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authoryinsimei2017-06-16 18:00:23 +0200
committerEugene Sandulenko2017-07-13 18:27:45 +0200
commite52dbca7fd9cd972f529f38346a2706a519cc310 (patch)
tree9ae7fac87ba343f813c5d08a3782a3bf22568d7f
parent536ddf7e89b2b1d3c4541944dff3779c6551c5a7 (diff)
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SLUDGE: remove unused variable in parallaxLayer
-rw-r--r--engines/sludge/backdrop.cpp4
-rw-r--r--engines/sludge/backdrop.h2
2 files changed, 3 insertions, 3 deletions
diff --git a/engines/sludge/backdrop.cpp b/engines/sludge/backdrop.cpp
index 3904cf5f86..dc46c410b1 100644
--- a/engines/sludge/backdrop.cpp
+++ b/engines/sludge/backdrop.cpp
@@ -735,7 +735,7 @@ bool loadParallax(unsigned short v, unsigned short fracX, unsigned short fracY)
if (fracX == 65535) {
nP->wrapS = false;
- if (nP->width < winWidth) {
+ if (nP->surface.w < winWidth) {
fatal("For AUTOFIT parallax backgrounds, the image must be at least as wide as the game window/screen.");
return false;
}
@@ -745,7 +745,7 @@ bool loadParallax(unsigned short v, unsigned short fracX, unsigned short fracY)
if (fracY == 65535) {
nP->wrapT = false;
- if (nP->height < winHeight) {
+ if (nP->surface.h < winHeight) {
fatal("For AUTOFIT parallax backgrounds, the image must be at least as tall as the game window/screen.");
return false;
}
diff --git a/engines/sludge/backdrop.h b/engines/sludge/backdrop.h
index e614c4af2f..216b656678 100644
--- a/engines/sludge/backdrop.h
+++ b/engines/sludge/backdrop.h
@@ -40,7 +40,7 @@ extern int lightMapMode;
struct parallaxLayer {
Graphics::Surface surface;
- int width, height, speedX, speedY;
+ int speedX, speedY;
bool wrapS, wrapT;
unsigned short fileNum, fractionX, fractionY;
int cameraX, cameraY;