global_Variable_Query(40) != 3) {
- Game_Flag_Set(593);
+ case kGoalLucyRunToHF042:
+ if (Actor_Clue_Query(kActorLucy, kClueMcCoyHelpedLucy)
+ && Global_Variable_Query(kVariableBehavior) != 3
+ ) {
+ Game_Flag_Set(kFlagLucyRanAway);
} else {
- Actor_Set_Goal_Number(kActorLucy, 230);
- Game_Flag_Reset(584);
+ Actor_Set_Goal_Number(kActorLucy, kGoalLucyHF04Start);
+ Game_Flag_Reset(kFlagHF04DoorsClosed);
}
break;
- case 214:
- Actor_Set_Goal_Number(kActorLucy, 215);
+ case kGoalLucyRunAwayWithHelp1:
+ Actor_Set_Goal_Number(kActorLucy, kGoalLucyRunAwayWithHelp2);
break;
- case 215:
- Actor_Set_Goal_Number(kActorLucy, 201);
+ case kGoalLucyRunAwayWithHelp2:
+ Actor_Set_Goal_Number(kActorLucy, kGoalLucyWillReturnToHF03);
break;
- case 220:
- case 225:
- Actor_Set_Goal_Number(kActorLucy, 200);
+ case kGoalLucyGoToFreeSlotGAG:
+ case kGoalLucyGoToFreeSlotGAHJ:
+ Actor_Set_Goal_Number(kActorLucy, kGoalLucyMoveAround);
break;
- case 233:
- Game_Flag_Set(585);
- Actor_Set_Goal_Number(kActorLucy, 234);
+ case kGoalLucyHF04Run1:
+ Game_Flag_Set(kFlagHF04CloseDoors);
+ Actor_Set_Goal_Number(kActorLucy, kGoalLucyHF04Run2);
break;
- case 234:
- Actor_Set_Goal_Number(kActorLucy, 235);
+ case kGoalLucyHF04Run2:
+ Actor_Set_Goal_Number(kActorLucy, kGoalLucyHF04WaitForMcCoy1);
break;
- case 236:
- Actor_Set_Goal_Number(kActorLucy, 237);
+ case kGoalLucyHF04Run3:
+ Actor_Set_Goal_Number(kActorLucy, kGoalLucyHF04WaitForMcCoy2);
break;
- case 238:
- Game_Flag_Set(593);
+ case kGoalLucyHF04Run4:
+ Game_Flag_Set(kFlagLucyRanAway);
Actor_Put_In_Set(kActorLucy, kSetFreeSlotA);
Actor_Set_At_Waypoint(kActorLucy, 33, 0);
Actor_Set_Health(kActorLucy, 30, 30);
- if (Global_Variable_Query(40) == 3) {
+
+ if (Global_Variable_Query(kVariableBehavior) == 3) {
Actor_Set_Goal_Number(kActorSteele, 240);
}
break;
- case 239:
- Game_Flag_Set(593);
+ case kGoalLucyHF04WalkAway:
+ Game_Flag_Set(kFlagLucyRanAway);
break;
default:
@@ -188,9 +212,9 @@ void AIScriptLucy::ReceivedClue(int clueId, int fromActorId) {
}
void AIScriptLucy::ClickedByPlayer() {
- if (Actor_Query_Goal_Number(kActorLucy) == 599) {
- Actor_Face_Actor(kActorMcCoy, kActorLucy, 1);
- Actor_Says(kActorMcCoy, 8630, 3);
+ if (Actor_Query_Goal_Number(kActorLucy) == kGoalLucyDead) {
+ Actor_Face_Actor(kActorMcCoy, kActorLucy, true);
+ Actor_Says(kActorMcCoy, 8630, kAnimationModeTalk);
}
}
@@ -224,15 +248,24 @@ void AIScriptLucy::Retired(int byActorId) {
if (byActorId == kActorMcCoy) {
Actor_Modify_Friendliness_To_Other(kActorClovis, kActorMcCoy, -6);
}
- if ((byActorId == kActorSteele || byActorId == kActorMcCoy)
- && Actor_Query_In_Set(kActorSteele, kSetHF06)
- && Actor_Query_In_Set(kActorMcCoy, kSetHF06)) {
+
+ if ((byActorId == kActorSteele
+ || byActorId == kActorMcCoy
+ )
+ && Actor_Query_In_Set(kActorSteele, kSetHF06)
+ && Actor_Query_In_Set(kActorMcCoy, kSetHF06)
+ ) {
Non_Player_Actor_Combat_Mode_On(kActorSteele, kActorCombatStateUncover, true, kActorMcCoy, 15, kAnimationModeCombatIdle, kAnimationModeCombatWalk, kAnimationModeCombatRun, 0, 0, 100, 25, 300, false);
}
- if (Query_Difficulty_Level() && byActorId == kActorMcCoy && Game_Flag_Query(46)) {
- Global_Variable_Increment(2, 200);
+
+ if (Query_Difficulty_Level() != 0
+ && byActorId == kActorMcCoy
+ && Game_Flag_Query(kFlagLucyIsReplicant)
+ ) {
+ Global_Variable_Increment(kVariableChinyen, 200);
}
- Actor_Set_Goal_Number(kActorLucy, 599);
+
+ Actor_Set_Goal_Number(kActorLucy, kGoalLucyDead);
}
int AIScriptLucy::GetFriendlinessModifierIfGetsClue(int otherActorId, int clueId) {
@@ -240,94 +273,95 @@ int AIScriptLucy::GetFriendlinessModifierIfGetsClue(int otherActorId, int clueId
}
bool AIScriptLucy::GoalChanged(int currentGoalNumber, int newGoalNumber) {
- if (!newGoalNumber) {
+ if (newGoalNumber == kGoalLucyDefault) {
Actor_Put_In_Set(kActorLucy, kSetFreeSlotA);
return false;
}
switch (newGoalNumber) {
- case 200:
- if (Global_Variable_Query(40) == 3) {
- if (Game_Flag_Query(591) && Game_Flag_Query(592) && Player_Query_Current_Scene() != 36) {
- Actor_Set_Goal_Number(kActorLucy, 205);
+ case kGoalLucyMoveAround:
+ if (Global_Variable_Query(kVariableBehavior) == 3) {
+ if (Game_Flag_Query(591)
+ && Game_Flag_Query(592)
+ && Player_Query_Current_Scene() != kSceneHF03
+ ) {
+ Actor_Set_Goal_Number(kActorLucy, kGoalLucyGoToHF03);
} else {
- if (Random_Query(1, 2) - 1) {
- Actor_Set_Goal_Number(kActorLucy, 225);
+ if (Random_Query(0, 1) == 1) {
+ Actor_Set_Goal_Number(kActorLucy, kGoalLucyGoToFreeSlotGAHJ);
} else {
- Actor_Set_Goal_Number(kActorLucy, 220);
+ Actor_Set_Goal_Number(kActorLucy, kGoalLucyGoToFreeSlotGAG);
}
}
} else {
- int rnd = Random_Query(1, 4) - 1;
-
- if (rnd) {
- if (rnd == 1) {
- Actor_Set_Goal_Number(kActorLucy, 225);
- } else if (Player_Query_Current_Scene() == 36) {
- Actor_Set_Goal_Number(kActorLucy, 220);
- } else {
- Actor_Set_Goal_Number(kActorLucy, 205);
- }
+ int rnd = Random_Query(0, 3);
+
+ if (rnd == 0) {
+ Actor_Set_Goal_Number(kActorLucy, kGoalLucyGoToFreeSlotGAG);
+ } else if (rnd == 1) {
+ Actor_Set_Goal_Number(kActorLucy, kGoalLucyGoToFreeSlotGAHJ);
+ } else if (Player_Query_Current_Scene() == kSceneHF03) {
+ Actor_Set_Goal_Number(kActorLucy, kGoalLucyGoToFreeSlotGAG);
} else {
- Actor_Set_Goal_Number(kActorLucy, 220);
+ Actor_Set_Goal_Number(kActorLucy, kGoalLucyGoToHF03);
}
}
break;
- case 205:
+ case kGoalLucyGoToHF03:
AI_Movement_Track_Flush(kActorLucy);
AI_Movement_Track_Append_With_Facing(kActorLucy, 371, 0, 156);
AI_Movement_Track_Repeat(kActorLucy);
break;
- case 210:
- Actor_Set_Immunity_To_Obstacles(kActorLucy, 1);
+ case kGoalLucyRunOutPhase1:
+ Actor_Set_Immunity_To_Obstacles(kActorLucy, true);
AI_Movement_Track_Flush(kActorLucy);
AI_Movement_Track_Append_Run(kActorLucy, 377, 0);
AI_Movement_Track_Repeat(kActorLucy);
break;
- case 211:
- Actor_Set_Immunity_To_Obstacles(kActorLucy, 0);
+ case kGoalLucyRunOutPhase2:
+ Actor_Set_Immunity_To_Obstacles(kActorLucy, false);
AI_Movement_Track_Flush(kActorLucy);
AI_Movement_Track_Append_Run(kActorLucy, 372, 0);
AI_Movement_Track_Append(kActorLucy, 33, 0);
AI_Movement_Track_Repeat(kActorLucy);
break;
- case 212:
- Actor_Set_Immunity_To_Obstacles(kActorLucy, 1);
+ case kGoalLucyRunToHF041:
+ Actor_Set_Immunity_To_Obstacles(kActorLucy, true);
AI_Movement_Track_Flush(kActorLucy);
AI_Movement_Track_Append_Run(kActorLucy, 378, 0);
AI_Movement_Track_Repeat(kActorLucy);
break;
- case 213:
- Actor_Set_Immunity_To_Obstacles(kActorLucy, 0);
+ case kGoalLucyRunToHF042:
+ Actor_Set_Immunity_To_Obstacles(kActorLucy, false);
AI_Movement_Track_Flush(kActorLucy);
AI_Movement_Track_Append_Run(kActorLucy, 373, 0);
AI_Movement_Track_Append(kActorLucy, 33, 0);
AI_Movement_Track_Repeat(kActorLucy);
break;
- case 214:
+ case kGoalLucyRunAwayWithHelp1:
Actor_Says(kActorLucy, 320, 16);
Actor_Set_Goal_Number(kActorHolloway, 242);
- Actor_Set_Immunity_To_Obstacles(6, 1);
+ Actor_Set_Immunity_To_Obstacles(kActorLucy, true);
AI_Movement_Track_Flush(kActorLucy);
AI_Movement_Track_Append(kActorLucy, 378, 0);
AI_Movement_Track_Repeat(kActorLucy);
break;
- case 215:
- Actor_Set_Immunity_To_Obstacles(kActorLucy, 0);
+ case kGoalLucyRunAwayWithHelp2:
+ Actor_Set_Immunity_To_Obstacles(kActorLucy, false);
AI_Movement_Track_Flush(kActorLucy);
AI_Movement_Track_Append_Run(kActorLucy, 373, 0);
AI_Movement_Track_Append(kActorLucy, 33, 30);
AI_Movement_Track_Repeat(kActorLucy);
break;
- case 220:
+ case kGoalLucyGoToFreeSlotGAG:
AI_Movement_Track_Flush(kActorLucy);
AI_Movement_Track_Append(kActorLucy, 39, Random_Query(5, 10));
AI_Movement_Track_Append(kActorLucy, 33, Random_Query(5, 10));
@@ -335,7 +369,7 @@ bool AIScriptLucy::GoalChanged(int currentGoalNumber, int newGoalNumber) {
AI_Movement_Track_Repeat(kActorLucy);
break;
- case 225:
+ case kGoalLucyGoToFreeSlotGAHJ:
AI_Movement_Track_Flush(kActorLucy);
AI_Movement_Track_Append(kActorLucy, 39, Random_Query(5, 15));
AI_Movement_Track_Append(kActorLucy, 33, Random_Query(10, 30));
@@ -344,26 +378,26 @@ bool AIScriptLucy::GoalChanged(int currentGoalNumber, int newGoalNumber) {
AI_Movement_Track_Repeat(kActorLucy);
break;
- case 230:
+ case kGoalLucyHF04Start:
AI_Movement_Track_Flush(kActorLucy);
Actor_Put_In_Set(kActorLucy, kSetHF04);
Actor_Set_At_Waypoint(kActorLucy, 518, 0);
- Actor_Set_Targetable(kActorLucy, 1);
+ Actor_Set_Targetable(kActorLucy, true);
Actor_Set_Health(kActorLucy, 5, 5);
break;
- case 232:
+ case kGoalLucyHF04TalkToMcCoy:
Player_Loses_Control();
Actor_Says(kActorMcCoy, 1700, 16);
AI_Movement_Track_Flush(kActorLucy);
- Actor_Face_Actor(kActorLucy, 0, 1);
- Actor_Face_Actor(kActorMcCoy, kActorLucy, 1);
+ Actor_Face_Actor(kActorLucy, kActorMcCoy, true);
+ Actor_Face_Actor(kActorMcCoy, kActorLucy, true);
Actor_Says(kActorLucy, 350, 13);
Actor_Says(kActorMcCoy, 1705, 13);
Actor_Says(kActorLucy, 360, 13);
Actor_Says(kActorMcCoy, 1710, 13);
- if (Global_Variable_Query(kVariableAffectionTowards) == kAffectionTowardsLucy) {
+ if (Global_Variable_Query(kVariableAffectionTowards) == kAffectionTowardsLucy) { // how to trigger this?
Actor_Says(kActorLucy, 940, 13);
Actor_Says(kActorMcCoy, 6780, 12);
Actor_Says(kActorLucy, 950, 12);
@@ -390,40 +424,42 @@ bool AIScriptLucy::GoalChanged(int currentGoalNumber, int newGoalNumber) {
Actor_Says(kActorLucy, 1050, 12);
}
Actor_Says(kActorLucy, 370, 14);
- Actor_Set_Goal_Number(kActorLucy, 239);
- if (Global_Variable_Query(40) == 3) {
+ Actor_Set_Goal_Number(kActorLucy, kGoalLucyHF04WalkAway);
+
+ if (Global_Variable_Query(kVariableBehavior) == 3) {
Actor_Set_Goal_Number(kActorSteele, 243);
- Game_Flag_Set(593);
+ Game_Flag_Set(kFlagLucyRanAway);
}
+
Player_Gains_Control();
break;
- case 233:
+ case kGoalLucyHF04Run1:
AI_Movement_Track_Flush(kActorLucy);
AI_Movement_Track_Append_Run(kActorLucy, 519, 0);
AI_Movement_Track_Repeat(kActorLucy);
Actor_Set_Health(kActorLucy, 5, 5);
break;
- case 234:
+ case kGoalLucyHF04Run2:
AI_Movement_Track_Flush(kActorLucy);
AI_Movement_Track_Append_Run(kActorLucy, 520, 0);
AI_Movement_Track_Repeat(kActorLucy);
break;
- case 236:
+ case kGoalLucyHF04Run3:
AI_Movement_Track_Flush(kActorLucy);
AI_Movement_Track_Append_Run(kActorLucy, 521, 0);
AI_Movement_Track_Repeat(kActorLucy);
break;
- case 238:
+ case kGoalLucyHF04Run4:
AI_Movement_Track_Flush(kActorLucy);
AI_Movement_Track_Append_Run(kActorLucy, 522, 0);
AI_Movement_Track_Repeat(kActorLucy);
break;
- case 239:
+ case kGoalLucyHF04WalkAway:
AI_Movement_Track_Flush(kActorLucy);
AI_Movement_Track_Append_Run(kActorLucy, 523, 0);
AI_Movement_Track_Append(kActorLucy, 33, 0);
@@ -432,17 +468,17 @@ bool AIScriptLucy::GoalChanged(int currentGoalNumber, int newGoalNumber) {
Actor_Set_Health(kActorLucy, 30, 30);
break;
- case 240:
- if (Global_Variable_Query(40) == 3) {
- Actor_Set_Goal_Number(kActorLucy, 599);
+ case 240: // not used anywhere
+ if (Global_Variable_Query(kVariableBehavior) == 3) {
+ Actor_Set_Goal_Number(kActorLucy, kGoalLucyDead);
Actor_Set_Goal_Number(kActorSteele, 240);
} else {
- Actor_Set_Goal_Number(kActorLucy, 299);
- Game_Flag_Set(593);
+ Actor_Set_Goal_Number(kActorLucy, kGoalLucyGoneChapter3);
+ Game_Flag_Set(kFlagLucyRanAway);
}
break;
- case 250:
+ case kGoalLucyReturnToHF03:
AI_Movement_Track_Flush(kActorLucy);
AI_Movement_Track_Append(kActorLucy, 372, 0);
AI_Movement_Track_Append_With_Facing(kActorLucy, 371, 0, 156);
@@ -463,7 +499,7 @@ bool AIScriptLucy::GoalChanged(int currentGoalNumber, int newGoalNumber) {
break;
case 311:
- voightKempTest();
+ voightKampffTest();
break;
case 312:
@@ -473,8 +509,8 @@ bool AIScriptLucy::GoalChanged(int currentGoalNumber, int newGoalNumber) {
AI_Movement_Track_Repeat(kActorLucy);
break;
- case 599:
- Game_Flag_Set(593);
+ case kGoalLucyDead:
+ Game_Flag_Set(kFlagLucyRanAway);
break;
}
@@ -787,27 +823,29 @@ bool AIScriptLucy::ReachedMovementTrackWaypoint(int waypointId) {
}
void AIScriptLucy::FledCombat() {
- if (Global_Variable_Query(kVariableChapter) == 5 && Actor_Query_Goal_Number(kActorLucy) == 450) {
+ if (Global_Variable_Query(kVariableChapter) == 5
+ && Actor_Query_Goal_Number(kActorLucy) == 450
+ ) {
Actor_Put_In_Set(kActorLucy, kSetFreeSlotG);
Actor_Set_At_Waypoint(kActorLucy, 39, 0);
- Actor_Set_Goal_Number(kActorLucy, 599);
+ Actor_Set_Goal_Number(kActorLucy, kGoalLucyDead);
}
return; //true;
}
-void AIScriptLucy::voightKempTest() {
+void AIScriptLucy::voightKampffTest() {
Player_Loses_Control();
- Actor_Face_Actor(kActorMcCoy, kActorLucy, 1);
+ Actor_Face_Actor(kActorMcCoy, kActorLucy, true);
Actor_Says(kActorMcCoy, 6815, 11);
- Actor_Face_Actor(kActorLucy, kActorMcCoy, 1);
+ Actor_Face_Actor(kActorLucy, kActorMcCoy, true);
Actor_Says(kActorLucy, 1060, 16);
Actor_Says(kActorLucy, 1070, 17);
Delay(1000);
Actor_Says(kActorLucy, 1080, 14);
Actor_Says(kActorMcCoy, 6820, 16);
Actor_Says(kActorLucy, 1090, 13);
- if (!Game_Flag_Query(378)) {
+ if (!Game_Flag_Query(kFlagDirectorsCut)) {
Actor_Says(kActorMcCoy, 6825, 13);
}
Actor_Says(kActorMcCoy, 6830, 12);
@@ -825,7 +863,9 @@ void AIScriptLucy::voightKempTest() {
Actor_Says(kActorLucy, 1130, 14);
Music_Stop(2);
Player_Gains_Control();
- Voight_Kampff_Activate(6, 40);
+
+ Voight_Kampff_Activate(kActorLucy, 40);
+
Player_Loses_Control();
if (Actor_Clue_Query(kActorMcCoy, 271)) {
Actor_Says(kActorMcCoy, 6865, 13);
diff --git a/engines/bladerunner/script/ai/steele.cpp b/engines/bladerunner/script/ai/steele.cpp
index 4a4489dbe4..ff50d04e06 100644
--- a/engines/bladerunner/script/ai/steele.cpp
+++ b/engines/bladerunner/script/ai/steele.cpp
@@ -815,7 +815,7 @@ bool AIScriptSteele::GoalChanged(int currentGoalNumber, int newGoalNumber) {
Scene_Exits_Enable();
return true;
- case 126:
+ case 126: // not used anywhere
return true;
case kGoalSteeleLeaveRC03:
@@ -943,6 +943,7 @@ bool AIScriptSteele::GoalChanged(int currentGoalNumber, int newGoalNumber) {
Actor_Set_At_XYZ(kActorSteele, 291.0f, 47.76f, -892.0f, 453);
Set_Enter(kSetHF03, kSceneHF03);
return true;
+
case 234:
AI_Movement_Track_Flush(kActorSteele);
AI_Movement_Track_Append_Run(kActorSteele, 372, 0);
@@ -972,17 +973,17 @@ bool AIScriptSteele::GoalChanged(int currentGoalNumber, int newGoalNumber) {
return true;
case 241:
- Actor_Change_Animation_Mode(kActorSteele, 6);
+ Actor_Change_Animation_Mode(kActorSteele, kAnimationModeCombatAttack);
Delay(500);
- Actor_Change_Animation_Mode(kActorLucy, 48);
- Actor_Set_Targetable(kActorLucy, 0);
+ Actor_Change_Animation_Mode(kActorLucy, kAnimationModeDie);
+ Actor_Set_Targetable(kActorLucy, false);
Actor_Retired_Here(kActorLucy, 36, 18, 1, -1);
Delay(1000);
AI_Movement_Track_Flush(kActorSteele);
AI_Movement_Track_Append_Run(kActorSteele, 380, 0);
AI_Movement_Track_Repeat(kActorSteele);
Delay(500);
- ADQ_Add(6, 340, 48);
+ ADQ_Add(kActorLucy, 340, 48);
return true;
case 242:
@@ -990,36 +991,36 @@ bool AIScriptSteele::GoalChanged(int currentGoalNumber, int newGoalNumber) {
Player_Loses_Control();
Delay(500);
Actor_Says(kActorSteele, 0, 14);
- Actor_Face_Actor(kActorMcCoy, kActorSteele, 1);
+ Actor_Face_Actor(kActorMcCoy, kActorSteele, true);
Actor_Says(kActorMcCoy, 1540, 16);
Actor_Says(kActorSteele, 10, 13);
Actor_Says(kActorSteele, 20, 18);
Actor_Says(kActorMcCoy, 1545, 13);
- Actor_Face_Actor(kActorSteele, kActorMcCoy, 1);
+ Actor_Face_Actor(kActorSteele, kActorMcCoy, true);
Actor_Says(kActorSteele, 30, 18);
Actor_Says(kActorSteele, 40, 18);
Actor_Says(kActorMcCoy, 1550, 13);
- Actor_Face_Actor(kActorSteele, kActorLucy, 1);
+ Actor_Face_Actor(kActorSteele, kActorLucy, true);
Actor_Says(kActorSteele, 50, 12);
Actor_Says(kActorMcCoy, 1555, 13);
Actor_Says(kActorSteele, 60, 12);
- Actor_Face_Actor(kActorSteele, kActorMcCoy, 1);
+ Actor_Face_Actor(kActorSteele, kActorMcCoy, true);
Actor_Says(kActorSteele, 80, 16);
Actor_Says(kActorMcCoy, 1560, 13);
Delay(500);
Game_Flag_Set(617);
Player_Gains_Control();
- if (Game_Flag_Query(255)) {
+ if (Game_Flag_Query(kFlagSpinnerAtNR01)) {
Actor_Put_In_Set(kActorSteele, kSetNR01);
Actor_Set_At_XYZ(kActorSteele, 12.17f, 23.88f, -533.37f, 674);
- Game_Flag_Reset(255);
- Game_Flag_Reset(256);
+ Game_Flag_Reset(kFlagSpinnerAtNR01);
+ Game_Flag_Reset(kFlagSpinnerAtHF01);
Set_Enter(kSetNR01, kSceneNR01);
} else {
Actor_Put_In_Set(kActorSteele, kSetHF01);
Actor_Set_At_XYZ(kActorSteele, 324.32f, 8.0f, -465.87f, 674);
- Game_Flag_Reset(255);
- Game_Flag_Reset(256);
+ Game_Flag_Reset(kFlagSpinnerAtNR01);
+ Game_Flag_Reset(kFlagSpinnerAtHF01);
Set_Enter(kSetHF01, kSceneHF04);
}
return true;
diff --git a/engines/bladerunner/script/ai_script.h b/engines/bladerunner/script/ai_script.h
index 691a9cf978..ac16b706a3 100644
--- a/engines/bladerunner/script/ai_script.h
+++ b/engines/bladerunner/script/ai_script.h
@@ -174,7 +174,7 @@ END_SCRIPT
DECLARE_SCRIPT(Lucy)
bool _flag;
- void voightKempTest();
+ void voightKampffTest();
void checkCombat();
END_SCRIPT
diff --git a/engines/bladerunner/script/init_script.cpp b/engines/bladerunner/script/init_script.cpp
index 9244c775e2..9364df886e 100644
--- a/engines/bladerunner/script/init_script.cpp
+++ b/engines/bladerunner/script/init_script.cpp
@@ -108,19 +108,19 @@ void InitScript::Init_Game_Flags() {
}
if (Game_Flag_Query(kFlagDektoraIsReplicant)) {
- Global_Variable_Set(40, 1);
+ Global_Variable_Set(kVariableBehavior, 1);
} else if ( Game_Flag_Query(kFlagGordoIsReplicant)
&& !Game_Flag_Query(kFlagLucyIsReplicant)
) {
- Global_Variable_Set(40, 2);
+ Global_Variable_Set(kVariableBehavior, 2);
} else if (!Game_Flag_Query(kFlagGordoIsReplicant)
&& Game_Flag_Query(kFlagLucyIsReplicant)
) {
- Global_Variable_Set(40, 3);
+ Global_Variable_Set(kVariableBehavior, 3);
} else if (Random_Query(1, 2) == 1) {
- Global_Variable_Set(40, 2);
+ Global_Variable_Set(kVariableBehavior, 2);
} else {
- Global_Variable_Set(40, 3);
+ Global_Variable_Set(kVariableBehavior, 3);
}
Game_Flag_Set(kFlagMcCoyInRunciters);
diff --git a/engines/bladerunner/script/scene/hf02.cpp b/engines/bladerunner/script/scene/hf02.cpp
index 936b11fd2f..117851794b 100644
--- a/engines/bladerunner/script/scene/hf02.cpp
+++ b/engines/bladerunner/script/scene/hf02.cpp
@@ -59,7 +59,7 @@ void SceneScriptHF02::SceneLoaded() {
Obstacle_Object("BARD_NEON", true);
Unclickable_Object("BARD_NEON");
if (Actor_Query_Goal_Number(kActorSteele) == 234) {
- if (Game_Flag_Query(593)) {
+ if (Game_Flag_Query(kFlagLucyRanAway)) {
Actor_Set_Goal_Number(kActorSteele, 243);
} else {
Actor_Set_Goal_Number(kActorSteele, 240);
@@ -132,7 +132,7 @@ void SceneScriptHF02::PlayerWalkedIn() {
}
if (Actor_Query_Goal_Number(kActorSteele) == 243) {
- if (Actor_Query_Goal_Number(kActorLucy) == 599) {
+ if (Actor_Query_Goal_Number(kActorLucy) == kGoalLucyDead) {
Actor_Set_Goal_Number(kActorSteele, 244);
} else {
Actor_Set_Goal_Number(kActorSteele, 245);
diff --git a/engines/bladerunner/script/scene/hf03.cpp b/engines/bladerunner/script/scene/hf03.cpp
index 591861c715..f54f8baa8c 100644
--- a/engines/bladerunner/script/scene/hf03.cpp
+++ b/engines/bladerunner/script/scene/hf03.cpp
@@ -78,13 +78,13 @@ void SceneScriptHF03::dialogueWithLucy() {
switch (answer) {
case 840: // VOIGT-KAMPFF
Actor_Says(kActorMcCoy, 1630, 15);
- if (Global_Variable_Query(40) == 3) {
- Actor_Set_Goal_Number(kActorLucy, 214);
+ if (Global_Variable_Query(kVariableBehavior) == 3) {
+ Actor_Set_Goal_Number(kActorLucy, kGoalLucyRunAwayWithHelp1);
} else if (Game_Flag_Query(kFlagLucyIsReplicant)) {
- Actor_Set_Goal_Number(kActorLucy, 212);
+ Actor_Set_Goal_Number(kActorLucy, kGoalLucyRunToHF041);
} else {
- Actor_Set_Goal_Number(kActorLucy, 210);
- Game_Flag_Set(593);
+ Actor_Set_Goal_Number(kActorLucy, kGoalLucyRunOutPhase1);
+ Game_Flag_Set(kFlagLucyRanAway);
}
break;
@@ -96,8 +96,8 @@ void SceneScriptHF03::dialogueWithLucy() {
case 860: // CRYSTAL
Actor_Says(kActorMcCoy, 1640, 12);
- if (Global_Variable_Query(40) == 3) {
- Actor_Set_Goal_Number(kActorLucy, 214);
+ if (Global_Variable_Query(kVariableBehavior) == 3) {
+ Actor_Set_Goal_Number(kActorLucy, kGoalLucyRunAwayWithHelp1);
} else {
Actor_Says(kActorLucy, 210, 13);
Actor_Says(kActorMcCoy, 1655, 15);
@@ -128,10 +128,11 @@ void SceneScriptHF03::dialogueWithLucy() {
Actor_Says(kActorMcCoy, 1660, 15);
Actor_Says(kActorLucy, 230, 14);
Actor_Clue_Acquire(kActorLucy, kClueMcCoyHelpedLucy, true, kActorMcCoy);
+
if (Game_Flag_Query(kFlagLucyIsReplicant)) {
- Actor_Set_Goal_Number(kActorLucy, 212);
+ Actor_Set_Goal_Number(kActorLucy, kGoalLucyRunToHF041);
} else {
- Actor_Set_Goal_Number(kActorLucy, 210);
+ Actor_Set_Goal_Number(kActorLucy, kGoalLucyRunOutPhase1);
}
}
break;
@@ -160,7 +161,7 @@ void SceneScriptHF03::dialogueWithLucy() {
bool SceneScriptHF03::ClickedOnActor(int actorId) {
if (actorId == kActorLucy
- && Actor_Query_Goal_Number(kActorLucy) == 205
+ && Actor_Query_Goal_Number(kActorLucy) == kGoalLucyGoToHF03
) {
if (Game_Flag_Query(kFlagLucyIsReplicant)
? !Loop_Actor_Walk_To_Waypoint(kActorMcCoy, 377, 0, true, false)
@@ -248,8 +249,8 @@ void SceneScriptHF03::PlayerWalkedIn() {
Game_Flag_Reset(kFlagHF01toHF03);
}
- if (Actor_Query_Goal_Number(kActorLucy) == 250) {
- Actor_Set_Goal_Number(kActorLucy, 212);
+ if (Actor_Query_Goal_Number(kActorLucy) == kGoalLucyReturnToHF03) {
+ Actor_Set_Goal_Number(kActorLucy, kGoalLucyRunToHF041);
Actor_Says(kActorSteele, 210, 13);
Actor_Face_Actor(kActorMcCoy, kActorSteele, true);
Actor_Says(kActorMcCoy, 1680, 15);
diff --git a/engines/bladerunner/script/scene/hf04.cpp b/engines/bladerunner/script/scene/hf04.cpp
index 9dde7ac4f3..14cad2f76a 100644
--- a/engines/bladerunner/script/scene/hf04.cpp
+++ b/engines/bladerunner/script/scene/hf04.cpp
@@ -24,6 +24,13 @@
namespace BladeRunner {
+enum kHF04Loops {
+ kHF04LoopMain = 0,
+ kHF04LoopDoorsClosing = 2,
+ kHF04LoopMainDoorsClosed = 3,
+ kHF04LoopDoorsOpening = 5
+};
+
void SceneScriptHF04::InitializeScene() {
Setup_Scene_Information(-33.85f, -0.31f, 395.0f, 0);
Game_Flag_Reset(kFlagHF03toHF04);
@@ -39,15 +46,15 @@ void SceneScriptHF04::InitializeScene() {
Ambient_Sounds_Add_Sound(304, 5, 70, 33, 50, -100, 100, -101, -101, 0, 0);
Ambient_Sounds_Add_Sound(305, 5, 70, 33, 50, -100, 100, -101, -101, 0, 0);
- if (Game_Flag_Query(584)) {
- Scene_Loop_Set_Default(3);
+ if (Game_Flag_Query(kFlagHF04DoorsClosed)) {
+ Scene_Loop_Set_Default(kHF04LoopMainDoorsClosed);
} else {
- Scene_Loop_Set_Default(0);
+ Scene_Loop_Set_Default(kHF04LoopMain);
}
}
void SceneScriptHF04::SceneLoaded() {
- if (Game_Flag_Query(584)) {
+ if (Game_Flag_Query(kFlagHF04DoorsClosed)) {
Unobstacle_Object("PIVOT_WALL#1", true);
Unobstacle_Object("PIVOT_WALL#02", true);
Unobstacle_Object("PIVOT_WALL#03", true);
@@ -55,14 +62,15 @@ void SceneScriptHF04::SceneLoaded() {
Unobstacle_Object("HIDE_WALL_A", true);
Unobstacle_Object("HIDE_WALL_B", true);
}
- if (Actor_Query_Goal_Number(kActorLucy) == 213) {
+
+ if (Actor_Query_Goal_Number(kActorLucy) == kGoalLucyRunToHF042) {
if (Actor_Clue_Query(kActorLucy, kClueMcCoyHelpedLucy)
- && Global_Variable_Query(40) != 3
+ && Global_Variable_Query(kVariableBehavior) != 3
) {
- Game_Flag_Set(593);
+ Game_Flag_Set(kFlagLucyRanAway);
} else {
- Actor_Set_Goal_Number(kActorLucy, 230);
- Game_Flag_Reset(584);
+ Actor_Set_Goal_Number(kActorLucy, kGoalLucyHF04Start);
+ Game_Flag_Reset(kFlagHF04DoorsClosed);
}
}
}
@@ -110,28 +118,28 @@ void SceneScriptHF04::SceneFrameAdvanced(int frame) {
}
if (frame == 179
- && Actor_Query_Goal_Number(kActorLucy) == 235
+ && Actor_Query_Goal_Number(kActorLucy) == kGoalLucyHF04WaitForMcCoy1
) {
- Actor_Set_Goal_Number(kActorLucy, 236);
+ Actor_Set_Goal_Number(kActorLucy, kGoalLucyHF04Run3);
}
- if (Game_Flag_Query(585)) {
- Game_Flag_Reset(585);
- Scene_Loop_Set_Default(3);
- Scene_Loop_Start_Special(kSceneLoopModeOnce, 2, true);
+ if (Game_Flag_Query(kFlagHF04CloseDoors)) {
+ Game_Flag_Reset(kFlagHF04CloseDoors);
+ Scene_Loop_Set_Default(kHF04LoopMainDoorsClosed);
+ Scene_Loop_Start_Special(kSceneLoopModeOnce, kHF04LoopDoorsClosing, true);
//return true;
return;
}
- if (Game_Flag_Query(586)) {
- Game_Flag_Reset(586);
- Scene_Loop_Set_Default(0);
- Scene_Loop_Start_Special(kSceneLoopModeOnce, 5, true);
+ if (Game_Flag_Query(kFlagHF04OpenDoors)) {
+ Game_Flag_Reset(kFlagHF04OpenDoors);
+ Scene_Loop_Set_Default(kHF04LoopMain);
+ Scene_Loop_Start_Special(kSceneLoopModeOnce, kHF04LoopDoorsOpening, true);
return; // true;
}
if (frame == 89) {
- Game_Flag_Set(584);
+ Game_Flag_Set(kFlagHF04DoorsClosed);
Obstacle_Object("HIDE_WALL_A", false);
Obstacle_Object("HIDE_WALL_B", false);
Unobstacle_Object("PIVOT_WALL#1", false);
@@ -146,9 +154,9 @@ void SceneScriptHF04::SceneFrameAdvanced(int frame) {
Obstacle_Object("PIVOT_WALL#1", false);
Obstacle_Object("PIVOT_WALL#02", false);
Obstacle_Object("PIVOT_WALL#03", true);
- Game_Flag_Reset(584);
- if (Actor_Query_Goal_Number(kActorLucy) == 234) {
- Actor_Set_Goal_Number(kActorLucy, 235);
+ Game_Flag_Reset(kFlagHF04DoorsClosed);
+ if (Actor_Query_Goal_Number(kActorLucy) == kGoalLucyHF04Run2) {
+ Actor_Set_Goal_Number(kActorLucy, kGoalLucyHF04WaitForMcCoy1);
}
return; // true;
}
@@ -159,8 +167,8 @@ void SceneScriptHF04::ActorChangedGoal(int actorId, int newGoal, int oldGoal, bo
}
void SceneScriptHF04::PlayerWalkedIn() {
- if (Actor_Query_Goal_Number(kActorLucy) == 230
- || Actor_Query_Goal_Number(kActorLucy) == 233
+ if (Actor_Query_Goal_Number(kActorLucy) == kGoalLucyHF04Start
+ || Actor_Query_Goal_Number(kActorLucy) == kGoalLucyHF04Run1
) {
Player_Set_Combat_Mode(true);
Music_Play(1, 60, 0, 2, -1, 0, 0);
diff --git a/engines/bladerunner/script/scene/nr01.cpp b/engines/bladerunner/script/scene/nr01.cpp
index 31486c1c25..5bc76d948d 100644
--- a/engines/bladerunner/script/scene/nr01.cpp
+++ b/engines/bladerunner/script/scene/nr01.cpp
@@ -331,7 +331,7 @@ void SceneScriptNR01::PlayerWalkedIn() {
Actor_Says(kActorSteele, 1440, 13);
Loop_Actor_Walk_To_Actor(kActorMcCoy, kActorSteele, 48, false, true);
Actor_Says(kActorMcCoy, 3145, 13);
- if (Global_Variable_Query(40) != 3) {
+ if (Global_Variable_Query(kVariableBehavior) != 3) {
Actor_Says(kActorSteele, 1450, 12);
Actor_Says(kActorSteele, 1460, 13);
}
@@ -360,14 +360,14 @@ void SceneScriptNR01::PlayerWalkedIn() {
Actor_Says(kActorSteele, 1430, 12);
Actor_Set_Goal_Number(kActorSteele, 285);
} else {
- int v0 = Global_Variable_Query(40) - 1;
- if (!v0) {
+ int v0 = Global_Variable_Query(kVariableBehavior);
+ if (v0 == 1) {
Actor_Says(kActorSteele, 1510, 15);
Actor_Says(kActorSteele, 1520, 14);
Actor_Says(kActorSteele, 1530, 13);
Actor_Says(kActorMcCoy, 3170, 13);
Actor_Set_Goal_Number(kActorSteele, 231);
- } else if (v0 == 1) {
+ } else if (v0 == 2) {
Actor_Says(kActorSteele, 1590, 15);
Actor_Says(kActorMcCoy, 3195, 14);
Actor_Says(kActorSteele, 1600, 16);
@@ -377,7 +377,7 @@ void SceneScriptNR01::PlayerWalkedIn() {
Actor_Says(kActorSteele, 1630, 14);
Actor_Says(kActorMcCoy, 3205, 12);
Actor_Set_Goal_Number(kActorSteele, 232);
- } else if (v0 == 2) {
+ } else if (v0 == 3) {
Actor_Says(kActorSteele, 1540, 15);
Actor_Says(kActorMcCoy, 3175, 13);
Actor_Says(kActorSteele, 1550, 13);
diff --git a/engines/bladerunner/script/scene/nr11.cpp b/engines/bladerunner/script/scene/nr11.cpp
index f97cc4c8f0..cf8143ef26 100644
--- a/engines/bladerunner/script/scene/nr11.cpp
+++ b/engines/bladerunner/script/scene/nr11.cpp
@@ -180,7 +180,7 @@ bool SceneScriptNR11::ClickedOn3DObject(const char *objectName, bool combatMode)
Actor_Says(kActorDektora, 1090, 17);
Music_Stop(4);
Actor_Set_Goal_Number(kActorDektora, 260);
- if (Global_Variable_Query(40) == 1) {
+ if (Global_Variable_Query(kVariableBehavior) == 1) {
Actor_Set_Goal_Number(kActorSteele, 236);
}
Game_Flag_Set(591);