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authorTravis Howell2008-07-23 09:01:33 +0000
committerTravis Howell2008-07-23 09:01:33 +0000
commite7c1a88dd3bf024e87ef62ff0c851b6a551ae2a5 (patch)
tree368ccf81bf757d589d85491ced95c58b1f74f836
parent53615c91288b32892e9a8334ea67d4c0059b575c (diff)
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Update NEWS.
svn-id: r33229
-rw-r--r--NEWS9
1 files changed, 7 insertions, 2 deletions
diff --git a/NEWS b/NEWS
index 2814d47c56..fe1a309086 100644
--- a/NEWS
+++ b/NEWS
@@ -22,11 +22,15 @@ For a more comprehensive changelog for the latest experimental SVN code, see:
on Mac OS X).
AGOS:
+ - Fixed crashes during certain music in Amiga versions of Elvira 1 and
+ Simon the Sorcerer 1.
- Fixed palette issues in Amiga versions of Simon the Sorcerer 1.
SCUMM:
- Rewrote parts of Digital iMUSE, fixing some bugs.
- Rewrote the internal timer code, fixing some speed issues in e.g. COMI.
+ - Improved support for sound effects in Amiga version of Zak McKracken.
+ - Added support for mixed Adlib/MIDI mode in Monkey Island 1 (Floppy).
0.11.1 (2008-02-29)
SCUMM:
@@ -678,9 +682,10 @@ For a more comprehensive changelog for the latest experimental SVN code, see:
OS X.
- Loading COMI savegames for disk 2 doesn't anymore require disk 1 first.
- Rewritten iMUSE engine, and many Music fixes (exp. Monkey Island 2).
-- Support for music in Humongous games and simon2dos/simon2talkie (XMIDI
+- Support for music in DOS versions of Humongous Entertainment games and
+ Simon the Sorcerer 2 (XMIDI format).
+- Support for music in floppy demo of Simon the Sorcerer 1 (Proprietary
format).
-- Support for music in simon1demo (Proprietary format).
- Complete music support for Simon the Sorcerer 2.
- Improved music and sound support in Zak256.
- Added Aspect Ratio option.