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author | Nipun Garg | 2019-05-31 12:51:09 +0530 |
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committer | Eugene Sandulenko | 2019-09-03 17:16:41 +0200 |
commit | e4e9f4ff34bb4615cf3314e62d9c9c01965f229e (patch) | |
tree | 0da00ce9b69c69c8a01f2259a60e3feb1ca522e8 | |
parent | 6ad64d992c5d4d2a56949b49a06733800b84131d (diff) | |
download | scummvm-rg350-e4e9f4ff34bb4615cf3314e62d9c9c01965f229e.tar.gz scummvm-rg350-e4e9f4ff34bb4615cf3314e62d9c9c01965f229e.tar.bz2 scummvm-rg350-e4e9f4ff34bb4615cf3314e62d9c9c01965f229e.zip |
HDB: Create the Draw Manager to draw/animate tiles
-rw-r--r-- | engines/hdb/draw-manager.cpp | 36 | ||||
-rw-r--r-- | engines/hdb/draw-manager.h | 64 |
2 files changed, 100 insertions, 0 deletions
diff --git a/engines/hdb/draw-manager.cpp b/engines/hdb/draw-manager.cpp new file mode 100644 index 0000000000..86586f58b8 --- /dev/null +++ b/engines/hdb/draw-manager.cpp @@ -0,0 +1,36 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "draw-manager.h" + +namespace HDB { + +DrawMan::DrawMan() { + _systemInit = false; + cursorDisplay = true; +} + +bool DrawMan::init() { + _systemInit = true; +} + +}
\ No newline at end of file diff --git a/engines/hdb/draw-manager.h b/engines/hdb/draw-manager.h new file mode 100644 index 0000000000..d85b7a86b7 --- /dev/null +++ b/engines/hdb/draw-manager.h @@ -0,0 +1,64 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef HDB_DRAW_MANAGER_H +#define HDB_DRAW_MANAGER_H + +#include "common/array.h" +#include "common/file.h" + +#include "hdb/hdb.h" +#include "hdb/file-manager.h" + +namespace HDB { + +class DrawMan { +public: + + DrawMan(); + + struct Tile { + MPCEntry *mpcData; + Tile32Type *tileData; + uint32 flags; + uint16 loaded; + uint16 skyIndex; + uint16 animIndex; + }; + + bool init(); +// void saveToFile(const Common::String &filename); +// void loadFromFile(const Common::String &filename); + + bool cursorDisplay; + int cursorX, cursorY; + Common::Array<Tile *> tileArray; + +private: + + bool _systemInit; + +}; + +} // End of Namespace HDB + +#endif // !HDB_DRAW_MANAGER_H |