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author | Lothar Serra Mari | 2016-07-22 07:20:40 +0200 |
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committer | Lothar Serra Mari | 2016-07-22 07:20:40 +0200 |
commit | df009e9e5976a7713c7f956626926413a662f706 (patch) | |
tree | 8038ec7cca31e04fa0b63cd6af4c35e1f75cb571 | |
parent | 4d94bdc0648f19b41be6d6bc313244165a3448a5 (diff) | |
download | scummvm-rg350-df009e9e5976a7713c7f956626926413a662f706.tar.gz scummvm-rg350-df009e9e5976a7713c7f956626926413a662f706.tar.bz2 scummvm-rg350-df009e9e5976a7713c7f956626926413a662f706.zip |
NEWS: Mention BASS fixes for the Officer Blunt bug
-rw-r--r-- | NEWS | 5 |
1 files changed, 5 insertions, 0 deletions
@@ -18,6 +18,11 @@ For a more comprehensive changelog of the latest experimental code, see: - Added optional "pause, when entering commands" feature, that was only available in the original interpreter for Hercules rendering. + Beneath a Steel Sky: + - Fixed a bug that could possibly make the game unfinishable due to a + wrong animation for Officer Blunt that makes further interaction with + this character impossible. + Gob: - Fixed graphical issues in Gobliiins (EGA version). |