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authorlolbot-iichan2018-08-27 01:03:43 +0300
committerFilippos Karapetis2020-01-11 18:05:39 +0200
commite3595393c85cbffa4fd604527e747bc701a2d5f4 (patch)
tree24ab52ba8316943b28492e45f0c50ca2556f0d1e
parent04d47de5d68cccae617f31b55aebfc4de11252cb (diff)
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WINTERMUTE: Add FoxTail arrays methods
Game.Split(str,sep) is added to split string into array of substrings with separator array.Delete(index) is added to delete an array item by index
-rw-r--r--engines/wintermute/base/base_game.cpp39
-rw-r--r--engines/wintermute/base/scriptables/script_ext_array.cpp34
2 files changed, 70 insertions, 3 deletions
diff --git a/engines/wintermute/base/base_game.cpp b/engines/wintermute/base/base_game.cpp
index a0659cac86..16ad1f51a2 100644
--- a/engines/wintermute/base/base_game.cpp
+++ b/engines/wintermute/base/base_game.cpp
@@ -48,6 +48,7 @@
#include "engines/wintermute/base/base_surface_storage.h"
#include "engines/wintermute/base/saveload.h"
#include "engines/wintermute/base/save_thumb_helper.h"
+#include "engines/wintermute/base/scriptables/script_ext_array.h"
#include "engines/wintermute/base/scriptables/script_value.h"
#include "engines/wintermute/base/scriptables/script_engine.h"
#include "engines/wintermute/base/scriptables/script_stack.h"
@@ -3114,6 +3115,44 @@ bool BaseGame::externalCall(ScScript *script, ScStack *stack, ScStack *thisStack
stack->pushBool(val);
}
+#ifdef ENABLE_FOXTAIL
+ //////////////////////////////////////////////////////////////////////////
+ // [FoxTail] Split
+ // Returns array of words of a string, using another as a delimeter
+ // Used to split strings by 1 character delimeter in various scripts
+ // All the delimeters ever used in FoxTail are: " ", "@", "#", "$", "&"
+ // So, this implementation takes 1st char of delimeter string only
+ //////////////////////////////////////////////////////////////////////////
+ else if (strcmp(name, "Split") == 0) {
+ stack->correctParams(2);
+ const char *str = stack->pop()->getString();
+ const char sep = stack->pop()->getString()[0];
+ size_t size = strlen(str) + 1;
+
+ // There is no way to makeSXArray() with exactly 1 given element
+ // That's why we are creating empty Array and SXArray::push() later
+ stack->pushInt(0);
+ BaseScriptable *arr = makeSXArray(_gameRef, stack);
+
+ // Iterating string copy, replacing delimeter with '\0' and pushing matches
+ char *copy = new char[size];
+ strcpy(copy, str);
+ char *begin = copy;
+ for (char *it = copy; it < copy + size; it++) {
+ if (*it == sep || *it == '\0') {
+ *it = '\0';
+ stack->pushString(begin);
+ ((SXArray *)arr)->push(stack->pop());
+ begin = it + 1;
+ }
+ }
+
+ stack->pushNative(arr, false);
+
+ delete[] copy;
+ }
+#endif
+
//////////////////////////////////////////////////////////////////////////
// failure
else {
diff --git a/engines/wintermute/base/scriptables/script_ext_array.cpp b/engines/wintermute/base/scriptables/script_ext_array.cpp
index 7431029cbf..05effd991e 100644
--- a/engines/wintermute/base/scriptables/script_ext_array.cpp
+++ b/engines/wintermute/base/scriptables/script_ext_array.cpp
@@ -118,8 +118,7 @@ bool SXArray::scCallMethod(ScScript *script, ScStack *stack, ScStack *thisStack,
//////////////////////////////////////////////////////////////////////////
// Pop
//////////////////////////////////////////////////////////////////////////
- if (strcmp(name, "Pop") == 0) {
-
+ else if (strcmp(name, "Pop") == 0) {
stack->correctParams(0);
if (_length > 0) {
@@ -133,7 +132,36 @@ bool SXArray::scCallMethod(ScScript *script, ScStack *stack, ScStack *thisStack,
}
return STATUS_OK;
- } else {
+ }
+
+#ifdef ENABLE_FOXTAIL
+ //////////////////////////////////////////////////////////////////////////
+ // [FoxTail] Delete
+ // Removes item from array by index, shifting other elements
+ // Used to shuffle arrays and delete found items in various scripts
+ // Return value is never used
+ //////////////////////////////////////////////////////////////////////////
+ else if (strcmp(name, "Delete") == 0) {
+ stack->correctParams(1);
+
+ int shiftPoint = stack->pop()->getInt(0);
+ char paramNameFrom[20];
+ char paramNameTo[20];
+
+ for (int i = shiftPoint; i < _length - 1 ; i++) {
+ sprintf(paramNameFrom, "%d", i + 1);
+ sprintf(paramNameTo, "%d", i);
+ _values->setProp(paramNameTo, _values->getProp(paramNameFrom), false);
+ }
+ _values->deleteProp(paramNameFrom);
+ _length--;
+ stack->pushNULL();
+
+ return STATUS_OK;
+ }
+#endif
+
+ else {
return STATUS_FAILED;
}
}