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authorMax Horn2009-02-24 23:16:42 +0000
committerMax Horn2009-02-24 23:16:42 +0000
commite5a7b99cee400ca9ff0e3d59f748eca935c37d01 (patch)
tree8d8938588cd6abcc4e0f18efade27c7ec441b2ac
parent4f8e9511a137c1755b826b3680d58217aba78ed1 (diff)
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SCI: Don't #include headers in other headers if a forward declaration of a few types suffices (reduces header interdependencies)
svn-id: r38872
-rw-r--r--engines/sci/engine/kernel.cpp1
-rw-r--r--engines/sci/engine/savegame.cfsml1
-rw-r--r--engines/sci/engine/savegame.cpp79
-rw-r--r--engines/sci/engine/vm.cpp1
-rw-r--r--engines/sci/engine/vm.h3
5 files changed, 45 insertions, 40 deletions
diff --git a/engines/sci/engine/kernel.cpp b/engines/sci/engine/kernel.cpp
index 938fcb3ea6..5e847bb235 100644
--- a/engines/sci/engine/kernel.cpp
+++ b/engines/sci/engine/kernel.cpp
@@ -28,6 +28,7 @@
#include "common/system.h"
#include "sci/sci.h"
+#include "sci/engine/intmap.h"
#include "sci/engine/gc.h"
#include "sci/engine/kernel.h"
#include "sci/include/sciresource.h"
diff --git a/engines/sci/engine/savegame.cfsml b/engines/sci/engine/savegame.cfsml
index e60a801ab0..42afd7626d 100644
--- a/engines/sci/engine/savegame.cfsml
+++ b/engines/sci/engine/savegame.cfsml
@@ -38,6 +38,7 @@
#include "sci/sfx/sfx_engine.h"
#include "sci/include/engine.h"
#include "sci/engine/heap.h"
+#include "sci/engine/intmap.h"
#ifdef _WIN32
#pragma warning( disable : 4101 )
diff --git a/engines/sci/engine/savegame.cpp b/engines/sci/engine/savegame.cpp
index e393fb4117..e38d917291 100644
--- a/engines/sci/engine/savegame.cpp
+++ b/engines/sci/engine/savegame.cpp
@@ -38,6 +38,7 @@
#include "sci/sfx/sfx_engine.h"
#include "sci/include/engine.h"
#include "sci/engine/heap.h"
+#include "sci/engine/intmap.h"
#ifdef _WIN32
#pragma warning( disable : 4101 )
@@ -4010,7 +4011,7 @@ _cfsml_read_script_t(Common::SeekableReadStream *fh, script_t* save_struc, const
// Auto-generated CFSML declaration and function block ends here
// Auto-generation performed by cfsml.pl 0.8.2
-#line 447 "engines/sci/engine/savegame.cfsml"
+#line 448 "engines/sci/engine/savegame.cfsml"
void write_songlib_t(Common::WriteStream *fh, songlib_t *songlib) {
song_t *seeker = *(songlib->lib);
@@ -4027,7 +4028,7 @@ void write_songlib_t(Common::WriteStream *fh, songlib_t *songlib) {
_cfsml_write_song_t(fh, seeker);
WSprintf(fh, "\n");
// End of auto-generated CFSML data writer code
-#line 459 "engines/sci/engine/savegame.cfsml"
+#line 460 "engines/sci/engine/savegame.cfsml"
seeker = seeker->next;
}
WSprintf(fh, "]\n");
@@ -4075,7 +4076,7 @@ int read_songlib_t(Common::SeekableReadStream *fh, songlib_t *songlib, const cha
}
}
// End of auto-generated CFSML data reader code
-#line 483 "engines/sci/engine/savegame.cfsml"
+#line 484 "engines/sci/engine/savegame.cfsml"
song_lib_add(*songlib, newsong);
}
l = fh->readLine(); // "]"
@@ -4090,7 +4091,7 @@ void write_song_tp(Common::WriteStream *fh, song_t **foo) {
_cfsml_write_song_t(fh, *foo);
WSprintf(fh, "\n");
// End of auto-generated CFSML data writer code
-#line 493 "engines/sci/engine/savegame.cfsml"
+#line 494 "engines/sci/engine/savegame.cfsml"
}
song_iterator_t *build_iterator(EngineState *s, int song_nr, int type, songit_id_t id);
@@ -4124,7 +4125,7 @@ int read_song_tp(Common::SeekableReadStream *fh, song_t **foo, const char *lastv
}
}
// End of auto-generated CFSML data reader code
-#line 503 "engines/sci/engine/savegame.cfsml"
+#line 504 "engines/sci/engine/savegame.cfsml"
(*foo)->delay = 0;
(*foo)->it = NULL;
(*foo)->next_playing = (*foo)->next_stopping = (*foo)->next = NULL;
@@ -4137,7 +4138,7 @@ void write_IntMapperPtr(Common::WriteStream *fh, IntMapper **foo) {
_cfsml_write_IntMapper(fh, *foo);
WSprintf(fh, "\n");
// End of auto-generated CFSML data writer code
-#line 511 "engines/sci/engine/savegame.cfsml"
+#line 512 "engines/sci/engine/savegame.cfsml"
}
int read_IntMapperPtr(Common::SeekableReadStream *fh, IntMapper **foo, const char *lastval, int *line, int *hiteof) {
@@ -4166,7 +4167,7 @@ int read_IntMapperPtr(Common::SeekableReadStream *fh, IntMapper **foo, const cha
}
}
// End of auto-generated CFSML data reader code
-#line 516 "engines/sci/engine/savegame.cfsml"
+#line 517 "engines/sci/engine/savegame.cfsml"
(*foo)->holes = NULL;
return 0;
}
@@ -4182,7 +4183,7 @@ void write_IntMapperNodePtr(Common::WriteStream *fh, IntMapper::Node **foo) {
write_IntMapperNodePtr(fh, &((*foo)->next));
WSprintf(fh, "\n");
// End of auto-generated CFSML data writer code
-#line 527 "engines/sci/engine/savegame.cfsml"
+#line 528 "engines/sci/engine/savegame.cfsml"
} else
WSprintf(fh, "L");
WSprintf(fh, "]");
@@ -4230,7 +4231,7 @@ void write_menubar_tp(Common::WriteStream *fh, menubar_t **foo) {
_cfsml_write_menubar_t(fh, (*foo));
WSprintf(fh, "\n");
// End of auto-generated CFSML data writer code
-#line 570 "engines/sci/engine/savegame.cfsml"
+#line 571 "engines/sci/engine/savegame.cfsml"
} else { // Nothing to write
WSprintf(fh, "\\null\\");
}
@@ -4266,7 +4267,7 @@ int read_menubar_tp(Common::SeekableReadStream *fh, menubar_t **foo, const char
}
}
// End of auto-generated CFSML data reader code
-#line 582 "engines/sci/engine/savegame.cfsml"
+#line 583 "engines/sci/engine/savegame.cfsml"
}
return *hiteof;
}
@@ -4304,7 +4305,7 @@ void write_mem_obj_t(Common::WriteStream *fh, mem_obj_t *foo) {
_cfsml_write_int(fh, &foo->segmgr_id);
WSprintf(fh, "\n");
// End of auto-generated CFSML data writer code
-#line 615 "engines/sci/engine/savegame.cfsml"
+#line 616 "engines/sci/engine/savegame.cfsml"
switch (foo->type) {
case MEM_OBJ_SCRIPT:
#line 818 "engines/sci/engine/savegame.cfsml"
@@ -4312,7 +4313,7 @@ void write_mem_obj_t(Common::WriteStream *fh, mem_obj_t *foo) {
_cfsml_write_script_t(fh, &foo->data.script);
WSprintf(fh, "\n");
// End of auto-generated CFSML data writer code
-#line 618 "engines/sci/engine/savegame.cfsml"
+#line 619 "engines/sci/engine/savegame.cfsml"
break;
case MEM_OBJ_CLONES:
#line 818 "engines/sci/engine/savegame.cfsml"
@@ -4320,7 +4321,7 @@ void write_mem_obj_t(Common::WriteStream *fh, mem_obj_t *foo) {
_cfsml_write_clone_table_t(fh, &foo->data.clones);
WSprintf(fh, "\n");
// End of auto-generated CFSML data writer code
-#line 621 "engines/sci/engine/savegame.cfsml"
+#line 622 "engines/sci/engine/savegame.cfsml"
break;
case MEM_OBJ_LOCALS:
#line 818 "engines/sci/engine/savegame.cfsml"
@@ -4328,7 +4329,7 @@ void write_mem_obj_t(Common::WriteStream *fh, mem_obj_t *foo) {
_cfsml_write_local_variables_t(fh, &foo->data.locals);
WSprintf(fh, "\n");
// End of auto-generated CFSML data writer code
-#line 624 "engines/sci/engine/savegame.cfsml"
+#line 625 "engines/sci/engine/savegame.cfsml"
break;
case MEM_OBJ_SYS_STRINGS:
#line 818 "engines/sci/engine/savegame.cfsml"
@@ -4336,7 +4337,7 @@ void write_mem_obj_t(Common::WriteStream *fh, mem_obj_t *foo) {
_cfsml_write_sys_strings_t(fh, &foo->data.sys_strings);
WSprintf(fh, "\n");
// End of auto-generated CFSML data writer code
-#line 627 "engines/sci/engine/savegame.cfsml"
+#line 628 "engines/sci/engine/savegame.cfsml"
break;
case MEM_OBJ_STACK:
#line 818 "engines/sci/engine/savegame.cfsml"
@@ -4344,7 +4345,7 @@ void write_mem_obj_t(Common::WriteStream *fh, mem_obj_t *foo) {
_cfsml_write_int(fh, &foo->data.stack.nr);
WSprintf(fh, "\n");
// End of auto-generated CFSML data writer code
-#line 630 "engines/sci/engine/savegame.cfsml"
+#line 631 "engines/sci/engine/savegame.cfsml"
break;
case MEM_OBJ_HUNK:
break;
@@ -4354,7 +4355,7 @@ void write_mem_obj_t(Common::WriteStream *fh, mem_obj_t *foo) {
_cfsml_write_list_table_t(fh, &foo->data.lists);
WSprintf(fh, "\n");
// End of auto-generated CFSML data writer code
-#line 635 "engines/sci/engine/savegame.cfsml"
+#line 636 "engines/sci/engine/savegame.cfsml"
break;
case MEM_OBJ_NODES:
#line 818 "engines/sci/engine/savegame.cfsml"
@@ -4362,7 +4363,7 @@ void write_mem_obj_t(Common::WriteStream *fh, mem_obj_t *foo) {
_cfsml_write_node_table_t(fh, &foo->data.nodes);
WSprintf(fh, "\n");
// End of auto-generated CFSML data writer code
-#line 638 "engines/sci/engine/savegame.cfsml"
+#line 639 "engines/sci/engine/savegame.cfsml"
break;
case MEM_OBJ_DYNMEM:
#line 818 "engines/sci/engine/savegame.cfsml"
@@ -4370,7 +4371,7 @@ void write_mem_obj_t(Common::WriteStream *fh, mem_obj_t *foo) {
_cfsml_write_dynmem_t(fh, &foo->data.dynmem);
WSprintf(fh, "\n");
// End of auto-generated CFSML data writer code
-#line 641 "engines/sci/engine/savegame.cfsml"
+#line 642 "engines/sci/engine/savegame.cfsml"
break;
default:
break;
@@ -4410,7 +4411,7 @@ int read_mem_obj_t(Common::SeekableReadStream *fh, mem_obj_t *foo, const char *l
}
}
// End of auto-generated CFSML data reader code
-#line 655 "engines/sci/engine/savegame.cfsml"
+#line 656 "engines/sci/engine/savegame.cfsml"
switch (foo->type) {
case MEM_OBJ_SCRIPT:
// Auto-generated CFSML data reader code
@@ -4439,7 +4440,7 @@ int read_mem_obj_t(Common::SeekableReadStream *fh, mem_obj_t *foo, const char *l
}
}
// End of auto-generated CFSML data reader code
-#line 658 "engines/sci/engine/savegame.cfsml"
+#line 659 "engines/sci/engine/savegame.cfsml"
break;
case MEM_OBJ_CLONES:
// Auto-generated CFSML data reader code
@@ -4468,7 +4469,7 @@ int read_mem_obj_t(Common::SeekableReadStream *fh, mem_obj_t *foo, const char *l
}
}
// End of auto-generated CFSML data reader code
-#line 661 "engines/sci/engine/savegame.cfsml"
+#line 662 "engines/sci/engine/savegame.cfsml"
break;
case MEM_OBJ_LOCALS:
// Auto-generated CFSML data reader code
@@ -4497,7 +4498,7 @@ int read_mem_obj_t(Common::SeekableReadStream *fh, mem_obj_t *foo, const char *l
}
}
// End of auto-generated CFSML data reader code
-#line 664 "engines/sci/engine/savegame.cfsml"
+#line 665 "engines/sci/engine/savegame.cfsml"
break;
case MEM_OBJ_SYS_STRINGS:
// Auto-generated CFSML data reader code
@@ -4526,7 +4527,7 @@ int read_mem_obj_t(Common::SeekableReadStream *fh, mem_obj_t *foo, const char *l
}
}
// End of auto-generated CFSML data reader code
-#line 667 "engines/sci/engine/savegame.cfsml"
+#line 668 "engines/sci/engine/savegame.cfsml"
break;
case MEM_OBJ_LISTS:
// Auto-generated CFSML data reader code
@@ -4555,7 +4556,7 @@ int read_mem_obj_t(Common::SeekableReadStream *fh, mem_obj_t *foo, const char *l
}
}
// End of auto-generated CFSML data reader code
-#line 670 "engines/sci/engine/savegame.cfsml"
+#line 671 "engines/sci/engine/savegame.cfsml"
break;
case MEM_OBJ_NODES:
// Auto-generated CFSML data reader code
@@ -4584,7 +4585,7 @@ int read_mem_obj_t(Common::SeekableReadStream *fh, mem_obj_t *foo, const char *l
}
}
// End of auto-generated CFSML data reader code
-#line 673 "engines/sci/engine/savegame.cfsml"
+#line 674 "engines/sci/engine/savegame.cfsml"
break;
case MEM_OBJ_STACK:
// Auto-generated CFSML data reader code
@@ -4613,7 +4614,7 @@ int read_mem_obj_t(Common::SeekableReadStream *fh, mem_obj_t *foo, const char *l
}
}
// End of auto-generated CFSML data reader code
-#line 676 "engines/sci/engine/savegame.cfsml"
+#line 677 "engines/sci/engine/savegame.cfsml"
foo->data.stack.entries = (reg_t *)sci_calloc(foo->data.stack.nr, sizeof(reg_t));
break;
case MEM_OBJ_HUNK:
@@ -4646,7 +4647,7 @@ int read_mem_obj_t(Common::SeekableReadStream *fh, mem_obj_t *foo, const char *l
}
}
// End of auto-generated CFSML data reader code
-#line 683 "engines/sci/engine/savegame.cfsml"
+#line 684 "engines/sci/engine/savegame.cfsml"
break;
default:
break;
@@ -4662,7 +4663,7 @@ void write_mem_obj_tp(Common::WriteStream *fh, mem_obj_t **foo) {
write_mem_obj_t(fh, (*foo));
WSprintf(fh, "\n");
// End of auto-generated CFSML data writer code
-#line 694 "engines/sci/engine/savegame.cfsml"
+#line 695 "engines/sci/engine/savegame.cfsml"
} else { // Nothing to write
WSprintf(fh, "\\null\\");
}
@@ -4697,7 +4698,7 @@ int read_mem_obj_tp(Common::SeekableReadStream *fh, mem_obj_t **foo, const char
}
}
// End of auto-generated CFSML data reader code
-#line 705 "engines/sci/engine/savegame.cfsml"
+#line 706 "engines/sci/engine/savegame.cfsml"
return *hiteof;
}
return 0;
@@ -4709,13 +4710,13 @@ void write_SegManagerPtr(Common::WriteStream *fh, SegManager **foo) {
_cfsml_write_bool(fh, &((*foo)->isSci1_1));
WSprintf(fh, "\n");
// End of auto-generated CFSML data writer code
-#line 712 "engines/sci/engine/savegame.cfsml"
+#line 713 "engines/sci/engine/savegame.cfsml"
#line 818 "engines/sci/engine/savegame.cfsml"
// Auto-generated CFSML data writer code
_cfsml_write_SegManager(fh, *foo);
WSprintf(fh, "\n");
// End of auto-generated CFSML data writer code
-#line 713 "engines/sci/engine/savegame.cfsml"
+#line 714 "engines/sci/engine/savegame.cfsml"
}
int read_SegManagerPtr(Common::SeekableReadStream *fh, SegManager **foo, const char *lastval, int *line, int *hiteof) {
@@ -4746,7 +4747,7 @@ int read_SegManagerPtr(Common::SeekableReadStream *fh, SegManager **foo, const c
}
}
// End of auto-generated CFSML data reader code
-#line 720 "engines/sci/engine/savegame.cfsml"
+#line 721 "engines/sci/engine/savegame.cfsml"
*foo = new SegManager(sci11);
token = _cfsml_get_identifier(fh, line, hiteof, &assignment);
// Auto-generated CFSML data reader code
@@ -4773,7 +4774,7 @@ int read_SegManagerPtr(Common::SeekableReadStream *fh, SegManager **foo, const c
}
}
// End of auto-generated CFSML data reader code
-#line 723 "engines/sci/engine/savegame.cfsml"
+#line 724 "engines/sci/engine/savegame.cfsml"
return 0;
}
@@ -4825,13 +4826,13 @@ int gamestate_save(EngineState *s, Common::WriteStream *fh, const char* savename
_cfsml_write_SavegameMetadata(fh, meta);
WSprintf(fh, "\n");
// End of auto-generated CFSML data writer code
-#line 770 "engines/sci/engine/savegame.cfsml"
+#line 771 "engines/sci/engine/savegame.cfsml"
#line 818 "engines/sci/engine/savegame.cfsml"
// Auto-generated CFSML data writer code
_cfsml_write_EngineState(fh, s);
WSprintf(fh, "\n");
// End of auto-generated CFSML data writer code
-#line 771 "engines/sci/engine/savegame.cfsml"
+#line 772 "engines/sci/engine/savegame.cfsml"
delete meta;
@@ -5142,7 +5143,7 @@ EngineState *gamestate_restore(EngineState *s, Common::SeekableReadStream *fh) {
}
}
// End of auto-generated CFSML data reader code
-#line 1050 "engines/sci/engine/savegame.cfsml"
+#line 1051 "engines/sci/engine/savegame.cfsml"
if ((meta->savegame_version < FREESCI_MINIMUM_SAVEGAME_VERSION) ||
(meta->savegame_version > FREESCI_CURRENT_SAVEGAME_VERSION)) {
if (meta->savegame_version < FREESCI_MINIMUM_SAVEGAME_VERSION)
@@ -5197,7 +5198,7 @@ EngineState *gamestate_restore(EngineState *s, Common::SeekableReadStream *fh) {
}
}
// End of auto-generated CFSML data reader code
-#line 1073 "engines/sci/engine/savegame.cfsml"
+#line 1074 "engines/sci/engine/savegame.cfsml"
sfx_exit(&s->sound);
_gamestate_unfrob(retval);
@@ -5317,7 +5318,7 @@ bool get_savegame_metadata(Common::SeekableReadStream* stream, SavegameMetadata*
}
}
// End of auto-generated CFSML data reader code
-#line 1161 "engines/sci/engine/savegame.cfsml"
+#line 1162 "engines/sci/engine/savegame.cfsml"
if (read_eof)
return false;
diff --git a/engines/sci/engine/vm.cpp b/engines/sci/engine/vm.cpp
index b922bee8e8..30c7b1462e 100644
--- a/engines/sci/engine/vm.cpp
+++ b/engines/sci/engine/vm.cpp
@@ -28,6 +28,7 @@
#include "sci/include/sciresource.h"
#include "sci/include/engine.h"
#include "sci/include/versions.h"
+#include "sci/engine/intmap.h"
#include "sci/engine/kdebug.h"
#include "sci/engine/kernel.h"
#include "sci/engine/kernel_types.h"
diff --git a/engines/sci/engine/vm.h b/engines/sci/engine/vm.h
index c80bd7c37a..721360932f 100644
--- a/engines/sci/engine/vm.h
+++ b/engines/sci/engine/vm.h
@@ -32,11 +32,12 @@
#include "sci/include/vm_types.h" // for reg_t
#include "sci/include/heapmgr.h"
-#include "sci/engine/intmap.h"
#include "sci/engine/sys_strings.h"
namespace Sci {
+struct IntMapper;
+
#define VM_STACK_SIZE 0x1000
/* Number of bytes to be allocated for the stack */