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authorMax Horn2003-12-28 02:08:13 +0000
committerMax Horn2003-12-28 02:08:13 +0000
commite8cddcbda0fafb09806814568b7e68aa3f6c13a6 (patch)
tree2d3ef07a3b4b2c7e1b46e0cf2140162d877197d9
parentdd7fc9f8ef5095d3ee731758978a0cf22ba9d36d (diff)
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Fix for bug #866453 (MI1EGA: Background pushed to side at end of game)
svn-id: r11987
-rw-r--r--scumm/scummvm.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scumm/scummvm.cpp b/scumm/scummvm.cpp
index c6de503849..0281ac3727 100644
--- a/scumm/scummvm.cpp
+++ b/scumm/scummvm.cpp
@@ -2102,7 +2102,7 @@ void ScummEngine::startScene(int room, Actor *a, int objectNr) {
a->putActor(x, y, _currentRoom);
a->moving = 0;
}
- } else {
+ } else if (_version >= 7) {
if (a) {
// FIXME: This hack mostly is there to fix the tomb/statue room
// in The Dig. What happens there is that when you enter, you are