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author | Sven Hesse | 2010-08-08 01:04:46 +0000 |
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committer | Sven Hesse | 2010-08-08 01:04:46 +0000 |
commit | e6f57854363452f3189e547ca945790d030ef409 (patch) | |
tree | 1a9a06c96f53dc24135e424b4ce17bb6e2ca5726 | |
parent | f40b128bd9dc1356666ee81c5db9689aea762786 (diff) | |
download | scummvm-rg350-e6f57854363452f3189e547ca945790d030ef409.tar.gz scummvm-rg350-e6f57854363452f3189e547ca945790d030ef409.tar.bz2 scummvm-rg350-e6f57854363452f3189e547ca945790d030ef409.zip |
GOB: Fix a VMD slot seeking regression
svn-id: r51914
-rw-r--r-- | engines/gob/scenery.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/gob/scenery.cpp b/engines/gob/scenery.cpp index 7facfe01bf..c427e9299a 100644 --- a/engines/gob/scenery.cpp +++ b/engines/gob/scenery.cpp @@ -631,7 +631,7 @@ void Scenery::updateAnim(int16 layer, int16 frame, int16 animation, int16 flags, if ((int32)_vm->_vidPlayer->getCurrentFrame(obj.videoSlot - 1) < frame) props.startFrame = _vm->_vidPlayer->getCurrentFrame(obj.videoSlot - 1) + 1; else - props.startFrame = 0; + props.startFrame = frame; _vm->_vidPlayer->play(obj.videoSlot - 1, props); } |