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author | Travis Howell | 2005-11-03 10:12:12 +0000 |
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committer | Travis Howell | 2005-11-03 10:12:12 +0000 |
commit | e5bc7fd570a489823c03dab703f8243414a19800 (patch) | |
tree | 3bd9c43e9bc98250af15001de78de17ed46add75 | |
parent | 3532271973576c30869aa1113ee12d5f132519a9 (diff) | |
download | scummvm-rg350-e5bc7fd570a489823c03dab703f8243414a19800.tar.gz scummvm-rg350-e5bc7fd570a489823c03dab703f8243414a19800.tar.bz2 scummvm-rg350-e5bc7fd570a489823c03dab703f8243414a19800.zip |
Ooops
svn-id: r19407
-rw-r--r-- | scumm/string.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scumm/string.cpp b/scumm/string.cpp index 03573418b4..a0057aca49 100644 --- a/scumm/string.cpp +++ b/scumm/string.cpp @@ -222,7 +222,7 @@ bool ScummEngine_v72he::handleNextCharsetCode(Actor *a, int *code) { uint32 talk_sound_b = 0; int i, c; char value[32]; - bool endLoop = false, ; + bool endLoop = false; bool endText = false; byte *buffer = _charsetBuffer + _charsetBufPos; while (!endLoop) { |