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author | Kostas Nakos | 2007-12-16 20:21:19 +0000 |
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committer | Kostas Nakos | 2007-12-16 20:21:19 +0000 |
commit | e7a132728cf51510e0a933282fa7060049f2df3e (patch) | |
tree | e8afe4ec37d53f04a23d8eb8cb16ad4df2a92885 | |
parent | 25103d11e255f71988802ed66803214a20b957da (diff) | |
download | scummvm-rg350-e7a132728cf51510e0a933282fa7060049f2df3e.tar.gz scummvm-rg350-e7a132728cf51510e0a933282fa7060049f2df3e.tar.bz2 scummvm-rg350-e7a132728cf51510e0a933282fa7060049f2df3e.zip |
reimplemented the freelook action to be more usable, ultimately targeted towards lure but all engines benefit
svn-id: r29886
-rw-r--r-- | backends/platform/wince/wince-sdl.cpp | 99 | ||||
-rw-r--r-- | backends/platform/wince/wince-sdl.h | 1 |
2 files changed, 56 insertions, 44 deletions
diff --git a/backends/platform/wince/wince-sdl.cpp b/backends/platform/wince/wince-sdl.cpp index 3de8762864..255053c223 100644 --- a/backends/platform/wince/wince-sdl.cpp +++ b/backends/platform/wince/wince-sdl.cpp @@ -460,7 +460,7 @@ OSystem_WINCE3::OSystem_WINCE3() : OSystem_SDL(), _orientationLandscape(0), _newOrientation(0), _panelInitialized(false), _panelVisible(true), _panelStateForced(false), _forceHideMouse(false), _unfilteredkeys(false), _freeLook(false), _forcePanelInvisible(false), _toolbarHighDrawn(false), _zoomUp(false), _zoomDown(false), - _scalersChanged(false), _lastKeyPressed(0), _tapTime(0), + _scalersChanged(false), _lastKeyPressed(0), _tapTime(0), _closeClick(false), _saveToolbarState(false), _saveActiveToolbar(NAME_MAIN_PANEL), _rbutton(false), _hasfocus(true), _usesEmulatedMouse(false), _mouseBackupOld(NULL), _mouseBackupToolbar(NULL), _mouseBackupDim(0) { @@ -2205,11 +2205,10 @@ static int mapKeyCE(SDLKey key, SDLMod mod, Uint16 unicode, bool unfilter) bool OSystem_WINCE3::pollEvent(Common::Event &event) { SDL_Event ev; byte b = 0; - Common::Event temp_event; DWORD currentTime; bool keyEvent = false; + int deltaX, deltaY; - memset(&temp_event, 0, sizeof(Common::Event)); memset(&event, 0, sizeof(Common::Event)); handleKbdMouse(); @@ -2293,47 +2292,58 @@ bool OSystem_WINCE3::pollEvent(Common::Event &event) { case SDL_MOUSEBUTTONDOWN: if (ev.button.button == SDL_BUTTON_LEFT) - temp_event.type = Common::EVENT_LBUTTONDOWN; + event.type = Common::EVENT_LBUTTONDOWN; else if (ev.button.button == SDL_BUTTON_RIGHT) - temp_event.type = Common::EVENT_RBUTTONDOWN; + event.type = Common::EVENT_RBUTTONDOWN; else break; + fillMouseEvent(event, ev.button.x, ev.button.y); - fillMouseEvent(temp_event, ev.button.x, ev.button.y); - - if (!_isSmartphone) { - // Already tap initiated ? - if (_tapTime) { - int deltaX; - int deltaY; - if (temp_event.mouse.x > _tapX) - deltaX = temp_event.mouse.x - _tapX; - else - deltaX = _tapX - temp_event.mouse.x; - if (temp_event.mouse.y > _tapY) - deltaY = temp_event.mouse.y - _tapY; - else - deltaY = _tapY - temp_event.mouse.y; - if (deltaX <= 5 && deltaY <= 5 && (GetTickCount() - _tapTime < 1000)) { - if (temp_event.mouse.y <= 20 && _panelInitialized) { // panel double tap? + + if (event.mouse.x > _tapX) + deltaX = event.mouse.x - _tapX; + else + deltaX = _tapX - event.mouse.x; + if (event.mouse.y > _tapY) + deltaY = event.mouse.y - _tapY; + else + deltaY = _tapY - event.mouse.y; + _closeClick = (deltaX <= 5 && deltaY <= 5); + + if (!_isSmartphone) { + // handle double-taps + if (_tapTime) { // second tap + if (_closeClick && (GetTickCount() - _tapTime < 1000)) { + if (event.mouse.y <= 20 && _panelInitialized) { // top of screen (show panel) swap_panel_visibility(); - } else { // simulate right click - temp_event.type = Common::EVENT_RBUTTONDOWN; + } else { // right click + event.type = Common::EVENT_RBUTTONDOWN; _rbutton = true; } } _tapTime = 0; } else { _tapTime = GetTickCount(); - _tapX = temp_event.mouse.x; - _tapY = temp_event.mouse.y; + _tapX = event.mouse.x; + _tapY = event.mouse.y; } } - if (_toolbarHandler.action(temp_event.mouse.x, temp_event.mouse.y, true)) { - if (!_toolbarHandler.drawn()) + if (_freeLook && !_closeClick) { + _rbutton = false; + _tapTime = 0; + _tapX = event.mouse.x; + _tapY = event.mouse.y; + event.type = Common::EVENT_MOUSEMOVE; + setMousePos(event.mouse.x, event.mouse.y); + } + + + if (_toolbarHandler.action(event.mouse.x, event.mouse.y, true)) { + if (!_toolbarHandler.drawn()) { _toolbarHighDrawn = false; internUpdateScreen(); + } if (_newOrientation != _orientationLandscape){ _orientationLandscape = _newOrientation; _toolbarHighDrawn = false; @@ -2341,37 +2351,38 @@ bool OSystem_WINCE3::pollEvent(Common::Event &event) { ConfMan.flushToDisk(); hotswapGFXMode(); } - } else { - if (!_freeLook) - memcpy(&event, &temp_event, sizeof(Common::Event)); - } + return false; + } return true; case SDL_MOUSEBUTTONUP: if (ev.button.button == SDL_BUTTON_LEFT) - temp_event.type = Common::EVENT_LBUTTONUP; + event.type = Common::EVENT_LBUTTONUP; else if (ev.button.button == SDL_BUTTON_RIGHT) - temp_event.type = Common::EVENT_RBUTTONUP; + event.type = Common::EVENT_RBUTTONUP; else break; if (_rbutton) { - temp_event.type = Common::EVENT_RBUTTONUP; + event.type = Common::EVENT_RBUTTONUP; _rbutton = false; } - fillMouseEvent(temp_event, ev.button.x, ev.button.y); + fillMouseEvent(event, ev.button.x, ev.button.y); - if (_toolbarHandler.action(temp_event.mouse.x, temp_event.mouse.y, false)) { + if (_freeLook && !_closeClick) { + _tapX = event.mouse.x; + _tapY = event.mouse.y; + event.type = Common::EVENT_MOUSEMOVE; + setMousePos(event.mouse.x, event.mouse.y); + } + + if (_toolbarHandler.action(event.mouse.x, event.mouse.y, false)) { if (!_toolbarHandler.drawn()) _toolbarHighDrawn = false; internUpdateScreen(); - } else { - if (!_freeLook) - memcpy(&event, &temp_event, sizeof(Common::Event)); } - return true; case SDL_VIDEOEXPOSE: @@ -2384,11 +2395,11 @@ bool OSystem_WINCE3::pollEvent(Common::Event &event) { case SDL_ACTIVEEVENT: if (ev.active.state & SDL_APPMOUSEFOCUS) - debug(1, "%s mouse focus.", ev.active.gain ? "Got" : "Lost"); + debug(2, "%s mouse focus.", ev.active.gain ? "Got" : "Lost"); if (ev.active.state & SDL_APPINPUTFOCUS) - debug(1, "%s input focus.", ev.active.gain ? "Got" : "Lost"); + debug(2, "%s input focus.", ev.active.gain ? "Got" : "Lost"); if (ev.active.state & SDL_APPACTIVE) - debug(1, "%s total focus.", ev.active.gain ? "Got" : "Lost"); + debug(2, "%s total focus.", ev.active.gain ? "Got" : "Lost"); if (ev.active.state & SDL_APPINPUTFOCUS) { _hasfocus = ev.active.gain; SDL_PauseAudio(!_hasfocus); diff --git a/backends/platform/wince/wince-sdl.h b/backends/platform/wince/wince-sdl.h index 5ce94401f5..18c3db5466 100644 --- a/backends/platform/wince/wince-sdl.h +++ b/backends/platform/wince/wince-sdl.h @@ -202,6 +202,7 @@ private: bool _zoomDown; // zooming down mode bool _rbutton; // double tap -> right button simulation + bool _closeClick; // flag when taps are spatially close together bool _usesEmulatedMouse; // emulated mousemove ever been used in this session |