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authorFilippos Karapetis2012-06-13 12:23:43 +0300
committerFilippos Karapetis2012-06-13 12:27:00 +0300
commite2613d22423fe2108e13909279b2f336a8a3209d (patch)
tree2d27451ed63678c3c0b2b77923e7d83f25d8dcb4
parent694f0f534a548061c3fecec3c8b0be0e0e5310dd (diff)
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SCI: Add a workaround for the French version of Torin's Passage
Thanks to LePhilousophe for playing and providing the workaround
-rw-r--r--engines/sci/engine/workarounds.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/sci/engine/workarounds.cpp b/engines/sci/engine/workarounds.cpp
index c1d4a3d9f9..ecb1e4c2d5 100644
--- a/engines/sci/engine/workarounds.cpp
+++ b/engines/sci/engine/workarounds.cpp
@@ -167,6 +167,7 @@ const SciWorkaroundEntry uninitializedReadWorkarounds[] = {
{ GID_SQ6, -1, 0, 0, "SQ6", "init", -1, 2, { WORKAROUND_FAKE, 0 } }, // Demo and full version: called when the game starts (demo: room 0, full: room 100)
{ GID_SQ6, 100, 64950, 0, "View", "handleEvent", -1, 0, { WORKAROUND_FAKE, 0 } }, // called when pressing "Start game" in the main menu
{ GID_SQ6, -1, 64964, 0, "DPath", "init", -1, 1, { WORKAROUND_FAKE, 0 } }, // during the game
+ { GID_TORIN, -1, 64017, 0, "oFlags", "clear", -1, 0, { WORKAROUND_FAKE, 0 } }, // entering Torin's home in the French version
SCI_WORKAROUNDENTRY_TERMINATOR
};