diff options
author | Jamieson Christian | 2003-08-15 10:19:24 +0000 |
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committer | Jamieson Christian | 2003-08-15 10:19:24 +0000 |
commit | e1bc6493d858f569716cf2036732e8a1ddf36573 (patch) | |
tree | b8549f630011dcab1b4c684a22daba09b96119b2 | |
parent | f9aea7673ffcbb515e2a3ed32108b00f60598414 (diff) | |
download | scummvm-rg350-e1bc6493d858f569716cf2036732e8a1ddf36573.tar.gz scummvm-rg350-e1bc6493d858f569716cf2036732e8a1ddf36573.tar.bz2 scummvm-rg350-e1bc6493d858f569716cf2036732e8a1ddf36573.zip |
Replaced ADLIB_ALWAYS and ADLIB_PREFERRED with a more flexible
list of music types supported. This was done because now
PC speaker support must be treated separately, along with
Adlib and native (GM/MT32) support.
This fixes a problem with games that don't support PC speaker
(including V5 games that don't parse SPK resources yet)
being run with -epcspk or -epcjr. Those games now properly
switch to -enull so that music resources still get parsed
and music/script synchronization mechanisms don't break.
svn-id: r9703
-rw-r--r-- | common/gameDetector.cpp | 10 | ||||
-rw-r--r-- | common/gameDetector.h | 14 | ||||
-rw-r--r-- | scumm/scummvm.cpp | 86 | ||||
-rw-r--r-- | simon/simon.cpp | 24 | ||||
-rw-r--r-- | sky/sky.cpp | 4 | ||||
-rw-r--r-- | sword2/sword2.cpp | 6 |
6 files changed, 75 insertions, 69 deletions
diff --git a/common/gameDetector.cpp b/common/gameDetector.cpp index 9a4fa6fc32..6a06a61c98 100644 --- a/common/gameDetector.cpp +++ b/common/gameDetector.cpp @@ -704,13 +704,17 @@ int GameDetector::detectMain() { * and the game is one of those that want adlib as * default, OR if the game is an older game that doesn't * support anything else anyway. */ + if (_midi_driver == MD_AUTO) + _midi_driver = MD_ADLIB; bool nativeMidiDriver = (_midi_driver != MD_NULL && _midi_driver != MD_ADLIB && _midi_driver != MD_PCSPK && _midi_driver != MD_PCJR); - if ((_game.adlib & VersionSettings::ADLIB_ALWAYS) && nativeMidiDriver || - (_game.adlib & VersionSettings::ADLIB_PREFERRED) && _midi_driver == MD_AUTO) { + if (nativeMidiDriver && !(_game.midi & MDT_NATIVE)) _midi_driver = MD_ADLIB; - } + if (_midi_driver == MD_ADLIB && !(_game.midi & MDT_ADLIB)) + _midi_driver = MD_PCJR; + if ((_midi_driver == MD_PCSPK || _midi_driver == MD_PCJR) && !(_game.midi & MDT_PCSPK)) + _midi_driver = MD_NULL; if (!_gameDataPath) { warning("No path was provided. Assuming the data files are in the current directory"); diff --git a/common/gameDetector.h b/common/gameDetector.h index dbf5d1299b..fcf6846dae 100644 --- a/common/gameDetector.h +++ b/common/gameDetector.h @@ -61,16 +61,18 @@ enum { HB_HEB = 20 }; +enum MidiDriverType { + MDT_NONE = 0, + MDT_PCSPK = 1, // MD_PCSPK and MD_PCJR + MDT_ADLIB = 2, // MD_ADLIB + MDT_NATIVE = 4 // Everything else +}; + struct VersionSettings { const char *filename; const char *gamename; byte id, version; - enum { - ADLIB_DONT_CARE = 0, - ADLIB_PREFERRED = 1, - ADLIB_ALWAYS = 2, - ADLIB_NEVER = 3 - } adlib; + int midi; // MidiDriverType values uint32 features; const char *detectname; }; diff --git a/scumm/scummvm.cpp b/scumm/scummvm.cpp index 9e428f5b4f..ecf9be2a0a 100644 --- a/scumm/scummvm.cpp +++ b/scumm/scummvm.cpp @@ -68,107 +68,107 @@ static const VersionSettings scumm_settings[] = { /* Scumm Version 1 */ /* Scumm Version 2 */ - {"maniac", "Maniac Mansion", GID_MANIAC, 2, VersionSettings::ADLIB_ALWAYS, + {"maniac", "Maniac Mansion", GID_MANIAC, 2, MDT_PCSPK, GF_SMALL_HEADER | GF_USE_KEY | GF_SMALL_NAMES | GF_16COLOR | GF_OLD_BUNDLE | GF_NO_SCALING, "00.LFL"}, - {"maniacnes", "Maniac Mansion (NES)", GID_MANIAC, 2, VersionSettings::ADLIB_ALWAYS, + {"maniacnes", "Maniac Mansion (NES)", GID_MANIAC, 2, MDT_NONE, GF_SMALL_HEADER | GF_USE_KEY | GF_SMALL_NAMES | GF_16COLOR | GF_OLD_BUNDLE | GF_NO_SCALING | GF_NES, "00.LFL"}, - {"zak", "Zak McKracken and the Alien Mindbenders", GID_ZAK, 2, VersionSettings::ADLIB_ALWAYS, + {"zak", "Zak McKracken and the Alien Mindbenders", GID_ZAK, 2, MDT_PCSPK, GF_SMALL_HEADER | GF_USE_KEY | GF_SMALL_NAMES | GF_16COLOR | GF_OLD_BUNDLE | GF_NO_SCALING, "00.LFL"}, /* Scumm Version 3 */ - {"indy3EGA", "Indiana Jones and the Last Crusade", GID_INDY3, 3, VersionSettings::ADLIB_ALWAYS, + {"indy3EGA", "Indiana Jones and the Last Crusade", GID_INDY3, 3, MDT_PCSPK | MDT_ADLIB, GF_SMALL_HEADER | GF_SMALL_NAMES | GF_NO_SCALING | GF_USE_KEY | GF_16COLOR | GF_OLD_BUNDLE, "00.LFL"}, - {"indy3Towns", "Indiana Jones and the Last Crusade (FM Towns)", GID_INDY3, 3, VersionSettings::ADLIB_ALWAYS, + {"indy3Towns", "Indiana Jones and the Last Crusade (FM Towns)", GID_INDY3, 3, MDT_NONE, GF_SMALL_HEADER | GF_SMALL_NAMES | GF_NO_SCALING | GF_OLD256 | GF_FEW_LOCALS | GF_FMTOWNS | GF_AUDIOTRACKS, "00.LFL"}, - {"indy3", "Indiana Jones and the Last Crusade (256)", GID_INDY3, 3, VersionSettings::ADLIB_ALWAYS, + {"indy3", "Indiana Jones and the Last Crusade (256)", GID_INDY3, 3, MDT_PCSPK | MDT_ADLIB, GF_SMALL_HEADER | GF_SMALL_NAMES | GF_NO_SCALING | GF_OLD256 | GF_FEW_LOCALS, "00.LFL"}, - {"zak256", "Zak McKracken and the Alien Mindbenders (256)", GID_ZAK256, 3, VersionSettings::ADLIB_ALWAYS, + {"zak256", "Zak McKracken and the Alien Mindbenders (256)", GID_ZAK256, 3, MDT_PCSPK, GF_SMALL_HEADER | GF_SMALL_NAMES | GF_NO_SCALING | GF_OLD256 | GF_FMTOWNS | GF_AUDIOTRACKS, "00.LFL"}, - {"loom", "Loom", GID_LOOM, 3, VersionSettings::ADLIB_PREFERRED, + {"loom", "Loom", GID_LOOM, 3, MDT_PCSPK | MDT_ADLIB | MDT_NATIVE, GF_SMALL_HEADER | GF_SMALL_NAMES | GF_NO_SCALING | GF_USE_KEY | GF_16COLOR | GF_OLD_BUNDLE, "00.LFL"}, /* Scumm Version 4 */ - {"monkeyEGA", "Monkey Island 1 (EGA)", GID_MONKEY_EGA, 4, VersionSettings::ADLIB_PREFERRED, + {"monkeyEGA", "Monkey Island 1 (EGA)", GID_MONKEY_EGA, 4, MDT_PCSPK | MDT_ADLIB | MDT_NATIVE, GF_SMALL_HEADER | GF_USE_KEY | GF_16COLOR, "000.LFL"}, - {"pass", "Passport to Adventure", GID_PASS, 4, VersionSettings::ADLIB_ALWAYS, + {"pass", "Passport to Adventure", GID_PASS, 4, MDT_PCSPK | MDT_ADLIB, GF_SMALL_HEADER | GF_USE_KEY | GF_16COLOR, "000.LFL"}, /* Scumm version 5 */ - {"monkeyVGA", "Monkey Island 1 (256 color Floppy version)", GID_MONKEY_VGA, 4, VersionSettings::ADLIB_PREFERRED, + {"monkeyVGA", "Monkey Island 1 (256 color Floppy version)", GID_MONKEY_VGA, 4, MDT_PCSPK | MDT_ADLIB | MDT_NATIVE, GF_SMALL_HEADER | GF_USE_KEY, "000.LFL"}, - {"loomcd", "Loom (256 color CD version)", GID_LOOM256, 4, VersionSettings::ADLIB_ALWAYS, + {"loomcd", "Loom (256 color CD version)", GID_LOOM256, 4, MDT_NONE, GF_SMALL_HEADER | GF_USE_KEY | GF_AUDIOTRACKS, "000.LFL"}, - {"monkey", "Monkey Island 1", GID_MONKEY, 5, VersionSettings::ADLIB_PREFERRED, + {"monkey", "Monkey Island 1", GID_MONKEY, 5, MDT_NONE, GF_USE_KEY | GF_AUDIOTRACKS, 0}, - {"monkey1", "Monkey Island 1 (alt)", GID_MONKEY, 5, VersionSettings::ADLIB_PREFERRED, + {"monkey1", "Monkey Island 1 (alt)", GID_MONKEY, 5, MDT_PCSPK | MDT_ADLIB | MDT_NATIVE, GF_USE_KEY | GF_AUDIOTRACKS, 0}, - {"game", "Monkey Island 1 (SegaCD version)", GID_MONKEY_SEGA, 5, VersionSettings::ADLIB_PREFERRED, + {"game", "Monkey Island 1 (SegaCD version)", GID_MONKEY_SEGA, 5, MDT_NONE, GF_USE_KEY | GF_AUDIOTRACKS, 0}, - {"monkey2", "Monkey Island 2: LeChuck's revenge", GID_MONKEY2, 5, VersionSettings::ADLIB_PREFERRED, + {"monkey2", "Monkey Island 2: LeChuck's revenge", GID_MONKEY2, 5, /*MDT_PCSPK |*/ MDT_ADLIB | MDT_NATIVE, GF_USE_KEY, 0}, - {"mi2demo", "Monkey Island 2: LeChuck's revenge (Demo)", GID_MONKEY2, 5, VersionSettings::ADLIB_PREFERRED, + {"mi2demo", "Monkey Island 2: LeChuck's revenge (Demo)", GID_MONKEY2, 5, /*MDT_PCSPK |*/ MDT_ADLIB | MDT_NATIVE, GF_USE_KEY, 0}, - {"indydemo", "Indiana Jones and the Fate of Atlantis (FM Towns Demo)", GID_INDY4, 5, VersionSettings::ADLIB_PREFERRED, + {"indydemo", "Indiana Jones and the Fate of Atlantis (FM Towns Demo)", GID_INDY4, 5, MDT_NONE, GF_USE_KEY, 0}, - {"atlantis", "Indiana Jones and the Fate of Atlantis", GID_INDY4, 5, VersionSettings::ADLIB_PREFERRED, + {"atlantis", "Indiana Jones and the Fate of Atlantis", GID_INDY4, 5, /*MDT_PCSPK |*/ MDT_ADLIB | MDT_NATIVE, GF_USE_KEY, 0}, - {"playfate", "Indiana Jones and the Fate of Atlantis (Demo)", GID_INDY4, 5, VersionSettings::ADLIB_PREFERRED, + {"playfate", "Indiana Jones and the Fate of Atlantis (Demo)", GID_INDY4, 5, /*MDT_PCSPK |*/ MDT_ADLIB | MDT_NATIVE, GF_USE_KEY, 0}, - {"fate", "Indiana Jones and the Fate of Atlantis (Demo)", GID_INDY4, 5, VersionSettings::ADLIB_PREFERRED, + {"fate", "Indiana Jones and the Fate of Atlantis (Demo)", GID_INDY4, 5, /*MDT_PCSPK |*/ MDT_ADLIB | MDT_NATIVE, GF_USE_KEY, 0}, /* Scumm Version 6 */ - {"puttputt", "Putt-Putt Joins The Parade (DOS)", GID_PUTTPUTT, 6, VersionSettings::ADLIB_DONT_CARE, + {"puttputt", "Putt-Putt Joins The Parade (DOS)", GID_PUTTPUTT, 6, MDT_ADLIB | MDT_NATIVE, GF_NEW_OPCODES | GF_USE_KEY | GF_HUMONGOUS | GF_NEW_COSTUMES, 0}, - {"puttdemo", "Putt-Putt Joins The Parade (DOS Demo)", GID_PUTTDEMO, 6, VersionSettings::ADLIB_DONT_CARE, + {"puttdemo", "Putt-Putt Joins The Parade (DOS Demo)", GID_PUTTDEMO, 6, MDT_ADLIB | MDT_NATIVE, GF_NEW_OPCODES | GF_USE_KEY | GF_HUMONGOUS, 0}, - {"moondemo", "Putt-Putt Goes To The Moon (DOS Demo)", GID_PUTTPUTT, 6, VersionSettings::ADLIB_DONT_CARE, + {"moondemo", "Putt-Putt Goes To The Moon (DOS Demo)", GID_PUTTPUTT, 6, MDT_ADLIB | MDT_NATIVE, GF_NEW_OPCODES | GF_USE_KEY | GF_HUMONGOUS | GF_NEW_COSTUMES, 0}, - {"puttmoon", "Putt-Putt Goes To The Moon (DOS)", GID_PUTTPUTT, 6, VersionSettings::ADLIB_DONT_CARE, + {"puttmoon", "Putt-Putt Goes To The Moon (DOS)", GID_PUTTPUTT, 6, MDT_ADLIB | MDT_NATIVE, GF_NEW_OPCODES | GF_USE_KEY | GF_HUMONGOUS | GF_NEW_COSTUMES, 0}, - {"funpack", "Putt-Putt's Fun Pack", GID_PUTTPUTT, 6, VersionSettings::ADLIB_DONT_CARE, + {"funpack", "Putt-Putt's Fun Pack", GID_PUTTPUTT, 6, MDT_ADLIB | MDT_NATIVE, GF_NEW_OPCODES | GF_USE_KEY | GF_HUMONGOUS | GF_NEW_COSTUMES, 0}, - {"fbpack", "Fatty Bear's Fun Pack", GID_PUTTPUTT, 6, VersionSettings::ADLIB_DONT_CARE, + {"fbpack", "Fatty Bear's Fun Pack", GID_PUTTPUTT, 6, MDT_ADLIB | MDT_NATIVE, GF_NEW_OPCODES | GF_USE_KEY | GF_HUMONGOUS | GF_NEW_COSTUMES, 0}, - {"fbear", "Fatty Bear's Birthday Surprise (DOS)", GID_PUTTPUTT, 6, VersionSettings::ADLIB_DONT_CARE, + {"fbear", "Fatty Bear's Birthday Surprise (DOS)", GID_PUTTPUTT, 6, MDT_ADLIB | MDT_NATIVE, GF_NEW_OPCODES | GF_USE_KEY | GF_HUMONGOUS | GF_NEW_COSTUMES, 0}, - {"fbdemo", "Fatty Bear's Birthday Surprise (DOS Demo)", GID_PUTTPUTT, 6, VersionSettings::ADLIB_DONT_CARE, + {"fbdemo", "Fatty Bear's Birthday Surprise (DOS Demo)", GID_PUTTPUTT, 6, MDT_ADLIB | MDT_NATIVE, GF_NEW_OPCODES | GF_USE_KEY | GF_HUMONGOUS | GF_NEW_COSTUMES, 0}, - {"tentacle", "Day Of The Tentacle", GID_TENTACLE, 6, VersionSettings::ADLIB_PREFERRED, + {"tentacle", "Day Of The Tentacle", GID_TENTACLE, 6, /*MDT_PCSPK |*/ MDT_ADLIB | MDT_NATIVE, GF_NEW_OPCODES | GF_USE_KEY, 0}, - {"dottdemo", "Day Of The Tentacle (Demo)", GID_TENTACLE, 6, VersionSettings::ADLIB_PREFERRED, + {"dottdemo", "Day Of The Tentacle (Demo)", GID_TENTACLE, 6, /*MDT_PCSPK |*/ MDT_ADLIB | MDT_NATIVE, GF_NEW_OPCODES | GF_USE_KEY, 0}, - {"samnmax", "Sam & Max", GID_SAMNMAX, 6, VersionSettings::ADLIB_DONT_CARE, + {"samnmax", "Sam & Max", GID_SAMNMAX, 6, /*MDT_PCSPK |*/ MDT_ADLIB | MDT_NATIVE, GF_NEW_OPCODES | GF_USE_KEY | GF_DRAWOBJ_OTHER_ORDER, 0}, - {"samdemo", "Sam & Max (Demo)", GID_SAMNMAX, 6, VersionSettings::ADLIB_PREFERRED, + {"samdemo", "Sam & Max (Demo)", GID_SAMNMAX, 6, /*MDT_PCSPK |*/ MDT_ADLIB | MDT_NATIVE, GF_NEW_OPCODES | GF_USE_KEY | GF_DRAWOBJ_OTHER_ORDER, 0}, - {"snmdemo", "Sam & Max (Demo)", GID_SAMNMAX, 6, VersionSettings::ADLIB_DONT_CARE, + {"snmdemo", "Sam & Max (Demo)", GID_SAMNMAX, 6, /*MDT_PCSPK |*/ MDT_ADLIB | MDT_NATIVE, GF_NEW_OPCODES | GF_USE_KEY | GF_DRAWOBJ_OTHER_ORDER, 0}, - {"snmidemo", "Sam & Max (Interactive WIP Demo)", GID_SAMNMAX, 6, VersionSettings::ADLIB_ALWAYS, + {"snmidemo", "Sam & Max (Interactive WIP Demo)", GID_SAMNMAX, 6, /*MDT_PCSPK |*/ MDT_ADLIB | MDT_NATIVE, GF_NEW_OPCODES | GF_USE_KEY | GF_DRAWOBJ_OTHER_ORDER, 0}, - {"test", "Test demo game", GID_SAMNMAX, 6, VersionSettings::ADLIB_DONT_CARE, GF_NEW_OPCODES, 0}, + {"test", "Test demo game", GID_SAMNMAX, 6, /*MDT_PCSPK |*/ MDT_ADLIB | MDT_NATIVE, GF_NEW_OPCODES, 0}, /* Humongous Entertainment Scumm Version 7 */ - {"farmdemo", "Let's Explore the Farm with Buzzy (Demo)", GID_SAMNMAX, 6, VersionSettings::ADLIB_DONT_CARE, + {"farmdemo", "Let's Explore the Farm with Buzzy (Demo)", GID_SAMNMAX, 6, MDT_NONE, GF_NEW_OPCODES | GF_AFTER_HEV7 | GF_USE_KEY | GF_HUMONGOUS | GF_NEW_COSTUMES, 0}, /* Scumm Version 7 */ - {"ft", "Full Throttle", GID_FT, 7, VersionSettings::ADLIB_DONT_CARE, + {"ft", "Full Throttle", GID_FT, 7, MDT_NONE, GF_NEW_OPCODES | GF_NEW_COSTUMES | GF_NEW_CAMERA | GF_DIGI_IMUSE, 0}, - {"ftdemo", "Full Throttle (Mac Demo)", GID_FT, 7, VersionSettings::ADLIB_DONT_CARE, + {"ftdemo", "Full Throttle (Mac Demo)", GID_FT, 7, MDT_NONE, GF_NEW_OPCODES | GF_NEW_COSTUMES | GF_NEW_CAMERA | GF_DIGI_IMUSE, 0}, - {"dig", "The Dig", GID_DIG, 7, VersionSettings::ADLIB_DONT_CARE, + {"dig", "The Dig", GID_DIG, 7, MDT_NONE, GF_NEW_OPCODES | GF_NEW_COSTUMES | GF_NEW_CAMERA | GF_DIGI_IMUSE, 0}, /* Scumm Version 8 */ - {"comi", "The Curse of Monkey Island", GID_CMI, 8, VersionSettings::ADLIB_DONT_CARE, + {"comi", "The Curse of Monkey Island", GID_CMI, 8, MDT_NONE, GF_NEW_OPCODES | GF_NEW_COSTUMES | GF_NEW_CAMERA | GF_DIGI_IMUSE | GF_DEFAULT_TO_1X_SCALER, 0}, - {NULL, NULL, 0, 0, VersionSettings::ADLIB_DONT_CARE, 0, NULL} + {NULL, NULL, 0, 0, MDT_NONE, 0, NULL} }; const VersionSettings *Engine_SCUMM_targetList() { @@ -634,7 +634,7 @@ Scumm::Scumm (GameDetector *detector, OSystem *syst) if (detector->_gameTempo != 0) _imuse->property(IMuse::PROP_TEMPO_BASE, detector->_gameTempo); _imuse->property(IMuse::PROP_OLD_ADLIB_INSTRUMENTS, (_features & GF_SMALL_HEADER) ? 1 : 0); - _imuse->property(IMuse::PROP_MULTI_MIDI, detector->_multi_midi); + _imuse->property(IMuse::PROP_MULTI_MIDI, detector->_multi_midi && _midiDriver != MD_NULL); _imuse->property(IMuse::PROP_NATIVE_MT32, detector->_native_mt32); if (_features & GF_HUMONGOUS) { _imuse->property(IMuse::PROP_LIMIT_PLAYERS, 1); diff --git a/simon/simon.cpp b/simon/simon.cpp index d34fd8a8b5..e66b5cf62d 100644 --- a/simon/simon.cpp +++ b/simon/simon.cpp @@ -41,18 +41,18 @@ extern bool draw_keyboard; static const VersionSettings simon_settings[] = { // Simon the Sorcerer 1 & 2 (not SCUMM games) - {"simon1dos", "Simon the Sorcerer 1 (DOS)", GID_SIMON_FIRST, 99, VersionSettings::ADLIB_DONT_CARE, GAME_SIMON1DOS, "GAMEPC"}, - {"simon1amiga", "Simon the Sorcerer 1 (Amiga)", GID_SIMON_FIRST, 99, VersionSettings::ADLIB_DONT_CARE, GAME_SIMON1AMIGA, "gameamiga"}, - {"simon2dos", "Simon the Sorcerer 2 (DOS)", GID_SIMON_FIRST, 99, VersionSettings::ADLIB_DONT_CARE, GAME_SIMON2DOS, "GAME32"}, - {"simon1talkie", "Simon the Sorcerer 1 Talkie (DOS)", GID_SIMON_FIRST, 99, VersionSettings::ADLIB_DONT_CARE, GAME_SIMON1TALKIE, "SIMON.GME"}, - {"simon2talkie", "Simon the Sorcerer 2 Talkie (DOS)", GID_SIMON_FIRST, 99, VersionSettings::ADLIB_DONT_CARE, GAME_SIMON2TALKIE, "GSPTR30"}, - {"simon1win", "Simon the Sorcerer 1 Talkie (Windows)", GID_SIMON_FIRST, 99, VersionSettings::ADLIB_DONT_CARE, GAME_SIMON1WIN, "SIMON.GME"}, - {"simon1cd32", "Simon the Sorcerer 1 Talkie (Amiga CD32)", GID_SIMON_FIRST, 99, VersionSettings::ADLIB_DONT_CARE, GAME_SIMON1CD32, "gameamiga"}, - {"simon2win", "Simon the Sorcerer 2 Talkie (Windows)", GID_SIMON_FIRST, 99, VersionSettings::ADLIB_DONT_CARE, GAME_SIMON2WIN, "GSPTR30"}, - {"simon2mac", "Simon the Sorcerer 2 Talkie (Amiga or Mac)", GID_SIMON_FIRST, 99, VersionSettings::ADLIB_DONT_CARE, GAME_SIMON2MAC, "GSPTR30"}, - {"simon1demo", "Simon the Sorcerer 1 (DOS Demo)", GID_SIMON_FIRST, 99, VersionSettings::ADLIB_DONT_CARE, GAME_SIMON1DEMO, "GDEMO"}, - - {NULL, NULL, 0, 0, VersionSettings::ADLIB_DONT_CARE, 0, NULL} + {"simon1dos", "Simon the Sorcerer 1 (DOS)", GID_SIMON_FIRST, 99, MDT_ADLIB | MDT_NATIVE, GAME_SIMON1DOS, "GAMEPC"}, + {"simon1amiga", "Simon the Sorcerer 1 (Amiga)", GID_SIMON_FIRST, 99, MDT_NONE, GAME_SIMON1AMIGA, "gameamiga"}, + {"simon2dos", "Simon the Sorcerer 2 (DOS)", GID_SIMON_FIRST, 99, MDT_ADLIB | MDT_NATIVE, GAME_SIMON2DOS, "GAME32"}, + {"simon1talkie", "Simon the Sorcerer 1 Talkie (DOS)", GID_SIMON_FIRST, 99, MDT_ADLIB | MDT_NATIVE, GAME_SIMON1TALKIE, "SIMON.GME"}, + {"simon2talkie", "Simon the Sorcerer 2 Talkie (DOS)", GID_SIMON_FIRST, 99, MDT_ADLIB | MDT_NATIVE, GAME_SIMON2TALKIE, "GSPTR30"}, + {"simon1win", "Simon the Sorcerer 1 Talkie (Windows)", GID_SIMON_FIRST, 99, MDT_ADLIB | MDT_NATIVE, GAME_SIMON1WIN, "SIMON.GME"}, + {"simon1cd32", "Simon the Sorcerer 1 Talkie (Amiga CD32)", GID_SIMON_FIRST, 99, MDT_NONE, GAME_SIMON1CD32, "gameamiga"}, + {"simon2win", "Simon the Sorcerer 2 Talkie (Windows)", GID_SIMON_FIRST, 99, MDT_ADLIB | MDT_NATIVE, GAME_SIMON2WIN, "GSPTR30"}, + {"simon2mac", "Simon the Sorcerer 2 Talkie (Amiga or Mac)", GID_SIMON_FIRST, 99, MDT_ADLIB | MDT_NATIVE, GAME_SIMON2MAC, "GSPTR30"}, + {"simon1demo", "Simon the Sorcerer 1 (DOS Demo)", GID_SIMON_FIRST, 99, MDT_ADLIB | MDT_NATIVE, GAME_SIMON1DEMO, "GDEMO"}, + + {NULL, NULL, 0, 0, MDT_NONE, 0, NULL} }; const VersionSettings *Engine_SIMON_targetList() { diff --git a/sky/sky.cpp b/sky/sky.cpp index 876872670c..42358d2aef 100644 --- a/sky/sky.cpp +++ b/sky/sky.cpp @@ -61,8 +61,8 @@ extern bool draw_keyboard; static const VersionSettings sky_settings[] = { /* Beneath a Steel Sky */ - {"sky", "Beneath a Steel Sky", GID_SKY_FIRST, 99, VersionSettings::ADLIB_DONT_CARE, 0, "sky.dsk" }, - {NULL, NULL, 0, 0, VersionSettings::ADLIB_DONT_CARE, 0, NULL} + {"sky", "Beneath a Steel Sky", GID_SKY_FIRST, 99, MDT_ADLIB | MDT_NATIVE, 0, "sky.dsk" }, + {NULL, NULL, 0, 0, MDT_NONE, 0, NULL} }; const VersionSettings *Engine_SKY_targetList() { diff --git a/sword2/sword2.cpp b/sword2/sword2.cpp index bbc522f37a..ffe30eae01 100644 --- a/sword2/sword2.cpp +++ b/sword2/sword2.cpp @@ -84,9 +84,9 @@ uint8 stepOneCycle=0; // for use while game paused static const VersionSettings sword2_settings[] = { /* Broken Sword 2 */ - {"sword2", "Broken Sword II", GID_SWORD2, 99, VersionSettings::ADLIB_DONT_CARE, GF_DEFAULT_TO_1X_SCALER, "players.clu" }, - {"sword2demo", "Broken Sword II (Demo)", GID_SWORD2_DEMO, 99, VersionSettings::ADLIB_DONT_CARE, GF_DEFAULT_TO_1X_SCALER, "players.clu" }, - {NULL, NULL, 0, 0, VersionSettings::ADLIB_DONT_CARE, 0, NULL} + {"sword2", "Broken Sword II", GID_SWORD2, 99, MDT_ADLIB | MDT_NATIVE, GF_DEFAULT_TO_1X_SCALER, "players.clu" }, + {"sword2demo", "Broken Sword II (Demo)", GID_SWORD2_DEMO, 99, MDT_ADLIB | MDT_NATIVE, GF_DEFAULT_TO_1X_SCALER, "players.clu" }, + {NULL, NULL, 0, 0, MDT_NONE, 0, NULL} }; Sword2State *g_sword2 = NULL; |