aboutsummaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorPaul Gilbert2011-04-30 16:35:17 +1000
committerPaul Gilbert2011-04-30 16:35:17 +1000
commite5698d123d8c40aa43ca095d0d191b4c8af786fa (patch)
treefed05dbd853dbc67bd92adfd683305f7b51a18ee
parent5cbf6347d1af9aaf58a0aea1bd656e5813885a3a (diff)
downloadscummvm-rg350-e5698d123d8c40aa43ca095d0d191b4c8af786fa.tar.gz
scummvm-rg350-e5698d123d8c40aa43ca095d0d191b4c8af786fa.tar.bz2
scummvm-rg350-e5698d123d8c40aa43ca095d0d191b4c8af786fa.zip
TSAGE: Removed hack from Scene #5200 now that pathfinding has been fixed
-rw-r--r--engines/tsage/ringworld_scenes6.cpp7
1 files changed, 0 insertions, 7 deletions
diff --git a/engines/tsage/ringworld_scenes6.cpp b/engines/tsage/ringworld_scenes6.cpp
index ac177810c7..affc9cbc74 100644
--- a/engines/tsage/ringworld_scenes6.cpp
+++ b/engines/tsage/ringworld_scenes6.cpp
@@ -1493,13 +1493,6 @@ void Scene5200::Action2::signal() {
case 5:
_globals->_player.enableControl();
remove();
-
- // HACK: Change scene here. Basically, perform the code that's
- // in Scene5200::dispatch(), as PlayerMover::proc1() gets stuck
- // when exiting the scene via the right exit
- _globals->_stripNum = 5200;
- _globals->_sceneManager.changeScene(5100);
-
break;
}
}