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author | Strangerke | 2013-12-20 07:19:22 +0100 |
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committer | Strangerke | 2013-12-20 07:19:22 +0100 |
commit | e9015d4540e023a5625e91aa1b8d4de0d61c426c (patch) | |
tree | 11908553ca33cbdee27721bd34c03feaf872d668 | |
parent | 6f5cc20c9c2f1e47dfe7c2ef30126c848cf90498 (diff) | |
download | scummvm-rg350-e9015d4540e023a5625e91aa1b8d4de0d61c426c.tar.gz scummvm-rg350-e9015d4540e023a5625e91aa1b8d4de0d61c426c.tar.bz2 scummvm-rg350-e9015d4540e023a5625e91aa1b8d4de0d61c426c.zip |
TSAGE: BF - Fix several uses of ANIM_MODE_8 & 9
-rw-r--r-- | engines/tsage/blue_force/blueforce_scenes2.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/tsage/blue_force/blueforce_scenes2.cpp b/engines/tsage/blue_force/blueforce_scenes2.cpp index 1b0ed2a145..e444c8b91d 100644 --- a/engines/tsage/blue_force/blueforce_scenes2.cpp +++ b/engines/tsage/blue_force/blueforce_scenes2.cpp @@ -1748,7 +1748,7 @@ void Scene280::Action1::signal() { case 1: scene->_jake.setStrip(2); scene->_jake.setFrame(1); - scene->_jake.animate(ANIM_MODE_8, NULL); + scene->_jake.animate(ANIM_MODE_8, 0, NULL); scene->_jake._numFrames = 5; scene->_stripManager.start(2800, this); |