diff options
author | James Brown | 2002-11-01 17:26:51 +0000 |
---|---|---|
committer | James Brown | 2002-11-01 17:26:51 +0000 |
commit | e268765a03728296a99cff67781231f47e39912c (patch) | |
tree | 660814e115aff36ce91a8a626e30f3736e01ccf6 | |
parent | c2b7860403716bc0c2cf8ac9941ddbc5327fae7f (diff) | |
download | scummvm-rg350-e268765a03728296a99cff67781231f47e39912c.tar.gz scummvm-rg350-e268765a03728296a99cff67781231f47e39912c.tar.bz2 scummvm-rg350-e268765a03728296a99cff67781231f47e39912c.zip |
Put in some Full Throttle insane workarounds - i need to figure out how to tell the script to give me the booster
and ramp tho :)
svn-id: r5366
-rw-r--r-- | scumm/script_v2.cpp | 13 |
1 files changed, 11 insertions, 2 deletions
diff --git a/scumm/script_v2.cpp b/scumm/script_v2.cpp index 987fe80336..ef7c3effb2 100644 --- a/scumm/script_v2.cpp +++ b/scumm/script_v2.cpp @@ -2763,8 +2763,17 @@ void Scumm::o6_miscOps() case 2: sp->play("tovista1.san", getGameDataPath()); break; - case 3: - sp->play("minefite.san", getGameDataPath()); + case 3: { + warning("FT-INSANE: Mine Fight scene not implemented. Just skipping it and giving you everything you need"); + writeArray(233, 0, 50, 1); // INSANE callback: Chain + writeArray(233, 0, 51, 1); // INSANE callback: Chainsaw + writeArray(233, 0, 52, 1); // INSANE callback: Mace + writeArray(233, 0, 53, 1); // INSANE callback: 2x4 + writeArray(233, 0, 54, 1); // INSANE callback: Wrench + writeArray(233, 0, 55, 1); // INSANE callback: Dust + writeArray(233, 0, 8, 1); // INSANE callback: +// sp->play("minefite.san", getGameDataPath()); + } break; case 4: sp->play("rottopen.san", getGameDataPath()); |