diff options
author | athrxx | 2019-01-29 23:44:39 +0100 |
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committer | athrxx | 2019-03-06 20:48:20 +0100 |
commit | e00eaa4899d86fb97c333d4b609de4612895ffea (patch) | |
tree | 9a9b5fec80b523b01e95d8410d2728c7262dfbe2 | |
parent | 890c4c5f41e74938640f4bc8ddb843ac3ca9928d (diff) | |
download | scummvm-rg350-e00eaa4899d86fb97c333d4b609de4612895ffea.tar.gz scummvm-rg350-e00eaa4899d86fb97c333d4b609de4612895ffea.tar.bz2 scummvm-rg350-e00eaa4899d86fb97c333d4b609de4612895ffea.zip |
KYRA: (EOB1/Amiga) - fix intro
-rw-r--r-- | engines/kyra/graphics/screen_eob.cpp | 2 | ||||
-rw-r--r-- | engines/kyra/sequence/sequences_eob.cpp | 155 |
2 files changed, 106 insertions, 51 deletions
diff --git a/engines/kyra/graphics/screen_eob.cpp b/engines/kyra/graphics/screen_eob.cpp index bf5f7af029..df859b0837 100644 --- a/engines/kyra/graphics/screen_eob.cpp +++ b/engines/kyra/graphics/screen_eob.cpp @@ -224,7 +224,7 @@ void Screen_EoB::loadBitmap(const char *filename, int tempPage, int dstPage, Pal if (_isAmiga) { // Yay, this is where EOB1 Amiga hides the palette data - loadPalette(_pagePtrs[3] + 40000, *_palettes[0], 64); + loadPalette(_pagePtrs[dstPage] + 40000, *_palettes[0], 64); _palettes[0]->fill(0, 1, 0); Screen::convertAmigaGfx(getPagePtr(dstPage), 320, 200); diff --git a/engines/kyra/sequence/sequences_eob.cpp b/engines/kyra/sequence/sequences_eob.cpp index 1f0b4ab0f1..7b3618f3d1 100644 --- a/engines/kyra/sequence/sequences_eob.cpp +++ b/engines/kyra/sequence/sequences_eob.cpp @@ -78,9 +78,13 @@ private: const uint8 *_tvlY2; const uint8 *_tvlW; const uint8 *_tvlH; + + const uint8 _fillColor1; + const uint8 _fillColor2; }; -EoBIntroPlayer::EoBIntroPlayer(EoBEngine *vm, Screen_EoB *screen) : _vm(vm), _screen(screen) { +EoBIntroPlayer::EoBIntroPlayer(EoBEngine *vm, Screen_EoB *screen) : _vm(vm), _screen(screen), + _fillColor1(vm->gameFlags().platform == Common::kPlatformAmiga ? 19 : 12), _fillColor2(vm->gameFlags().platform == Common::kPlatformAmiga ? 10 : 157) { int temp = 0; _filesOpening = _vm->staticres()->loadStrings(kEoB1IntroFilesOpening, temp); _filesTower = _vm->staticres()->loadStrings(kEoB1IntroFilesTower, temp); @@ -102,6 +106,8 @@ EoBIntroPlayer::EoBIntroPlayer(EoBEngine *vm, Screen_EoB *screen) : _vm(vm), _sc _tvlY2 = _vm->staticres()->loadRawData(kEoB1IntroTvlY2, temp); _tvlW = _vm->staticres()->loadRawData(kEoB1IntroTvlW, temp); _tvlH = _vm->staticres()->loadRawData(kEoB1IntroTvlH, temp); + const uint8 *orbFadePal = _vm->staticres()->loadRawData(kEoB1IntroOrbFadePal, temp); + _screen->loadPalette(orbFadePal, _screen->getPalette(2), temp); } void EoBIntroPlayer::start() { @@ -112,8 +118,9 @@ void EoBIntroPlayer::start() { _vm->snd_playSong(2); _screen->loadBitmap(_vm->gameFlags().platform == Common::kPlatformAmiga ? "TITLE.CPS" : (_vm->_configRenderMode == Common::kRenderCGA || _vm->_configRenderMode == Common::kRenderEGA) ? "TITLE-E.CMP" : "TITLE-V.CMP", 3, 5, 0); _screen->convertPage(5, 2, _vm->_cgaMappingDefault); + uint32 del = 120 * _vm->_tickLength; _screen->crossFadeRegion(0, 0, 0, 0, 320, 200, 2, 0); - _vm->delay(120 * _vm->_tickLength); + _vm->delay(del); } Common::SeekableReadStream *s = _vm->resource()->createReadStream("TEXT.RAW"); @@ -140,17 +147,17 @@ void EoBIntroPlayer::start() { } void EoBIntroPlayer::openingCredits() { - loadAndSetPalette(_filesOpening[5]); - _vm->snd_playSong(1); _screen->loadBitmap(_filesOpening[4], 5, 3, 0); _screen->convertPage(3, 0, _vm->_cgaMappingAlt); - if (_vm->gameFlags().platform == Common::kPlatformAmiga) - _screen->fadePalette(_screen->getPalette(0), 64); - else + if (_vm->gameFlags().platform == Common::kPlatformAmiga) { + _screen->fadeFromBlack(64); + } else { + loadAndSetPalette(_filesOpening[5]); _screen->updateScreen(); + } _vm->delay(_openingFrmDelay[0] * _vm->_tickLength); @@ -161,13 +168,17 @@ void EoBIntroPlayer::openingCredits() { _screen->crossFadeRegion(0, 50, 0, 50, 320, 102, 4, 0); _vm->delayUntil(nextFrameTimer); } + + if (_vm->gameFlags().platform == Common::kPlatformAmiga) + _vm->delay(50 * _vm->_tickLength); } void EoBIntroPlayer::tower() { if (_vm->shouldQuit() || _vm->skipFlag()) - return; - + return; + _screen->loadBitmap(_filesTower[1], 5, 3, 0); + _screen->setCurPage(2); uint8 *shp = _screen->encodeShape(0, 0, 16, 56, true, _vm->_cgaMappingAlt); _screen->convertPage(3, 4, _vm->_cgaMappingAlt); @@ -176,8 +187,9 @@ void EoBIntroPlayer::tower() { for (int i = 0; i < 200; i += 64) _screen->copyRegion(128, 104, 96, i, 128, 64, 4, 2, Screen::CR_NO_P_CHECK); - _screen->fillRect(0, 184, 319, 199, 12); + _screen->fillRect(0, 184, 319, 199, _fillColor1); int cp = _screen->setCurPage(0); + whirlTransition(); loadAndSetPalette(_filesTower[0]); @@ -217,10 +229,10 @@ void EoBIntroPlayer::tower() { _screen->copyRegion(0, 110, 96, 54 + i, 128, 34, 4, 0, Screen::CR_NO_P_CHECK); if (i < 32) { - _screen->fillRect(128, 0, 255, i + 1, 12, 2); + _screen->fillRect(128, 0, 255, i + 1, _fillColor1, 2); _screen->copyRegion(152, 0, 120, 32, 80, i + 25, 4, 0, Screen::CR_NO_P_CHECK); } else { - _screen->fillRect(128, 0, 255, i + 1, 12, 2); + _screen->fillRect(128, 0, 255, i + 1, _fillColor1, 2); _screen->copyRegion(152, i + 1, 120, 32 + i + 1, 80, 23, 4, 0, Screen::CR_NO_P_CHECK); _screen->copyRegion(152, 0, 152, 32, 80, i + 1, 4, 2, Screen::CR_NO_P_CHECK); } @@ -249,47 +261,64 @@ void EoBIntroPlayer::orb() { _screen->loadBitmap(_filesOrb[1], 5, 3, 0); shp[3] = _screen->encodeShape(16, 0, 16, 104, true, _vm->_cgaMappingAlt); - _screen->fillRect(0, 0, 127, 103, 12); + _screen->fillRect(0, 0, 127, 103, _fillColor1); for (int i = 1; i < 4; i++) { copyBlurRegion(128, 0, 0, 0, 128, 104, i); shp[3 - i] = _screen->encodeShape(0, 0, 16, 104, true, _vm->_cgaMappingAlt); } - _screen->fillRect(0, 0, 159, 135, 12); + _screen->fillRect(0, 0, 159, 135, _fillColor1); _screen->setCurPage(0); _screen->convertPage(3, 4, _vm->_cgaMappingAlt); + + if (_vm->gameFlags().platform == Common::kPlatformAmiga) { + _screen->fadeToBlack(16); + loadAndSetPalette(0); + } + _screen->clearCurPage(); _vm->snd_playSoundEffect(6); - for (int i = -1; i < 4 && !_vm->shouldQuit() && !_vm->skipFlag(); i++) { + int startFrame = (_vm->gameFlags().platform == Common::kPlatformAmiga) ? 3 : -1; + for (int i = startFrame; i < 4 && !_vm->shouldQuit() && !_vm->skipFlag(); i++) { uint32 end = _vm->_system->getMillis() + 3 * _vm->_tickLength; if (i >= 0) _screen->drawShape(2, shp[i], 16, 16, 0); _screen->drawShape(2, shp[4], 0, 0, 0); _screen->copyRegion(0, 0, 80, 24, 160, 136, 2, 0, Screen::CR_NO_P_CHECK); _screen->updateScreen(); - _vm->delayUntil(end); + if (startFrame < 0) + _vm->delayUntil(end); } _screen->copyRegion(0, 64, 0, 168, 320, 16, 6, 0, Screen::CR_NO_P_CHECK); _screen->updateScreen(); - _vm->delay(40 * _vm->_tickLength); - - _vm->snd_playSoundEffect(6); - for (int i = 3; i > -2 && !_vm->shouldQuit() && !_vm->skipFlag(); i--) { + if (_vm->gameFlags().platform == Common::kPlatformAmiga) { + _vm->delay(80 * _vm->_tickLength); + _screen->fadePalette(_screen->getPalette(2), 48); + _screen->clearCurPage(); + } else { + _vm->delay(40 * _vm->_tickLength); + _vm->snd_playSoundEffect(6); + } + + startFrame = (_vm->gameFlags().platform == Common::kPlatformAmiga) ? -1 : 3; + for (int i = startFrame; i > -2 && !_vm->shouldQuit() && !_vm->skipFlag(); i--) { uint32 end = _vm->_system->getMillis() + 3 * _vm->_tickLength; - _screen->fillRect(16, 16, 143, 119, 12, 2); + _screen->fillRect(16, 16, 143, 119, _fillColor1, 2); if (i >= 0) _screen->drawShape(2, shp[i], 16, 16, 0); _screen->drawShape(2, shp[4], 0, 0, 0); _screen->copyRegion(0, 0, 80, 24, 160, 136, 2, 0, Screen::CR_NO_P_CHECK); _screen->updateScreen(); - _vm->delayUntil(end); + if (startFrame > 0) + _vm->delayUntil(end); } - _vm->delay(40 * _vm->_tickLength); + if (startFrame > 0) + _vm->delay(40 * _vm->_tickLength); for (int i = 0; i < 5; i++) delete[] shp[i]; @@ -305,6 +334,10 @@ void EoBIntroPlayer::waterdeepEntry() { loadAndSetPalette(_filesWdEntry[0]); _screen->loadBitmap(_filesWdEntry[1], 5, 3, 0); + + if (_vm->gameFlags().platform == Common::kPlatformAmiga) + _screen->fadePalette(_screen->getPalette(0), 16); + _screen->setCurPage(2); shp[3] = _screen->encodeShape(0, 0, 20, 136, true, _vm->_cgaMappingAlt); for (int i = 1; i < 4; i++) { @@ -314,10 +347,11 @@ void EoBIntroPlayer::waterdeepEntry() { _screen->setCurPage(0); _screen->convertPage(3, 4, _vm->_cgaMappingAlt); - _screen->fillRect(0, 168, 319, 199, 12, 0); + _screen->fillRect(0, 168, 319, 199, _fillColor1, 0); _vm->snd_playSoundEffect(6); - for (int i = 0; i < 4 && !_vm->shouldQuit() && !_vm->skipFlag(); i++) { + int startFrame = (_vm->gameFlags().platform == Common::kPlatformAmiga) ? 3 : 0; + for (int i = startFrame; i < 4 && !_vm->shouldQuit() && !_vm->skipFlag(); i++) { uint32 end = _vm->_system->getMillis() + 3 * _vm->_tickLength; _screen->drawShape(0, shp[i], 80, 24, 0); delete[] shp[i]; @@ -345,7 +379,7 @@ void EoBIntroPlayer::waterdeepEntry() { for (int i = 0; i < 3 && !_vm->shouldQuit() && !_vm->skipFlag(); i++) { uint32 end = _vm->_system->getMillis() + 3 * _vm->_tickLength; - _screen->fillRect(0, 0, 159, 135, 12, 2); + _screen->fillRect(0, 0, 159, 135, _fillColor1, 2); _screen->drawShape(2, shp[i], 0, 0, 0); _screen->copyRegion(0, 0, 80, 24, 160, 136, 2, 0, Screen::CR_NO_P_CHECK); _screen->updateScreen(); @@ -356,7 +390,7 @@ void EoBIntroPlayer::waterdeepEntry() { _screen->updateScreen(); _vm->delay(4 * _vm->_tickLength); _screen->copyRegion(160, 0, 80, 24, 160, 136, 4, 0, Screen::CR_NO_P_CHECK); - _screen->fillRect(0, 168, 319, 199, 12, 0); + _screen->fillRect(0, 168, 319, 199, _fillColor1, 0); _screen->updateScreen(); _vm->delay(4 * _vm->_tickLength); _screen->copyRegion(0, 184, 40, 184, 232, 16, 4, 0, Screen::CR_NO_P_CHECK); @@ -402,6 +436,11 @@ void EoBIntroPlayer::king() { _screen->loadBitmap(_filesKing[0], 5, 3, 0); _screen->convertPage(3, 4, _vm->_cgaMappingAlt); + if (_vm->gameFlags().platform == Common::kPlatformAmiga) { + _screen->fadeToBlack(32); + loadAndSetPalette(0); + } + int x = 15; int y = 14; int w = 1; @@ -490,8 +529,11 @@ void EoBIntroPlayer::hands() { uint8 *shp2 = _screen->encodeShape(21, 140, 12, 60, true, _vm->_cgaMappingAlt); _screen->loadBitmap(_filesHands[0], 3, 5, 0); - _screen->fillRect(0, 160, 319, 199, 12, 0); - _screen->fillRect(0, 0, 191, 63, 157, 2); + if (_vm->gameFlags().platform == Common::kPlatformAmiga) + _vm->delay(60 * _vm->_tickLength); + + _screen->fillRect(0, 160, 319, 199, _fillColor1, 0); + _screen->fillRect(0, 0, 191, 63, _fillColor2, 2); _screen->drawShape(2, shp1, 0, 4, 0); _screen->drawShape(2, shp2, 151, 4, 0); boxMorphTransition(25, 8, 18, 4, 3, 0, 21, 8, 6, 0, 28, 23); @@ -503,7 +545,7 @@ void EoBIntroPlayer::hands() { for (int i = -22; i <= 20 && !_vm->shouldQuit() && !_vm->skipFlag(); i += 4) { uint32 end = _vm->_system->getMillis() + _vm->_tickLength; - _screen->fillRect(0, 0, 167, 63, 157); + _screen->fillRect(0, 0, 167, 63, _fillColor2); _screen->drawShape(2, shp1, i, 4, 0); _screen->drawShape(2, shp2, 105 - i, 4, 0); _screen->copyRegion(0, 0, 144, 32, 168, 64, 2, 0, Screen::CR_NO_P_CHECK); @@ -523,7 +565,7 @@ void EoBIntroPlayer::hands() { uint8 *shp3 = _screen->encodeShape(9, 138, 14, 54, true, _vm->_cgaMappingAlt); _screen->setCurPage(2); - _screen->fillRect(0, 0, 135, 63, 157); + _screen->fillRect(0, 0, 135, 63, _fillColor2); _screen->drawShape(2, shp1, 32, -80, 0); _screen->drawShape(2, shp2, 40, -16, 0); boxMorphTransition(18, 16, 10, 12, 0, 0, 17, 8, 17, 3, 25, 10); @@ -531,7 +573,7 @@ void EoBIntroPlayer::hands() { for (int i = -80; i <= 0 && !_vm->shouldQuit() && !_vm->skipFlag(); i += 4) { uint32 end = _vm->_system->getMillis() + _vm->_tickLength; - _screen->fillRect(0, 0, 135, 63, 157); + _screen->fillRect(0, 0, 135, 63, _fillColor2); _screen->drawShape(2, shp1, 32, i, 0); _screen->drawShape(2, shp2, 40, i + 64, 0); _screen->copyRegion(0, 0, 80, 96, 136, 64, 2, 0, Screen::CR_NO_P_CHECK); @@ -544,7 +586,7 @@ void EoBIntroPlayer::hands() { for (int i = 0; i > -54 && !_vm->shouldQuit() && !_vm->skipFlag(); i -= 4) { uint32 end = _vm->_system->getMillis() + _vm->_tickLength; - _screen->fillRect(0, 0, 135, 63, 157); + _screen->fillRect(0, 0, 135, 63, _fillColor2); _screen->drawShape(2, shp3, 12, 64 + i, 0); _screen->drawShape(2, shp1, 32, i, 0); _screen->copyRegion(0, 0, 80, 96, 136, 64, 2, 0, Screen::CR_NO_P_CHECK); @@ -562,7 +604,7 @@ void EoBIntroPlayer::hands() { shp2 = _screen->encodeShape(0, 136, 9, 48, true, _vm->_cgaMappingAlt); _screen->setCurPage(2); - _screen->fillRect(0, 0, 143, 95, 157); + _screen->fillRect(0, 0, 143, 95, _fillColor2); _screen->drawShape(2, shp1, -56, -56, 0); _screen->drawShape(2, shp2, 52, 49, 0); boxMorphTransition(9, 6, 0, 0, 0, 0, 18, 12, 8, 11, 21, 10); @@ -571,7 +613,7 @@ void EoBIntroPlayer::hands() { for (int i = -56; i <= -8 && !_vm->shouldQuit() && !_vm->skipFlag(); i += 4) { uint32 end = _vm->_system->getMillis() + _vm->_tickLength; - _screen->fillRect(0, 0, 143, 95, 157); + _screen->fillRect(0, 0, 143, 95, _fillColor2); _screen->drawShape(2, shp1, i, i, 0); _screen->drawShape(2, shp2, (i == -8) ? 55 : 52, (i == -8) ? 52 : 49, 0); _screen->copyRegion(0, 0, 0, 0, 144, 96, 2, 0, Screen::CR_NO_P_CHECK); @@ -589,7 +631,7 @@ void EoBIntroPlayer::hands() { shp2 = _screen->encodeShape(28, 40, 10, 72, true, _vm->_cgaMappingAlt); _screen->setCurPage(2); - _screen->fillRect(0, 0, 87, 112, 157); + _screen->fillRect(0, 0, 87, 112, _fillColor2); _screen->drawShape(2, shp2, 0, 90, 0); boxMorphTransition(20, 13, 15, 6, 0, 0, 11, 14, 0, 0, 24, 16); _vm->delay(15 * _vm->_tickLength); @@ -597,7 +639,7 @@ void EoBIntroPlayer::hands() { int dy = 90; for (int i = -40; i <= 0 && !_vm->shouldQuit() && !_vm->skipFlag(); i += 4) { uint32 end = _vm->_system->getMillis() + _vm->_tickLength; - _screen->fillRect(0, 0, 87, 112, 157); + _screen->fillRect(0, 0, 87, 112, _fillColor2); _screen->drawShape(2, shp2, 0, dy, 0); _screen->copyRegion(0, 0, 120, 48, 88, 112, 2, 0, Screen::CR_NO_P_CHECK); _screen->updateScreen(); @@ -609,7 +651,7 @@ void EoBIntroPlayer::hands() { for (int i = -40; i <= 0 && !_vm->shouldQuit() && !_vm->skipFlag(); i += 4) { uint32 end = _vm->_system->getMillis() + _vm->_tickLength; - _screen->fillRect(0, 0, 87, 39, 157); + _screen->fillRect(0, 0, 87, 39, _fillColor2); _screen->drawShape(2, shp1, 0, i, 0); _screen->copyRegion(0, 0, 120, 48, 88, 112, 2, 0, Screen::CR_NO_P_CHECK); _screen->updateScreen(); @@ -637,7 +679,7 @@ void EoBIntroPlayer::waterdeepExit() { uint8 *shp1 = _screen->encodeShape(31, 136, 5, 32, true, _vm->_cgaMappingAlt); _screen->convertPage(3, 4, _vm->_cgaMappingAlt); _screen->copyRegion(0, 0, 0, 136, 48, 36, 4, 4, Screen::CR_NO_P_CHECK); - _screen->fillRect(0, 168, 319, 199, 12, 0); + _screen->fillRect(0, 168, 319, 199, _fillColor1, 0); _screen->copyRegion(160, 0, 80, 24, 160, 136, 4, 0, Screen::CR_NO_P_CHECK); int cx = 140; @@ -680,13 +722,14 @@ void EoBIntroPlayer::waterdeepExit() { delete[] shp1; _screen->setCurPage(0); - _screen->fillRect(0, 168, 319, 199, 12, 0); + _screen->fillRect(0, 168, 319, 199, _fillColor1, 0); _screen->copyRegion(0, 136, 0, 0, 48, 36, 0, 4, Screen::CR_NO_P_CHECK); - loadAndSetPalette(_filesWdExit[1]); - _screen->loadBitmap(_filesWdExit[2], 3, 5, 0); - _screen->convertPage(5, 2, _vm->_cgaMappingAlt); + int dstPage = (_vm->gameFlags().platform == Common::kPlatformAmiga) ? 4 : 5; + _screen->loadBitmap(_filesWdExit[2], 3, dstPage, 0); + _screen->convertPage(dstPage, 2, _vm->_cgaMappingAlt); whirlTransition(); + loadAndSetPalette(_filesWdExit[1]); _vm->delay(6 * _vm->_tickLength); _screen->copyRegion(0, 144, 0, 184, 320, 16, 6, 0, Screen::CR_NO_P_CHECK); @@ -725,12 +768,12 @@ void EoBIntroPlayer::waterdeepExit() { _vm->delayUntil(end); } - _screen->loadBitmap(_filesWdExit[3], 3, 5, 0); - _screen->convertPage(5, 2, _vm->_cgaMappingAlt); + _screen->loadBitmap(_filesWdExit[3], 3, dstPage, 0); + _screen->convertPage(dstPage, 2, _vm->_cgaMappingAlt); _vm->delay(30 * _vm->_tickLength); _screen->setCurPage(0); - _screen->fillRect(0, 16, 319, 31, 12); - _screen->fillRect(0, 136, 319, 199, 12); + _screen->fillRect(0, 16, 319, 31, _fillColor1); + _screen->fillRect(0, 136, 319, 199, _fillColor1); _screen->copyRegion(0, 0, 80, 32, 160, 120, 2, 0, Screen::CR_NO_P_CHECK); loadAndSetPalette(_filesWdExit[4]); _screen->updateScreen(); @@ -780,6 +823,9 @@ void EoBIntroPlayer::tunnel() { _screen->copyRegion(0, 0, 80, 32, 160, 120, 2, 0, Screen::CR_NO_P_CHECK); _screen->loadBitmap(_filesTunnel[0], 5, 3, 0); + if (_vm->gameFlags().platform == Common::kPlatformAmiga) + _screen->setScreenPalette(_screen->getPalette(0)); + _screen->convertPage(3, 4, _vm->_cgaMappingAlt); _screen->updateScreen(); _vm->delay(40 * _vm->_tickLength); @@ -794,7 +840,7 @@ void EoBIntroPlayer::tunnel() { for (int i = 0; i < 30 && !_vm->shouldQuit() && !_vm->skipFlag(); i++) { uint32 end = _vm->_system->getMillis() + _vm->_tickLength; if (i == 0) - _screen->fillRect(0, 168, 319, 199, 12, 0); + _screen->fillRect(0, 168, 319, 199, _fillColor1, 0); _screen->copyRegion(80, 25 + (_vm->_rnd.getRandomNumber(255) & 7), 80, 24, 160, 144, 2, 0, Screen::CR_NO_P_CHECK); _screen->updateScreen(); _vm->delayUntil(end); @@ -834,9 +880,12 @@ void EoBIntroPlayer::tunnel() { } void EoBIntroPlayer::loadAndSetPalette(const char *filename) { - if (_vm->_configRenderMode == Common::kRenderCGA || _vm->_configRenderMode == Common::kRenderEGA || _vm->gameFlags().platform == Common::kPlatformAmiga) + if (_vm->_configRenderMode == Common::kRenderCGA || _vm->_configRenderMode == Common::kRenderEGA) return; - _screen->loadPalette(filename, _screen->getPalette(0)); + + if (_vm->gameFlags().platform != Common::kPlatformAmiga) + _screen->loadPalette(filename, _screen->getPalette(0)); + _screen->getPalette(0).fill(0, 1, 0); _screen->setScreenPalette(_screen->getPalette(0)); } @@ -959,6 +1008,12 @@ void EoBIntroPlayer::boxMorphTransition(int targetDestX, int targetDestY, int ta } void EoBIntroPlayer::whirlTransition() { + if (_vm->gameFlags().platform == Common::kPlatformAmiga) { + _screen->fadeToBlack(48); + _screen->clearPage(0); + return; + } + for (int i = 0; i < 2; i++) { for (int ii = 0; ii < 8; ii++) { uint32 e = _vm->_system->getMillis() + 3; |