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authorBertrand Augereau2011-08-23 14:41:28 +0200
committerBertrand Augereau2011-08-23 14:51:29 +0200
commite31ad4d665e6987168f5b882e6d4b5115bc4ac70 (patch)
tree37b4b7452767235b0a581c61063c0944128640aa
parent4d6793d882bce091f32738062cb03f7af77490f5 (diff)
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DREAMWEB: Renamed FreeObject to DynObject and ObjData to SetObject
-rw-r--r--engines/dreamweb/backdrop.cpp4
-rw-r--r--engines/dreamweb/sprite.cpp20
-rw-r--r--engines/dreamweb/structs.h13
-rw-r--r--engines/dreamweb/stubs.cpp30
-rw-r--r--engines/dreamweb/stubs.h24
5 files changed, 43 insertions, 48 deletions
diff --git a/engines/dreamweb/backdrop.cpp b/engines/dreamweb/backdrop.cpp
index cba1f14c5e..6243cee32f 100644
--- a/engines/dreamweb/backdrop.cpp
+++ b/engines/dreamweb/backdrop.cpp
@@ -150,9 +150,9 @@ void DreamGenContext::showallobs() {
data.word(kFramesad) = kFrames;
const Frame *frames = (const Frame *)segRef(data.word(kFrsegment)).ptr(0, 0);
- ObjData *setEntries = (ObjData *)segRef(data.word(kSetdat)).ptr(0, 128 * sizeof(ObjData));
+ SetObject *setEntries = (SetObject *)segRef(data.word(kSetdat)).ptr(0, 128 * sizeof(SetObject));
for (size_t i = 0; i < 128; ++i) {
- ObjData *setEntry = setEntries + i;
+ SetObject *setEntry = setEntries + i;
if (getmapad(setEntry->b58) == 0)
continue;
uint8 currentFrame = setEntry->b18[0];
diff --git a/engines/dreamweb/sprite.cpp b/engines/dreamweb/sprite.cpp
index e9a40d7f8c..17d4ddbbed 100644
--- a/engines/dreamweb/sprite.cpp
+++ b/engines/dreamweb/sprite.cpp
@@ -267,7 +267,7 @@ void DreamGenContext::backobject() {
}
void DreamGenContext::backobject(Sprite *sprite) {
- ObjData *objData = (ObjData *)segRef(data.word(kSetdat)).ptr(sprite->objData(), 0);
+ SetObject *objData = (SetObject *)segRef(data.word(kSetdat)).ptr(sprite->objData(), 0);
if (sprite->delay != 0) {
--sprite->delay;
@@ -291,7 +291,7 @@ void DreamGenContext::backobject(Sprite *sprite) {
steady(sprite, objData);
}
-void DreamGenContext::constant(Sprite *sprite, ObjData *objData) {
+void DreamGenContext::constant(Sprite *sprite, SetObject *objData) {
++sprite->frame;
if (objData->b18[sprite->frame] == 255) {
sprite->frame = 0;
@@ -301,13 +301,13 @@ void DreamGenContext::constant(Sprite *sprite, ObjData *objData) {
sprite->b15 = b18;
}
-void DreamGenContext::random(Sprite *sprite, ObjData *objData) {
+void DreamGenContext::random(Sprite *sprite, SetObject *objData) {
randomnum1();
uint16 r = ax;
sprite->b15 = objData->b18[r&7];
}
-void DreamGenContext::doorway(Sprite *sprite, ObjData *objData) {
+void DreamGenContext::doorway(Sprite *sprite, SetObject *objData) {
data.byte(kDoorcheck1) = -24;
data.byte(kDoorcheck2) = 10;
data.byte(kDoorcheck3) = -30;
@@ -315,7 +315,7 @@ void DreamGenContext::doorway(Sprite *sprite, ObjData *objData) {
dodoor(sprite, objData);
}
-void DreamGenContext::widedoor(Sprite *sprite, ObjData *objData) {
+void DreamGenContext::widedoor(Sprite *sprite, SetObject *objData) {
data.byte(kDoorcheck1) = -24;
data.byte(kDoorcheck2) = 24;
data.byte(kDoorcheck3) = -30;
@@ -325,11 +325,11 @@ void DreamGenContext::widedoor(Sprite *sprite, ObjData *objData) {
void DreamGenContext::dodoor() {
Sprite *sprite = (Sprite *)es.ptr(bx, sizeof(Sprite));
- ObjData *objData = (ObjData *)ds.ptr(di, 0);
+ SetObject *objData = (SetObject *)ds.ptr(di, 0);
dodoor(sprite, objData);
}
-void DreamGenContext::dodoor(Sprite *sprite, ObjData *objData) {
+void DreamGenContext::dodoor(Sprite *sprite, SetObject *objData) {
uint8 ryanx = data.byte(kRyanx);
uint8 ryany = data.byte(kRyany);
if (ryanx < sprite->x) {
@@ -380,13 +380,13 @@ shutdoor:
data.byte(kThroughdoor) = 0;
}
-void DreamGenContext::steady(Sprite *sprite, ObjData *objData) {
+void DreamGenContext::steady(Sprite *sprite, SetObject *objData) {
uint8 b18 = objData->b18[0];
objData->b17 = b18;
sprite->b15 = b18;
}
-void DreamGenContext::lockeddoorway(Sprite *sprite, ObjData *objData) {
+void DreamGenContext::lockeddoorway(Sprite *sprite, SetObject *objData) {
if (data.byte(kRyanx) < sprite->x) {
if (sprite->x - data.byte(kRyanx) > 24)
goto shutdoor2;
@@ -450,7 +450,7 @@ shutdoor2:
}
}
-void DreamGenContext::liftsprite(Sprite *sprite, ObjData *objData) {
+void DreamGenContext::liftsprite(Sprite *sprite, SetObject *objData) {
uint8 liftFlag = data.byte(kLiftflag);
if (liftFlag == 0) { //liftclosed
turnpathoffCPP(data.byte(kLiftpath));
diff --git a/engines/dreamweb/structs.h b/engines/dreamweb/structs.h
index 7e77bdf0e9..fe908f5857 100644
--- a/engines/dreamweb/structs.h
+++ b/engines/dreamweb/structs.h
@@ -54,7 +54,7 @@ struct Sprite {
uint8 hidden;
};
-struct ObjData {
+struct SetObject {
uint8 b0;
uint8 b1;
uint8 b2;
@@ -102,9 +102,9 @@ struct ObjData {
uint8 b63;
};
-struct FreeObject {
+struct DynObject {
uint8 b0;
- uint8 b1;
+ uint8 index;
uint8 b2;
uint8 b3;
uint8 b4;
@@ -114,11 +114,8 @@ struct FreeObject {
uint8 b8;
uint8 b9;
uint8 b10;
- uint8 b11;
- uint8 b12;
- uint8 b13;
- uint8 b14;
- uint8 b15;
+ uint8 location;
+ uint8 id[4];
};
struct ObjPos {
diff --git a/engines/dreamweb/stubs.cpp b/engines/dreamweb/stubs.cpp
index b6cc25f78f..0afa755d66 100644
--- a/engines/dreamweb/stubs.cpp
+++ b/engines/dreamweb/stubs.cpp
@@ -667,7 +667,7 @@ void DreamGenContext::cancelch1() {
engine->stopSound(1);
}
-void DreamGenContext::makebackob(ObjData *objData) {
+void DreamGenContext::makebackob(SetObject *objData) {
if (data.byte(kNewobs) == 0)
return;
uint8 priority = objData->priority;
@@ -675,8 +675,8 @@ void DreamGenContext::makebackob(ObjData *objData) {
Sprite *sprite = makesprite(data.word(kObjectx), data.word(kObjecty), addr_backobject, data.word(kSetframes), 0);
uint16 objDataOffset = (uint8 *)objData - segRef(data.word(kSetdat)).ptr(0, 0);
- assert(objDataOffset % sizeof(ObjData) == 0);
- assert(objDataOffset < 128 * sizeof(ObjData));
+ assert(objDataOffset % sizeof(SetObject) == 0);
+ assert(objDataOffset < 128 * sizeof(SetObject));
sprite->setObjData(objDataOffset);
if (priority == 255)
priority = 0;
@@ -1093,16 +1093,16 @@ void DreamGenContext::setallchanges() {
}
}
-FreeObject *DreamGenContext::getfreead(uint8 index) {
- return (FreeObject *)segRef(data.word(kFreedat)).ptr(0, 0) + index;
+DynObject *DreamGenContext::getfreead(uint8 index) {
+ return (DynObject *)segRef(data.word(kFreedat)).ptr(0, 0) + index;
}
-FreeObject *DreamGenContext::getexad(uint8 index) {
- return (FreeObject *)segRef(data.word(kExtras)).ptr(kExdata, 0) + index;
+DynObject *DreamGenContext::getexad(uint8 index) {
+ return (DynObject *)segRef(data.word(kExtras)).ptr(kExdata, 0) + index;
}
-ObjData *DreamGenContext::getsetad(uint8 index) {
- return (ObjData *)segRef(data.word(kSetdat)).ptr(0, 0) + index;
+SetObject *DreamGenContext::getsetad(uint8 index) {
+ return (SetObject *)segRef(data.word(kSetdat)).ptr(0, 0) + index;
}
void DreamGenContext::dochange() {
@@ -1113,7 +1113,7 @@ void DreamGenContext::dochange(uint8 index, uint8 value, uint8 type) {
if (type == 0) { //object
getsetad(index)->b58[0] = value;
} else if (type == 1) { //freeobject
- FreeObject *freeObject = getfreead(index);
+ DynObject *freeObject = getfreead(index);
if (freeObject->b2 == 0xff)
freeObject->b2 = value;
} else { //path
@@ -1124,16 +1124,14 @@ void DreamGenContext::dochange(uint8 index, uint8 value, uint8 type) {
}
void DreamGenContext::deletetaken() {
- ds = data.word(kExtras);
- si = kExdata;
- FreeObject *freeObjects = (FreeObject *)segRef(data.word(kFreedat)).ptr(0, 0);
+ const DynObject *extraObjects = (const DynObject *)segRef(data.word(kExtras)).ptr(kExdata, 0);
+ DynObject *freeObjects = (DynObject *)segRef(data.word(kFreedat)).ptr(0, 0);
for(size_t i = 0; i < kNumexobjects; ++i) {
- uint8 location = ds.byte(si+11);
+ uint8 location = extraObjects[i].location;
if (location == data.byte(kReallocation)) {
- uint8 index = ds.byte(si+1);
+ uint8 index = extraObjects[i].index;
freeObjects[index].b2 = 254;
}
- si += 16;
}
}
diff --git a/engines/dreamweb/stubs.h b/engines/dreamweb/stubs.h
index 8ba1d3d8e4..ed77e26ef2 100644
--- a/engines/dreamweb/stubs.h
+++ b/engines/dreamweb/stubs.h
@@ -87,15 +87,15 @@
void checkdest(const uint8 *roomsPaths);
void aboutturn(Sprite *sprite);
void backobject(Sprite *sprite);
- void constant(Sprite *sprite, ObjData *objData);
- void steady(Sprite *sprite, ObjData *objData);
- void random(Sprite *sprite, ObjData *objData);
+ void constant(Sprite *sprite, SetObject *objData);
+ void steady(Sprite *sprite, SetObject *objData);
+ void random(Sprite *sprite, SetObject *objData);
void dodoor();
- void dodoor(Sprite *sprite, ObjData *objData);
- void doorway(Sprite *sprite, ObjData *objData);
- void widedoor(Sprite *sprite, ObjData *objData);
- void lockeddoorway(Sprite *sprite, ObjData *objData);
- void liftsprite(Sprite *sprite, ObjData *objData);
+ void dodoor(Sprite *sprite, SetObject *objData);
+ void doorway(Sprite *sprite, SetObject *objData);
+ void widedoor(Sprite *sprite, SetObject *objData);
+ void lockeddoorway(Sprite *sprite, SetObject *objData);
+ void liftsprite(Sprite *sprite, SetObject *objData);
void findsource();
Frame *findsourceCPP();
void showgamereel();
@@ -106,7 +106,7 @@
void turnpathoffCPP(uint8 param);
void getroomspaths();
uint8 *getroomspathsCPP();
- void makebackob(ObjData *objData);
+ void makebackob(SetObject *objData);
void modifychar();
void lockmon();
void cancelch0();
@@ -155,9 +155,9 @@
void findxyfrompath();
void findormake();
void findormake(uint8 index, uint8 value, uint8 type);
- FreeObject *getfreead(uint8 index);
- FreeObject *getexad(uint8 index);
- ObjData *getsetad(uint8 index);
+ DynObject *getfreead(uint8 index);
+ DynObject *getexad(uint8 index);
+ SetObject *getsetad(uint8 index);
void setallchanges();
void dochange();
void dochange(uint8 index, uint8 value, uint8 type);