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authorTorbjörn Andersson2003-09-21 16:19:25 +0000
committerTorbjörn Andersson2003-09-21 16:19:25 +0000
commitdf6028b17af1b04432942fabb81714c404018f10 (patch)
treeae5f979e472ec1f70e81135cc371eb0c4a98771e
parentdadad7bafa62861a6855528cdf949c1e97d0c1bf (diff)
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cleanup
svn-id: r10352
-rw-r--r--sword2/driver/language.cpp42
1 files changed, 9 insertions, 33 deletions
diff --git a/sword2/driver/language.cpp b/sword2/driver/language.cpp
index 13d482d834..f3ea54674f 100644
--- a/sword2/driver/language.cpp
+++ b/sword2/driver/language.cpp
@@ -62,60 +62,37 @@
//
//=============================================================================
-
#include "stdafx.h"
#include "driver96.h"
-
-
uint8 languageVersion = ENGLISH;
static uint8 versionFromFile = 0;
-
-
-
-int32 GetLanguageVersion(uint8 *version)
-
-{
-
- if (versionFromFile)
- {
+int32 GetLanguageVersion(uint8 *version) {
+ if (versionFromFile) {
*version = languageVersion;
- }
- else
- {
+ } else {
versionFromFile = 1;
languageVersion = AMERICAN;
return(RDERR_OPENVERSIONFILE);
}
- return(RD_OK);
-
+ return RD_OK;
}
-int32 SetLanguageVersion(uint8 version)
-
-{
-
+int32 SetLanguageVersion(uint8 version) {
languageVersion = version;
- return(RD_OK);
-
+ return RD_OK;
}
-
-int32 GetGameName(uint8 *name)
-
-{
-
+int32 GetGameName(uint8 *name) {
uint8 version;
int32 rv;
-
rv = GetLanguageVersion(&version);
- switch(version)
- {
+ switch (version) {
case ENGLISH:
strcpy((char *)name, "Broken Sword II");
break;
@@ -130,6 +107,5 @@ int32 GetGameName(uint8 *name)
return(RDERR_INVALIDVERSION);
}
- return(rv);
-
+ return rv;
}