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author | Gregory Montoir | 2005-02-27 03:36:33 +0000 |
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committer | Gregory Montoir | 2005-02-27 03:36:33 +0000 |
commit | decda90ffd2751a3fd989875d920e9ebf7fff341 (patch) | |
tree | 29cfcebc3d5c72018ef3c911051fd2a3bd57ed66 | |
parent | a0347d46de528dda23c07fbcc4e20a48a86f9190 (diff) | |
download | scummvm-rg350-decda90ffd2751a3fd989875d920e9ebf7fff341.tar.gz scummvm-rg350-decda90ffd2751a3fd989875d920e9ebf7fff341.tar.bz2 scummvm-rg350-decda90ffd2751a3fd989875d920e9ebf7fff341.zip |
moved some variables to ScummEngine_v90he and renamed some SpriteInfo fields
svn-id: r16947
-rw-r--r-- | scumm/intern.h | 13 | ||||
-rw-r--r-- | scumm/sprite_he.cpp | 22 | ||||
-rw-r--r-- | scumm/sprite_he.h | 17 |
3 files changed, 26 insertions, 26 deletions
diff --git a/scumm/intern.h b/scumm/intern.h index 12ec701ce2..6aa863750c 100644 --- a/scumm/intern.h +++ b/scumm/intern.h @@ -838,6 +838,9 @@ protected: void o80_pickVarRandom(); }; +struct SpriteInfo; +struct SpriteGroup; + class ScummEngine_v90he : public ScummEngine_v80he { protected: typedef void (ScummEngine_v90he::*OpcodeProcV90he)(); @@ -864,6 +867,16 @@ protected: int _curMaxSpriteId; int _curSpriteId; int _curSpriteGroupId; + int _varNumSpriteGroups; + int _numSpritesToProcess; + int _varNumSprites; + int _varMaxSprites; + SpriteInfo *_spriteTable; + SpriteGroup *_spriteGroups; + SpriteInfo **_activeSpritesTable; + uint16 *_imageListTable; + uint16 *_imageListStack; + int _curSprImageListNum; public: ScummEngine_v90he(GameDetector *detector, OSystem *syst, const ScummGameSettings &gs, uint8 md5sum[16]) : ScummEngine_v80he(detector, syst, gs, md5sum) {} diff --git a/scumm/sprite_he.cpp b/scumm/sprite_he.cpp index 08ef8f312f..9ddb31ea33 100644 --- a/scumm/sprite_he.cpp +++ b/scumm/sprite_he.cpp @@ -80,10 +80,10 @@ int ScummEngine_v90he::findSpriteWithClassOf(int x, int y, int spriteGroupId, in int16 x1, x2, y1, y2; state = getWizImageStates(spi->field_80); - state /= spi->field_48; + state /= spi->cur_img_state; - x -= spi->field_34; - y -= spi->field_38; + x -= spi->pos.x; + y -= spi->pos.y; loadImgSpot(spi->field_4C, state, x1, y1); loadImgSpot(spi->field_80, state, x2, y2); @@ -104,9 +104,9 @@ int ScummEngine_v90he::findSpriteWithClassOf(int x, int y, int spriteGroupId, in if (spi->bbox.bottom < y) continue; - x -= spi->field_34; - y -= spi->field_38; - state = spi->field_48; + x -= spi->pos.x; + y -= spi->pos.y; + state = spi->cur_img_state; } rot_angle = spi->field_68; @@ -742,7 +742,7 @@ void ScummEngine_v90he::spriteAddImageToList(int spriteId, int imageNum, int *sp _spriteTable[spriteId].flags &= ~(kSFImageless); _spriteTable[spriteId].flags |= kSFChanged | kSFBlitDirectly; _spriteTable[spriteId].field_4C = 0; - _spriteTable[spriteId].field_48 = 0; + _spriteTable[spriteId].cur_img_state = 0; _spriteTable[spriteId].res_wiz_states = 0; } } @@ -1287,13 +1287,13 @@ void ScummEngine_v90he::spritesProcessWiz(bool arg) { wiz.img.y1 = spi->ty - spr_wiz_y; } - spi->field_48 = wiz.img.state = res_state; + spi->cur_img_state = wiz.img.state = res_state; spi->field_4C = wiz.img.resNum = res_id; wiz.processFlags = kWPFNewState | kWPFSetPos; spi->field_68 = spi->rot_angle; spi->field_6C = spi->zoom; - spi->field_34 = wiz.img.x1; - spi->field_38 = wiz.img.y1; + spi->pos.x = wiz.img.x1; + spi->pos.y = wiz.img.y1; bboxPtr = &spi->bbox; if (res_id) { rot_angle = spi->rot_angle; @@ -1369,7 +1369,7 @@ void ScummEngine_v90he::spritesProcessWiz(bool arg) { if (spi->group_num && (_spriteGroups[spi->group_num].flags & kSGFClipBox)) { if (spi->bbox.intersects(_spriteGroups[spi->group_num].bbox)) { spi->bbox.clip(_spriteGroups[spi->group_num].bbox); - wiz.processFlags |= 0x200; + wiz.processFlags |= kWPFClipBox; wiz.box = spi->bbox; } else { bboxPtr->left = 1234; diff --git a/scumm/sprite_he.h b/scumm/sprite_he.h index a99450f03a..16373fc109 100644 --- a/scumm/sprite_he.h +++ b/scumm/sprite_he.h @@ -76,12 +76,11 @@ struct SpriteInfo { Common::Rect bbox; int dx; int dy; - int field_34; - int field_38; + Common::Point pos; int tx; int ty; int field_44; - int field_48; + int cur_img_state; int field_4C; int imglist_num; int field_54; @@ -118,18 +117,6 @@ struct SpriteGroup { int scale_y_ratio_div; }; - int _varNumSpriteGroups; - int _numSpritesToProcess; - int _varNumSprites; - int _varMaxSprites; - SpriteInfo *_spriteTable; - SpriteGroup *_spriteGroups; - SpriteInfo **_activeSpritesTable; - uint16 *_imageListTable; - uint16 *_imageListStack; - int _curSprImageListNum; - - } // End of namespace Scumm #endif |