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authorTravis Howell2006-06-15 10:18:23 +0000
committerTravis Howell2006-06-15 10:18:23 +0000
commite5b5361e75df6d3125ec56a02643495784f16e14 (patch)
treeebb33e033185ea20aa0ae9735ff5d6d4f9764830
parent2265872a8362e7d27b5eff9f5d5a3e00a0199d70 (diff)
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Remove error for default case of active case 6/8 in akos_increaseAnim(), a default case is normal in original games. Fixes bug #1506017 - HE Pajama Sam 1: ERROR while tralking to snotty trees.
svn-id: r23125
-rw-r--r--engines/scumm/akos.cpp2
1 files changed, 0 insertions, 2 deletions
diff --git a/engines/scumm/akos.cpp b/engines/scumm/akos.cpp
index 42c1a04fa5..9d5db3d955 100644
--- a/engines/scumm/akos.cpp
+++ b/engines/scumm/akos.cpp
@@ -1479,8 +1479,6 @@ bool ScummEngine_v6::akos_increaseAnim(Actor *a, int chan, const byte *aksq, con
curpos += 4;
break;
default:
- if ((code & 0xC000) == 0xC000)
- error("akos_increaseAnim: invalid code %x", code);
curpos += (code & 0x8000) ? 2 : 1;
break;
}