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author | dhewg | 2011-02-25 00:06:18 +0100 |
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committer | dhewg | 2011-02-25 00:10:42 +0100 |
commit | e06b7431e8e199c169dd55b675bf7b8e70251e61 (patch) | |
tree | 3f5bc32e6805e95304eec437882e9de79fe5e597 | |
parent | ff11ab284adb30b0de9b80b7a8a9a19b3861e977 (diff) | |
download | scummvm-rg350-e06b7431e8e199c169dd55b675bf7b8e70251e61.tar.gz scummvm-rg350-e06b7431e8e199c169dd55b675bf7b8e70251e61.tar.bz2 scummvm-rg350-e06b7431e8e199c169dd55b675bf7b8e70251e61.zip |
ANDROID: Remove weird workaround in clearScreen()
This resulted in flickering all over the GUI
-rw-r--r-- | backends/platform/android/gfx.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/backends/platform/android/gfx.cpp b/backends/platform/android/gfx.cpp index a84e5ce4a0..35c91d724c 100644 --- a/backends/platform/android/gfx.cpp +++ b/backends/platform/android/gfx.cpp @@ -362,8 +362,9 @@ void OSystem_Android::clearOverlay() { _overlay_texture->fillBuffer(0); + // breaks more than it fixes, disabled for now // Shouldn't need this, but works around a 'blank screen' bug on Nexus1 - updateScreen(); + //updateScreen(); } void OSystem_Android::grabOverlay(OverlayColor *buf, int pitch) { |