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author | Eugene Sandulenko | 2010-11-09 20:48:23 +0000 |
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committer | Eugene Sandulenko | 2010-11-09 20:48:23 +0000 |
commit | e7333afde593476fd4e616a8846554de76127605 (patch) | |
tree | b10280b376469bc41b0bbd3b568b243063940b13 | |
parent | d002800b52fb1d9325520a8b95510b974f6139b7 (diff) | |
download | scummvm-rg350-e7333afde593476fd4e616a8846554de76127605.tar.gz scummvm-rg350-e7333afde593476fd4e616a8846554de76127605.tar.bz2 scummvm-rg350-e7333afde593476fd4e616a8846554de76127605.zip |
CONFIGURE: Fix linking in some cases
Nowadays code in graphics/ depends on sound/ i.e. in video codecs.
This fixes ./configure --disable-all-engines --enable-toon
svn-id: r54169
-rw-r--r-- | Makefile.common | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Makefile.common b/Makefile.common index 5abfc2e784..4a9f56a046 100644 --- a/Makefile.common +++ b/Makefile.common @@ -23,10 +23,10 @@ MODULES := test tools base $(MODULES) # After the game specific modules follow the shared modules MODULES += \ gui \ - sound \ backends \ engines \ graphics \ + sound \ common \ po |