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author | Andre Heider | 2010-04-19 20:26:06 +0000 |
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committer | Andre Heider | 2010-04-19 20:26:06 +0000 |
commit | e6b835bce449ea6dba2a23feef6de627c318bdf3 (patch) | |
tree | f9b29dd8fba21578760f2cdb9ec3aad7db487df6 | |
parent | eb05f83a08b4b0acc9dee662eca36540b25a369c (diff) | |
download | scummvm-rg350-e6b835bce449ea6dba2a23feef6de627c318bdf3.tar.gz scummvm-rg350-e6b835bce449ea6dba2a23feef6de627c318bdf3.tar.bz2 scummvm-rg350-e6b835bce449ea6dba2a23feef6de627c318bdf3.zip |
Fix lockScreen() for 16bit modes.
svn-id: r48728
-rw-r--r-- | backends/platform/wii/osystem_gfx.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/backends/platform/wii/osystem_gfx.cpp b/backends/platform/wii/osystem_gfx.cpp index a1fce7f2e9..8381e4b9c1 100644 --- a/backends/platform/wii/osystem_gfx.cpp +++ b/backends/platform/wii/osystem_gfx.cpp @@ -511,10 +511,11 @@ Graphics::Surface *OSystem_Wii::lockScreen() { _surface.pixels = _gamePixels; _surface.w = _gameWidth; _surface.h = _gameHeight; - _surface.pitch = _gameWidth; #ifdef USE_RGB_COLOR + _surface.pitch = _gameWidth * _pfGame.bytesPerPixel; _surface.bytesPerPixel = _pfGame.bytesPerPixel; #else + _surface.pitch = _gameWidth; _surface.bytesPerPixel = 1; #endif |