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author | Torbjörn Andersson | 2005-07-07 06:45:33 +0000 |
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committer | Torbjörn Andersson | 2005-07-07 06:45:33 +0000 |
commit | e23e1aa1f6e3ffb26774493eed7e2558d69fce99 (patch) | |
tree | feab178f315a088b0dab2fa1315d49bb21fd176e | |
parent | fc4c06309c537e12ac5fe6de2bc161f269d38107 (diff) | |
download | scummvm-rg350-e23e1aa1f6e3ffb26774493eed7e2558d69fce99.tar.gz scummvm-rg350-e23e1aa1f6e3ffb26774493eed7e2558d69fce99.tar.bz2 scummvm-rg350-e23e1aa1f6e3ffb26774493eed7e2558d69fce99.zip |
This allows ScummVM to run pre-Dig/FT SCUMM games again when compiled with
GCC 4.0, at least for me. I'm not enough of a language lawyer to say for
certain whether the old code was really undefined, but it's a simple enough
change that shouldn't possibly do any harm.
svn-id: r18507
-rw-r--r-- | scumm/script_v5.cpp | 10 |
1 files changed, 9 insertions, 1 deletions
diff --git a/scumm/script_v5.cpp b/scumm/script_v5.cpp index 0c93bcf491..6abebf7fe6 100644 --- a/scumm/script_v5.cpp +++ b/scumm/script_v5.cpp @@ -1446,7 +1446,15 @@ void ScummEngine_v5::o5_equalZero() { } void ScummEngine_v5::o5_jumpRelative() { - _scriptPointer += (int16)fetchScriptWord(); + // Note that calling fetchScriptWord() will also modify _scriptPointer, + // so *don't* do this: _scriptPointer += (int16)fetchScriptWord(); + // + // I'm not enough of a language lawyer to say for certain that this is + // undefined, but I do know that GCC 4.0 doesn't think it means what + // we want it to mean. + + int16 offset = (int16)fetchScriptWord(); + _scriptPointer += offset; } void ScummEngine_v5::o5_lights() { |