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authorColin Snover2017-01-16 12:05:48 -0600
committerColin Snover2017-01-16 12:16:14 -0600
commite695100708b404e2977d75dbd64bbf18a61fb1a0 (patch)
tree37d34609d36c1bac9e04c87dfcd710a8cede9a7a
parent600a9127ded74203b4aa3169e4c8dcefaca3475c (diff)
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SCI32: Add workarounds for MGDX
-rw-r--r--engines/sci/engine/workarounds.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/sci/engine/workarounds.cpp b/engines/sci/engine/workarounds.cpp
index a627033500..7c41b1f4e5 100644
--- a/engines/sci/engine/workarounds.cpp
+++ b/engines/sci/engine/workarounds.cpp
@@ -552,6 +552,7 @@ const SciWorkaroundEntry kDirLoop_workarounds[] = {
const SciWorkaroundEntry kDisposeScript_workarounds[] = {
{ GID_LAURABOW, 777, 777, 0, "myStab", "changeState", NULL, 0, { WORKAROUND_IGNORE, 0 } }, // DEMO: after the will is signed, parameter 0 is an object - bug #4967
{ GID_LSL2, -1, 54, 0, "rm54", "dispose", NULL, 0, { WORKAROUND_IGNORE, 0 } }, // Amiga: room 55, script tries to kDisposeScript an object (does not happen for DOS) - bug #6818
+ { GID_MOTHERGOOSEHIRES,37, 337, 0, "rhymeScript", "changeState", NULL, 0, { WORKAROUND_IGNORE, 0 } }, // after the rhyme with the king
{ GID_QFG1, -1, 64, 0, "rm64", "dispose", NULL, 0, { WORKAROUND_IGNORE, 0 } }, // when leaving graveyard, parameter 0 is an object
{ GID_SQ4, 150, 151, 0, "fightScript", "dispose", NULL, 0, { WORKAROUND_IGNORE, 0 } }, // during fight with Vohaul, parameter 0 is an object
{ GID_SQ4, 150, 152, 0, "driveCloseUp", "dispose", NULL, 0, { WORKAROUND_IGNORE, 0 } }, // when choosing "beam download", parameter 0 is an object