diff options
author | uruk | 2014-08-11 14:53:49 +0200 |
---|---|---|
committer | uruk | 2014-08-11 14:53:49 +0200 |
commit | e709be446c1a3cac123aa6c6eb45be563deb99f4 (patch) | |
tree | 6e1588f49fc7c876db32bce62a3740751858a151 | |
parent | 01950e1b1cb03281d2f3aa89462e496034ae05ee (diff) | |
download | scummvm-rg350-e709be446c1a3cac123aa6c6eb45be563deb99f4.tar.gz scummvm-rg350-e709be446c1a3cac123aa6c6eb45be563deb99f4.tar.bz2 scummvm-rg350-e709be446c1a3cac123aa6c6eb45be563deb99f4.zip |
CGE2: Remove unnecessary #pragma before Sprite::touch().
-rw-r--r-- | engines/cge2/cge2_main.cpp | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/engines/cge2/cge2_main.cpp b/engines/cge2/cge2_main.cpp index f3a76d8593..02efdfe982 100644 --- a/engines/cge2/cge2_main.cpp +++ b/engines/cge2/cge2_main.cpp @@ -842,7 +842,6 @@ void CGE2Engine::switchHero(int sex) { _commandHandler->addCommand(kCmdSeq, -1, 1, face); } -#pragma argsused void Sprite::touch(uint16 mask, V2D pos, Common::KeyCode keyCode) { if ((mask & kEventAttn) != 0) return; |