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authorFilippos Karapetis2009-02-23 09:39:09 +0000
committerFilippos Karapetis2009-02-23 09:39:09 +0000
commite7fd931afa88e4b9afdf7da303bd4db76e288083 (patch)
treec8af7bc4155113fbb9b625873698e5c46f3f5c87
parent5e1ab5be9b3d7ff22d92c3e32f2138d53786aad0 (diff)
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Replaced lineColor2 with Graphics::drawLine
svn-id: r38813
-rw-r--r--engines/sci/gfx/gfx_driver.cpp47
1 files changed, 5 insertions, 42 deletions
diff --git a/engines/sci/gfx/gfx_driver.cpp b/engines/sci/gfx/gfx_driver.cpp
index fc4848b283..83169010cc 100644
--- a/engines/sci/gfx/gfx_driver.cpp
+++ b/engines/sci/gfx/gfx_driver.cpp
@@ -26,6 +26,7 @@
#include "common/scummsys.h"
#include "common/system.h"
#include "common/events.h"
+#include "graphics/primitives.h"
#include "sci/gfx/gfx_driver.h"
#include "sci/gfx/gfx_tools.h"
@@ -113,47 +114,9 @@ static void scummvm_exit(gfx_driver_t *drv) {
// Drawing operations
-// This code shamelessly lifted from the SDL_gfxPrimitives package
-static void lineColor2(byte *dst, int16 x1, int16 y1, int16 x2, int16 y2, uint32 color) {
- int pixx, pixy;
- int x, y;
- int dx, dy;
- int sx, sy;
- int swaptmp;
- uint8 *pixel;
-
- dx = x2 - x1;
- dy = y2 - y1;
- sx = (dx >= 0) ? 1 : -1;
- sy = (dy >= 0) ? 1 : -1;
-
- dx = sx * dx + 1;
- dy = sy * dy + 1;
- pixx = 1;
- pixy = 320;
- pixel = ((uint8*)dst) + pixx * (int)x1 + pixy * (int)y1;
- pixx *= sx;
- pixy *= sy;
- if (dx < dy) {
- swaptmp = dx;
- dx = dy;
- dy = swaptmp;
- swaptmp = pixx;
- pixx = pixy;
- pixy = swaptmp;
- }
-
- // Draw
- x = 0;
- y = 0;
- for (; x < dx; x++, pixel += pixx) {
- *pixel = color;
- y += dy;
- if (y >= dx) {
- y -= dx;
- pixel += pixy;
- }
- }
+static void drawProc(int x, int y, int c, void *data) {
+ uint8 *p = (uint8 *)data;
+ p[y * 320 + x] = c;
}
static int scummvm_draw_line(gfx_driver_t *drv, Common::Point start, Common::Point end,
@@ -170,7 +133,7 @@ static int scummvm_draw_line(gfx_driver_t *drv, Common::Point start, Common::Poi
nend.x = CLIP<int16>(end.x, 0, xsize - 1);
nend.y = CLIP<int16>(end.y, 0, ysize - 1);
- lineColor2(S->visual[1], (int16)nstart.x, (int16)nstart.y, (int16)nend.x, (int16)nend.y, scolor);
+ Graphics::drawLine(nstart.x, nstart.y, nend.x, nend.y, scolor, drawProc, S->visual[1]);
if (color.mask & GFX_MASK_PRIORITY) {
gfx_draw_line_pixmap_i(S->priority[0], nstart, nend, color.priority);