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author | Vladimir Menshakov | 2009-09-13 09:54:53 +0000 |
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committer | Vladimir Menshakov | 2009-09-13 09:54:53 +0000 |
commit | e53de46b4fd1357cce5bb53c02de2c88f85169cc (patch) | |
tree | b79bbc6c12ca03bc803ef2c9406676f1a6e14446 | |
parent | 94d7dad3affff49d014c1985955466ec4931f15b (diff) | |
download | scummvm-rg350-e53de46b4fd1357cce5bb53c02de2c88f85169cc.tar.gz scummvm-rg350-e53de46b4fd1357cce5bb53c02de2c88f85169cc.tar.bz2 scummvm-rg350-e53de46b4fd1357cce5bb53c02de2c88f85169cc.zip |
added simple credits support for the intro.
svn-id: r44047
-rw-r--r-- | engines/teenagent/resources.cpp | 4 | ||||
-rw-r--r-- | engines/teenagent/resources.h | 2 | ||||
-rw-r--r-- | engines/teenagent/scene.cpp | 18 | ||||
-rw-r--r-- | engines/teenagent/scene.h | 2 | ||||
-rw-r--r-- | engines/teenagent/teenagent.cpp | 37 | ||||
-rw-r--r-- | engines/teenagent/teenagent.h | 3 |
6 files changed, 58 insertions, 8 deletions
diff --git a/engines/teenagent/resources.cpp b/engines/teenagent/resources.cpp index 1b4ec7d86c..c13af1febf 100644 --- a/engines/teenagent/resources.cpp +++ b/engines/teenagent/resources.cpp @@ -73,6 +73,10 @@ bool Resources::loadArchives(const ADGameDescription * gd) { sam_sam.open("sam_sam.res"); font7.load(7); + font7.width_pack = 1; + font7.height = 10; + font8.load(8); + font8.height = 31; return true; } diff --git a/engines/teenagent/resources.h b/engines/teenagent/resources.h index 80419f58a9..f62b5e321f 100644 --- a/engines/teenagent/resources.h +++ b/engines/teenagent/resources.h @@ -49,7 +49,7 @@ public: Pack varia, off, on, ons, lan000, lan500, mmm, sam_mmm, sam_sam; Segment cseg, dseg, eseg; - Font font7; + Font font7, font8; }; } // End of namespace TeenAgent diff --git a/engines/teenagent/scene.cpp b/engines/teenagent/scene.cpp index 9a906c1f0d..87bb958fdc 100644 --- a/engines/teenagent/scene.cpp +++ b/engines/teenagent/scene.cpp @@ -276,6 +276,17 @@ bool Scene::processEvent(const Common::Event &event) { bool Scene::render(OSystem * system) { //render background + Resources * res = Resources::instance(); + if (current_event.type == SceneEvent::CreditsMessage) { + system->fillScreen(0); + Graphics::Surface * surface = system->lockScreen(); + res->font8.color = current_event.color; + res->font8.shadow_color = current_event.orientation; + res->font8.render(surface, current_event.dst.x, current_event.dst.y, message); + system->unlockScreen(); + return true; + } + bool busy = false; system->copyRectToScreen((const byte *)background.pixels, background.pitch, 0, 0, background.w, background.h); @@ -373,7 +384,7 @@ bool Scene::render(OSystem * system) { */ if (!message.empty()) { - Resources::instance()->font7.render(surface, message_pos.x, message_pos.y, message); + res->font7.render(surface, message_pos.x, message_pos.y, message); busy = true; } @@ -439,11 +450,12 @@ bool Scene::processEventQueue() { moveTo(dst, current_event.orientation); } break; - case SceneEvent::Message: { + case SceneEvent::CreditsMessage: + case SceneEvent::Message: //debug(0, "pop(%04x)", current_event.message); message = current_event.message; message_pos = messagePosition(message, position); - } break; + break; case SceneEvent::PlayAnimation: { debug(0, "playing animation %u", current_event.animation); diff --git a/engines/teenagent/scene.h b/engines/teenagent/scene.h index 8829cf0dec..49af961509 100644 --- a/engines/teenagent/scene.h +++ b/engines/teenagent/scene.h @@ -43,7 +43,7 @@ struct SceneEvent { None, Message, Walk, PlayAnimation, PlayActorAnimation, LoadScene, SetOn, SetLan, PlayMusic, PlaySound, EnableObject, WaitForAnimation, - Quit + CreditsMessage, Quit } type; Common::String message; diff --git a/engines/teenagent/teenagent.cpp b/engines/teenagent/teenagent.cpp index 3aaf33eed4..055f7ad646 100644 --- a/engines/teenagent/teenagent.cpp +++ b/engines/teenagent/teenagent.cpp @@ -329,8 +329,9 @@ Object * TeenAgentEngine::findObject(int id, const Common::Point &point) { } void TeenAgentEngine::displayMessage(const Common::String &str, byte color) { - if (str.empty()) + if (str.empty()) { return; + } SceneEvent event(SceneEvent::Message); event.message = str; event.color = color; @@ -338,7 +339,7 @@ void TeenAgentEngine::displayMessage(const Common::String &str, byte color) { } -void TeenAgentEngine::displayMessage(uint16 addr, byte color) { +Common::String TeenAgentEngine::parseMessage(uint16 addr) { Common::String message; for ( const char * str = (const char *)Resources::instance()->dseg.ptr(addr); @@ -348,7 +349,37 @@ void TeenAgentEngine::displayMessage(uint16 addr, byte color) { char c = str[0]; message += c != 0 && c != -1? c: '\n'; } - displayMessage(message, color); + if (message.empty()) { + warning("empty message parsed for %04x", addr); + } + return message; +} + + +void TeenAgentEngine::displayMessage(uint16 addr, byte color) { + displayMessage(parseMessage(addr), color); +} + +void TeenAgentEngine::displayCredits(uint16 addr) { + SceneEvent event(SceneEvent::CreditsMessage); + + const byte * src = Resources::instance()->dseg.ptr(addr); + event.orientation = *src++; + event.color = *src++; + + event.dst.y = *src; + while(true) { + ++src; //skip y position + Common::String line((const char *)src); + event.message += line; + src += line.size() + 1; + if (*src == 0) + break; + event.message += "\n"; + } + int w = Resources::instance()->font8.render(NULL, 0, 0, event.message); + event.dst.x = (320 - w) / 2; + scene->push(event); } void TeenAgentEngine::moveTo(const Common::Point & dst, byte o, bool warp) { diff --git a/engines/teenagent/teenagent.h b/engines/teenagent/teenagent.h index 31d29c045f..1c10b9e556 100644 --- a/engines/teenagent/teenagent.h +++ b/engines/teenagent/teenagent.h @@ -64,9 +64,12 @@ public: bool processCallback(uint16 addr); inline Scene * getScene() { return scene; } + static Common::String parseMessage(uint16 addr); + //event driven: void displayMessage(uint16 addr, byte color = 0xd1); void displayMessage(const Common::String &str, byte color = 0xd1); + void displayCredits(uint16 addr); void moveTo(const Common::Point & dst, byte o, bool warp = false); void moveTo(uint16 x, uint16 y, byte o, bool warp = false); void moveTo(Object * obj); |