diff options
author | Paul Gilbert | 2014-08-04 22:38:50 -0400 |
---|---|---|
committer | Paul Gilbert | 2014-08-04 22:38:50 -0400 |
commit | e6b1d148ce184a53598fbf9cefa28689678b47a9 (patch) | |
tree | 53cda0bca42c3dc39f9cd8b059a1971f60c53a9a | |
parent | bb48a153a6479e08fe37c3547e14622226efeeb2 (diff) | |
download | scummvm-rg350-e6b1d148ce184a53598fbf9cefa28689678b47a9.tar.gz scummvm-rg350-e6b1d148ce184a53598fbf9cefa28689678b47a9.tar.bz2 scummvm-rg350-e6b1d148ce184a53598fbf9cefa28689678b47a9.zip |
ACCESS: Added Globals classes
-rw-r--r-- | engines/access/access.cpp | 19 | ||||
-rw-r--r-- | engines/access/access.h | 19 | ||||
-rw-r--r-- | engines/access/amazon/amazon_game.cpp | 8 | ||||
-rw-r--r-- | engines/access/amazon/amazon_game.h | 6 | ||||
-rw-r--r-- | engines/access/amazon/amazon_globals.cpp | 48 | ||||
-rw-r--r-- | engines/access/amazon/amazon_globals.h | 58 | ||||
-rw-r--r-- | engines/access/globals.cpp | 75 | ||||
-rw-r--r-- | engines/access/globals.h | 84 | ||||
-rw-r--r-- | engines/access/module.mk | 4 |
9 files changed, 320 insertions, 1 deletions
diff --git a/engines/access/access.cpp b/engines/access/access.cpp index af64612e01..3639115455 100644 --- a/engines/access/access.cpp +++ b/engines/access/access.cpp @@ -34,11 +34,30 @@ AccessEngine::AccessEngine(OSystem *syst, const AccessGameDescription *gameDesc) _debugger = nullptr; _events = nullptr; _files = nullptr; + _globals = nullptr; _screen = nullptr; _sound = nullptr; _destIn = nullptr; _objectsTable = nullptr; + _pCount = 0; + _currentMan = 0; + _currentManOld = -1; + _man1 = nullptr; + _manPal1 = nullptr; + _music = nullptr; + _playField = nullptr; + _script = nullptr; + _anim = nullptr; + _title = nullptr; + _converseMode = 0; + _startInvItem = 0; + _startAboutItem = 0; + _startTravelItem = 0; + _startInvBox = 0; + _startAboutBox = 0; + _startTravelBox = 0; + } AccessEngine::~AccessEngine() { diff --git a/engines/access/access.h b/engines/access/access.h index f6d51cc744..34287116ba 100644 --- a/engines/access/access.h +++ b/engines/access/access.h @@ -33,6 +33,7 @@ #include "access/debugger.h" #include "access/events.h" #include "access/files.h" +#include "access/globals.h" #include "access/screen.h" #include "access/sound.h" @@ -93,6 +94,7 @@ public: Debugger *_debugger; EventsManager *_events; FileManager *_files; + Globals *_globals; Screen *_screen; SoundManager *_sound; @@ -102,6 +104,23 @@ public: byte *_objectsTable; int _pCount; + int _currentMan; + int _currentManOld; + byte *_man1; + byte *_manPal1; + byte *_music; + byte *_playField; + byte *_script; + byte *_anim; + byte *_title; + int _converseMode; + int _startInvItem; + int _startAboutItem; + int _startTravelItem; + int _startInvBox; + int _startAboutBox; + int _startTravelBox; + public: AccessEngine(OSystem *syst, const AccessGameDescription *gameDesc); virtual ~AccessEngine(); diff --git a/engines/access/amazon/amazon_game.cpp b/engines/access/amazon/amazon_game.cpp index 681819f602..af7b77e743 100644 --- a/engines/access/amazon/amazon_game.cpp +++ b/engines/access/amazon/amazon_game.cpp @@ -21,6 +21,7 @@ */ #include "access/amazon/amazon_game.h" +#include "access/amazon/amazon_globals.h" namespace Access { @@ -28,10 +29,12 @@ namespace Amazon { AmazonEngine::AmazonEngine(OSystem *syst, const AccessGameDescription *gameDesc) : AccessEngine(syst, gameDesc) { + _globals = new AmazonGlobals(); _skipStart = false; } AmazonEngine::~AmazonEngine() { + delete _globals; } void AmazonEngine::playGame() { @@ -62,6 +65,10 @@ void AmazonEngine::playGame() { return; _screen->clearScreen(); + _screen->setPanel(0); + _screen->forceFadeOut(); + + } void AmazonEngine::doTitle() { @@ -111,6 +118,7 @@ void AmazonEngine::doTent() { // TODO } + } // End of namespace Amazon } // End of namespace Access diff --git a/engines/access/amazon/amazon_game.h b/engines/access/amazon/amazon_game.h index 79a74b329f..42fc31d724 100644 --- a/engines/access/amazon/amazon_game.h +++ b/engines/access/amazon/amazon_game.h @@ -24,6 +24,7 @@ #define ACCESS_AMAZON_GAME_H #include "access/access.h" +#include "access/amazon/amazon_globals.h" namespace Access { @@ -47,6 +48,11 @@ private: * Do tent scene of introduction */ void doTent(); + + /** + * Get globals reference + */ + AmazonGlobals &globals() { return *(AmazonGlobals *)_globals; } protected: /** * Play the game diff --git a/engines/access/amazon/amazon_globals.cpp b/engines/access/amazon/amazon_globals.cpp new file mode 100644 index 0000000000..7982233730 --- /dev/null +++ b/engines/access/amazon/amazon_globals.cpp @@ -0,0 +1,48 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software = 0; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation = 0; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY = 0; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program = 0; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "common/algorithm.h" +#include "access/amazon/amazon_globals.h" + +namespace Access { + +namespace Amazon { + +AmazonGlobals::AmazonGlobals() : Globals() { + _canoeLane = 0; + _canoeYPos = 0; + _hitCount = 0; + _saveRiver = 0; + _hitSafe = 0; + _chapter = 0; + _topList = 0; + _botList = 0; + _riverIndex = 0; + _rawInactiveX = 0; + _rawInactiveY = 0; + _inactiveYOff = 0; + Common::fill(&_esTabTable[0], &_esTabTable[100], 0); +} + +} // End of namespace Amazon + +} // End of namespace Access diff --git a/engines/access/amazon/amazon_globals.h b/engines/access/amazon/amazon_globals.h new file mode 100644 index 0000000000..d9631f7450 --- /dev/null +++ b/engines/access/amazon/amazon_globals.h @@ -0,0 +1,58 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef ACCESS_AMAZON_GLOBALS_H +#define ACCESS_AMAZON_GLOBALS_H + +#include "common/scummsys.h" +#include "access/globals.h" + +namespace Access { + +namespace Amazon { + +class AmazonGlobals: public Globals { +public: + int _canoeLane; + int _canoeYPos; + int _hitCount; + int _saveRiver; + int _hitSafe; + int _chapter; + int _topList; + int _botList; + int _riverIndex; + int _rawInactiveX; + int _rawInactiveY; + int _inactiveYOff; + int _esTabTable[100]; +public: + AmazonGlobals(); + + virtual ~AmazonGlobals() {} +}; + +} // End of namespace Amazon + +} // End of namespace Access + +#endif /* ACCESS_AMAZON_GLOBALS_H */ diff --git a/engines/access/globals.cpp b/engines/access/globals.cpp new file mode 100644 index 0000000000..ab0c37b168 --- /dev/null +++ b/engines/access/globals.cpp @@ -0,0 +1,75 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software = 0; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation = 0; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY = 0; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program = 0; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "common/algorithm.h" +#include "access/globals.h" + +namespace Access { + +Globals::Globals() { + _startData = 0; + _rawPlayerXLow = 0; + _rawPlayerX = 0; + _rawPlayerYLow = 0; + _rawPlayerY = 0; + _conversation = 0; + _currentMan = 0; + _newTime = 0; + _newDate = 0; + _intTim[3] = 0; + _timer[3] = 0; + _timerFlag = false; + Common::fill(&_flags[0], &_flags[99], 0); + Common::fill(&_useItem[0], &_useItem[23], 0); + _guardLoc = 0; + _guardFind = 0; + _helpLevel = 0; + _jasMayaFlag = 0; + _moreHelp = 0; + _startup = 0; + _flashbackFlag = false; + _manScaleOff = 0; + _riverFlag = false; + _antOutFlag = false; + _badEnd = 0; + _noHints = false; + _antFlag = false; + _allenFlag = false; + _noSound = false; + Common::fill(&inv[0], &inv[85], 0); + Common::fill(&_help1[0], &_help1[366], 0); + Common::fill(&_help2[0], &_help2[366], 0); + Common::fill(&_help1[0], &_help3[366], 0); + _travel = 0; + _ask = 0; + _rScrollRow = 0; + _rScrollCol = 0; + _rSrcollX = 0; + _rScrollY = 0; + _rOldRectCount = 0; + _rNewRectCount = 0; + _rKeyFlag = 0; + _mapOffset = 0; + _screenVirtX = 0; +} + +} // End of namespace Access diff --git a/engines/access/globals.h b/engines/access/globals.h new file mode 100644 index 0000000000..30dbd46ad8 --- /dev/null +++ b/engines/access/globals.h @@ -0,0 +1,84 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef ACCESS_GLOBALS_H +#define ACCESS_GLOBALS_H + +#include "common/scummsys.h" + +namespace Access { + +class Globals { +public: + int _startData; + int _rawPlayerXLow; + int _rawPlayerX; + int _rawPlayerYLow; + int _rawPlayerY; + int _conversation; + int _currentMan; + uint32 _newTime; + uint32 _newDate; + int _intTim[3]; + int _timer[3]; + bool _timerFlag; + byte _flags[99]; + byte _useItem[23]; + int _guardLoc; + int _guardFind; + int _helpLevel; + int _jasMayaFlag; + int _moreHelp; + int _startup; + bool _flashbackFlag; + int _manScaleOff; + bool _riverFlag; + bool _antOutFlag; + int _badEnd; + bool _noHints; + bool _antFlag; + bool _allenFlag; + bool _noSound; + int inv[85]; + byte _help1[366]; + byte _help2[366]; + byte _help3[366]; + int _travel; + int _ask; + int _rScrollRow; + int _rScrollCol; + int _rSrcollX; + int _rScrollY; + int _rOldRectCount; + int _rNewRectCount; + int _rKeyFlag; + int _mapOffset; + int _screenVirtX; +public: + Globals(); + + virtual ~Globals() {} +}; + +} // End of namespace Access + +#endif /* ACCESS_GLOBALS_H */ diff --git a/engines/access/module.mk b/engines/access/module.mk index ff4cedbdc6..e49a11be41 100644 --- a/engines/access/module.mk +++ b/engines/access/module.mk @@ -8,10 +8,12 @@ MODULE_OBJS := \ detection.o \ events.o \ files.o \ + globals.o \ resources.o \ screen.o \ sound.o \ - amazon\amazon_game.o + amazon\amazon_game.o \ + amazon\amazon_globals.o # This module can be built as a plugin ifeq ($(ENABLE_ACCESS), DYNAMIC_PLUGIN) |