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author | Paweł Kołodziejski | 2004-05-01 14:05:10 +0000 |
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committer | Paweł Kołodziejski | 2004-05-01 14:05:10 +0000 |
commit | e04312c0a56a875304dffec1a64b3fb40527e40d (patch) | |
tree | de71506f3b3640bb92cbaebbf6346c57c40424ef | |
parent | 6f33b9225c296b5faa64794f8d68d70ccf19ff31 (diff) | |
download | scummvm-rg350-e04312c0a56a875304dffec1a64b3fb40527e40d.tar.gz scummvm-rg350-e04312c0a56a875304dffec1a64b3fb40527e40d.tar.bz2 scummvm-rg350-e04312c0a56a875304dffec1a64b3fb40527e40d.zip |
indent
svn-id: r13712
-rw-r--r-- | saga/sceneproc.cpp | 57 | ||||
-rw-r--r-- | saga/sceneproc.h | 7 | ||||
-rw-r--r-- | saga/script.cpp | 336 | ||||
-rw-r--r-- | saga/script.h | 48 | ||||
-rw-r--r-- | saga/script_mod.h | 47 |
5 files changed, 127 insertions, 368 deletions
diff --git a/saga/sceneproc.cpp b/saga/sceneproc.cpp index 4a3d06ac19..937b997ef2 100644 --- a/saga/sceneproc.cpp +++ b/saga/sceneproc.cpp @@ -20,22 +20,14 @@ * $Header$ * */ -/* - Description: - - Initial and default scene procedures - Notes: -*/ +// Initial and default scene procedures #include "saga.h" #include "reinherit.h" #include "yslib.h" -/* - * Uses the following modules: -\*--------------------------------------------------------------------------*/ #include "animation_mod.h" #include "events_mod.h" #include "scene_mod.h" @@ -43,35 +35,26 @@ #include "sound.h" #include "music.h" -/* - * Begin module -\*--------------------------------------------------------------------------*/ #include "scene.h" #include "sceneproc.h" namespace Saga { -int InitialSceneProc(int param, R_SCENE_INFO * scene_info) -{ +int InitialSceneProc(int param, R_SCENE_INFO *scene_info) { R_EVENT event; R_EVENT *q_event; - int delay_time = 0; - static PALENTRY current_pal[R_PAL_ENTRIES]; PALENTRY *pal; YS_IGNORE_PARAM(scene_info); switch (param) { - case SCENE_BEGIN: - _vm->_music->stop(); _vm->_sound->stopVoice(); - /* Fade palette to black from intro scene - * \*----------------------------------------------------- */ + // Fade palette to black from intro scene SYSGFX_GetCurrentPal(current_pal); event.type = R_CONTINUOUS_EVENT; @@ -85,8 +68,7 @@ int InitialSceneProc(int param, R_SCENE_INFO * scene_info) q_event = EVENT_Queue(&event); - /* Activate user interface - * \*----------------------------------------------------- */ + // Activate user interface event.type = R_ONESHOT_EVENT; event.code = R_INTERFACE_EVENT; event.op = EVENT_ACTIVATE; @@ -94,8 +76,7 @@ int InitialSceneProc(int param, R_SCENE_INFO * scene_info) q_event = EVENT_Chain(q_event, &event); - /* Set first scene background w/o changing palette - * \*----------------------------------------------------- */ + // Set first scene background w/o changing palette event.type = R_ONESHOT_EVENT; event.code = R_BG_EVENT; event.op = EVENT_DISPLAY; @@ -104,8 +85,7 @@ int InitialSceneProc(int param, R_SCENE_INFO * scene_info) q_event = EVENT_Chain(q_event, &event); - /* Fade in to first scene background palette - * \*----------------------------------------------------- */ + // Fade in to first scene background palette SCENE_GetBGPal(&pal); event.type = R_CONTINUOUS_EVENT; @@ -125,35 +105,25 @@ int InitialSceneProc(int param, R_SCENE_INFO * scene_info) ANIM_SetFlag(0, ANIM_LOOP); ANIM_Play(0, delay_time); - break; - case SCENE_END: - break; - default: R_printf(R_STDERR, "Illegal scene procedure parameter.\n"); break; - } return 0; } -int DefaultSceneProc(int param, R_SCENE_INFO * scene_info) -{ - +int DefaultSceneProc(int param, R_SCENE_INFO *scene_info) { R_EVENT event; YS_IGNORE_PARAM(scene_info); switch (param) { - case SCENE_BEGIN: - - /* Set scene background - * \*----------------------------------------------------- */ + // Set scene background event.type = R_ONESHOT_EVENT; event.code = R_BG_EVENT; event.op = EVENT_DISPLAY; @@ -162,8 +132,7 @@ int DefaultSceneProc(int param, R_SCENE_INFO * scene_info) EVENT_Queue(&event); - /* Activate user interface - * \*----------------------------------------------------- */ + // Activate user interface event.type = R_ONESHOT_EVENT; event.code = R_INTERFACE_EVENT; event.op = EVENT_ACTIVATE; @@ -171,25 +140,19 @@ int DefaultSceneProc(int param, R_SCENE_INFO * scene_info) EVENT_Queue(&event); - /* Begin palette cycle animation if present - * \*----------------------------------------------------- */ + // Begin palette cycle animation if present event.type = R_ONESHOT_EVENT; event.code = R_PALANIM_EVENT; event.op = EVENT_CYCLESTART; event.time = 0; EVENT_Queue(&event); - break; - case SCENE_END: - break; - default: R_printf(R_STDERR, "Illegal scene procedure parameter.\n"); break; - } return 0; diff --git a/saga/sceneproc.h b/saga/sceneproc.h index 53e36ad687..153f2eddd9 100644 --- a/saga/sceneproc.h +++ b/saga/sceneproc.h @@ -20,13 +20,8 @@ * $Header$ * */ -/* - Description: - - Initial and default scene procedures header file - Notes: -*/ +// Initial and default scene procedures header file #ifndef SAGA_SCENEPROC_H #define SAGA_SCENEPROC_H diff --git a/saga/script.cpp b/saga/script.cpp index d90b257f08..bbb51e6a02 100644 --- a/saga/script.cpp +++ b/saga/script.cpp @@ -20,31 +20,19 @@ * $Header$ * */ -/* - Description: - - Scripting module: Script resource handling functions - - Notes: -*/ +// Scripting module: Script resource handling functions #include "reinherit.h" #include "yslib.h" -/* - * Uses the following modules: -\*--------------------------------------------------------------------------*/ #include "rscfile_mod.h" #include "game_mod.h" #include "text_mod.h" #include "console_mod.h" #include "cvar_mod.h" -/* - * Begin module component -\*--------------------------------------------------------------------------*/ #include "script_mod.h" #include "script.h" #include "sstack.h" @@ -54,132 +42,88 @@ namespace Saga { R_SCRIPT_MODULE ScriptModule; -int SCRIPT_Register(void) -{ - - CVAR_RegisterFunc(CF_script_info, - "script_info", NULL, R_CVAR_NONE, 0, 0); - - CVAR_RegisterFunc(CF_script_exec, - "script_exec", "<Script number>", R_CVAR_NONE, 1, 1); - - CVAR_RegisterFunc(CF_script_togglestep, - "script_togglestep", NULL, R_CVAR_NONE, 0, 0); +int SCRIPT_Register() { + CVAR_RegisterFunc(CF_script_info, "script_info", NULL, R_CVAR_NONE, 0, 0); + CVAR_RegisterFunc(CF_script_exec, "script_exec", "<Script number>", R_CVAR_NONE, 1, 1); + CVAR_RegisterFunc(CF_script_togglestep, "script_togglestep", NULL, R_CVAR_NONE, 0, 0); return R_SUCCESS; } -int SCRIPT_Init(void) -/*--------------------------------------------------------------------------*\ - * Initializes the scripting module. - * Loads script resource look-up table, initializes script data system -\*--------------------------------------------------------------------------*/ -{ +// Initializes the scripting module. +// Loads script resource look-up table, initializes script data system +int SCRIPT_Init() { R_RSCFILE_CONTEXT *s_lut_ctxt; - byte *rsc_ptr; size_t rsc_len; - const byte *read_ptr; const byte *read_ptr2; - int result; int i; R_printf(R_STDOUT, "Initializing scripting subsystem.\n"); - - /* Load script resource file context - * \*---------------------------------------------------------------------- */ - result = GAME_GetFileContext(&ScriptModule.script_ctxt, - R_GAME_SCRIPTFILE, 0); + // Load script resource file context + result = GAME_GetFileContext(&ScriptModule.script_ctxt, R_GAME_SCRIPTFILE, 0); if (result != R_SUCCESS) { - R_printf(R_STDERR, "Couldn't get script file context.\n"); - return R_FAILURE; } - /* Load script LUT resource - * \*---------------------------------------------------------------------- */ + // Load script LUT resource result = GAME_GetFileContext(&s_lut_ctxt, R_GAME_RESOURCEFILE, 0); if (result != R_SUCCESS) { - R_printf(R_STDERR, "Couldn't get resource file context.\n"); - return R_FAILURE; } - result = RSC_LoadResource(s_lut_ctxt, - ITE_SCRIPT_LUT, &rsc_ptr, &rsc_len); + result = RSC_LoadResource(s_lut_ctxt, ITE_SCRIPT_LUT, &rsc_ptr, &rsc_len); if (result != R_SUCCESS) { - - R_printf(R_STDERR, - "Error: Couldn't load script resource look-up table.\n"); - + R_printf(R_STDERR, "Error: Couldn't load script resource look-up table.\n"); return R_FAILURE; } - /* Create logical script LUT from resource - * \*---------------------------------------------------------------------- */ + // Create logical script LUT from resource if (rsc_len % R_S_LUT_ENTRYLEN_ITECD == 0) { - ScriptModule.script_lut_entrylen = R_S_LUT_ENTRYLEN_ITECD; } else if (rsc_len % R_S_LUT_ENTRYLEN_ITEDISK == 0) { - ScriptModule.script_lut_entrylen = R_S_LUT_ENTRYLEN_ITEDISK; } else { - R_printf(R_STDERR, - "Error: Invalid script lookup table length.\n"); + R_printf(R_STDERR, "Error: Invalid script lookup table length.\n"); return R_FAILURE; } - /* Calculate number of entries */ - ScriptModule.script_lut_max = - rsc_len / ScriptModule.script_lut_entrylen; + // Calculate number of entries + ScriptModule.script_lut_max = rsc_len / ScriptModule.script_lut_entrylen; - /* Allocate space for logical LUT */ - ScriptModule.script_lut = (R_SCRIPT_LUT_ENTRY *)malloc(ScriptModule.script_lut_max * - sizeof(R_SCRIPT_LUT_ENTRY)); + // Allocate space for logical LUT + ScriptModule.script_lut = (R_SCRIPT_LUT_ENTRY *)malloc(ScriptModule.script_lut_max * sizeof(R_SCRIPT_LUT_ENTRY)); if (ScriptModule.script_lut == NULL) { - R_printf(R_STDERR, - "Error: Couldn't allocate memory for script resource " - "look-up table.\n"); + R_printf(R_STDERR, "Error: Couldn't allocate memory for script resource look-up table.\n"); return R_MEM; } - /* Convert LUT resource to logical LUT */ + // Convert LUT resource to logical LUT read_ptr = rsc_ptr; for (i = 0; i < ScriptModule.script_lut_max; i++) { - read_ptr2 = read_ptr; - - ScriptModule.script_lut[i].script_rn = - ys_read_u16_le(read_ptr2, &read_ptr2); - - ScriptModule.script_lut[i].diag_list_rn = - ys_read_u16_le(read_ptr2, &read_ptr2); - - ScriptModule.script_lut[i].voice_lut_rn = - ys_read_u16_le(read_ptr2, &read_ptr2); - - /* Skip the unused portion of the structure */ + ScriptModule.script_lut[i].script_rn = ys_read_u16_le(read_ptr2, &read_ptr2); + ScriptModule.script_lut[i].diag_list_rn = ys_read_u16_le(read_ptr2, &read_ptr2); + ScriptModule.script_lut[i].voice_lut_rn = ys_read_u16_le(read_ptr2, &read_ptr2); + // Skip the unused portion of the structure read_ptr += ScriptModule.script_lut_entrylen; } RSC_FreeResource(rsc_ptr); - /* Any voice lookup table resources present? */ + // Any voice lookup table resources present? for (i = 0; i < ScriptModule.script_lut_max; i++) { - if (ScriptModule.script_lut[i].voice_lut_rn) { - ScriptModule.voice_lut_present = 1; break; } } - /* Initialize script submodules - * \*---------------------------------------------------------------------- */ + // Initialize script submodules ScriptModule.thread_list = ys_dll_create(); if (SDATA_Init() != R_SUCCESS) { @@ -191,31 +135,25 @@ int SCRIPT_Init(void) return R_SUCCESS; } -int SCRIPT_Shutdown(void) -/*--------------------------------------------------------------------------*\ - * Shut down script module gracefully; free all allocated module resources -\*--------------------------------------------------------------------------*/ -{ +// Shut down script module gracefully; free all allocated module resources +int SCRIPT_Shutdown() { YS_DL_NODE *thread_node; R_SCRIPT_THREAD *thread; if (!ScriptModule.initialized) { - return R_FAILURE; } R_printf(R_STDOUT, "Shutting down scripting subsystem.\n"); - /* Free script lookup table */ + // Free script lookup table free(ScriptModule.script_lut); - /* Stop all threads and destroy them */ - - for (thread_node = ys_dll_head(ScriptModule.thread_list); - thread_node != NULL; thread_node = ys_dll_next(thread_node)) { + // Stop all threads and destroy them + for (thread_node = ys_dll_head(ScriptModule.thread_list); thread_node != NULL; + thread_node = ys_dll_next(thread_node)) { thread = (R_SCRIPT_THREAD *)ys_dll_get_data(thread_node); - STHREAD_Destroy(thread); } @@ -224,45 +162,35 @@ int SCRIPT_Shutdown(void) return R_SUCCESS; } -int SCRIPT_Load(int script_num) -/*--------------------------------------------------------------------------*\ - * Loads a script; including script bytecode and dialogue list -\*--------------------------------------------------------------------------*/ -{ - +// Loads a script; including script bytecode and dialogue list +int SCRIPT_Load(int script_num) { R_SCRIPTDATA *script_data; - byte *bytecode_p; size_t bytecode_len; uint32 scriptl_rn; - byte *diagl_p; size_t diagl_len; uint32 diagl_rn; - byte *voicelut_p; size_t voicelut_len; uint32 voicelut_rn; - int result; if (GAME_GetGameType() == R_GAMETYPE_IHNM) { return R_SUCCESS; } - /* Validate script number */ + // Validate script number if ((script_num < 0) || (script_num > ScriptModule.script_lut_max)) { R_printf(R_STDERR, "SCRIPT_Load(): Invalid script number!\n"); return R_FAILURE; } - /* Release old script data if present */ + // Release old script data if present SCRIPT_Free(); - /* Initialize script data structure - * \*---------------------------------------------------------------------- */ - R_printf(R_STDOUT, "Loading script data for script #%d.\n", - script_num); + // Initialize script data structure + R_printf(R_STDOUT, "Loading script data for script #%d.\n", script_num); script_data = (R_SCRIPTDATA *)malloc(sizeof *script_data); if (script_data == NULL) { @@ -272,20 +200,17 @@ int SCRIPT_Load(int script_num) script_data->loaded = 0; - /* Initialize script pointers */ + // Initialize script pointers script_data->diag = NULL; script_data->bytecode = NULL; script_data->voice = NULL; - /* Load script bytecode - * \*---------------------------------------------------------------------- */ + // Load script bytecode scriptl_rn = ScriptModule.script_lut[script_num].script_rn; - result = RSC_LoadResource(ScriptModule.script_ctxt, - scriptl_rn, &bytecode_p, &bytecode_len); + result = RSC_LoadResource(ScriptModule.script_ctxt, scriptl_rn, &bytecode_p, &bytecode_len); if (result != R_SUCCESS) { - R_printf(R_STDERR, - "Error loading script bytecode resource.\n"); + R_printf(R_STDERR, "Error loading script bytecode resource.\n"); free(script_data); return R_FAILURE; } @@ -293,20 +218,17 @@ int SCRIPT_Load(int script_num) script_data->bytecode = SCRIPT_LoadBytecode(bytecode_p, bytecode_len); if (script_data->bytecode == NULL) { - R_printf(R_STDERR, - "Error interpreting script bytecode resource.\n"); + R_printf(R_STDERR, "Error interpreting script bytecode resource.\n"); free(script_data); RSC_FreeResource(bytecode_p); return R_FAILURE; } - /* Load script dialogue list - * \*---------------------------------------------------------------------- */ + // Load script dialogue list diagl_rn = ScriptModule.script_lut[script_num].diag_list_rn; - /* Load dialogue list resource */ - result = RSC_LoadResource(ScriptModule.script_ctxt, - diagl_rn, &diagl_p, &diagl_len); + // Load dialogue list resource + result = RSC_LoadResource(ScriptModule.script_ctxt, diagl_rn, &diagl_p, &diagl_len); if (result != R_SUCCESS) { R_printf(R_STDERR, "Error loading dialogue list resource.\n"); free(script_data); @@ -314,69 +236,51 @@ int SCRIPT_Load(int script_num) return R_FAILURE; } - /* Convert dialogue list resource to logical dialogue list */ + // Convert dialogue list resource to logical dialogue list script_data->diag = SCRIPT_LoadDialogue(diagl_p, diagl_len); if (script_data->diag == NULL) { - R_printf(R_STDERR, - "Error interpreting dialogue list resource.\n"); + R_printf(R_STDERR, "Error interpreting dialogue list resource.\n"); free(script_data); RSC_FreeResource(bytecode_p); RSC_FreeResource(diagl_p); return R_FAILURE; } - /* Load voice resource lookup table - * \*---------------------------------------------------------------------- */ + // Load voice resource lookup table if (ScriptModule.voice_lut_present) { - voicelut_rn = ScriptModule.script_lut[script_num].voice_lut_rn; - /* Load voice LUT resource */ - result = RSC_LoadResource(ScriptModule.script_ctxt, - voicelut_rn, &voicelut_p, &voicelut_len); + // Load voice LUT resource + result = RSC_LoadResource(ScriptModule.script_ctxt, voicelut_rn, &voicelut_p, &voicelut_len); if (result != R_SUCCESS) { - - R_printf(R_STDERR, - "Error loading voice LUT resource.\n"); - + R_printf(R_STDERR, "Error loading voice LUT resource.\n"); free(script_data); RSC_FreeResource(bytecode_p); RSC_FreeResource(diagl_p); - return R_FAILURE; } - /* Convert voice LUT resource to logical voice LUT */ - script_data->voice = SCRIPT_LoadVoiceLUT(voicelut_p, - voicelut_len, script_data); + // Convert voice LUT resource to logical voice LUT + script_data->voice = SCRIPT_LoadVoiceLUT(voicelut_p, voicelut_len, script_data); if (script_data->voice == NULL) { - R_printf(R_STDERR, - "Error interpreting voice LUT resource.\n"); - + R_printf(R_STDERR, "Error interpreting voice LUT resource.\n"); free(script_data); RSC_FreeResource(bytecode_p); RSC_FreeResource(diagl_p); RSC_FreeResource(voicelut_p); - return R_FAILURE; } - } - /* Finish initialization - * \*---------------------------------------------------------------------- */ + // Finish initialization script_data->loaded = 1; ScriptModule.current_script = script_data; return R_SUCCESS; } -int SCRIPT_Free(void) -/*--------------------------------------------------------------------------*\ - * Frees all resources associated with current script. -\*--------------------------------------------------------------------------*/ -{ - +// Frees all resources associated with current script. +int SCRIPT_Free() { if (ScriptModule.current_script == NULL) { return R_FAILURE; } @@ -387,8 +291,7 @@ int SCRIPT_Free(void) R_printf(R_STDOUT, "Releasing script data.\n"); - /* Finish initialization - * \*---------------------------------------------------------------------- */ + // Finish initialization if (ScriptModule.current_script->diag != NULL) { free(ScriptModule.current_script->diag->str); free(ScriptModule.current_script->diag->str_off); @@ -397,8 +300,7 @@ int SCRIPT_Free(void) if (ScriptModule.current_script->bytecode != NULL) { free(ScriptModule.current_script->bytecode->entrypoints); - RSC_FreeResource(ScriptModule.current_script->bytecode-> - bytecode_p); + RSC_FreeResource(ScriptModule.current_script->bytecode->bytecode_p); } free(ScriptModule.current_script->bytecode); @@ -415,35 +317,27 @@ int SCRIPT_Free(void) return R_SUCCESS; } -R_SCRIPT_BYTECODE *SCRIPT_LoadBytecode(byte * bytecode_p, - size_t bytecode_len) -/*--------------------------------------------------------------------------*\ - * Reads the entrypoint table from a script bytecode resource in memory. - * Returns NULL on failure. -\*--------------------------------------------------------------------------*/ -{ - +// Reads the entrypoint table from a script bytecode resource in memory. +// Returns NULL on failure. +R_SCRIPT_BYTECODE *SCRIPT_LoadBytecode(byte *bytecode_p, size_t bytecode_len) { const byte *read_p = bytecode_p; R_PROC_TBLENTRY *bc_ep_tbl = NULL; R_SCRIPT_BYTECODE *bc_new_data = NULL; - unsigned long n_entrypoints; /* Number of entrypoints */ - size_t ep_tbl_offset; /* Offset of bytecode entrypoint table */ - + unsigned long n_entrypoints; // Number of entrypoints + size_t ep_tbl_offset; // Offset of bytecode entrypoint table unsigned long i; R_printf(R_STDOUT, "Loading script bytecode...\n"); - /* The first two uint32 values are the number of entrypoints, and the - * offset to the entrypoint table, respectively. */ + // The first two uint32 values are the number of entrypoints, and the + // offset to the entrypoint table, respectively. n_entrypoints = ys_read_u32_le(read_p, &read_p); ep_tbl_offset = ys_read_u32_le(read_p, &read_p); - /* Check that the entrypoint table offset is valid. */ - if ((bytecode_len - ep_tbl_offset) < - (n_entrypoints * R_SCRIPT_TBLENTRY_LEN)) { - + // Check that the entrypoint table offset is valid. + if ((bytecode_len - ep_tbl_offset) < (n_entrypoints * R_SCRIPT_TBLENTRY_LEN)) { R_printf(R_STDERR, "Invalid table offset.\n"); return NULL; } @@ -453,41 +347,36 @@ R_SCRIPT_BYTECODE *SCRIPT_LoadBytecode(byte * bytecode_p, return NULL; } - /* Allocate a new bytecode resource information structure and table of - * entrypoints */ + // Allocate a new bytecode resource information structure and table of + // entrypoints bc_new_data = (R_SCRIPT_BYTECODE *)malloc(sizeof *bc_new_data); if (bc_new_data == NULL) { - R_printf(R_STDERR, - "Memory allocation failure loading script bytecode.\n"); + R_printf(R_STDERR, "Memory allocation failure loading script bytecode.\n"); return NULL; } bc_ep_tbl = (R_PROC_TBLENTRY *)malloc(n_entrypoints * sizeof *bc_ep_tbl); if (bc_ep_tbl == NULL) { - R_printf(R_STDERR, - "Memory allocation failure creating script entrypoint table.\n"); + R_printf(R_STDERR, "Memory allocation failure creating script entrypoint table.\n"); free(bc_new_data); return NULL; } - /* Read in the entrypoint table */ + // Read in the entrypoint table read_p = bytecode_p + ep_tbl_offset; for (i = 0; i < n_entrypoints; i++) { - /* First uint16 is the offset of the entrypoint name from the start - * of the bytecode resource, second uint16 is the offset of the - * bytecode itself for said entrypoint */ + // First uint16 is the offset of the entrypoint name from the start + // of the bytecode resource, second uint16 is the offset of the + // bytecode itself for said entrypoint bc_ep_tbl[i].name_offset = ys_read_u16_le(read_p, &read_p); bc_ep_tbl[i].offset = ys_read_u16_le(read_p, &read_p); - /* Perform a simple range check on offset values */ - if ((bc_ep_tbl[i].name_offset > bytecode_len) || - (bc_ep_tbl[i].offset > bytecode_len)) { - - R_printf(R_STDERR, - "Invalid offset encountered in script entrypoint table.\n"); + // Perform a simple range check on offset values + if ((bc_ep_tbl[i].name_offset > bytecode_len) || (bc_ep_tbl[i].offset > bytecode_len)) { + R_printf(R_STDERR, "Invalid offset encountered in script entrypoint table.\n"); free(bc_new_data); free(bc_ep_tbl); return NULL; @@ -504,48 +393,42 @@ R_SCRIPT_BYTECODE *SCRIPT_LoadBytecode(byte * bytecode_p, return bc_new_data; } -R_DIALOGUE_LIST *SCRIPT_LoadDialogue(const byte * dialogue_p, - size_t dialogue_len) -/*--------------------------------------------------------------------------*\ - * Reads a logical dialogue list from a dialogue list resource in memory. - * Returns NULL on failure. -\*--------------------------------------------------------------------------*/ -{ +// Reads a logical dialogue list from a dialogue list resource in memory. +// Returns NULL on failure. +R_DIALOGUE_LIST *SCRIPT_LoadDialogue(const byte *dialogue_p, size_t dialogue_len) { const byte *read_p = dialogue_p; - R_DIALOGUE_LIST *dialogue_list; uint16 n_dialogue; - uint16 i; size_t offset; R_printf(R_STDOUT, "Loading dialogue list...\n"); - /* Allocate dialogue list structure */ + // Allocate dialogue list structure dialogue_list = (R_DIALOGUE_LIST *)malloc(sizeof *dialogue_list); if (dialogue_list == NULL) { return NULL; } - /* First uint16 is the offset of the first string */ + // First uint16 is the offset of the first string offset = ys_read_u16_le(read_p, &read_p); if (offset > dialogue_len) { R_printf(R_STDERR, "Error, invalid string offset.\n"); return NULL; } - /* Calculate table length */ + // Calculate table length n_dialogue = offset / 2; dialogue_list->n_dialogue = n_dialogue; - /* Allocate table of string pointers */ + // Allocate table of string pointers dialogue_list->str = (const char **)malloc(n_dialogue * sizeof(const char *)); if (dialogue_list->str == NULL) { free(dialogue_list); return NULL; } - /* Allocate table of string offsets */ + // Allocate table of string offsets dialogue_list->str_off = (size_t *)malloc(n_dialogue * sizeof(size_t)); if (dialogue_list->str_off == NULL) { free(dialogue_list->str); @@ -553,11 +436,10 @@ R_DIALOGUE_LIST *SCRIPT_LoadDialogue(const byte * dialogue_p, return NULL; } - /* Read in tables from dialogue list resource */ + // Read in tables from dialogue list resource read_p = dialogue_p; for (i = 0; i < n_dialogue; i++) { offset = ys_read_u16_le(read_p, &read_p); - if (offset > dialogue_len) { R_printf(R_STDERR, "Error, invalid string offset.\n"); free(dialogue_list->str); @@ -572,13 +454,9 @@ R_DIALOGUE_LIST *SCRIPT_LoadDialogue(const byte * dialogue_p, return dialogue_list; } -R_VOICE_LUT *SCRIPT_LoadVoiceLUT(const byte * voicelut_p, - size_t voicelut_len, R_SCRIPTDATA * script) -/*--------------------------------------------------------------------------*\ - * Reads a logical voice LUT from a voice LUT resource in memory. - * Returns NULL on failure. -\*--------------------------------------------------------------------------*/ -{ +// Reads a logical voice LUT from a voice LUT resource in memory. +// Returns NULL on failure. +R_VOICE_LUT *SCRIPT_LoadVoiceLUT(const byte *voicelut_p, size_t voicelut_len, R_SCRIPTDATA *script) { const byte *read_p = voicelut_p; R_VOICE_LUT *voice_lut; @@ -593,8 +471,7 @@ R_VOICE_LUT *SCRIPT_LoadVoiceLUT(const byte * voicelut_p, n_voices = voicelut_len / 2; if (n_voices != script->diag->n_dialogue) { - R_printf(R_STDERR, "Error: Voice LUT entries do not match " - "dialogue entries.\n"); + R_printf(R_STDERR, "Error: Voice LUT entries do not match dialogue entries.\n"); return NULL; } @@ -612,9 +489,7 @@ R_VOICE_LUT *SCRIPT_LoadVoiceLUT(const byte * voicelut_p, return voice_lut; } -void CF_script_info(int argc, char *argv[]) -{ - +void CF_script_info(int argc, char *argv[]) { uint32 n_entrypoints; uint32 i; char *name_ptr; @@ -632,19 +507,13 @@ void CF_script_info(int argc, char *argv[]) CON_Print("Current script contains %d entrypoints:", n_entrypoints); for (i = 0; i < n_entrypoints; i++) { - name_ptr = (char *) - ScriptModule.current_script->bytecode->bytecode_p + - ScriptModule.current_script->bytecode->entrypoints[i]. - name_offset; - + name_ptr = (char *)ScriptModule.current_script->bytecode->bytecode_p + + ScriptModule.current_script->bytecode->entrypoints[i].name_offset; CON_Print("%lu: %s", i, name_ptr); } - - return; } -void CF_script_exec(int argc, char *argv[]) -{ +void CF_script_exec(int argc, char *argv[]) { uint16 ep_num; if (argc < 1) { @@ -654,10 +523,8 @@ void CF_script_exec(int argc, char *argv[]) ep_num = atoi(argv[0]); if (ScriptModule.dbg_thread == NULL) { - CON_Print("Creating debug thread..."); ScriptModule.dbg_thread = STHREAD_Create(); - if (ScriptModule.dbg_thread == NULL) { CON_Print("Thread creation failed."); return; @@ -670,15 +537,10 @@ void CF_script_exec(int argc, char *argv[]) } STHREAD_Execute(ScriptModule.dbg_thread, ep_num); - - return; } -void CF_script_togglestep(int argc, char *argv[]) -{ +void CF_script_togglestep(int argc, char *argv[]) { ScriptModule.dbg_singlestep = !ScriptModule.dbg_singlestep; - - return; } } // End of namespace Saga diff --git a/saga/script.h b/saga/script.h index 1522221a5b..3e0c32c3e5 100644 --- a/saga/script.h +++ b/saga/script.h @@ -20,14 +20,8 @@ * $Header$ * */ -/* - Description: - - Scripting module private header - - Notes: -*/ +// Scripting module private header #ifndef SAGA_SCRIPT_H #define SAGA_SCRIPT_H @@ -53,103 +47,71 @@ namespace Saga { #define S_WARN_PREFIX "SWarning: " struct R_PROC_TBLENTRY { - size_t name_offset; size_t offset; - }; struct R_SCRIPT_BYTECODE { - unsigned char *bytecode_p; size_t bytecode_len; - size_t ep_tbl_offset; unsigned long n_entrypoints; R_PROC_TBLENTRY *entrypoints; - }; struct R_DIALOGUE_LIST { - unsigned int n_dialogue; const char **str; size_t *str_off; - }; struct R_VOICE_LUT { - int n_voices; int *voices; - }; struct R_SCRIPTDATA { - int loaded; R_SCRIPT_BYTECODE *bytecode; R_DIALOGUE_LIST *diag; R_VOICE_LUT *voice; - }; struct R_SCRIPT_LUT_ENTRY { - int script_rn; int diag_list_rn; int voice_lut_rn; - }; struct R_SCRIPT_DATABUF { - SDataWord_T *data; int len; - }; struct R_SCRIPT_MODULE { - int initialized; - R_RSCFILE_CONTEXT *script_ctxt; - int voice_lut_present; R_SCRIPT_LUT_ENTRY *script_lut; int script_lut_max; uint16 script_lut_entrylen; - R_SCRIPTDATA *current_script; YS_DL_LIST *thread_list; R_SCRIPT_DATABUF *data_buf[R_SCRIPT_DATABUF_NUM]; - int dbg_singlestep; int dbg_dostep; R_SCRIPT_THREAD *dbg_thread; R_TEXTLIST_ENTRY *dbg_txtentry; - }; extern R_SCRIPT_MODULE ScriptModule; -R_SCRIPT_BYTECODE *SCRIPT_LoadBytecode(byte * bytecode_p, - size_t bytecode_len); - -R_DIALOGUE_LIST *SCRIPT_LoadDialogue(const byte * dialogue_p, - size_t dialogue_len); - -R_VOICE_LUT *SCRIPT_LoadVoiceLUT(const byte * voicelut_p, - size_t voicelut_len, R_SCRIPTDATA * script); - -int -SCRIPT_Disassemble(R_SCRIPT_BYTECODE * script_list, - R_DIALOGUE_LIST * diag_list); - +R_SCRIPT_BYTECODE *SCRIPT_LoadBytecode(byte *bytecode_p, size_t bytecode_len); +R_DIALOGUE_LIST *SCRIPT_LoadDialogue(const byte *dialogue_p, size_t dialogue_len); +R_VOICE_LUT *SCRIPT_LoadVoiceLUT(const byte *voicelut_p, size_t voicelut_len, R_SCRIPTDATA *script); +int SCRIPT_Disassemble(R_SCRIPT_BYTECODE *script_list, R_DIALOGUE_LIST *diag_list); void CF_script_info(int argc, char *argv[]); - void CF_script_exec(int argc, char *argv[]); - void CF_script_togglestep(int argc, char *argv[]); } // End of namespace Saga diff --git a/saga/script_mod.h b/saga/script_mod.h index ad3dc8b9ef..834e6367c6 100644 --- a/saga/script_mod.h +++ b/saga/script_mod.h @@ -20,14 +20,8 @@ * $Header$ * */ -/* - Description: - - Scripting module public header - - Notes: -*/ +// Scripting module public header #ifndef SAGA_SCRIPT_MOD_H #define SAGA_SCRIPT_MOD_H @@ -39,7 +33,6 @@ typedef unsigned int SDataWord_T; typedef struct R_SCRIPT_THREAD_tag R_SCRIPT_THREAD; enum R_SCRIPT_VERBS { - S_VERB_WALKTO = 0, S_VERB_LOOKAT = 2, S_VERB_PICKUP = 1, @@ -50,40 +43,24 @@ enum R_SCRIPT_VERBS { S_VERB_GIVE }; -int SCRIPT_Register(void); - -int SCRIPT_Init(void); - -int SCRIPT_Shutdown(void); - +int SCRIPT_Register(); +int SCRIPT_Init(); +int SCRIPT_Shutdown(); int SCRIPT_Load(int script_num); - -int SCRIPT_Free(void); - -int SDATA_GetWord(int n_buf, int n_word, SDataWord_T * data); - +int SCRIPT_Free(); +int SDATA_GetWord(int n_buf, int n_word, SDataWord_T *data); int SDATA_PutWord(int n_buf, int n_word, SDataWord_T data); - int SDATA_SetBit(int n_buf, SDataWord_T n_bit, int bitstate); - int SDATA_GetBit(int n_buf, SDataWord_T n_bit, int *bitstate); - int SDATA_ReadWordS(SDataWord_T word); - uint16 SDATA_ReadWordU(SDataWord_T word); - -R_SCRIPT_THREAD *STHREAD_Create(void); - -int STHREAD_Execute(R_SCRIPT_THREAD * thread, int ep_num); - +R_SCRIPT_THREAD *STHREAD_Create(); +int STHREAD_Execute(R_SCRIPT_THREAD *thread, int ep_num); int STHREAD_ExecThreads(int msec); - -int STHREAD_HoldSem(R_SEMAPHORE * sem); - -int STHREAD_ReleaseSem(R_SEMAPHORE * sem); - -int STHREAD_DebugStep(void); +int STHREAD_HoldSem(R_SEMAPHORE *sem); +int STHREAD_ReleaseSem(R_SEMAPHORE *sem); +int STHREAD_DebugStep(); } // End of namespace Saga -#endif /* SAGA_SCRIPT_MOD_H */ +#endif |