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author | Nicolas Bacca | 2003-07-13 12:29:24 +0000 |
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committer | Nicolas Bacca | 2003-07-13 12:29:24 +0000 |
commit | e41a18b7e4f8fde223e70248a9ec99631b818218 (patch) | |
tree | 66e2e14526ef4de925e4954f0b73f2b60740acee | |
parent | 765e4a8d93a9f61f91a6025a018d9dbf295457a8 (diff) | |
download | scummvm-rg350-e41a18b7e4f8fde223e70248a9ec99631b818218.tar.gz scummvm-rg350-e41a18b7e4f8fde223e70248a9ec99631b818218.tar.bz2 scummvm-rg350-e41a18b7e4f8fde223e70248a9ec99631b818218.zip |
Add Mac Simon, change Simon detection, update descriptions
svn-id: r8978
-rw-r--r-- | backends/wince/findgame.cpp | 45 |
1 files changed, 26 insertions, 19 deletions
diff --git a/backends/wince/findgame.cpp b/backends/wince/findgame.cpp index 849f8a3ded..b7420979cb 100644 --- a/backends/wince/findgame.cpp +++ b/backends/wince/findgame.cpp @@ -41,9 +41,9 @@ extern Config *g_config; -#define CURRENT_GAMES_VERSION 5 +#define CURRENT_GAMES_VERSION 7 -#define MAX_GAMES 29 +#define MAX_GAMES 30 int MAX_DIRECTORY = 40; #define MAX_DISPLAYED_DIRECTORIES 7 @@ -77,52 +77,59 @@ static const ScummGame GameList[] = { { "Simon 1 demo", "Playable", - "", "GDEMO", "", + "simon1demo", "", "", "simon1demo", 1 }, { "Simon 1 dos", "Completable", - "", "GAMEPC", "", + "simon1dos", "", "", "simon1dos", 0 }, { "Simon 1 talk", "Completable", - "", "SIMON.GME", "DOS", + "simon1talkie", "", "", "simon1talkie", 0 }, { "Simon 1 win", "Completable", - "", "SIMON.GME", "WIN", + "simon1win", "", "", "simon1win", 0 }, { "Simon 2 dos", - "Completable, no music", - "", "GAME32", "", + "Completable", + "simon2dos", "", "", "simon2dos", 0 }, { "Simon 2 talk", - "Completable, no music", - "", "GSPTR30", "DOS", + "Completable", + "simon2talkie", "", "", "simon2talkie", 0 }, { "Simon 2 win", - "Completable, no music", - "", "GSPTR30", "WIN", + "Completable", + "simon2win", "", "", "simon2win", 0 }, + { + "Simon 2 mac", + "Completable", + "simon2mac", "", "", + "simon2mac", + 0 + }, { "Indiana Jones 3 EGA", "Completable, missing music", @@ -145,22 +152,22 @@ static const ScummGame GameList[] = { 0 }, { - "Zak Mc Kracken CGA", - "Not working", + "Zak Mc Kracken enhanced", + "Experimental", "zak", "", "", "zak", 0 }, { - "Maniac Mansion", - "Not working", + "Maniac Mansion enhanced", + "Experimental", "maniac", "", "", "maniac", 0 }, { "Loom EGA", - "Not working", + "Completable", "loom", "", "", "loom", 0 @@ -251,7 +258,7 @@ static const ScummGame GameList[] = { }, { "Full Throttle", - "Partially working", + "Completable", "", "FT.LA0", "FT.LA1", "ft", 0 @@ -272,7 +279,7 @@ static const ScummGame GameList[] = { }, { "Beneath a Steel Sky", - "Not working", + "Completable", "", "SKY.DSK", "SKY.DNR", "sky", 0 |