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authorathrxx2015-11-14 19:52:26 +0100
committerathrxx2018-11-14 17:22:20 +0100
commite4e5e68f0dbec85bb28157e094a95ef33440a2ba (patch)
treed00173f96124da9712509234984219c2296ba756
parent35126dba8a22aea3b0235ffbe5ae9df2ad248f7b (diff)
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KYRA: implement SJIS features required for EOB II FM-Towns
- low res font drawing for intro and outro texts - fat print mode for ingame texts
-rw-r--r--engines/kyra/screen.cpp19
-rw-r--r--engines/kyra/screen.h32
-rw-r--r--graphics/sjis.cpp37
-rw-r--r--graphics/sjis.h14
4 files changed, 82 insertions, 20 deletions
diff --git a/engines/kyra/screen.cpp b/engines/kyra/screen.cpp
index c994f47d7d..bce45b2514 100644
--- a/engines/kyra/screen.cpp
+++ b/engines/kyra/screen.cpp
@@ -141,7 +141,7 @@ bool Screen::init() {
if (!font)
error("Could not load any SJIS font, neither the original nor ScummVM's 'SJIS.FNT'");
- _fonts[FID_SJIS_FNT] = new SJISFont(font, _sjisInvisibleColor, _use16ColorMode, !_use16ColorMode && _vm->game() != GI_LOL, !_use16ColorMode && _vm->game() == GI_LOL ? 1 : 0);
+ _fonts[FID_SJIS_FNT] = new SJISFont(font, _sjisInvisibleColor, _use16ColorMode, !_use16ColorMode && _vm->game() != GI_LOL && _vm->game() != GI_EOB2, _vm->game() == GI_EOB2 && _vm->gameFlags().platform == Common::kPlatformFMTowns, !_use16ColorMode && _vm->game() == GI_LOL ? 1 : 0);
}
}
@@ -3583,12 +3583,11 @@ void AMIGAFont::unload() {
memset(_chars, 0, sizeof(_chars));
}
-SJISFont::SJISFont(Graphics::FontSJIS *font, const uint8 invisColor, bool is16Color, bool drawOutline, int extraSpacing)
- : _colorMap(0), _font(font), _invisColor(invisColor), _is16Color(is16Color), _drawOutline(drawOutline), _sjisWidthOffset(extraSpacing) {
+SJISFont::SJISFont(Graphics::FontSJIS *font, const uint8 invisColor, bool is16Color, bool drawOutline, bool fatPrint, int extraSpacing)
+ : _colorMap(0), _font(font), _invisColor(invisColor), _is16Color(is16Color), _drawOutline(drawOutline), _sjisWidthOffset(extraSpacing) {
assert(_font);
-
_font->setDrawingMode(_drawOutline ? Graphics::FontSJIS::kOutlineMode : Graphics::FontSJIS::kDefaultMode);
-
+ _font->toggleFatPrint(fatPrint);
_sjisWidth = _font->getMaxFontWidth() >> 1;
_fontHeight = _font->getFontHeight() >> 1;
_asciiWidth = _font->getCharWidth('a') >> 1;
@@ -3641,6 +3640,16 @@ void SJISFont::drawChar(uint16 c, byte *dst, int pitch) const {
_font->drawChar(dst, c, 640, 1, color1, color2, 640, 400);
}
+SJISFontLarge::SJISFontLarge(Graphics::FontSJIS *font) : SJISFont(font, 0, false, false, false, 0) {
+ _sjisWidth = _font->getMaxFontWidth();
+ _fontHeight = _font->getFontHeight();
+ _asciiWidth = _font->getCharWidth('a');
+}
+
+void SJISFontLarge::drawChar(uint16 c, byte *dst, int pitch) const {
+ _font->drawChar(dst, c, 320, 1, _colorMap[1], _colorMap[0], 320, 200);
+}
+
#pragma mark -
Palette::Palette(const int numColors) : _palData(0), _numColors(numColors) {
diff --git a/engines/kyra/screen.h b/engines/kyra/screen.h
index b58371ce9b..0b287aa8bc 100644
--- a/engines/kyra/screen.h
+++ b/engines/kyra/screen.h
@@ -211,34 +211,47 @@ private:
*/
class SJISFont : public Font {
public:
- SJISFont(Graphics::FontSJIS *font, const uint8 invisColor, bool is16Color, bool drawOutline, int extraSpacing);
- ~SJISFont() { unload(); }
+ SJISFont(Graphics::FontSJIS *font, const uint8 invisColor, bool is16Color, bool drawOutline, bool fatPrint, int extraSpacing);
+ virtual ~SJISFont() { unload(); }
- bool usesOverlay() const { return true; }
+ virtual bool usesOverlay() const { return true; }
bool load(Common::SeekableReadStream &) { return true; }
int getHeight() const;
int getWidth() const;
int getCharWidth(uint16 c) const;
void setColorMap(const uint8 *src);
- void drawChar(uint16 c, byte *dst, int pitch) const;
-private:
+ virtual void drawChar(uint16 c, byte *dst, int pitch) const;
+
+protected:
void unload();
const uint8 *_colorMap;
+ Graphics::FontSJIS *_font;
+ int _sjisWidth, _asciiWidth;
+ int _fontHeight;
+ const bool _drawOutline;
- Graphics::FontSJIS *_font;
+private:
const uint8 _invisColor;
const bool _is16Color;
- const bool _drawOutline;
// We use this for cases where the font width returned by getWidth() or getCharWidth() does not match the original.
// The original Japanese game versions use hard coded sjis font widths of 8 or 9. However, this does not necessarily
// depend on whether an outline is used or not (neither LOL/PC-9801 nor LOL/FM-TOWNS use an outline, but the first
// version uses a font width of 8 where the latter uses a font width of 9).
const int _sjisWidthOffset;
+};
- int _sjisWidth, _asciiWidth;
- int _fontHeight;
+/**
+* SJISFont variant used in the intro and outro of EOB II FM-Towns. It appears twice as large, since it is not rendered on the hires overlay pages
+*/
+class SJISFontLarge : public SJISFont {
+public:
+ SJISFontLarge(Graphics::FontSJIS *font);
+ virtual ~SJISFontLarge() { unload(); }
+
+ virtual bool usesOverlay() const { return false; }
+ virtual void drawChar(uint16 c, byte *dst, int pitch) const;
};
/**
@@ -400,6 +413,7 @@ public:
FID_GOLDFONT_FNT,
FID_INTRO_FNT,
FID_SJIS_FNT,
+ FID_SJIS_LARGE_FNT,
FID_NUM
};
diff --git a/graphics/sjis.cpp b/graphics/sjis.cpp
index 877f314c69..0c65492ece 100644
--- a/graphics/sjis.cpp
+++ b/graphics/sjis.cpp
@@ -71,7 +71,7 @@ void FontSJIS::drawChar(Graphics::Surface &dst, uint16 ch, int x, int y, uint32
}
FontSJISBase::FontSJISBase()
- : _drawMode(kDefaultMode), _flippedMode(false), _fontWidth(16), _fontHeight(16), _bitPosNewLineMask(0) {
+: _drawMode(kDefaultMode), _flippedMode(false), _fatPrint(false), _fontWidth(16), _fontHeight(16), _bitPosNewLineMask(0) {
}
void FontSJISBase::setDrawingMode(DrawingMode mode) {
@@ -88,6 +88,13 @@ void FontSJISBase::toggleFlippedMode(bool enable) {
warning("Flipped mode unsupported by this font");
}
+void FontSJISBase::toggleFatPrint(bool enable) {
+ if (hasFeature(kFeatFatPrint))
+ _fatPrint = enable;
+ else
+ warning("Fat print unsupported by this font");
+}
+
uint FontSJISBase::getFontHeight() const {
switch (_drawMode) {
case kOutlineMode:
@@ -207,6 +214,25 @@ const uint8 *FontSJISBase::flipCharacter(const uint8 *glyph, const int w) const
}
#endif
+const uint8 *FontSJISBase::makeFatCharacter(const uint8 *glyph, const int w) const {
+ // This is the EOB II FM-Towns implementation.
+ // The last bit to the right of each line is cut off so that the fat
+ // character actually has the same width as it would normally have.
+ if (w == 8) {
+ for (int i = 0; i < 16; ++i) {
+ _tempGlyph2[i] = *glyph | (*glyph >> 1);
+ glyph++;
+ }
+ } else {
+ for (int i = 0; i < 16; ++i) {
+ uint16 l = READ_BE_UINT16(glyph);
+ WRITE_BE_UINT16(&_tempGlyph2[i << 1], l | (l >> 1));
+ glyph += 2;
+ }
+ }
+ return _tempGlyph2;
+}
+
void FontSJISBase::drawChar(void *dst, uint16 ch, int pitch, int bpp, uint32 c1, uint32 c2, int maxW, int maxH) const {
const uint8 *glyphSource = 0;
int width = 0, height = 0;
@@ -243,11 +269,14 @@ void FontSJISBase::drawChar(void *dst, uint16 ch, int pitch, int bpp, uint32 c1,
return;
}
+ if (_fatPrint)
+ glyphSource = makeFatCharacter(glyphSource, width);
+
#ifndef DISABLE_FLIPPED_MODE
if (_flippedMode)
glyphSource = flipCharacter(glyphSource, width);
#endif
-
+
uint8 outline[18 * 18];
if (_drawMode == kOutlineMode) {
memset(outline, 0, sizeof(outline));
@@ -409,7 +438,7 @@ const uint8 *FontTowns::getCharData(uint16 ch) const {
}
bool FontTowns::hasFeature(int feat) const {
- static const int features = kFeatDefault | kFeatOutline | kFeatShadow | kFeatFMTownsShadow | kFeatFlipped;
+ static const int features = kFeatDefault | kFeatOutline | kFeatShadow | kFeatFMTownsShadow | kFeatFlipped | kFeatFatPrint;
return (features & feat) ? true : false;
}
@@ -577,7 +606,7 @@ bool FontSjisSVM::hasFeature(int feat) const {
// Flipped mode is not supported since the hard coded table (taken from SCUMM 5 FM-TOWNS)
// is set up for font sizes of 8/16. This mode is also not required at the moment, since
// there aren't any SCUMM 5 PC-Engine games.
- static const int features16 = kFeatDefault | kFeatOutline | kFeatShadow | kFeatFMTownsShadow | kFeatFlipped;
+ static const int features16 = kFeatDefault | kFeatOutline | kFeatShadow | kFeatFMTownsShadow | kFeatFlipped | kFeatFatPrint;
static const int features12 = kFeatDefault | kFeatOutline | kFeatShadow | kFeatFMTownsShadow;
return (((_fontWidth == 12) ? features12 : features16) & feat) ? true : false;
}
diff --git a/graphics/sjis.h b/graphics/sjis.h
index 4c5b2797c5..2872471d24 100644
--- a/graphics/sjis.h
+++ b/graphics/sjis.h
@@ -91,6 +91,11 @@ public:
virtual void setDrawingMode(DrawingMode mode) {}
/**
+ * Enable fat character drawing if supported by the Font (used in EOB II FM-Towns).
+ */
+ virtual void toggleFatPrint(bool enable) {}
+
+ /**
* Enable flipped character drawing if supported by the Font (e.g. in the MI1 circus scene after Guybrush gets shot out of the cannon).
*/
virtual void toggleFlippedMode(bool enable) {}
@@ -147,6 +152,8 @@ public:
virtual void toggleFlippedMode(bool enable);
+ virtual void toggleFatPrint(bool enable);
+
virtual uint getFontHeight() const;
virtual uint getMaxFontWidth() const;
@@ -165,9 +172,11 @@ private:
const uint8 *flipCharacter(const uint8 *glyph, const int w) const;
mutable uint8 _tempGlyph[32];
#endif
+ const uint8 *makeFatCharacter(const uint8 *glyph, const int w) const;
+ mutable uint8 _tempGlyph2[32];
protected:
DrawingMode _drawMode;
- bool _flippedMode;
+ bool _flippedMode, _fatPrint;
int _fontWidth, _fontHeight;
uint8 _bitPosNewLineMask;
@@ -180,7 +189,8 @@ protected:
kFeatOutline = 1 << 1,
kFeatShadow = 1 << 2,
kFeatFMTownsShadow = 1 << 3,
- kFeatFlipped = 1 << 4
+ kFeatFlipped = 1 << 4,
+ kFeatFatPrint = 1 << 5
};
virtual bool hasFeature(int feat) const = 0;