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author | Paul Gilbert | 2011-05-01 13:37:14 +1000 |
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committer | Paul Gilbert | 2011-05-01 13:37:14 +1000 |
commit | dedc12a1988cea7b1d12f92aa76d5e5cb07944e5 (patch) | |
tree | 74ae14f71d22e97e7809a45a259f868917732c07 | |
parent | bee92b30f76b392455a9cff0f6f979ae9c792814 (diff) | |
download | scummvm-rg350-dedc12a1988cea7b1d12f92aa76d5e5cb07944e5.tar.gz scummvm-rg350-dedc12a1988cea7b1d12f92aa76d5e5cb07944e5.tar.bz2 scummvm-rg350-dedc12a1988cea7b1d12f92aa76d5e5cb07944e5.zip |
TSAGE: Fix for animation of Skeenar presenting the stasis box in Scene #7000
-rw-r--r-- | engines/tsage/ringworld_scenes8.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/tsage/ringworld_scenes8.cpp b/engines/tsage/ringworld_scenes8.cpp index c4ab5de487..e21a390372 100644 --- a/engines/tsage/ringworld_scenes8.cpp +++ b/engines/tsage/ringworld_scenes8.cpp @@ -184,8 +184,8 @@ void Scene7000::Action4::signal() { scene->_object1.animate(ANIM_MODE_5, this); break; case 3: - scene->_object1.setStrip(1); - scene->_object1.animate(ANIM_MODE_8, 0, 0); + scene->_object1.setStrip(4); + scene->_object1.animate(ANIM_MODE_8, 0, NULL); _globals->setFlag(81); _globals->_player.enableControl(); remove(); |