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author | D G Turner | 2012-09-12 06:32:54 +0100 |
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committer | D G Turner | 2012-09-12 06:32:54 +0100 |
commit | df6c4fbdf01fd86cfd8107c4af808a7597934b8e (patch) | |
tree | 51b3cdba0e1c7a816e6f6e0c6c2d89836946c738 | |
parent | 31cb5ce3f1e970699318e1c7cbfe1ae57804a14c (diff) | |
download | scummvm-rg350-df6c4fbdf01fd86cfd8107c4af808a7597934b8e.tar.gz scummvm-rg350-df6c4fbdf01fd86cfd8107c4af808a7597934b8e.tar.bz2 scummvm-rg350-df6c4fbdf01fd86cfd8107c4af808a7597934b8e.zip |
TEENAGENT: Annotate Symbols for Inventory Object Callback Table.
-rw-r--r-- | engines/teenagent/callbacks.cpp | 12 | ||||
-rw-r--r-- | engines/teenagent/resources.h | 19 |
2 files changed, 25 insertions, 6 deletions
diff --git a/engines/teenagent/callbacks.cpp b/engines/teenagent/callbacks.cpp index 9261e26d9e..b0edc5ba45 100644 --- a/engines/teenagent/callbacks.cpp +++ b/engines/teenagent/callbacks.cpp @@ -3878,7 +3878,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) { SET_FLAG(dsAddr_MansionPutBurningPaperInFridgeFlag, 1); break; - case 0x98fa: // Right click to open toolbox + case csAddr_openFullToolbox: // Right click to open toolbox inventory->remove(invItemToolboxFull); inventory->add(invItemToolboxHalfEmpty); inventory->add(invItemCarJack); @@ -3887,7 +3887,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) { displayMessage(dsAddr_carJackMsg); // "Wow! There's a car jack inside! Great!" break; - case 0x9910: + case csAddr_openHalfEmptyToolbox: inventory->remove(invItemToolboxHalfEmpty); inventory->add(invItemSpanner); inventory->activate(false); @@ -4744,7 +4744,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) { scene->push(SceneEvent(SceneEvent::kQuit)); break; - case 0x9921: // using diving eq + case csAddr_useDivingEquipment: // using diving eq // FIXME - Some code is missing here as displayMessage(dsAddr_cantTalkUnderwaterMsg), // displayMessage(dsAddr_notSwimmingThereMsg), displayMessage(dsAddr_tooLittleAirMsg) // displayMessage(dsAddr_fishDontWorryMsg) are never called. @@ -4810,7 +4810,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) { fnGetOutOfLake(); break; - case 0x9aca: + case csAddr_digMansionWall: if (scene->getId() == 13) { moveTo(172, 181, 1); playSound(26, 19); @@ -4852,13 +4852,13 @@ bool TeenAgentEngine::processCallback(uint16 addr) { displayMessage(dsAddr_notThinkRightPlaceMsg); // "I don't think this is the right place" break; - case 0x9c6d: + case csAddr_examineBanknote: displayMessage(dsAddr_bankNoteMsg); // "It's a note from some bank..." SET_FLAG(dsAddr_examinedBanknoteFlag, 1); retVal = false; break; - case 0x9c79: // use pills + case csAddr_useTimePills: // use pills if (scene->getId() != 36) { displayMessage(dsAddr_notTryNowMsg); // "There's no need to try them now" } else if (CHECK_FLAG(dsAddr_mansionAlreadyUsedTimePillsFlag, 1)) { diff --git a/engines/teenagent/resources.h b/engines/teenagent/resources.h index 364d683d8c..bb58f61b71 100644 --- a/engines/teenagent/resources.h +++ b/engines/teenagent/resources.h @@ -80,12 +80,24 @@ const uint16 csAddr_mouseOutOfHoleTimeout = 0x8d79; const uint16 csAddr_robotSafeAlreadyUnlockedCheck = 0x9166; // Robot Safe (Mike) Unlock Check function : 0x9175 const uint16 csAddr_robotSafeUnlockCheck = 0x9175; +// Open Full Toolbox function : 0x98fa +const uint16 csAddr_openFullToolbox = 0x98fa; +// Open Half Empty Toolbox function : 0x9910 +const uint16 csAddr_openHalfEmptyToolbox = 0x9910; +// Use Diving Equipment function : 0x9921 +const uint16 csAddr_useDivingEquipment = 0x9921; // Successfully Got Anchor function : 0x99e0 const uint16 csAddr_gotAnchor = 0x99e0; // No Anchor Timeout function : 0x9a1d const uint16 csAddr_noAnchorTimeout = 0x9a1d; // Get Out of Lake function : 0x9a7a const uint16 csAddr_getOutOfLake = 0x9a7a; +// Dig Under Mansion Wall function : 0x9aca +const uint16 csAddr_digMansionWall = 0x9aca; +// Examine Banknote function : 0x9c6d +const uint16 csAddr_examineBanknote = 0x9c6d; +// Use Time Pills function : 0x9c79 +const uint16 csAddr_useTimePills = 0x9c79; // Mansion Intrusion Attempt function : 0x9d45 const uint16 csAddr_mansionIntrusionAttempt = 0x9d45; // Second Mansion Intrusion function : 0x9d90 @@ -848,6 +860,13 @@ const uint16 dsAddr_objUseCallbackTablePtr = 0xb89c; // Inventory Object Callback Table (3 byte (id, callbackAddr) * 7) : 0xbb72 to 0xbb86 const uint16 dsAddr_objCallbackTablePtr = 0xbb72; +// invItemToolboxFull = csAddr_openFullToolbox +// invItemToolboxHalfEmpty = csAddr_openHalfEmptyToolbox +// invItemDiveEquipment = csAddr_useDivingEquipment +// invItemShovelAct2 = csAddr_digMansionWall +// 0xff = 0x9c66 // TODO: Disabled? - callback function implementation missing. +// invItemBanknote = csAddr_examineBanknote +// invItemTimePills = csAddr_useTimePills // Scene Hotspots Table (2 byte LE address * ??) : 0xbb87 to 0x???? const uint16 dsAddr_sceneHotspotsPtr = 0xbb87; |