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authorEinar Johan Trøan Sømåen2012-05-12 07:01:05 +0200
committerEinar Johan Trøan Sømåen2012-06-02 13:02:22 +0200
commite57364959f4684a61480023e58205ee4593f5f9d (patch)
tree1a9f627d4d5eed4169a232ffcf4ea1ddff8b054f
parent7c8785d846bc9c813f37f610ed72f210cceba3b1 (diff)
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WINTERMUTE: Add protected to ScValue
-rw-r--r--engines/wintermute/scriptables/ScValue.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/engines/wintermute/scriptables/ScValue.h b/engines/wintermute/scriptables/ScValue.h
index 92ee09f0c5..5d10e9ff12 100644
--- a/engines/wintermute/scriptables/ScValue.h
+++ b/engines/wintermute/scriptables/ScValue.h
@@ -89,10 +89,12 @@ public:
CScValue *GetProp(const char *Name);
CBScriptable *_valNative;
CScValue *_valRef;
+protected:
bool _valBool;
int _valInt;
double _valFloat;
char *_valString;
+public:
TValType _type;
CScValue(CBGame *inGame);
CScValue(CBGame *inGame, bool Val);