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author | Matthew Hoops | 2011-10-27 19:56:52 -0400 |
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committer | Matthew Hoops | 2011-10-27 19:56:52 -0400 |
commit | e29d00e6b6020dffcd80419e707ec4b0e58bef46 (patch) | |
tree | 8080f1f2c56260ab5603bb2e341b198938c10a51 | |
parent | 015d81b742b2f83b8eab12f88741fe42b87f8d18 (diff) | |
download | scummvm-rg350-e29d00e6b6020dffcd80419e707ec4b0e58bef46.tar.gz scummvm-rg350-e29d00e6b6020dffcd80419e707ec4b0e58bef46.tar.bz2 scummvm-rg350-e29d00e6b6020dffcd80419e707ec4b0e58bef46.zip |
PEGASUS: Add the Shuttle HUD
-rw-r--r-- | engines/pegasus/module.mk | 1 | ||||
-rwxr-xr-x | engines/pegasus/neighborhood/mars/shuttlehud.cpp | 246 | ||||
-rwxr-xr-x | engines/pegasus/neighborhood/mars/shuttlehud.h | 61 |
3 files changed, 308 insertions, 0 deletions
diff --git a/engines/pegasus/module.mk b/engines/pegasus/module.mk index acccd87e24..eaf36b85ed 100644 --- a/engines/pegasus/module.mk +++ b/engines/pegasus/module.mk @@ -65,6 +65,7 @@ MODULE_OBJS = \ neighborhood/mars/reactor.o \ neighborhood/mars/robotship.o \ neighborhood/mars/shuttleenergymeter.o \ + neighborhood/mars/shuttlehud.o \ neighborhood/mars/shuttleweapon.o \ neighborhood/mars/spacechase3d.o \ neighborhood/mars/spacejunk.o \ diff --git a/engines/pegasus/neighborhood/mars/shuttlehud.cpp b/engines/pegasus/neighborhood/mars/shuttlehud.cpp new file mode 100755 index 0000000000..71f5b1e2ac --- /dev/null +++ b/engines/pegasus/neighborhood/mars/shuttlehud.cpp @@ -0,0 +1,246 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * Additional copyright for this file: + * Copyright (C) 1995-1997 Presto Studios, Inc. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "pegasus/pegasus.h" +#include "pegasus/neighborhood/mars/mars.h" +#include "pegasus/neighborhood/mars/robotship.h" +#include "pegasus/neighborhood/mars/shuttlehud.h" + +namespace Pegasus { + +const tCoordType kHUDTargetGridLeft = kShuttleWindowLeft + 16; +const tCoordType kHUDTargetGridTop = kShuttleWindowTop + 8; +const tCoordType kHUDTargetGridWidth = 328; +const tCoordType kHUDTargetGridHeight = 206; + +const tCoordType kHUDRS232Left = kHUDTargetGridLeft + 264; +const tCoordType kHUDRS232Top = kHUDTargetGridTop + 2; + +const tCoordType kHUDLockLeft = kShuttleWindowLeft + 101; +const tCoordType kHUDLockTop = kShuttleWindowTop + 49; +const tCoordType kHUDLockWidth = 145; +const tCoordType kHUDLockHeight = 124; + +const tCoordType kTractorLockWidth = 50; +const tCoordType kTractorLockHeight = 30; + +const tCoordType kTractorLockLeft = kShuttleWindowMidH - kTractorLockWidth / 2; +const tCoordType kTractorLockTop = kShuttleWindowMidV - kTractorLockHeight / 2; +const tCoordType kTractorLockRight = kTractorLockLeft + kTractorLockWidth; +const tCoordType kTractorLockBottom = kTractorLockTop + kTractorLockHeight; + +static const uint16 s_RS232Data[] = { + 0xF0E1, 0xCE70, + 0xF9E1, 0xEF78, + 0x4900, 0x2108, + 0x79C0, 0xE738, + 0x70E1, 0xC770, + 0x5821, 0x0140, + 0x4DE1, 0xEF78, + 0x45C1, 0xEE78 +}; + +static const uint16 s_lockData[] = { + 0xE007, 0xFE1F, 0xF8E0, 0x7000, + 0xE00F, 0xFF3F, 0xFCE0, 0xE000, + 0xE00E, 0x0738, 0x1CE1, 0xC000, + 0xE00E, 0x0738, 0x00FF, 0x8000, + 0xE00E, 0x0738, 0x00FF, 0x0000, + 0xE00E, 0x0738, 0x00E3, 0x8000, + 0xE00E, 0x0738, 0x1CE1, 0xC000, + 0xFFCF, 0xFF3F, 0xFCE0, 0xE000, + 0xFFC7, 0xFE1F, 0xF8E0, 0x7000 +}; + +#define drawHUDLockLine(x1, y1, x2, y2, penX, penY, color) \ + screen->drawThickLine((x1) + kHUDLockLeft, (y1) + kHUDLockTop, \ + (x2) + kHUDLockLeft, (y2) + kHUDLockTop, penX, penY, color) + +#define drawHUDLockArrows(offset, color) \ + drawHUDLockLine(63, 0 + (offset), 68, 5 + (offset), 1, 3, color); \ + drawHUDLockLine(71, 8 + (offset), 77, 14 + (offset), 1, 3, color); \ + drawHUDLockLine(78, 14 + (offset), 84, 8 + (offset), 1, 3, color); \ + drawHUDLockLine(87, 5 + (offset), 92, 0 + (offset), 1, 3, color); \ + drawHUDLockLine(63, 121 - (offset), 68, 116 - (offset), 1, 3, color); \ + drawHUDLockLine(71, 113 - (offset), 77, 107 - (offset), 1, 3, color); \ + drawHUDLockLine(78, 107 - (offset), 84, 113 - (offset), 1, 3, color); \ + drawHUDLockLine(87, 116 - (offset), 92, 121 - (offset), 1, 3, color); \ +\ + drawHUDLockLine(13 + (offset), 47, 18 + (offset), 52, 3, 1, color); \ + drawHUDLockLine(21 + (offset), 55, 27 + (offset), 61, 3, 1, color); \ + drawHUDLockLine(27 + (offset), 62, 21 + (offset), 68, 3, 1, color); \ + drawHUDLockLine(18 + (offset), 71, 13 + (offset), 76, 3, 1, color); \ + drawHUDLockLine(142 - (offset), 47, 137 - (offset), 52, 3, 1, color); \ + drawHUDLockLine(134 - (offset), 55, 128 - (offset), 61, 3, 1, color); \ + drawHUDLockLine(128 - (offset), 62, 134 - (offset), 68, 3, 1, color); \ + drawHUDLockLine(137 - (offset), 71, 142 - (offset), 76, 3, 1, color) + +ShuttleHUD::ShuttleHUD() : DisplayElement(kNoDisplayElement) { + _lightGreen = g_system->getScreenFormat().RGBToColor(0, 204, 0); + _gridDarkGreen = g_system->getScreenFormat().RGBToColor(0, 85, 0); + _lockDarkGreen1 = g_system->getScreenFormat().RGBToColor(0, 68, 0); + _lockDarkGreen2 = g_system->getScreenFormat().RGBToColor(0, 65, 0); + + _targetLocked = false; + setBounds(kShuttleWindowLeft, kShuttleWindowTop, kShuttleWindowLeft + kShuttleWindowWidth, + kShuttleWindowTop + kShuttleWindowHeight); + setDisplayOrder(kShuttleHUDOrder); +} + +void ShuttleHUD::initShuttleHUD() { + startDisplaying(); + startIdling(); +} + +void ShuttleHUD::cleanUpShuttleHUD() { + stopIdling(); + stopDisplaying(); +} + +void ShuttleHUD::showTargetGrid() { + show(); +} + +void ShuttleHUD::hideTargetGrid() { + hide(); + unlockOnTarget(); +} + +void ShuttleHUD::useIdleTime() { + if (isVisible()) { + Common::Rect r; + g_robotShip->getShuttleBounds(r); + if (r.left < kTractorLockRight && r.right > kTractorLockLeft && r.top < kTractorLockBottom && r.bottom > kTractorLockTop) + lockOnTarget(); + else + unlockOnTarget(); + } +} + +void ShuttleHUD::lockOnTarget() { + if (!_targetLocked) { + _targetLocked = true; + triggerRedraw(); + } +} + +void ShuttleHUD::unlockOnTarget() { + if (_targetLocked) { + _targetLocked = false; + triggerRedraw(); + } +} + +void ShuttleHUD::draw(const Common::Rect &) { + Graphics::Surface *screen = ((PegasusEngine *)g_engine)->_gfx->getWorkArea(); + + for (int y = 0; y < 35; y++) { + Common::Rect r; + + if (y & 1) { + if (y == 17) { + r = Common::Rect(0, 0, 4, 2); + r.moveTo(kHUDTargetGridLeft + 8, y * 6 + kHUDTargetGridTop); + screen->fillRect(r, _gridDarkGreen); + r.moveTo(kHUDTargetGridLeft + kHUDTargetGridWidth - 12, y * 6 + kHUDTargetGridTop); + screen->fillRect(r, _gridDarkGreen); + + r = Common::Rect(0, 0, 6, 2); + r.moveTo(kHUDTargetGridLeft + 2, y * 6 + kHUDTargetGridTop); + screen->fillRect(r, _lightGreen); + r.moveTo(kHUDTargetGridLeft + kHUDTargetGridWidth - 8, y * 6 + kHUDTargetGridTop); + screen->fillRect(r, _lightGreen); + + r = Common::Rect(0, 0, 23, 2); + r.moveTo(kHUDTargetGridLeft + 12, y * 6 + kHUDTargetGridTop); + screen->fillRect(r, _lightGreen); + r.moveTo(kHUDTargetGridLeft + kHUDTargetGridWidth - 35, y * 6 + kHUDTargetGridTop); + screen->fillRect(r, _lightGreen); + } else if (y == 1 || y == 15 || y == 19 || y == 33) { + r = Common::Rect(0, 0, 4, 2); + r.moveTo(kHUDTargetGridLeft + 2, y * 6 + kHUDTargetGridTop); + screen->fillRect(r, _gridDarkGreen); + r.moveTo(kHUDTargetGridLeft + kHUDTargetGridWidth - 6, y * 6 + kHUDTargetGridTop); + screen->fillRect(r, _gridDarkGreen); + + r = Common::Rect(0, 0, 15, 2); + r.moveTo(kHUDTargetGridLeft + 8, y * 6 + kHUDTargetGridTop); + screen->fillRect(r, _gridDarkGreen); + r.moveTo(kHUDTargetGridLeft + kHUDTargetGridWidth - 23, y * 6 + kHUDTargetGridTop); + screen->fillRect(r, _gridDarkGreen); + } else { + r = Common::Rect(0, 0, 4, 2); + r.moveTo(kHUDTargetGridLeft + 2, y * 6 + kHUDTargetGridTop); + screen->fillRect(r, _gridDarkGreen); + r.moveTo(kHUDTargetGridLeft + kHUDTargetGridWidth - 6, y * 6 + kHUDTargetGridTop); + screen->fillRect(r, _gridDarkGreen); + + r = Common::Rect(0, 0, 10, 2); + r.moveTo(kHUDTargetGridLeft + 8, y * 6 + kHUDTargetGridTop); + screen->fillRect(r, _gridDarkGreen); + r.moveTo(kHUDTargetGridLeft + kHUDTargetGridWidth - 18, y * 6 + kHUDTargetGridTop); + screen->fillRect(r, _gridDarkGreen); + } + } else { + r = Common::Rect(0, 0, 2, 2); + r.moveTo(kHUDTargetGridLeft, y * 6 + kHUDTargetGridTop); + screen->fillRect(r, _gridDarkGreen); + r.moveTo(kHUDTargetGridLeft + kHUDTargetGridWidth - 2, y * 6 + kHUDTargetGridTop); + screen->fillRect(r, _gridDarkGreen); + + r = Common::Rect(0, 0, 4, 2); + r.moveTo(kHUDTargetGridLeft + 8, y * 6 + kHUDTargetGridTop); + screen->fillRect(r, _gridDarkGreen); + r.moveTo(kHUDTargetGridLeft + kHUDTargetGridWidth - 12, y * 6 + kHUDTargetGridTop); + screen->fillRect(r, _gridDarkGreen); + } + } + + drawOneBitImageOr(screen, s_lockData, 4, Common::Rect(kHUDRS232Left, kHUDRS232Top, + kHUDRS232Left + 29, kHUDRS232Top + 8), _gridDarkGreen); + + if (_targetLocked) { + drawHUDLockArrows(0, _lockDarkGreen2); + drawHUDLockArrows(12, _lockDarkGreen1); + drawHUDLockArrows(24, _lightGreen); + drawOneBitImageOr(screen, s_lockData, 8, Common::Rect(kHUDLockLeft, kHUDLockTop + 115, + kHUDLockLeft + 52, kHUDLockTop + 115 + 9), _lightGreen); + } +} + +void ShuttleHUD::drawOneBitImageOr(Graphics::Surface *screen, const uint16 *data, int pitch, const Common::Rect &bounds, uint32 color) { + for (int y = 0; y < bounds.height(); y++) { + for (int x = 0; x < bounds.width(); x++) { + if ((data[y * pitch + x / 16] & (1 << (15 - (x % 16)))) != 0) { + if (screen->format.bytesPerPixel == 2) + WRITE_UINT16((byte *)screen->getBasePtr(x + bounds.left, y + bounds.top), color); + else + WRITE_UINT32((byte *)screen->getBasePtr(x + bounds.left, y + bounds.top), color); + } + } + } +} + +} // End of namespace Pegasus diff --git a/engines/pegasus/neighborhood/mars/shuttlehud.h b/engines/pegasus/neighborhood/mars/shuttlehud.h new file mode 100755 index 0000000000..7cab9ed107 --- /dev/null +++ b/engines/pegasus/neighborhood/mars/shuttlehud.h @@ -0,0 +1,61 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * Additional copyright for this file: + * Copyright (C) 1995-1997 Presto Studios, Inc. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef PEGASUS_NEIGHBORHOOD_MARS_SHUTTLEHUD_H +#define PEGASUS_NEIGHBORHOOD_MARS_SHUTTLEHUD_H + +#include "pegasus/elements.h" +#include "pegasus/timers.h" + +namespace Pegasus { + +class ShuttleHUD : public DisplayElement, public Idler { +public: + ShuttleHUD(); + virtual ~ShuttleHUD(); + + void showTargetGrid(); + void hideTargetGrid(); + + void initShuttleHUD(); + void cleanUpShuttleHUD(); + + bool isTargetLocked() { return _targetLocked; } + + void draw(const Common::Rect &); + +protected: + void useIdleTime(); + void lockOnTarget(); + void unlockOnTarget(); + void drawOneBitImageOr(Graphics::Surface *, const uint16 *, int, const Common::Rect &, uint32); + + bool _targetLocked; + uint32 _lightGreen, _gridDarkGreen, _lockDarkGreen1, _lockDarkGreen2; +}; + +} // End of namespace Pegasus + +#endif |