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author | Strangerke | 2014-01-27 23:23:32 +0100 |
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committer | Strangerke | 2014-01-27 23:24:44 +0100 |
commit | e59c652b4bb24b353ab9e867188de8c675045569 (patch) | |
tree | 4e898927071429d1d8115819bb199e1d7c3fd46e | |
parent | 3f116d98bcc4374eec9117e0af4177c07b3a7ebd (diff) | |
download | scummvm-rg350-e59c652b4bb24b353ab9e867188de8c675045569.tar.gz scummvm-rg350-e59c652b4bb24b353ab9e867188de8c675045569.tar.bz2 scummvm-rg350-e59c652b4bb24b353ab9e867188de8c675045569.zip |
TSAGE: R2R - Fix bug #6507 by resetting mouse cursor when switching character in different rooms
-rw-r--r-- | engines/tsage/ringworld2/ringworld2_dialogs.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/engines/tsage/ringworld2/ringworld2_dialogs.cpp b/engines/tsage/ringworld2/ringworld2_dialogs.cpp index 708a3ccb45..3e35831138 100644 --- a/engines/tsage/ringworld2/ringworld2_dialogs.cpp +++ b/engines/tsage/ringworld2/ringworld2_dialogs.cpp @@ -315,6 +315,9 @@ void CharacterDialog::show() { } } + // Reset the current cursor + R2_GLOBALS._events.setCursor(CURSOR_CROSSHAIRS); + // Change to whichever scene the newly selected character is in R2_GLOBALS._sceneManager.changeScene(R2_GLOBALS._player._characterScene[R2_GLOBALS._player._characterIndex]); } |