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author | Filippos Karapetis | 2019-03-10 04:51:39 +0200 |
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committer | Filippos Karapetis | 2019-03-10 04:51:39 +0200 |
commit | e45dd70654e6537b4873f1b6c7b7b1b924f21d84 (patch) | |
tree | dd7f3e3b0673dca369f7bf7f98b0c870c54df601 | |
parent | ef8b7cf5f38594adf49709eb883dce83a6800764 (diff) | |
download | scummvm-rg350-e45dd70654e6537b4873f1b6c7b7b1b924f21d84.tar.gz scummvm-rg350-e45dd70654e6537b4873f1b6c7b7b1b924f21d84.tar.bz2 scummvm-rg350-e45dd70654e6537b4873f1b6c7b7b1b924f21d84.zip |
COMPOSER: Always check resources before loading them
Fixes checking for resources in libraries - bug #10861
-rw-r--r-- | engines/composer/graphics.cpp | 10 |
1 files changed, 8 insertions, 2 deletions
diff --git a/engines/composer/graphics.cpp b/engines/composer/graphics.cpp index 32b9812f32..b95a6bc567 100644 --- a/engines/composer/graphics.cpp +++ b/engines/composer/graphics.cpp @@ -92,10 +92,12 @@ void ComposerEngine::loadAnimation(Animation *&anim, uint16 animId, int16 x, int Pipe *pipe = *j; if (!pipe->hasResource(ID_ANIM, animId)) continue; + stream = pipe->getResource(ID_ANIM, animId, false); // When loading from savegame, make sure we have the correct stream - if ((!size) || (stream->size() >= size)) break; + if ((!size) || (stream->size() >= size)) + break; stream = NULL; } @@ -107,10 +109,14 @@ void ComposerEngine::loadAnimation(Animation *&anim, uint16 animId, int16 x, int } Common::List<Library>::iterator j; for (j = _libraries.begin(); j != _libraries.end(); j++) { + if (!j->_archive->hasResource(ID_ANIM, animId)) + continue; + stream = j->_archive->getResource(ID_ANIM, animId); // When loading from savegame, make sure we have the correct stream - if ((!size) || (stream->size() >= size)) break; + if ((!size) || (stream->size() >= size)) + break; stream = NULL; } |