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author | Paul Gilbert | 2015-09-06 20:52:15 -0400 |
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committer | Paul Gilbert | 2015-09-06 20:52:15 -0400 |
commit | e0ad8a9ef56095df91273b1d27c6511d702546fd (patch) | |
tree | 53edcac9fb63d46196a9947052ae05ba66a82517 | |
parent | 735bd2c3f7ddce6eefa4dacf396df1180e93373e (diff) | |
download | scummvm-rg350-e0ad8a9ef56095df91273b1d27c6511d702546fd.tar.gz scummvm-rg350-e0ad8a9ef56095df91273b1d27c6511d702546fd.tar.bz2 scummvm-rg350-e0ad8a9ef56095df91273b1d27c6511d702546fd.zip |
SHERLOCK: 3DO: Set up RGB color constants for 3DO
-rw-r--r-- | engines/sherlock/scalpel/scalpel.cpp | 59 | ||||
-rw-r--r-- | engines/sherlock/scalpel/scalpel.h | 30 | ||||
-rw-r--r-- | engines/sherlock/scalpel/scalpel_screen.cpp | 2 | ||||
-rw-r--r-- | engines/sherlock/scalpel/scalpel_screen.h | 2 | ||||
-rw-r--r-- | engines/sherlock/screen.cpp | 6 | ||||
-rw-r--r-- | engines/sherlock/screen.h | 20 | ||||
-rw-r--r-- | engines/sherlock/surface.cpp | 6 | ||||
-rw-r--r-- | engines/sherlock/surface.h | 6 |
8 files changed, 93 insertions, 38 deletions
diff --git a/engines/sherlock/scalpel/scalpel.cpp b/engines/sherlock/scalpel/scalpel.cpp index c3915a1cf2..d1dad93b1a 100644 --- a/engines/sherlock/scalpel/scalpel.cpp +++ b/engines/sherlock/scalpel/scalpel.cpp @@ -174,12 +174,71 @@ const PeopleData PEOPLE_DATA[MAX_PEOPLE] = { { "INSP", "Inspector Lestrade", { 4, 0, 0 }, { 2, 0, 0 } } }; +uint INFO_BLACK; +uint BORDER_COLOR; +uint COMMAND_BACKGROUND; +uint BUTTON_BACKGROUND; +uint TALK_FOREGROUND; +uint TALK_NULL; +uint BUTTON_TOP; +uint BUTTON_MIDDLE; +uint BUTTON_BOTTOM; +uint COMMAND_FOREGROUND; +uint COMMAND_HIGHLIGHTED; +uint COMMAND_NULL; +uint INFO_FOREGROUND; +uint INFO_BACKGROUND; +uint INV_FOREGROUND; +uint INV_BACKGROUND; +uint PEN_COLOR; + /*----------------------------------------------------------------*/ +#define FROM_RGB(r, g, b) pixelFormatRGB565.ARGBToColor(0, r, g, b) + ScalpelEngine::ScalpelEngine(OSystem *syst, const SherlockGameDescription *gameDesc) : SherlockEngine(syst, gameDesc) { _darts = nullptr; _mapResult = 0; + + if (getPlatform() == Common::kPlatform3DO) { + const Graphics::PixelFormat pixelFormatRGB565 = Graphics::PixelFormat(2, 5, 6, 5, 0, 11, 5, 0, 0); + INFO_BLACK = FROM_RGB(0, 0, 0x48); + BORDER_COLOR = FROM_RGB(0x6d, 0x38, 0x10); + COMMAND_BACKGROUND = FROM_RGB(0x38, 0x38, 0xce); + BUTTON_BACKGROUND = FROM_RGB(0x95, 0x5d, 0x24); + TALK_FOREGROUND = FROM_RGB(0xff, 0x55, 0x55); + TALK_NULL = FROM_RGB(0xce, 0xc6, 0xc2); + BUTTON_TOP = FROM_RGB(0xbe, 0x85, 0x3c); + BUTTON_MIDDLE = FROM_RGB(0x9d, 0x40, 0); + BUTTON_BOTTOM = FROM_RGB(0x69, 0x24, 0); + COMMAND_FOREGROUND = FROM_RGB(0xFF, 0xFF, 0xFF); + COMMAND_HIGHLIGHTED = FROM_RGB(0x55, 0xff, 0x55); + COMMAND_NULL = FROM_RGB(0x69, 0x24, 0); + INFO_FOREGROUND = FROM_RGB(0x55, 0xff, 0xff); + INFO_BACKGROUND = FROM_RGB(0, 0, 0x48); + INV_FOREGROUND = FROM_RGB(0xff, 0xff, 0x55); + INV_BACKGROUND = FROM_RGB(0, 0, 0x48); + PEN_COLOR = FROM_RGB(0x50, 0x18, 0); + } else { + INFO_BLACK = 1; + BORDER_COLOR = 237; + COMMAND_BACKGROUND = 4; + BUTTON_BACKGROUND = 235; + TALK_FOREGROUND = 12; + TALK_NULL = 16; + BUTTON_TOP = 233; + BUTTON_MIDDLE = 244; + BUTTON_BOTTOM = 248; + COMMAND_FOREGROUND = 15; + COMMAND_HIGHLIGHTED = 10; + COMMAND_NULL = 248; + INFO_FOREGROUND = 11; + INFO_BACKGROUND = 1; + INV_FOREGROUND = 14; + INV_BACKGROUND = 1; + PEN_COLOR = 250; + } } ScalpelEngine::~ScalpelEngine() { diff --git a/engines/sherlock/scalpel/scalpel.h b/engines/sherlock/scalpel/scalpel.h index cb1cb20492..6ae8563e61 100644 --- a/engines/sherlock/scalpel/scalpel.h +++ b/engines/sherlock/scalpel/scalpel.h @@ -30,19 +30,23 @@ namespace Sherlock { namespace Scalpel { -enum { - BUTTON_TOP = 233, - BUTTON_MIDDLE = 244, - BUTTON_BOTTOM = 248, - COMMAND_FOREGROUND = 15, - COMMAND_HIGHLIGHTED = 10, - COMMAND_NULL = 248, - INFO_FOREGROUND = 11, - INFO_BACKGROUND = 1, - INV_FOREGROUND = 14, - INV_BACKGROUND = 1, - PEN_COLOR = 250 -}; +extern uint BUTTON_TOP; +extern uint BUTTON_MIDDLE; +extern uint BUTTON_BOTTOM; +extern uint COMMAND_FOREGROUND; +extern uint COMMAND_HIGHLIGHTED; +extern uint COMMAND_NULL; +extern uint INFO_FOREGROUND; +extern uint INFO_BACKGROUND; +extern uint INV_FOREGROUND; +extern uint INV_BACKGROUND; +extern uint PEN_COLOR; +extern uint INFO_BLACK; +extern uint BORDER_COLOR; +extern uint COMMAND_BACKGROUND; +extern uint BUTTON_BACKGROUND; +extern uint TALK_FOREGROUND; +extern uint TALK_NULL; class ScalpelEngine : public SherlockEngine { private: diff --git a/engines/sherlock/scalpel/scalpel_screen.cpp b/engines/sherlock/scalpel/scalpel_screen.cpp index 2096dabcdf..44113b2a5d 100644 --- a/engines/sherlock/scalpel/scalpel_screen.cpp +++ b/engines/sherlock/scalpel/scalpel_screen.cpp @@ -45,7 +45,7 @@ void ScalpelScreen::makeButton(const Common::Rect &bounds, int textX, COMMAND_FOREGROUND, "%s", str.c_str() + 1); } -void ScalpelScreen::buttonPrint(const Common::Point &pt, byte color, bool slamIt, +void ScalpelScreen::buttonPrint(const Common::Point &pt, uint color, bool slamIt, const Common::String &str) { int xStart = pt.x - stringWidth(str) / 2; diff --git a/engines/sherlock/scalpel/scalpel_screen.h b/engines/sherlock/scalpel/scalpel_screen.h index 472fe9e220..0277bcd16f 100644 --- a/engines/sherlock/scalpel/scalpel_screen.h +++ b/engines/sherlock/scalpel/scalpel_screen.h @@ -45,7 +45,7 @@ public: * Prints an interface command with the first letter highlighted to indicate * what keyboard shortcut is associated with it */ - void buttonPrint(const Common::Point &pt, byte color, bool slamIt, const Common::String &str); + void buttonPrint(const Common::Point &pt, uint color, bool slamIt, const Common::String &str); /** * Draw a panel in the back buffer with a raised area effect around the edges diff --git a/engines/sherlock/screen.cpp b/engines/sherlock/screen.cpp index 4233bca0cb..a5241524ef 100644 --- a/engines/sherlock/screen.cpp +++ b/engines/sherlock/screen.cpp @@ -460,7 +460,7 @@ void Screen::blockMove() { blockMove(Common::Rect(0, 0, w(), h())); } -void Screen::print(const Common::Point &pt, byte color, const char *formatStr, ...) { +void Screen::print(const Common::Point &pt, uint color, const char *formatStr, ...) { // Create the string to display va_list args; va_start(args, formatStr); @@ -488,7 +488,7 @@ void Screen::print(const Common::Point &pt, byte color, const char *formatStr, . slamRect(textBounds); } -void Screen::gPrint(const Common::Point &pt, byte color, const char *formatStr, ...) { +void Screen::gPrint(const Common::Point &pt, uint color, const char *formatStr, ...) { // Create the string to display va_list args; va_start(args, formatStr); @@ -499,7 +499,7 @@ void Screen::gPrint(const Common::Point &pt, byte color, const char *formatStr, writeString(str, pt, color); } -void Screen::writeString(const Common::String &str, const Common::Point &pt, byte overrideColor) { +void Screen::writeString(const Common::String &str, const Common::Point &pt, uint overrideColor) { Fonts::writeString(_backBuffer, str, pt, overrideColor); } diff --git a/engines/sherlock/screen.h b/engines/sherlock/screen.h index 2e0cef72ca..43e6ea883f 100644 --- a/engines/sherlock/screen.h +++ b/engines/sherlock/screen.h @@ -35,22 +35,12 @@ namespace Sherlock { #define PALETTE_COUNT 256 #define VGA_COLOR_TRANS(x) ((x) * 255 / 63) #define BG_GREYSCALE_RANGE_END 229 - -enum { - BLACK = 0, - INFO_BLACK = 1, - BORDER_COLOR = 237, - COMMAND_BACKGROUND = 4, - BUTTON_BACKGROUND = 235, - TALK_FOREGROUND = 12, - TALK_NULL = 16 -}; +#define BLACK 0 class SherlockEngine; class Screen : public Surface { private: - SherlockEngine *_vm; Common::List<Common::Rect> _dirtyRects; uint32 _transitionSeed; Surface _sceneSurface; @@ -69,6 +59,8 @@ private: */ bool unionRectangle(Common::Rect &destRect, const Common::Rect &src1, const Common::Rect &src2); protected: + SherlockEngine *_vm; + /** * Adds a rectangle to the list of modified areas of the screen during the * current frame @@ -144,12 +136,12 @@ public: * Prints the text passed onto the back buffer at the given position and color. * The string is then blitted to the screen */ - void print(const Common::Point &pt, byte color, const char *formatStr, ...) GCC_PRINTF(4, 5); + void print(const Common::Point &pt, uint color, const char *formatStr, ...) GCC_PRINTF(4, 5); /** * Print a strings onto the back buffer without blitting it to the screen */ - void gPrint(const Common::Point &pt, byte color, const char *formatStr, ...) GCC_PRINTF(4, 5); + void gPrint(const Common::Point &pt, uint color, const char *formatStr, ...) GCC_PRINTF(4, 5); /** * Copies a section of the second back buffer into the main back buffer @@ -223,7 +215,7 @@ public: /** * Draws the given string into the back buffer using the images stored in _font */ - virtual void writeString(const Common::String &str, const Common::Point &pt, byte overrideColor); + virtual void writeString(const Common::String &str, const Common::Point &pt, uint overrideColor); // Rose Tattoo specific methods diff --git a/engines/sherlock/surface.cpp b/engines/sherlock/surface.cpp index b56692c704..b8ceae25cb 100644 --- a/engines/sherlock/surface.cpp +++ b/engines/sherlock/surface.cpp @@ -201,16 +201,16 @@ void Surface::transBlitFromUnscaled(const Graphics::Surface &src, const Common:: } } -void Surface::fillRect(int x1, int y1, int x2, int y2, byte color) { +void Surface::fillRect(int x1, int y1, int x2, int y2, uint color) { fillRect(Common::Rect(x1, y1, x2, y2), color); } -void Surface::fillRect(const Common::Rect &r, byte color) { +void Surface::fillRect(const Common::Rect &r, uint color) { _surface.fillRect(r, color); addDirtyRect(r); } -void Surface::fill(uint16 color) { +void Surface::fill(uint color) { _surface.fillRect(Common::Rect(_surface.w, _surface.h), color); } diff --git a/engines/sherlock/surface.h b/engines/sherlock/surface.h index 385fb1793e..97424a1ed4 100644 --- a/engines/sherlock/surface.h +++ b/engines/sherlock/surface.h @@ -133,14 +133,14 @@ public: /** * Fill a given area of the surface with a given color */ - void fillRect(int x1, int y1, int x2, int y2, byte color); + void fillRect(int x1, int y1, int x2, int y2, uint color); /** * Fill a given area of the surface with a given color */ - void fillRect(const Common::Rect &r, byte color); + void fillRect(const Common::Rect &r, uint color); - void fill(uint16 color); + void fill(uint color); /** * Clear the surface |