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authorTravis Howell2005-03-15 04:24:49 +0000
committerTravis Howell2005-03-15 04:24:49 +0000
commite00d808433b1f25b3f3de344ca193a4540fea811 (patch)
tree98ff83bd51e58fc9c9232746eccb3d6bc628aac2
parentaf87d515f5edf950e320fd25fcf50cb19d583b80 (diff)
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Patch from Quietust:
Fix room scrolling in NES maniac. svn-id: r17147
-rw-r--r--scumm/scumm.cpp12
1 files changed, 7 insertions, 5 deletions
diff --git a/scumm/scumm.cpp b/scumm/scumm.cpp
index f745fa2829..05c2e18416 100644
--- a/scumm/scumm.cpp
+++ b/scumm/scumm.cpp
@@ -1442,11 +1442,13 @@ void ScummEngine::scummInit() {
VAR(VAR_CAMERA_ACCEL_X) = 100;
VAR(VAR_CAMERA_ACCEL_Y) = 100;
} else if (!(_features & GF_NEW_CAMERA)) {
- camera._leftTrigger = 10;
- if (_heversion >= 71)
- camera._rightTrigger = 70;
- else
- camera._rightTrigger = 30;
+ if (_features & GF_NES) {
+ camera._leftTrigger = 4;
+ camera._rightTrigger = 24;
+ } else {
+ camera._leftTrigger = 10;
+ camera._rightTrigger = (_heversion >= 71) ? 70 : 30;
+ }
camera._mode = 0;
}
camera._follows = 0;