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| author | Einar Johan Trøan Sømåen | 2012-05-12 07:01:05 +0200 | 
|---|---|---|
| committer | Einar Johan Trøan Sømåen | 2012-06-02 13:02:22 +0200 | 
| commit | e57364959f4684a61480023e58205ee4593f5f9d (patch) | |
| tree | 1a9f627d4d5eed4169a232ffcf4ea1ddff8b054f | |
| parent | 7c8785d846bc9c813f37f610ed72f210cceba3b1 (diff) | |
| download | scummvm-rg350-e57364959f4684a61480023e58205ee4593f5f9d.tar.gz scummvm-rg350-e57364959f4684a61480023e58205ee4593f5f9d.tar.bz2 scummvm-rg350-e57364959f4684a61480023e58205ee4593f5f9d.zip | |
WINTERMUTE: Add protected to ScValue
| -rw-r--r-- | engines/wintermute/scriptables/ScValue.h | 2 | 
1 files changed, 2 insertions, 0 deletions
| diff --git a/engines/wintermute/scriptables/ScValue.h b/engines/wintermute/scriptables/ScValue.h index 92ee09f0c5..5d10e9ff12 100644 --- a/engines/wintermute/scriptables/ScValue.h +++ b/engines/wintermute/scriptables/ScValue.h @@ -89,10 +89,12 @@ public:  	CScValue *GetProp(const char *Name);
  	CBScriptable *_valNative;
  	CScValue *_valRef;
 +protected:
  	bool _valBool;
  	int _valInt;
  	double _valFloat;
  	char *_valString;
 +public:
  	TValType _type;
  	CScValue(CBGame *inGame);
  	CScValue(CBGame *inGame, bool Val);
 | 
