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author | Torbjörn Andersson | 2010-10-13 20:05:21 +0000 |
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committer | Torbjörn Andersson | 2010-10-13 20:05:21 +0000 |
commit | e52b77dc7b87b8511c8760cf76e8fe057e83302f (patch) | |
tree | 010112c900e3aa2602779c78ae38573b2c95926f | |
parent | bc2781fdb39b5c7db7154c8dd90538974907508d (diff) | |
download | scummvm-rg350-e52b77dc7b87b8511c8760cf76e8fe057e83302f.tar.gz scummvm-rg350-e52b77dc7b87b8511c8760cf76e8fe057e83302f.tar.bz2 scummvm-rg350-e52b77dc7b87b8511c8760cf76e8fe057e83302f.zip |
SWORD25: Worked around crash in options dialog.
I don't really know if this is correct, but aesthetically it goes well
with how the scale factor is treated.
svn-id: r53447
-rw-r--r-- | engines/sword25/gfx/bitmap.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/engines/sword25/gfx/bitmap.cpp b/engines/sword25/gfx/bitmap.cpp index 3a6ffb4a98..db48b2d6fa 100644 --- a/engines/sword25/gfx/bitmap.cpp +++ b/engines/sword25/gfx/bitmap.cpp @@ -134,6 +134,8 @@ void Bitmap::setScaleFactorX(float scaleFactorX) { _width = static_cast<int>(_originalWidth * _scaleFactorX); if (_scaleFactorX <= 0.0f) _scaleFactorX = 0.001f; + if (_width <= 0) + _width = 1; forceRefresh(); } } @@ -156,6 +158,8 @@ void Bitmap::setScaleFactorY(float scaleFactorY) { _height = static_cast<int>(_originalHeight * scaleFactorY); if (_scaleFactorY <= 0.0f) _scaleFactorY = 0.001f; + if (_height <= 0) + _height = 1; forceRefresh(); } } |