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authorTravis Howell2003-10-21 10:34:56 +0000
committerTravis Howell2003-10-21 10:34:56 +0000
commite4813cfab53916f996b2610b58436a2aac939e85 (patch)
treeae93c3bf5f4fbbd1e8e625f9d3daf51e3448c6c6
parent54fc5335c086a6f421fa116be7da2ecd74cf2e67 (diff)
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Rename a few vars
svn-id: r10928
-rw-r--r--simon/items.cpp6
-rw-r--r--simon/vga.cpp44
2 files changed, 25 insertions, 25 deletions
diff --git a/simon/items.cpp b/simon/items.cpp
index 841eb6da38..c0a00f14dd 100644
--- a/simon/items.cpp
+++ b/simon/items.cpp
@@ -1551,11 +1551,11 @@ void SimonEngine::o_unk_120(uint a) {
}
}
-void SimonEngine::o_play_sound(uint a) {
+void SimonEngine::o_play_sound(uint sound_id) {
if (_game == GAME_SIMON1DOS)
- playSting(a);
+ playSting(sound_id);
else
- _sound->playEffects(a);
+ _sound->playEffects(sound_id);
}
void SimonEngine::o_unk_160(uint a) {
diff --git a/simon/vga.cpp b/simon/vga.cpp
index cd58ae62a4..dbe2f84e52 100644
--- a/simon/vga.cpp
+++ b/simon/vga.cpp
@@ -267,7 +267,7 @@ void SimonEngine::vc_2_call() {
}
void SimonEngine::vc_3_new_sprite() {
- uint16 a, b, c, d, e, f;
+ uint16 a, f, base_color, x, y, vga_struct_id;
uint16 res;
VgaSprite *vsp;
VgaPointersEntry *vpe;
@@ -278,32 +278,32 @@ void SimonEngine::vc_3_new_sprite() {
if (_game & GF_SIMON2) {
f = vc_read_next_word(); /* 0 */
- b = vc_read_next_word(); /* 2 */
+ vga_struct_id = vc_read_next_word(); /* 2 */
} else {
- b = vc_read_next_word(); /* 2 */
- f = b / 100;
+ vga_struct_id = vc_read_next_word(); /* 2 */
+ f = vga_struct_id / 100;
}
- c = vc_read_next_word(); /* 4 */
- d = vc_read_next_word(); /* 6 */
- e = vc_read_next_word(); /* 8 */
+ x = vc_read_next_word(); /* 4 */
+ y = vc_read_next_word(); /* 6 */
+ base_color = vc_read_next_word(); /* 8 */
/* 2nd param ignored with simon1 */
- if (has_vgastruct_with_id(b, f))
+ if (has_vgastruct_with_id(vga_struct_id, f))
return;
vsp = _vga_sprites;
while (vsp->id)
vsp++;
- vsp->base_color = e;
+ vsp->base_color = base_color;
vsp->unk6 = a;
vsp->priority = 0;
vsp->unk4 = 0;
vsp->image = 0;
- vsp->x = c;
- vsp->y = d;
- vsp->id = b;
+ vsp->x = x;
+ vsp->y = y;
+ vsp->id = vga_struct_id;
vsp->unk7 = res = f;
old_file_1 = _cur_vga_file_1;
@@ -324,7 +324,7 @@ void SimonEngine::vc_3_new_sprite() {
p = pp + READ_BE_UINT16(&((VgaFile1Header *) pp)->hdr2_start);
p = pp + READ_BE_UINT16(&((VgaFile1Header2 *) p)->id_table);
- while (READ_BE_UINT16(&((VgaFile1Struct0x6 *) p)->id) != b)
+ while (READ_BE_UINT16(&((VgaFile1Struct0x6 *) p)->id) != vga_struct_id)
p += sizeof(VgaFile1Struct0x6);
#ifdef DUMP_FILE_NR
@@ -347,9 +347,9 @@ void SimonEngine::vc_3_new_sprite() {
}
#endif
- //dump_vga_script(_cur_vga_file_1 + READ_BE_UINT16(&((VgaFile1Struct0x6*)p)->script_offs), res, b);
+ //dump_vga_script(_cur_vga_file_1 + READ_BE_UINT16(&((VgaFile1Struct0x6*)p)->script_offs), res, vga_struct_id);
- add_vga_timer(gss->VGA_DELAY_BASE, _cur_vga_file_1 + READ_BE_UINT16(&((VgaFile1Struct0x6 *) p)->script_offs), b, res);
+ add_vga_timer(gss->VGA_DELAY_BASE, _cur_vga_file_1 + READ_BE_UINT16(&((VgaFile1Struct0x6 *) p)->script_offs), vga_struct_id, res);
_cur_vga_file_1 = old_file_1;
}
@@ -1530,18 +1530,18 @@ void SimonEngine::vc_51_clear_hitarea_bit_0x40() {
}
void SimonEngine::vc_52_play_sound() {
- uint16 a = vc_read_next_word();
+ uint16 sound_id = vc_read_next_word();
if (_game == GAME_SIMON1DOS) {
- playSting(a);
+ playSting(sound_id);
} else if (!(_game & GF_SIMON2)) {
- _sound->playEffects(a);
+ _sound->playEffects(sound_id);
} else {
- if (a >= 0x8000) {
- a = -a;
- _sound->playAmbient(a);
+ if (sound_id >= 0x8000) {
+ sound_id = -sound_id;
+ _sound->playAmbient(sound_id);
} else {
- _sound->playEffects(a);
+ _sound->playEffects(sound_id);
}
}
}